Updated documentation - added information about VK_AMD_memory_allocation_behavior extension.

Regenerated documentation, using new Doxygen version.
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Adam Sawicki 2019-01-15 11:45:58 +01:00
parent ae5c4661ec
commit 796cdc62f6
119 changed files with 1076 additions and 929 deletions

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@ -84,7 +84,7 @@ Classes</h2></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to some Vulkan functions - a subset used by the library. <a href="struct_vma_vulkan_functions.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_record_settings.html">VmaRecordSettings</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null. ">VmaAllocatorCreateInfo::pRecordSettings</a>. <a href="struct_vma_record_settings.html#details">More...</a><br /></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null.">VmaAllocatorCreateInfo::pRecordSettings</a>. <a href="struct_vma_record_settings.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Description of a Allocator to be created. <a href="struct_vma_allocator_create_info.html#details">More...</a><br /></td></tr>
@ -98,22 +98,22 @@ Classes</h2></td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a>. <a href="struct_vma_pool_create_info.html#details">More...</a><br /></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. <a href="struct_vma_pool_create_info.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_pool_stats.html">VmaPoolStats</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a>. <a href="struct_vma_pool_stats.html#details">More...</a><br /></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. <a href="struct_vma_pool_stats.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation. ">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. <a href="struct_vma_allocation_info.html#details">More...</a><br /></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. <a href="struct_vma_allocation_info.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_info2.html">VmaDefragmentationInfo2</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for defragmentation. <a href="struct_vma_defragmentation_info2.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Deprecated. Optional configuration parameters to be passed to function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>. <a href="struct_vma_defragmentation_info.html#details">More...</a><br /></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Deprecated. Optional configuration parameters to be passed to function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. <a href="struct_vma_defragmentation_info.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:"><td class="memItemLeft" align="right" valign="top">struct &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>. <a href="struct_vma_defragmentation_stats.html#details">More...</a><br /></td></tr>
<tr class="memdesc:"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. <a href="struct_vma_defragmentation_stats.html#details">More...</a><br /></td></tr>
<tr class="separator:"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="define-members"></a>
@ -139,7 +139,7 @@ Typedefs</h2></td></tr>
<tr class="memdesc:a5e2eb68d727cfd4df25702b027b7aa31"><td class="mdescLeft">&#160;</td><td class="mdescRight">Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>. <a href="#a5e2eb68d727cfd4df25702b027b7aa31">More...</a><br /></td></tr>
<tr class="separator:a5e2eb68d727cfd4df25702b027b7aa31"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4ddf381b6ce795bdfbc6c614640b9915"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7c">VmaAllocatorCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a4ddf381b6ce795bdfbc6c614640b9915">VmaAllocatorCreateFlagBits</a></td></tr>
<tr class="memdesc:a4ddf381b6ce795bdfbc6c614640b9915"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized. ">VmaAllocator</a>. <a href="#a4ddf381b6ce795bdfbc6c614640b9915">More...</a><br /></td></tr>
<tr class="memdesc:a4ddf381b6ce795bdfbc6c614640b9915"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>. <a href="#a4ddf381b6ce795bdfbc6c614640b9915">More...</a><br /></td></tr>
<tr class="separator:a4ddf381b6ce795bdfbc6c614640b9915"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:acfe6863e160722c2c1bbcf7573fddc4d"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#acfe6863e160722c2c1bbcf7573fddc4d">VmaAllocatorCreateFlags</a></td></tr>
<tr class="separator:acfe6863e160722c2c1bbcf7573fddc4d"><td class="memSeparator" colspan="2">&#160;</td></tr>
@ -147,12 +147,12 @@ Typedefs</h2></td></tr>
<tr class="memdesc:a97064a1a271b0061ebfc3a079862d0c5"><td class="mdescLeft">&#160;</td><td class="mdescRight">Pointers to some Vulkan functions - a subset used by the library. <a href="#a97064a1a271b0061ebfc3a079862d0c5">More...</a><br /></td></tr>
<tr class="separator:a97064a1a271b0061ebfc3a079862d0c5"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ade20b626a6635ce1bf30ea53dea774e4"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2">VmaRecordFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ade20b626a6635ce1bf30ea53dea774e4">VmaRecordFlagBits</a></td></tr>
<tr class="memdesc:ade20b626a6635ce1bf30ea53dea774e4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum. ">VmaRecordSettings::flags</a>. <a href="#ade20b626a6635ce1bf30ea53dea774e4">More...</a><br /></td></tr>
<tr class="memdesc:ade20b626a6635ce1bf30ea53dea774e4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum.">VmaRecordSettings::flags</a>. <a href="#ade20b626a6635ce1bf30ea53dea774e4">More...</a><br /></td></tr>
<tr class="separator:ade20b626a6635ce1bf30ea53dea774e4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:af3929a1a4547c592fc0b0e55ef452828"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#af3929a1a4547c592fc0b0e55ef452828">VmaRecordFlags</a></td></tr>
<tr class="separator:af3929a1a4547c592fc0b0e55ef452828"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a0ab61e87ff6365f1d59915eadc37a9f0"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_record_settings.html">VmaRecordSettings</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a0ab61e87ff6365f1d59915eadc37a9f0">VmaRecordSettings</a></td></tr>
<tr class="memdesc:a0ab61e87ff6365f1d59915eadc37a9f0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null. ">VmaAllocatorCreateInfo::pRecordSettings</a>. <a href="#a0ab61e87ff6365f1d59915eadc37a9f0">More...</a><br /></td></tr>
