mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2025-05-14 16:58:34 +00:00
Added function vmaImportVulkanFunctionsFromVolk (#486)
Also added Cmake option VMA_VOLK_HEADER_PATH. Also updated the documentation.
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7 changed files with 231 additions and 7 deletions
3
Doxyfile
3
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@ -2469,7 +2469,8 @@ PREDEFINED = VMA_CALL_PRE= \
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VMA_EXTERNAL_MEMORY_WIN32=1 \
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VMA_EXTERNAL_MEMORY=1 \
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VMA_EXTENDS_VK_STRUCT= \
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VMA_STATS_STRING_ENABLED=1
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VMA_STATS_STRING_ENABLED=1 \
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VOLK_HEADER_VERSION=304
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# If the MACRO_EXPANSION and EXPAND_ONLY_PREDEF tags are set to YES then this
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# tag can be used to specify a list of macro names that should be expanded. The
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@ -1669,6 +1669,62 @@ typedef struct VmaVirtualAllocationInfo
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@{
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*/
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#ifdef VOLK_HEADER_VERSION
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/** \brief Fully initializes `pDstVulkanFunctions` structure with Vulkan functions needed by VMA
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using [volk library](https://github.com/zeux/volk).
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This function is defined in VMA header only if "volk.h" was included before it.
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To use this function properly:
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-# Initialize volk and Vulkan:
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-# Call `volkInitialize()`
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-# Create `VkInstance` object
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-# Call `volkLoadInstance()`
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-# Create `VkDevice` object
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-# Call `volkLoadDevice()`
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-# Fill in structure #VmaAllocatorCreateInfo, especially members:
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- VmaAllocatorCreateInfo::device
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- VmaAllocatorCreateInfo::vulkanApiVersion
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- VmaAllocatorCreateInfo::flags - set appropriate flags for the Vulkan extensions you enabled
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-# Create an instance of the #VmaVulkanFunctions structure.
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-# Call vmaImportVulkanFunctionsFromVolk().
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Parameter `pAllocatorCreateInfo` is read to find out which functions should be fetched for
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appropriate Vulkan version and extensions.
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Parameter `pDstVulkanFunctions` is filled with those function pointers, or null if not applicable.
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-# Attach the #VmaVulkanFunctions structure to VmaAllocatorCreateInfo::pVulkanFunctions.
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-# Call vmaCreateAllocator() to create the #VmaAllocator object.
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Example:
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\code
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VmaAllocatorCreateInfo allocatorCreateInfo = {};
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allocatorCreateInfo.physicalDevice = myPhysicalDevice;
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allocatorCreateInfo.device = myDevice;
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allocatorCreateInfo.instance = myInstance;
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allocatorCreateInfo.vulkanApiVersion = VK_API_VERSION_1_3;
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allocatorCreateInfo.flags = VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT |
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VMA_ALLOCATOR_CREATE_EXT_MEMORY_PRIORITY_BIT |
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VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT;
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VmaVulkanFunctions vulkanFunctions;
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VkResult res = vmaImportVulkanFunctionsFromVolk(&allocatorCreateInfo, &vulkanFunctions);
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// Check res...
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allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
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VmaAllocator allocator;
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res = vmaCreateAllocator(&allocatorCreateInfo, &allocator);
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// Check res...
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\endcode
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Internally in this function, pointers to functions related to the entire Vulkan instance are fetched using global function definitions,
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while pointers to functions related to the Vulkan device are fetched using `volkLoadDeviceTable()` for given `pAllocatorCreateInfo->device`.
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*/
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaImportVulkanFunctionsFromVolk(
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const VmaAllocatorCreateInfo* VMA_NOT_NULL pAllocatorCreateInfo,
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VmaVulkanFunctions* VMA_NOT_NULL pDstVulkanFunctions);
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#endif
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/// Creates #VmaAllocator object.
