Rebuilt the docs

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Adam Sawicki 2022-02-17 14:44:48 +01:00
parent aee61b1d25
commit c168e42de4
49 changed files with 645 additions and 587 deletions

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@ -69,7 +69,7 @@ $(function() {
<div class="headertitle"><div class="title">Enabling buffer device address </div></div>
</div><!--header-->
<div class="contents">
<div class="textblock"><p >Device extension VK_KHR_buffer_device_address allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code. It is promoted to core Vulkan 1.2.</p>
<div class="textblock"><p >Device extension VK_KHR_buffer_device_address allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code. It has been promoted to core Vulkan 1.2.</p>
<p >If you want to use this feature in connection with VMA, follow these steps:</p>
<h1><a class="anchor" id="enabling_buffer_device_address_initialization"></a>
Initialization</h1>