<tr class="memdesc:a0ab61e87ff6365f1d59915eadc37a9f0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null.">VmaAllocatorCreateInfo::pRecordSettings</a>. <a href="#a0ab61e87ff6365f1d59915eadc37a9f0">More...</a><br /></td></tr>
<tr class="separator:a0ab61e87ff6365f1d59915eadc37a9f0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae0f6d1d733dded220d28134da46b4283"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocator_create_info.html">VmaAllocatorCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ae0f6d1d733dded220d28134da46b4283">VmaAllocatorCreateInfo</a></td></tr>
<tr class="memdesc:ae0f6d1d733dded220d28134da46b4283"><td class="mdescLeft">&#160;</td><td class="mdescRight">Description of a Allocator to be created. <a href="#ae0f6d1d733dded220d28134da46b4283">More...</a><br /></td></tr>
@ -166,28 +166,28 @@ Typedefs</h2></td></tr>
<tr class="memitem:ad63b2113c0bfdbeade1cb498f5a8580d"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ad63b2113c0bfdbeade1cb498f5a8580d">VmaMemoryUsage</a></td></tr>
<tr class="separator:ad63b2113c0bfdbeade1cb498f5a8580d"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abf6bf6748c7a9fe7ce5b7835c0f56af4"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597">VmaAllocationCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#abf6bf6748c7a9fe7ce5b7835c0f56af4">VmaAllocationCreateFlagBits</a></td></tr>
<tr class="memdesc:abf6bf6748c7a9fe7ce5b7835c0f56af4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum. ">VmaAllocationCreateInfo::flags</a>. <a href="#abf6bf6748c7a9fe7ce5b7835c0f56af4">More...</a><br /></td></tr>
<tr class="memdesc:abf6bf6748c7a9fe7ce5b7835c0f56af4"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. <a href="#abf6bf6748c7a9fe7ce5b7835c0f56af4">More...</a><br /></td></tr>
<tr class="separator:abf6bf6748c7a9fe7ce5b7835c0f56af4"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5225e5e11f8376f6a31a1791f3d6e817"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a5225e5e11f8376f6a31a1791f3d6e817">VmaAllocationCreateFlags</a></td></tr>
<tr class="separator:a5225e5e11f8376f6a31a1791f3d6e817"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a86c44f9950b40d50088ed93a17870a7a"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a86c44f9950b40d50088ed93a17870a7a">VmaAllocationCreateInfo</a></td></tr>
<tr class="separator:a86c44f9950b40d50088ed93a17870a7a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a8f93195158e0e2ac80ca352064e71c1f"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7">VmaPoolCreateFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a8f93195158e0e2ac80ca352064e71c1f">VmaPoolCreateFlagBits</a></td></tr>
<tr class="memdesc:a8f93195158e0e2ac80ca352064e71c1f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits. ">VmaPoolCreateInfo::flags</a>. <a href="#a8f93195158e0e2ac80ca352064e71c1f">More...</a><br /></td></tr>
<tr class="memdesc:a8f93195158e0e2ac80ca352064e71c1f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. <a href="#a8f93195158e0e2ac80ca352064e71c1f">More...</a><br /></td></tr>
<tr class="separator:a8f93195158e0e2ac80ca352064e71c1f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2770e325ea42e087c1b91fdf46d0292a"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a2770e325ea42e087c1b91fdf46d0292a">VmaPoolCreateFlags</a></td></tr>
<tr class="separator:a2770e325ea42e087c1b91fdf46d0292a"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a211706e9348dcee25a843ed4ea69bce7"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a211706e9348dcee25a843ed4ea69bce7">VmaPoolCreateInfo</a></td></tr>
<tr class="memdesc:a211706e9348dcee25a843ed4ea69bce7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a>. <a href="#a211706e9348dcee25a843ed4ea69bce7">More...</a><br /></td></tr>
<tr class="memdesc:a211706e9348dcee25a843ed4ea69bce7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. <a href="#a211706e9348dcee25a843ed4ea69bce7">More...</a><br /></td></tr>
<tr class="separator:a211706e9348dcee25a843ed4ea69bce7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a2e5612d871d64c5624087b837a338c34"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_pool_stats.html">VmaPoolStats</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a2e5612d871d64c5624087b837a338c34">VmaPoolStats</a></td></tr>
<tr class="memdesc:a2e5612d871d64c5624087b837a338c34"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a>. <a href="#a2e5612d871d64c5624087b837a338c34">More...</a><br /></td></tr>
<tr class="memdesc:a2e5612d871d64c5624087b837a338c34"><td class="mdescLeft">&#160;</td><td class="mdescRight">Describes parameter of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. <a href="#a2e5612d871d64c5624087b837a338c34">More...</a><br /></td></tr>
<tr class="separator:a2e5612d871d64c5624087b837a338c34"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a795e6ff02a21d5486c0565f403dd9255"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_allocation_info.html">VmaAllocationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a795e6ff02a21d5486c0565f403dd9255">VmaAllocationInfo</a></td></tr>
<tr class="memdesc:a795e6ff02a21d5486c0565f403dd9255"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation. ">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. <a href="#a795e6ff02a21d5486c0565f403dd9255">More...</a><br /></td></tr>
<tr class="memdesc:a795e6ff02a21d5486c0565f403dd9255"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. <a href="#a795e6ff02a21d5486c0565f403dd9255">More...</a><br /></td></tr>
<tr class="separator:a795e6ff02a21d5486c0565f403dd9255"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a96df0eddab2e1735782fe4e7cd05ea7f"><td class="memItemLeft" align="right" valign="top">typedef enum <a class="el" href="vk__mem__alloc_8h.html#a6552a65b71d16f378c6994b3ceaef50c">VmaDefragmentationFlagBits</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a96df0eddab2e1735782fe4e7cd05ea7f">VmaDefragmentationFlagBits</a></td></tr>
<tr class="memdesc:a96df0eddab2e1735782fe4e7cd05ea7f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. <a href="#a96df0eddab2e1735782fe4e7cd05ea7f">More...</a><br /></td></tr>
<tr class="memdesc:a96df0eddab2e1735782fe4e7cd05ea7f"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. <a href="#a96df0eddab2e1735782fe4e7cd05ea7f">More...</a><br /></td></tr>
