Normalize white-space

This commit is contained in:
SK83RJOSH 2017-10-14 06:21:35 -04:00 committed by Chris Marsh
parent e4b3ef63b7
commit b1d6a7c0fc
2 changed files with 41 additions and 38 deletions

View file

@ -1,6 +1,7 @@
using UnityEngine;
public class DiscordController : MonoBehaviour {
public class DiscordController : MonoBehaviour
{
public DiscordRpc.RichPresence presence;
public string applicationId;
public string optionalSteamId;
@ -51,21 +52,23 @@ public class DiscordController : MonoBehaviour {
{
++callbackCalls;
Debug.Log(string.Format("Discord: spectate ({0})", secret));
}
public void RequestCallback(DiscordRpc.JoinRequest request)
{
++callbackCalls;
Debug.Log(string.Format("Discord: join request {0}: {1}", request.username, request.userId));
}
void Start () {
}
void Update () {
public void RequestCallback(DiscordRpc.JoinRequest request)
{
++callbackCalls;
Debug.Log(string.Format("Discord: join request {0}: {1}", request.username, request.userId));
}
void Start()
{
}
void Update()
{
DiscordRpc.RunCallbacks();
}
void OnEnable()
{
Debug.Log("Discord: init");
@ -77,7 +80,7 @@ public class DiscordController : MonoBehaviour {
handlers.errorCallback += ErrorCallback;
handlers.joinCallback += JoinCallback;
handlers.spectateCallback += SpectateCallback;
handlers.requestCallback += RequestCallback;
handlers.requestCallback += RequestCallback;
DiscordRpc.Initialize(applicationId, ref handlers, true, optionalSteamId);
}
@ -89,6 +92,6 @@ public class DiscordController : MonoBehaviour {
void OnDestroy()
{
}
}