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator(
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const VmaAllocatorCreateInfo* VMA_NOT_NULL pCreateInfo,
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@ -15067,6 +15123,103 @@ void VmaAllocator_T::PrintDetailedMap(VmaJsonWriter& json)
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#ifndef _VMA_PUBLIC_INTERFACE
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#ifdef VOLK_HEADER_VERSION
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaImportVulkanFunctionsFromVolk(
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const VmaAllocatorCreateInfo* VMA_NOT_NULL pAllocatorCreateInfo,
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VmaVulkanFunctions* VMA_NOT_NULL pDstVulkanFunctions)
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{
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VMA_ASSERT(pAllocatorCreateInfo != VMA_NULL);
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VMA_ASSERT(pAllocatorCreateInfo->instance != VK_NULL_HANDLE);
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VMA_ASSERT(pAllocatorCreateInfo->device != VK_NULL_HANDLE);
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memset(pDstVulkanFunctions, 0, sizeof(*pDstVulkanFunctions));
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VolkDeviceTable src = {};
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volkLoadDeviceTable(&src, pAllocatorCreateInfo->device);
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#define COPY_GLOBAL_TO_VMA_FUNC(volkName, vmaName) if(!pDstVulkanFunctions->vmaName) pDstVulkanFunctions->vmaName = volkName;
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#define COPY_DEVICE_TO_VMA_FUNC(volkName, vmaName) if(!pDstVulkanFunctions->vmaName) pDstVulkanFunctions->vmaName = src.volkName;
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COPY_GLOBAL_TO_VMA_FUNC(vkGetInstanceProcAddr, vkGetInstanceProcAddr)
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COPY_GLOBAL_TO_VMA_FUNC(vkGetDeviceProcAddr, vkGetDeviceProcAddr)
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COPY_GLOBAL_TO_VMA_FUNC(vkGetPhysicalDeviceProperties, vkGetPhysicalDeviceProperties)
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COPY_GLOBAL_TO_VMA_FUNC(vkGetPhysicalDeviceMemoryProperties, vkGetPhysicalDeviceMemoryProperties)
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COPY_DEVICE_TO_VMA_FUNC(vkAllocateMemory, vkAllocateMemory)
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COPY_DEVICE_TO_VMA_FUNC(vkFreeMemory, vkFreeMemory)
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COPY_DEVICE_TO_VMA_FUNC(vkMapMemory, vkMapMemory)
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COPY_DEVICE_TO_VMA_FUNC(vkUnmapMemory, vkUnmapMemory)
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COPY_DEVICE_TO_VMA_FUNC(vkFlushMappedMemoryRanges, vkFlushMappedMemoryRanges)
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COPY_DEVICE_TO_VMA_FUNC(vkInvalidateMappedMemoryRanges, vkInvalidateMappedMemoryRanges)
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COPY_DEVICE_TO_VMA_FUNC(vkBindBufferMemory, vkBindBufferMemory)
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COPY_DEVICE_TO_VMA_FUNC(vkBindImageMemory, vkBindImageMemory)
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COPY_DEVICE_TO_VMA_FUNC(vkGetBufferMemoryRequirements, vkGetBufferMemoryRequirements)
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COPY_DEVICE_TO_VMA_FUNC(vkGetImageMemoryRequirements, vkGetImageMemoryRequirements)
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COPY_DEVICE_TO_VMA_FUNC(vkCreateBuffer, vkCreateBuffer)
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COPY_DEVICE_TO_VMA_FUNC(vkDestroyBuffer, vkDestroyBuffer)
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COPY_DEVICE_TO_VMA_FUNC(vkCreateImage, vkCreateImage)
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COPY_DEVICE_TO_VMA_FUNC(vkDestroyImage, vkDestroyImage)
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COPY_DEVICE_TO_VMA_FUNC(vkCmdCopyBuffer, vkCmdCopyBuffer)
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#if VMA_VULKAN_VERSION >= 1001000
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if (pAllocatorCreateInfo->vulkanApiVersion >= VK_MAKE_VERSION(1, 1, 0))
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{
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COPY_GLOBAL_TO_VMA_FUNC(vkGetPhysicalDeviceMemoryProperties2, vkGetPhysicalDeviceMemoryProperties2KHR)
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COPY_DEVICE_TO_VMA_FUNC(vkGetBufferMemoryRequirements2, vkGetBufferMemoryRequirements2KHR)
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COPY_DEVICE_TO_VMA_FUNC(vkGetImageMemoryRequirements2, vkGetImageMemoryRequirements2KHR)