<tr class="separator:a96df0eddab2e1735782fe4e7cd05ea7f"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a88a77cef37e5d3c4fc9eb328885d048d"><td class="memItemLeft" align="right" valign="top">typedef VkFlags&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a88a77cef37e5d3c4fc9eb328885d048d">VmaDefragmentationFlags</a></td></tr>
<tr class="separator:a88a77cef37e5d3c4fc9eb328885d048d"><td class="memSeparator" colspan="2">&#160;</td></tr>
@ -195,10 +195,10 @@ Typedefs</h2></td></tr>
<tr class="memdesc:abac0e85abaa6ea1ffd63bde29c5c3a29"><td class="mdescLeft">&#160;</td><td class="mdescRight">Parameters for defragmentation. <a href="#abac0e85abaa6ea1ffd63bde29c5c3a29">More...</a><br /></td></tr>
<tr class="separator:abac0e85abaa6ea1ffd63bde29c5c3a29"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae67f8573a0cf20f16f0a1eecbca566a0"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_info.html">VmaDefragmentationInfo</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ae67f8573a0cf20f16f0a1eecbca566a0">VmaDefragmentationInfo</a></td></tr>
<tr class="memdesc:ae67f8573a0cf20f16f0a1eecbca566a0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Deprecated. Optional configuration parameters to be passed to function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>. <a href="#ae67f8573a0cf20f16f0a1eecbca566a0">More...</a><br /></td></tr>
<tr class="memdesc:ae67f8573a0cf20f16f0a1eecbca566a0"><td class="mdescLeft">&#160;</td><td class="mdescRight">Deprecated. Optional configuration parameters to be passed to function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. <a href="#ae67f8573a0cf20f16f0a1eecbca566a0">More...</a><br /></td></tr>
<tr class="separator:ae67f8573a0cf20f16f0a1eecbca566a0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ab0f9b06441c840fee560de4a2967f8c9"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="struct_vma_defragmentation_stats.html">VmaDefragmentationStats</a>&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ab0f9b06441c840fee560de4a2967f8c9">VmaDefragmentationStats</a></td></tr>
<tr class="memdesc:ab0f9b06441c840fee560de4a2967f8c9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>. <a href="#ab0f9b06441c840fee560de4a2967f8c9">More...</a><br /></td></tr>
<tr class="memdesc:ab0f9b06441c840fee560de4a2967f8c9"><td class="mdescLeft">&#160;</td><td class="mdescRight">Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. <a href="#ab0f9b06441c840fee560de4a2967f8c9">More...</a><br /></td></tr>
<tr class="separator:ab0f9b06441c840fee560de4a2967f8c9"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="enum-members"></a>
@ -207,12 +207,12 @@ Enumerations</h2></td></tr>
<a class="el" href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878">VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT</a> = 0x00000002,
<a class="el" href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7cae4d5ad929caba5f23eb502b13bd5286c">VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
}</td></tr>
<tr class="memdesc:a4f87c9100d154a65a4ad495f7763cf7c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized. ">VmaAllocator</a>. <a href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7c">More...</a><br /></td></tr>
<tr class="memdesc:a4f87c9100d154a65a4ad495f7763cf7c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>. <a href="vk__mem__alloc_8h.html#a4f87c9100d154a65a4ad495f7763cf7c">More...</a><br /></td></tr>
<tr class="separator:a4f87c9100d154a65a4ad495f7763cf7c"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a4dd2c44642312a147a4e93373a6e64d2"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2">VmaRecordFlagBits</a> { <a class="el" href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2a8e7ab322e8732654be627c4ea8f36cc7">VMA_RECORD_FLUSH_AFTER_CALL_BIT</a> = 0x00000001,
<a class="el" href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2a20dd17d69966dbffa054739d6090b85e">VMA_RECORD_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
}</td></tr>
<tr class="memdesc:a4dd2c44642312a147a4e93373a6e64d2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum. ">VmaRecordSettings::flags</a>. <a href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2">More...</a><br /></td></tr>
<tr class="memdesc:a4dd2c44642312a147a4e93373a6e64d2"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum.">VmaRecordSettings::flags</a>. <a href="vk__mem__alloc_8h.html#a4dd2c44642312a147a4e93373a6e64d2">More...</a><br /></td></tr>
<tr class="separator:a4dd2c44642312a147a4e93373a6e64d2"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa5846affa1e9da3800e3e78fae2305cc"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305cc">VmaMemoryUsage</a> { <br />
&#160;&#160;<a class="el" href="vk__mem__alloc_8h.html#aa5846affa1e9da3800e3e78fae2305ccaf50d27e34e0925cf3a63db8c839121dd">VMA_MEMORY_USAGE_UNKNOWN</a> = 0,
@ -246,7 +246,7 @@ Enumerations</h2></td></tr>
<a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597ae5633ec569f4899cf8f29e7385b2f882">VMA_ALLOCATION_CREATE_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
<br />
}</td></tr>
<tr class="memdesc:ad9889c10c798b040d59c92f257cae597"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum. ">VmaAllocationCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597">More...</a><br /></td></tr>
<tr class="memdesc:ad9889c10c798b040d59c92f257cae597"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597">More...</a><br /></td></tr>
<tr class="separator:ad9889c10c798b040d59c92f257cae597"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9a7c45f9c863695d98c83fa5ac940fe7"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7">VmaPoolCreateFlagBits</a> { <br />
&#160;&#160;<a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a9f1a499508a8edb4e8ba40aa0290a3d2">VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT</a> = 0x00000002,
@ -257,11 +257,11 @@ Enumerations</h2></td></tr>
&#160;&#160;<a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a1c7312bea9ea246846b9054fd6bd6aec">VMA_POOL_CREATE_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
<br />
}</td></tr>
<tr class="memdesc:a9a7c45f9c863695d98c83fa5ac940fe7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits. ">VmaPoolCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7">More...</a><br /></td></tr>
