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https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
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Fixed test not compiling shaders
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3 changed files with 12 additions and 2 deletions
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@ -32,7 +32,7 @@
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#pragma comment(lib, "shlwapi.lib")
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static const char* const SHADER_PATH1 = "./";
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static const char* const SHADER_PATH1 = "./Shaders/";
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static const char* const SHADER_PATH2 = "../bin/";
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static const wchar_t* const WINDOW_CLASS_NAME = L"VULKAN_MEMORY_ALLOCATOR_SAMPLE";
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static const char* const VALIDATION_LAYER_NAME = "VK_LAYER_KHRONOS_validation";
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@ -1884,7 +1884,7 @@ static void InitializeApplication()
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else if(strcmp(physicalDeviceExtensionProperties[i].extensionName, VK_KHR_MAINTENANCE_5_EXTENSION_NAME) == 0)
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VK_KHR_maintenance5_enabled = true;
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else if (strcmp(physicalDeviceExtensionProperties[i].extensionName, VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME) == 0)
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VK_KHR_external_memory_win32_enabled = true;
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VK_KHR_external_memory_win32_enabled = VMA_DYNAMIC_VULKAN_FUNCTIONS;
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}
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if(GetVulkanApiVersion() >= VK_API_VERSION_1_2)
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