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COPY_DEVICE_TO_VMA_FUNC(vkBindBufferMemory2, vkBindBufferMemory2KHR)
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COPY_DEVICE_TO_VMA_FUNC(vkBindImageMemory2, vkBindImageMemory2KHR)
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}
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#endif
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#if VMA_VULKAN_VERSION >= 1003000
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if (pAllocatorCreateInfo->vulkanApiVersion >= VK_MAKE_VERSION(1, 3, 0))
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{
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COPY_DEVICE_TO_VMA_FUNC(vkGetDeviceBufferMemoryRequirements, vkGetDeviceBufferMemoryRequirements)
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COPY_DEVICE_TO_VMA_FUNC(vkGetDeviceImageMemoryRequirements, vkGetDeviceImageMemoryRequirements)
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}
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#endif
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#if VMA_KHR_MAINTENANCE4
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if((pAllocatorCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_MAINTENANCE4_BIT) != 0)
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{
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COPY_DEVICE_TO_VMA_FUNC(vkGetDeviceBufferMemoryRequirementsKHR, vkGetDeviceBufferMemoryRequirements)
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COPY_DEVICE_TO_VMA_FUNC(vkGetDeviceImageMemoryRequirementsKHR, vkGetDeviceImageMemoryRequirements)
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}
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#endif
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#if VMA_DEDICATED_ALLOCATION
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if ((pAllocatorCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT) != 0)
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{
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COPY_DEVICE_TO_VMA_FUNC(vkGetBufferMemoryRequirements2KHR, vkGetBufferMemoryRequirements2KHR)
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COPY_DEVICE_TO_VMA_FUNC(vkGetImageMemoryRequirements2KHR, vkGetImageMemoryRequirements2KHR)
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}
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#endif
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#if VMA_BIND_MEMORY2
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if ((pAllocatorCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_BIND_MEMORY2_BIT) != 0)
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{
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COPY_DEVICE_TO_VMA_FUNC(vkBindBufferMemory2KHR, vkBindBufferMemory2KHR)
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COPY_DEVICE_TO_VMA_FUNC(vkBindImageMemory2KHR, vkBindImageMemory2KHR)
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}
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#endif
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#if VMA_MEMORY_BUDGET
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if ((pAllocatorCreateInfo->flags & VMA_ALLOCATOR_CREATE_EXT_MEMORY_BUDGET_BIT) != 0)
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{
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COPY_GLOBAL_TO_VMA_FUNC(vkGetPhysicalDeviceMemoryProperties2KHR, vkGetPhysicalDeviceMemoryProperties2KHR)
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}
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#endif
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#if VMA_EXTERNAL_MEMORY_WIN32
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if ((pAllocatorCreateInfo->flags & VMA_ALLOCATOR_CREATE_KHR_EXTERNAL_MEMORY_WIN32_BIT) != 0)
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{
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COPY_DEVICE_TO_VMA_FUNC(vkGetMemoryWin32HandleKHR, vkGetMemoryWin32HandleKHR)
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}
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#endif
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#undef COPY_DEVICE_TO_VMA_FUNC
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#undef COPY_GLOBAL_TO_VMA_FUNC
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return VK_SUCCESS;
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}
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#endif // #ifdef VOLK_HEADER_VERSION
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VMA_CALL_PRE VkResult VMA_CALL_POST vmaCreateAllocator(
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const VmaAllocatorCreateInfo* pCreateInfo,
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VmaAllocator* pAllocator)
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@ -16781,7 +16934,7 @@ See code sample below.