<tr class="memdesc:a9a7c45f9c863695d98c83fa5ac940fe7"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. <a href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7">More...</a><br /></td></tr>
<tr class="separator:a9a7c45f9c863695d98c83fa5ac940fe7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a6552a65b71d16f378c6994b3ceaef50c"><td class="memItemLeft" align="right" valign="top">enum &#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a6552a65b71d16f378c6994b3ceaef50c">VmaDefragmentationFlagBits</a> { <a class="el" href="vk__mem__alloc_8h.html#a6552a65b71d16f378c6994b3ceaef50cab87ec33154803bfeb5ac2b379f1d6a97">VMA_DEFRAGMENTATION_FLAG_BITS_MAX_ENUM</a> = 0x7FFFFFFF
}</td></tr>
<tr class="memdesc:a6552a65b71d16f378c6994b3ceaef50c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. <a href="vk__mem__alloc_8h.html#a6552a65b71d16f378c6994b3ceaef50c">More...</a><br /></td></tr>
<tr class="memdesc:a6552a65b71d16f378c6994b3ceaef50c"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. <a href="vk__mem__alloc_8h.html#a6552a65b71d16f378c6994b3ceaef50c">More...</a><br /></td></tr>
<tr class="separator:a6552a65b71d16f378c6994b3ceaef50c"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
@ -300,16 +300,16 @@ Functions</h2></td></tr>
<tr class="memdesc:a088da83d8eaf3ce9056d9ea0b981d472"><td class="mdescLeft">&#160;</td><td class="mdescRight">Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a>. <a href="#a088da83d8eaf3ce9056d9ea0b981d472">More...</a><br /></td></tr>
<tr class="separator:a088da83d8eaf3ce9056d9ea0b981d472"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5c8770ded7c59c8caac6de0c2cb00b50"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a5c8770ded7c59c8caac6de0c2cb00b50">vmaCreatePool</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, const <a class="el" href="struct_vma_pool_create_info.html">VmaPoolCreateInfo</a> *pCreateInfo, <a class="el" href="struct_vma_pool.html">VmaPool</a> *pPool)</td></tr>
<tr class="memdesc:a5c8770ded7c59c8caac6de0c2cb00b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a> object. <a href="#a5c8770ded7c59c8caac6de0c2cb00b50">More...</a><br /></td></tr>
<tr class="memdesc:a5c8770ded7c59c8caac6de0c2cb00b50"><td class="mdescLeft">&#160;</td><td class="mdescRight">Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object. <a href="#a5c8770ded7c59c8caac6de0c2cb00b50">More...</a><br /></td></tr>
<tr class="separator:a5c8770ded7c59c8caac6de0c2cb00b50"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a5485779c8f1948238fc4e92232fa65e1"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a5485779c8f1948238fc4e92232fa65e1">vmaDestroyPool</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool)</td></tr>
<tr class="memdesc:a5485779c8f1948238fc4e92232fa65e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a> object and frees Vulkan device memory. <a href="#a5485779c8f1948238fc4e92232fa65e1">More...</a><br /></td></tr>
<tr class="memdesc:a5485779c8f1948238fc4e92232fa65e1"><td class="mdescLeft">&#160;</td><td class="mdescRight">Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory. <a href="#a5485779c8f1948238fc4e92232fa65e1">More...</a><br /></td></tr>
<tr class="separator:a5485779c8f1948238fc4e92232fa65e1"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:ae8bf76997b234ef68aad922616df4153"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ae8bf76997b234ef68aad922616df4153">vmaGetPoolStats</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, <a class="el" href="struct_vma_pool_stats.html">VmaPoolStats</a> *pPoolStats)</td></tr>
<tr class="memdesc:ae8bf76997b234ef68aad922616df4153"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a> object. <a href="#ae8bf76997b234ef68aad922616df4153">More...</a><br /></td></tr>
<tr class="memdesc:ae8bf76997b234ef68aad922616df4153"><td class="mdescLeft">&#160;</td><td class="mdescRight">Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object. <a href="#ae8bf76997b234ef68aad922616df4153">More...</a><br /></td></tr>
<tr class="separator:ae8bf76997b234ef68aad922616df4153"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a736bd6cbda886f36c891727e73bd4024"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a736bd6cbda886f36c891727e73bd4024">vmaMakePoolAllocationsLost</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool, size_t *pLostAllocationCount)</td></tr>
<tr class="memdesc:a736bd6cbda886f36c891727e73bd4024"><td class="mdescLeft">&#160;</td><td class="mdescRight">Marks all allocations in given pool as lost if they are not used in current frame or <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa" title="Maximum number of additional frames that are in use at the same time as current frame. ">VmaPoolCreateInfo::frameInUseCount</a> back from now. <a href="#a736bd6cbda886f36c891727e73bd4024">More...</a><br /></td></tr>
<tr class="memdesc:a736bd6cbda886f36c891727e73bd4024"><td class="mdescLeft">&#160;</td><td class="mdescRight">Marks all allocations in given pool as lost if they are not used in current frame or <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa" title="Maximum number of additional frames that are in use at the same time as current frame.">VmaPoolCreateInfo::frameInUseCount</a> back from now. <a href="#a736bd6cbda886f36c891727e73bd4024">More...</a><br /></td></tr>
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<tr class="memitem:ad535935619c7a549bf837e1bb0068f89"><td class="memItemLeft" align="right" valign="top">VkResult&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ad535935619c7a549bf837e1bb0068f89">vmaCheckPoolCorruption</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_pool.html">VmaPool</a> pool)</td></tr>
<tr class="memdesc:ad535935619c7a549bf837e1bb0068f89"><td class="mdescLeft">&#160;</td><td class="mdescRight">Checks magic number in margins around all allocations in given memory pool in search for corruptions. <a href="#ad535935619c7a549bf837e1bb0068f89">More...</a><br /></td></tr>
@ -326,7 +326,7 @@ Functions</h2></td></tr>
<tr class="memdesc:a0faa3f9e5fb233d29d1e00390650febb"><td class="mdescLeft">&#160;</td><td class="mdescRight">Function similar to <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>. <a href="#a0faa3f9e5fb233d29d1e00390650febb">More...</a><br /></td></tr>
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<tr class="memitem:a11f0fbc034fa81a4efedd73d61ce7568"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568">vmaFreeMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
