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Adjust the way to check if the sockt is still alive.
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commit
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1 changed files with 14 additions and 12 deletions
26
httplib.h
26
httplib.h
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@ -2337,14 +2337,6 @@ inline bool wait_until_socket_is_ready(socket_t sock, time_t sec, time_t usec) {
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#endif
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}
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inline bool is_socket_alive(socket_t sock) {
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if (detail::select_read(sock, 0, 0) == 0) {
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return true;
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}
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char buf[1];
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return recv(sock, &buf[0], sizeof(buf), MSG_PEEK) > 0;
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}
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class SocketStream : public Stream {
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public:
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SocketStream(socket_t sock, time_t read_timeout_sec, time_t read_timeout_usec,
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@ -5119,9 +5111,7 @@ Server::create_server_socket(const char *host, int port, int socket_flags,
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if (::bind(sock, ai.ai_addr, static_cast<socklen_t>(ai.ai_addrlen))) {
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return false;
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}
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if (::listen(sock, CPPHTTPLIB_LISTEN_BACKLOG)) {
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return false;
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}
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if (::listen(sock, CPPHTTPLIB_LISTEN_BACKLOG)) { return false; }
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return true;
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});
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}
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@ -5738,7 +5728,19 @@ inline bool ClientImpl::send(Request &req, Response &res, Error &error) {
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auto is_alive = false;
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if (socket_.is_open()) {
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is_alive = detail::is_socket_alive(socket_.sock);
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// Check if the socket is still alive.
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{
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auto val = detail::select_read(socket_.sock, 0, 0);
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if (val < 0) {
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return false;
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} else if (val == 0) {
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is_alive = true;
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}
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char buf[1];
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is_alive =
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detail::read_socket(socket_.sock, buf, sizeof(buf), MSG_PEEK) > 0;
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}
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if (!is_alive) {
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// Attempt to avoid sigpipe by shutting down nongracefully if it seems
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// like the other side has already closed the connection Also, there
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