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\subsection quick_start_initialization_importing_vulkan_functions Importing Vulkan functions
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You may need to configure importing Vulkan functions. There are 3 ways to do this:
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You may need to configure importing Vulkan functions. There are 4 ways to do this:
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-# **If you link with Vulkan static library** (e.g. "vulkan-1.lib" on Windows):
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- You don't need to do anything.
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- Provide pointers to these two functions via VmaVulkanFunctions::vkGetInstanceProcAddr,
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VmaVulkanFunctions::vkGetDeviceProcAddr.
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- The library will fetch pointers to all other functions it needs internally.
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-# **If you fetch pointers to all Vulkan functions in a custom way**, e.g. using some loader like
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[Volk](https://github.com/zeux/volk):
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-# **If you fetch pointers to all Vulkan functions in a custom way**:
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- Define `VMA_STATIC_VULKAN_FUNCTIONS` and `VMA_DYNAMIC_VULKAN_FUNCTIONS` to 0.
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- Pass these pointers via structure #VmaVulkanFunctions.
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-# **If you use [volk library](https://github.com/zeux/volk)**:
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- Define `VMA_STATIC_VULKAN_FUNCTIONS` and `VMA_DYNAMIC_VULKAN_FUNCTIONS` to 0.
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- Use function vmaImportVulkanFunctionsFromVolk() to fill in the structure #VmaVulkanFunctions.
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For more information, see the description of this function.
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\subsection quick_start_initialization_enabling_extensions Enabling extensions
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@ -22,6 +22,7 @@
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option(VMA_STATIC_VULKAN_FUNCTIONS "Link statically with Vulkan API" ON)
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option(VMA_DYNAMIC_VULKAN_FUNCTIONS "Fetch pointers to Vulkan functions internally (no static linking)" OFF)
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set(VMA_VOLK_HEADER_PATH "" CACHE STRING "Path to volk.h file from the volk library (optional)")
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option(VMA_DEBUG_ALWAYS_DEDICATED_MEMORY "Every allocation will have its own memory block" OFF)
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option(VMA_DEBUG_INITIALIZE_ALLOCATIONS "Automatically fill new allocations and destroyed allocations with some bit pattern" OFF)
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option(VMA_DEBUG_GLOBAL_MUTEX "Enable single mutex protecting all entry calls to the library" OFF)
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@ -50,6 +51,7 @@ target_sources(VmaSample PRIVATE
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Tests.h
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VmaUsage.cpp
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VmaUsage.h
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VolkUsage.cpp
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VulkanSample.cpp
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../include/vk_mem_alloc.h
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)
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add_subdirectory(Shaders)
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add_dependencies(VmaSample VmaSampleShaders)
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if(NOT "${VMA_VOLK_HEADER_PATH}" STREQUAL "")
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if(EXISTS "${VMA_VOLK_HEADER_PATH}")
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message(STATUS "File volk.h found and used from path: ${VMA_VOLK_HEADER_PATH}")
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target_compile_definitions(VmaSample PRIVATE VMA_VOLK_HEADER_PATH="${VMA_VOLK_HEADER_PATH}")
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else()
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message(FATAL_ERROR "File volk.h not found in path: ${VMA_VOLK_HEADER_PATH}")
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endif()
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endif()
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# Use Unicode instead of multibyte set
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add_compile_definitions(UNICODE _UNICODE)
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@ -3902,6 +3902,11 @@ void TestHeapSizeLimit()
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allocatorCreateInfo.device = g_hDevice;
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allocatorCreateInfo.instance = g_hVulkanInstance;
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allocatorCreateInfo.pHeapSizeLimit = heapSizeLimit;
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#ifdef VOLK_HEADER_VERSION
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VmaVulkanFunctions vulkanFunctions = {};
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vmaImportVulkanFunctionsFromVolk(&allocatorCreateInfo, &vulkanFunctions);
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allocatorCreateInfo.pVulkanFunctions = &vulkanFunctions;
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#endif
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#if VMA_DYNAMIC_VULKAN_FUNCTIONS
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VmaVulkanFunctions vulkanFunctions = {};
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vulkanFunctions.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
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@ -96,10 +96,14 @@ include all public interface declarations. Example:
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#pragma clang diagnostic ignored "-Wnullability-completeness"
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#endif
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#include <vulkan/vulkan.h>
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#ifdef VMA_VOLK_HEADER_PATH
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#include VMA_VOLK_HEADER_PATH
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#else
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#include <vulkan/vulkan.h>
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#endif
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#ifdef _WIN32
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#include <vulkan/vulkan_win32.h>
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#include <vulkan/vulkan_win32.h>
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#endif // #ifdef _WIN32
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#include "vk_mem_alloc.h"
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28
src/VolkUsage.cpp
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28
src/VolkUsage.cpp
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@ -0,0 +1,28 @@
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//
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// Copyright (c) 2017-2025 Advanced Micro Devices, Inc. All rights reserved.