<tr class="memdesc:a11f0fbc034fa81a4efedd73d61ce7568"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory previously allocated using <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation. ">vmaAllocateMemory()</a>, <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer(). ">vmaAllocateMemoryForImage()</a>. <a href="#a11f0fbc034fa81a4efedd73d61ce7568">More...</a><br /></td></tr>
<tr class="memdesc:a11f0fbc034fa81a4efedd73d61ce7568"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory previously allocated using <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer().">vmaAllocateMemoryForImage()</a>. <a href="#a11f0fbc034fa81a4efedd73d61ce7568">More...</a><br /></td></tr>
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<tr class="memitem:ab9e709de044c5d8476bea77a4e755840"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#ab9e709de044c5d8476bea77a4e755840">vmaFreeMemoryPages</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, size_t allocationCount, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> *pAllocations)</td></tr>
<tr class="memdesc:ab9e709de044c5d8476bea77a4e755840"><td class="mdescLeft">&#160;</td><td class="mdescRight">Frees memory and destroys multiple allocations. <a href="#ab9e709de044c5d8476bea77a4e755840">More...</a><br /></td></tr>
@ -350,7 +350,7 @@ Functions</h2></td></tr>
<tr class="memdesc:ad5bd1243512d099706de88168992f069"><td class="mdescLeft">&#160;</td><td class="mdescRight">Maps memory represented by given allocation and returns pointer to it. <a href="#ad5bd1243512d099706de88168992f069">More...</a><br /></td></tr>
<tr class="separator:ad5bd1243512d099706de88168992f069"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9bc268595cb33f6ec4d519cfce81ff45"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45">vmaUnmapMemory</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation)</td></tr>
<tr class="memdesc:a9bc268595cb33f6ec4d519cfce81ff45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unmaps memory represented by given allocation, mapped previously using <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it. ">vmaMapMemory()</a>. <a href="#a9bc268595cb33f6ec4d519cfce81ff45">More...</a><br /></td></tr>
<tr class="memdesc:a9bc268595cb33f6ec4d519cfce81ff45"><td class="mdescLeft">&#160;</td><td class="mdescRight">Unmaps memory represented by given allocation, mapped previously using <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. <a href="#a9bc268595cb33f6ec4d519cfce81ff45">More...</a><br /></td></tr>
<tr class="separator:a9bc268595cb33f6ec4d519cfce81ff45"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:abc34ee6f021f459aff885f3758c435de"><td class="memItemLeft" align="right" valign="top">void&#160;</td><td class="memItemRight" valign="bottom"><a class="el" href="vk__mem__alloc_8h.html#abc34ee6f021f459aff885f3758c435de">vmaFlushAllocation</a> (<a class="el" href="struct_vma_allocator.html">VmaAllocator</a> allocator, <a class="el" href="struct_vma_allocation.html">VmaAllocation</a> allocation, VkDeviceSize offset, VkDeviceSize size)</td></tr>
<tr class="memdesc:abc34ee6f021f459aff885f3758c435de"><td class="mdescLeft">&#160;</td><td class="mdescRight">Flushes memory of given allocation. <a href="#abc34ee6f021f459aff885f3758c435de">More...</a><br /></td></tr>
@ -490,7 +490,7 @@ Functions</h2></td></tr>
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<p>Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum. ">VmaAllocationCreateInfo::flags</a>. </p>
<p>Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. </p>
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<p>Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation. ">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. </p>
<p>Parameters of <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> objects, that can be retrieved using function <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>. </p>
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<p>Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized. ">VmaAllocator</a>. </p>
<p>Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>. </p>
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<p>Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. </p>
<p>Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. </p>
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@ -626,8 +626,8 @@ Functions</h2></td></tr>
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<p>Deprecated. Optional configuration parameters to be passed to function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>. </p>
<dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000001">Deprecated:</a></b></dt><dd>This is a part of the old interface. It is recommended to use structure <a class="el" href="struct_vma_defragmentation_info2.html" title="Parameters for defragmentation. ">VmaDefragmentationInfo2</a> and function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a> instead. </dd></dl>
<p>Deprecated. Optional configuration parameters to be passed to function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. </p>
<dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000001">Deprecated:</a></b></dt><dd>This is a part of the old interface. It is recommended to use structure <a class="el" href="struct_vma_defragmentation_info2.html" title="Parameters for defragmentation.">VmaDefragmentationInfo2</a> and function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a> instead. </dd></dl>
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<p>Parameters for defragmentation. </p>
<p>To be used with function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a>. </p>
<p>To be used with function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. </p>
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<p>Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>. </p>
<p>Statistics returned by function <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>. </p>
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<p>Set of callbacks that the library will call for <code>vkAllocateMemory</code> and <code>vkFreeMemory</code>. </p>
<p>Provided for informative purpose, e.g. to gather statistics about number of allocations or total amount of memory allocated in Vulkan.</p>
<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional. ">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>. </p>
