Removed VMA_ALLOCATION_CREATE_RESERVED_1_BIT, VMA_ALLOCATION_CREATE_RESERVED_2_BIT

Improvements in documentation.
This commit is contained in:
Adam Sawicki 2022-03-08 12:25:24 +01:00
parent b644e72765
commit e1879e9f10
18 changed files with 313 additions and 334 deletions

View file

@ -179,26 +179,24 @@ Enumerations</h2></td></tr>
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> = 0x00000001
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> = 0x00000002
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> = 0x00000004
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ad7e8035e8edecd8dfa1f32a194bdf103">VMA_ALLOCATION_CREATE_RESERVED_1_BIT</a> = 0x00000008
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ae9290dbcf5817e7616d5802e2aa251e7">VMA_ALLOCATION_CREATE_RESERVED_2_BIT</a> = 0x00000010
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520">VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT</a> = 0x00000020
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df">VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT</a> = 0x00000040
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df">VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT</a> = 0x00000040
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea">VMA_ALLOCATION_CREATE_DONT_BIND_BIT</a> = 0x00000080
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d">VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT</a> = 0x00000100
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d">VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT</a> = 0x00000100
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6">VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT</a> = 0x00000200
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> = 0x00000400
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a9be224df3bfc1cfa06203aed689a30c5">VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT</a> = 0x00000400
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597add61238d98e20917b9a06c617763f492">VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT</a> = 0x00000800
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad">VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT</a> = 0x00001000
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a11337f96eacf34c1016c339eac165cad">VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT</a> = 0x00001000
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8af1210cf591784afa026d94998f735d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT</a> = 0x00010000
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a> = 0x00020000
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8099acedc0d04cdccaaddcfe37fd227d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT</a> = 0x00040000
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d">VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT</a> = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a0729e932b7ea170e3a128cad96c5cf6d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT</a> = 0x00020000
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8099acedc0d04cdccaaddcfe37fd227d">VMA_ALLOCATION_CREATE_STRATEGY_MIN_OFFSET_BIT</a> = 0x00040000
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d">VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT</a> = VMA_ALLOCATION_CREATE_STRATEGY_MIN_MEMORY_BIT
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a33eb2052674f3ad92386c714a65fb777">VMA_ALLOCATION_CREATE_STRATEGY_FIRST_FIT_BIT</a> = VMA_ALLOCATION_CREATE_STRATEGY_MIN_TIME_BIT
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8e16845d81ae3d27c47106d4770d5c7e">VMA_ALLOCATION_CREATE_STRATEGY_MASK</a>
, <br />
&#160;&#160;<a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a8e16845d81ae3d27c47106d4770d5c7e">VMA_ALLOCATION_CREATE_STRATEGY_MASK</a>
, <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597ae5633ec569f4899cf8f29e7385b2f882">VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
<br />
}</td></tr>
@ -613,24 +611,20 @@ Functions</h2></td></tr>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" name="ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff"></a>VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT&#160;</td><td class="fielddoc"><p >Set this flag to only try to allocate from existing <code>VkDeviceMemory</code> blocks and never create new such block. </p>
<p >If new allocation cannot be placed in any of the existing blocks, allocation fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> error.</p>
<p >You should not use <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> and <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> at the same time. It makes no sense.</p>
<p >If <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> is not null, this flag is implied and ignored. </p>
<p >You should not use <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> and <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> at the same time. It makes no sense. </p>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" name="ggad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"></a>VMA_ALLOCATION_CREATE_MAPPED_BIT&#160;</td><td class="fielddoc"><p >Set this flag to use a memory that will be persistently mapped and retrieve pointer to it. </p>
<p >Pointer to mapped memory will be returned through <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data.">VmaAllocationInfo::pMappedData</a>.</p>
<p >It is valid to use this flag for allocation made from memory type that is not <code>HOST_VISIBLE</code>. This flag is then ignored and memory is not mapped. This is useful if you need an allocation that is efficient to use on GPU (<code>DEVICE_LOCAL</code>) and still want to map it directly if possible on platforms that support it (e.g. Intel GPU). </p>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597ad7e8035e8edecd8dfa1f32a194bdf103" name="ggad9889c10c798b040d59c92f257cae597ad7e8035e8edecd8dfa1f32a194bdf103"></a>VMA_ALLOCATION_CREATE_RESERVED_1_BIT&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000006">Deprecated:</a></b></dt><dd>Removed. Do not use. </dd></dl>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597ae9290dbcf5817e7616d5802e2aa251e7" name="ggad9889c10c798b040d59c92f257cae597ae9290dbcf5817e7616d5802e2aa251e7"></a>VMA_ALLOCATION_CREATE_RESERVED_2_BIT&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000007">Deprecated:</a></b></dt><dd>Removed. Do not use. </dd></dl>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520" name="ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000008">Deprecated:</a></b></dt><dd>Preserved for backward compatibility. Consider using <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a> instead.</dd></dl>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520" name="ggad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000006">Deprecated:</a></b></dt><dd>Preserved for backward compatibility. Consider using <a class="el" href="group__group__alloc.html#gabe02cbb0cd913b3f125958179f2020fc" title="Sets pName in given allocation to new value.">vmaSetAllocationName()</a> instead.</dd></dl>
<p >Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pName</code>. The string is automatically freed together with the allocation. It is also used in <a class="el" href="group__group__stats.html#gaa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as a null-terminated string in JSON format.">vmaBuildStatsString()</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df" name="ggad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df"></a>VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p >Allocation will be created from upper stack in a double stack pool.</p>
<p >This flag is only allowed for custom pools created with <a class="el" href="group__group__alloc.html#gga9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea" name="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea"></a>VMA_ALLOCATION_CREATE_DONT_BIND_BIT&#160;</td><td class="fielddoc"><p >Create both buffer/image and allocation, but don't bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. Otherwise it is ignored. </p>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea" name="ggad9889c10c798b040d59c92f257cae597a2310568c62208af432724305fe29ccea"></a>VMA_ALLOCATION_CREATE_DONT_BIND_BIT&#160;</td><td class="fielddoc"><p >Create both buffer/image and allocation, but don't bind them together. It is useful when you want to bind yourself to do some more advanced binding, e.g. using some extensions. The flag is meaningful only with functions that bind by default: <a class="el" href="group__group__alloc.html#gac72ee55598617e8eecca384e746bab51" title="Creates a new VkBuffer, allocates and binds memory for it.">vmaCreateBuffer()</a>, <a class="el" href="group__group__alloc.html#ga02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. Otherwise it is ignored.</p>
<p >If you want to make sure the new buffer/image is not tied to the new memory allocation through <code>VkMemoryDedicatedAllocateInfoKHR</code> structure in case the allocation ends up in its own memory block, use also flag <a class="el" href="group__group__alloc.html#ggad9889c10c798b040d59c92f257cae597afb0ee060cd733aaa5e249704ff589ad6" title="Set this flag if the allocated memory will have aliasing resources.">VMA_ALLOCATION_CREATE_CAN_ALIAS_BIT</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d" name="ggad9889c10c798b040d59c92f257cae597ab8b1764f3e9022368e440c057783b92d"></a>VMA_ALLOCATION_CREATE_WITHIN_BUDGET_BIT&#160;</td><td class="fielddoc"><p >Create allocation only if additional device memory required for it, if any, won't exceed memory budget. Otherwise return <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code>. </p>
</td></tr>