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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#ifdef VMA_VOLK_HEADER_PATH
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#define VOLK_IMPLEMENTATION
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#include "VmaUsage.h"
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#endif // #ifdef VMA_VOLK_HEADER_PATH
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@ -426,6 +426,10 @@ void VulkanUsage::Init()
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g_Allocs = &g_CpuAllocationCallbacks;
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}
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#ifdef VOLK_HEADER_VERSION
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ERR_GUARD_VULKAN(volkInitialize());
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#endif
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uint32_t instanceLayerPropCount = 0;
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ERR_GUARD_VULKAN( vkEnumerateInstanceLayerProperties(&instanceLayerPropCount, nullptr) );
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std::vector<VkLayerProperties> instanceLayerProps(instanceLayerPropCount);
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ERR_GUARD_VULKAN( vkCreateInstance(&instInfo, g_Allocs, &g_hVulkanInstance) );
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#ifdef VOLK_HEADER_VERSION
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volkLoadInstance(g_hVulkanInstance);
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#endif
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if(VK_EXT_debug_utils_enabled)
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{
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RegisterDebugCallbacks();
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outInfo.pAllocationCallbacks = &g_CpuAllocationCallbacks;
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}
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#ifdef VOLK_HEADER_VERSION
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static VmaVulkanFunctions vulkanFunctions = {};
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vmaImportVulkanFunctionsFromVolk(&outInfo, &vulkanFunctions);
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outInfo.pVulkanFunctions = &vulkanFunctions;
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#endif // #ifdef VOLK_HEADER_VERSION
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#if VMA_DYNAMIC_VULKAN_FUNCTIONS
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static VmaVulkanFunctions vulkanFunctions = {};
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vulkanFunctions.vkGetInstanceProcAddr = vkGetInstanceProcAddr;
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vulkanFunctions.vkGetDeviceProcAddr = vkGetDeviceProcAddr;
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outInfo.pVulkanFunctions = &vulkanFunctions;
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#endif
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#endif // #if VMA_DYNAMIC_VULKAN_FUNCTIONS
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// Uncomment to enable HeapSizeLimit.
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/*
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@ -2083,6 +2097,11 @@ static void InitializeApplication()
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deviceCreateInfo.pQueueCreateInfos = queueCreateInfo;
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ERR_GUARD_VULKAN( vkCreateDevice(g_hPhysicalDevice, &deviceCreateInfo, g_Allocs, &g_hDevice) );
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#ifdef VOLK_HEADER_VERSION
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volkLoadDevice(g_hDevice);
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#endif
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SetDebugUtilsObjectName(VK_OBJECT_TYPE_DEVICE, reinterpret_cast<std::uint64_t>(g_hDevice), "g_hDevice");
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// Only now that SetDebugUtilsObjectName is loaded, we can assign a name to g_hVulkanInstance as well
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SetDebugUtilsObjectName(VK_OBJECT_TYPE_INSTANCE, reinterpret_cast<std::uint64_t>(g_hVulkanInstance), "g_hVulkanInstance");
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