<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#af1380969b5e1ea4c3184a877892d260e" title="Informative callbacks for vkAllocateMemory, vkFreeMemory. Optional.">VmaAllocatorCreateInfo::pDeviceMemoryCallbacks</a>. </p>
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<p>Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits. ">VmaPoolCreateInfo::flags</a>. </p>
<p>Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. </p>
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<p>Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a>. </p>
<p>Describes parameter of created <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. </p>
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<p>Describes parameter of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a>. </p>
<p>Describes parameter of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a>. </p>
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@ -770,7 +770,7 @@ Functions</h2></td></tr>
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<p>Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum. ">VmaRecordSettings::flags</a>. </p>
<p>Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum.">VmaRecordSettings::flags</a>. </p>
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@ -800,7 +800,7 @@ Functions</h2></td></tr>
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<p>Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null. ">VmaAllocatorCreateInfo::pRecordSettings</a>. </p>
<p>Parameters for recording calls to VMA functions. To be used in <a class="el" href="struct_vma_allocator_create_info.html#ace2aa4877b16a42b0b7673d4e26000ee" title="Parameters for recording of VMA calls. Can be null.">VmaAllocatorCreateInfo::pRecordSettings</a>. </p>
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<p>Pointers to some Vulkan functions - a subset used by the library. </p>
<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null if you leave define VMA_STATIC_VULKAN_FUNCTIONS 1...">VmaAllocatorCreateInfo::pVulkanFunctions</a>. </p>
<p>Used in <a class="el" href="struct_vma_allocator_create_info.html#a3dc197be3227da7338b1643f70db36bd" title="Pointers to Vulkan functions. Can be null if you leave define VMA_STATIC_VULKAN_FUNCTIONS 1.">VmaAllocatorCreateInfo::pVulkanFunctions</a>. </p>
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<p>Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum. ">VmaAllocationCreateInfo::flags</a>. </p>
<p>Flags to be passed as <a class="el" href="struct_vma_allocation_create_info.html#add09658ac14fe290ace25470ddd6d41b" title="Use VmaAllocationCreateFlagBits enum.">VmaAllocationCreateInfo::flags</a>. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f"></a>VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT&#160;</td><td class="fielddoc"><p>Set this flag if the allocation should have its own memory block. </p>
<p>Use it for special, big resources, like fullscreen images used as attachments.</p>
<p>You should not use this flag if <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in. ">VmaAllocationCreateInfo::pool</a> is not null. </p>
<p>You should not use this flag if <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> is not null. </p>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff"></a>VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT&#160;</td><td class="fielddoc"><p>Set this flag to only try to allocate from existing <code>VkDeviceMemory</code> blocks and never create new such block. </p>
<p>If new allocation cannot be placed in any of the existing blocks, allocation fails with <code>VK_ERROR_OUT_OF_DEVICE_MEMORY</code> error.</p>
<p>You should not use <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block. ">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> and <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> at the same time. It makes no sense.</p>
<p>If <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in. ">VmaAllocationCreateInfo::pool</a> is not null, this flag is implied and ignored. </p>
<p>You should not use <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> and <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a89759603401014eb325eb22a3839f2ff" title="Set this flag to only try to allocate from existing VkDeviceMemory blocks and never create new such b...">VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT</a> at the same time. It makes no sense.</p>
<p>If <a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> is not null, this flag is implied and ignored. </p>
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<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f"></a>VMA_ALLOCATION_CREATE_MAPPED_BIT&#160;</td><td class="fielddoc"><p>Set this flag to use a memory that will be persistently mapped and retrieve pointer to it. </p>
<p>Pointer to mapped memory will be returned through <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data. ">VmaAllocationInfo::pMappedData</a>.</p>
<p>Pointer to mapped memory will be returned through <a class="el" href="struct_vma_allocation_info.html#a5eeffbe2d2f30f53370ff14aefbadbe2" title="Pointer to the beginning of this allocation as mapped data.">VmaAllocationInfo::pMappedData</a>.</p>
<p>Is it valid to use this flag for allocation made from memory type that is not <code>HOST_VISIBLE</code>. This flag is then ignored and memory is not mapped. This is useful if you need an allocation that is efficient to use on GPU (<code>DEVICE_LOCAL</code>) and still want to map it directly if possible on platforms that support it (e.g. Intel GPU).</p>
<p>You should not use this flag together with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2"></a>VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT&#160;</td><td class="fielddoc"><p>Allocation created with this flag can become lost as a result of another allocation with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e">VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT</a> flag, so you must check it before use.</p>
<p>To check if allocation is not lost, call <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a> and check if <a class="el" href="struct_vma_allocation_info.html#ae0bfb7dfdf79a76ffefc9a94677a2f67" title="Handle to Vulkan memory object. ">VmaAllocationInfo::deviceMemory</a> is not <code>VK_NULL_HANDLE</code>.</p>
