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Rebuilt the docs
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@ -69,7 +69,7 @@ $(function() {
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<div class="headertitle"><div class="title">Enabling buffer device address </div></div>
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</div><!--header-->
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<div class="contents">
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<div class="textblock"><p >Device extension VK_KHR_buffer_device_address allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code. It is promoted to core Vulkan 1.2.</p>
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<div class="textblock"><p >Device extension VK_KHR_buffer_device_address allow to fetch raw GPU pointer to a buffer and pass it for usage in a shader code. It has been promoted to core Vulkan 1.2.</p>
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<p >If you want to use this feature in connection with VMA, follow these steps:</p>
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<h1><a class="anchor" id="enabling_buffer_device_address_initialization"></a>
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Initialization</h1>
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