<p>To check if allocation is not lost, call <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a> and check if <a class="el" href="struct_vma_allocation_info.html#ae0bfb7dfdf79a76ffefc9a94677a2f67" title="Handle to Vulkan memory object.">VmaAllocationInfo::deviceMemory</a> is not <code>VK_NULL_HANDLE</code>.</p>
<p>For details about supporting lost allocations, see Lost Allocations chapter of User Guide on Main Page.</p>
<p>You should not use this flag together with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it...">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>. </p>
<p>You should not use this flag together with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a68686d0ce9beb0d4d1b9f2b8b1389a7e"></a>VMA_ALLOCATION_CREATE_CAN_MAKE_OTHER_LOST_BIT&#160;</td><td class="fielddoc"><p>While creating allocation using this flag, other allocations that were created with flag <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</a> can become lost.</p>
<p>For details about supporting lost allocations, see Lost Allocations chapter of User Guide on Main Page. </p>
</td></tr>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><p>Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pUserData</code>. The string is automatically freed together with the allocation. It is also used in <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format. ">vmaBuildStatsString()</a>. </p>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597aa6f24f821cd6a7c5e4a443f7bf59c520"></a>VMA_ALLOCATION_CREATE_USER_DATA_COPY_STRING_BIT&#160;</td><td class="fielddoc"><p>Set this flag to treat <a class="el" href="struct_vma_allocation_create_info.html#a8259e85c272683434f4abb4ddddffe19" title="Custom general-purpose pointer that will be stored in VmaAllocation, can be read as VmaAllocationInfo...">VmaAllocationCreateInfo::pUserData</a> as pointer to a null-terminated string. Instead of copying pointer value, a local copy of the string is made and stored in allocation's <code>pUserData</code>. The string is automatically freed together with the allocation. It is also used in <a class="el" href="vk__mem__alloc_8h.html#aa4fee7eb5253377599ef4fd38c93c2a0" title="Builds and returns statistics as string in JSON format.">vmaBuildStatsString()</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a42ba3a2d2c7117953210b7c3ef8da0df"></a>VMA_ALLOCATION_CREATE_UPPER_ADDRESS_BIT&#160;</td><td class="fielddoc"><p>Allocation will be created from upper stack in a double stack pool.</p>
<p>This flag is only allowed for custom pools created with <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool. ">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
<p>This flag is only allowed for custom pools created with <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> flag. </p>
</td></tr>
<tr><td class="fieldname"><a id="ad9889c10c798b040d59c92f257cae597a839826775c62319466441f86496f036d"></a>VMA_ALLOCATION_CREATE_STRATEGY_BEST_FIT_BIT&#160;</td><td class="fielddoc"><p>Allocation strategy that chooses smallest possible free range for the allocation. </p>
</td></tr>
@ -927,21 +927,21 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized. ">VmaAllocator</a>. </p>
<p>Flags for created <a class="el" href="struct_vma_allocator.html" title="Represents main object of this library initialized.">VmaAllocator</a>. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a4f87c9100d154a65a4ad495f7763cf7ca4816ddaed324ba110172ca608a20f29d"></a>VMA_ALLOCATOR_CREATE_EXTERNALLY_SYNCHRONIZED_BIT&#160;</td><td class="fielddoc"><p>Allocator and all objects created from it will not be synchronized internally, so you must guarantee they are used from only one thread at a time or synchronized externally by you. </p>
<p>Using this flag may increase performance because internal mutexes are not used. </p>
</td></tr>
<tr><td class="fieldname"><a id="a4f87c9100d154a65a4ad495f7763cf7cace7da7cc6e71a625dfa763c55a597878"></a>VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT&#160;</td><td class="fielddoc"><p>Enables usage of VK_KHR_dedicated_allocation extension. </p>
<p>Using this extenion will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block. ">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag) when it is recommended by the driver. It may improve performance on some GPUs.</p>
<p>You may set this flag only if you found out that following device extensions are supported, you enabled them while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device. ">VmaAllocatorCreateInfo::device</a>, and you want them to be used internally by this library:</p>
<p>Using this extenion will automatically allocate dedicated blocks of memory for some buffers and images instead of suballocating place for them out of bigger memory blocks (as if you explicitly used <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> flag) when it is recommended by the driver. It may improve performance on some GPUs.</p>
<p>You may set this flag only if you found out that following device extensions are supported, you enabled them while creating Vulkan device passed as <a class="el" href="struct_vma_allocator_create_info.html#ad924ddd77b04039c88d0c09b0ffcd500" title="Vulkan device.">VmaAllocatorCreateInfo::device</a>, and you want them to be used internally by this library:</p>
<ul>
<li>VK_KHR_get_memory_requirements2</li>
<li>VK_KHR_dedicated_allocation</li>
</ul>
<p>When this flag is set, you can experience following warnings reported by Vulkan validation layer. You can ignore them.</p>
<blockquote class="doxtable">
<p>vkBindBufferMemory(): Binding memory to buffer 0x2d but vkGetBufferMemoryRequirements() has not been called on that buffer.</p>
<p>vkBindBufferMemory(): Binding memory to buffer 0x2d but vkGetBufferMemoryRequirements() has not been called on that buffer. </p>
</blockquote>
</td></tr>
<tr><td class="fieldname"><a id="a4f87c9100d154a65a4ad495f7763cf7cae4d5ad929caba5f23eb502b13bd5286c"></a>VMA_ALLOCATOR_CREATE_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
@ -961,7 +961,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. </p>
<p>Flags to be used in <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. None at the moment. Reserved for future use. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a6552a65b71d16f378c6994b3ceaef50cab87ec33154803bfeb5ac2b379f1d6a97"></a>VMA_DEFRAGMENTATION_FLAG_BITS_MAX_ENUM&#160;</td><td class="fielddoc"></td></tr>
</table>
@ -988,7 +988,7 @@ Functions</h2></td></tr>
<li>Resources written and read by device, e.g. images used as attachments.</li>
<li>Resources transferred from host once (immutable) or infrequently and read by device multiple times, e.g. textures to be sampled, vertex buffers, uniform (constant) buffers, and majority of other types of resources used on GPU.</li>
</ul>
<p>Allocation may still end up in <code>HOST_VISIBLE</code> memory on some implementations. In such case, you are free to map it. You can use <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it...">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> with this usage type. </p>
<p>Allocation may still end up in <code>HOST_VISIBLE</code> memory on some implementations. In such case, you are free to map it. You can use <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> with this usage type. </p>
</td></tr>
<tr><td class="fieldname"><a id="aa5846affa1e9da3800e3e78fae2305cca40bdf4cddeffeb12f43d45ca1286e0a5"></a>VMA_MEMORY_USAGE_CPU_ONLY&#160;</td><td class="fielddoc"><p>Memory will be mappable on host. It usually means CPU (system) memory. Guarantees to be <code>HOST_VISIBLE</code> and <code>HOST_COHERENT</code>. CPU access is typically uncached. Writes may be write-combined. Resources created in this pool may still be accessible to the device, but access to them can be slow. It is roughly equivalent of <code>D3D12_HEAP_TYPE_UPLOAD</code>.</p>
<p>Usage: Staging copy of resources used as transfer source. </p>
@ -1020,17 +1020,17 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits. ">VmaPoolCreateInfo::flags</a>. </p>
<p>Flags to be passed as <a class="el" href="struct_vma_pool_create_info.html#a8405139f63d078340ae74513a59f5446" title="Use combination of VmaPoolCreateFlagBits.">VmaPoolCreateInfo::flags</a>. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a9a7c45f9c863695d98c83fa5ac940fe7a9f1a499508a8edb4e8ba40aa0290a3d2"></a>VMA_POOL_CREATE_IGNORE_BUFFER_IMAGE_GRANULARITY_BIT&#160;</td><td class="fielddoc"><p>Use this flag if you always allocate only buffers and linear images or only optimal images out of this pool and so Buffer-Image Granularity can be ignored. </p>
<p>This is an optional optimization flag.</p>
<p>If you always allocate using <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer(). ">vmaCreateImage()</a>, <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, then you don't need to use it because allocator knows exact type of your allocations so it can handle Buffer-Image Granularity in the optimal way.</p>
<p>If you also allocate using <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer(). ">vmaAllocateMemoryForImage()</a> or <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation. ">vmaAllocateMemory()</a>, exact type of such allocations is not known, so allocator must be conservative in handling Buffer-Image Granularity, which can lead to suboptimal allocation (wasted memory). In that case, if you can make sure you always allocate only buffers and linear images or only optimal images out of this pool, use this flag to make allocator disregard Buffer-Image Granularity and so make allocations faster and more optimal. </p>
<p>If you always allocate using <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>, <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, then you don't need to use it because allocator knows exact type of your allocations so it can handle Buffer-Image Granularity in the optimal way.</p>
<p>If you also allocate using <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer().">vmaAllocateMemoryForImage()</a> or <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, exact type of such allocations is not known, so allocator must be conservative in handling Buffer-Image Granularity, which can lead to suboptimal allocation (wasted memory). In that case, if you can make sure you always allocate only buffers and linear images or only optimal images out of this pool, use this flag to make allocator disregard Buffer-Image Granularity and so make allocations faster and more optimal. </p>
</td></tr>
<tr><td class="fieldname"><a id="a9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726"></a>VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p>Enables alternative, linear allocation algorithm in this pool. </p>
<p>Specify this flag to enable linear allocation algorithm, which always creates new allocations after last one and doesn't reuse space from allocations freed in between. It trades memory consumption for simplified algorithm and data structure, which has better performance and uses less memory for metadata.</p>
<p>By using this flag, you can achieve behavior of free-at-once, stack, ring buffer, and double stack. For details, see documentation chapter <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>.</p>
<p>When using this flag, you must specify <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional. ">VmaPoolCreateInfo::maxBlockCount</a> == 1 (or 0 for default).</p>
<p>When using this flag, you must specify <a class="el" href="struct_vma_pool_create_info.html#ae41142f2834fcdc82baa4883c187b75c" title="Maximum number of blocks that can be allocated in this pool. Optional.">VmaPoolCreateInfo::maxBlockCount</a> == 1 (or 0 for default).</p>
<p>For more details, see <a class="el" href="custom_memory_pools.html#linear_algorithm">Linear allocation algorithm</a>. </p>
</td></tr>
<tr><td class="fieldname"><a id="a9a7c45f9c863695d98c83fa5ac940fe7a97a0dc38e5161b780594d998d313d35e"></a>VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT&#160;</td><td class="fielddoc"><p>Enables alternative, buddy allocation algorithm in this pool. </p>
@ -1056,7 +1056,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum. ">VmaRecordSettings::flags</a>. </p>
<p>Flags to be used in <a class="el" href="struct_vma_record_settings.html#ad8fdcc92119ae7a8c08c1a564c01d63a" title="Flags for recording. Use VmaRecordFlagBits enum.">VmaRecordSettings::flags</a>. </p>
<table class="fieldtable">
<tr><th colspan="2">Enumerator</th></tr><tr><td class="fieldname"><a id="a4dd2c44642312a147a4e93373a6e64d2a8e7ab322e8732654be627c4ea8f36cc7"></a>VMA_RECORD_FLUSH_AFTER_CALL_BIT&#160;</td><td class="fielddoc"><p>Enables flush after recording every function call. </p>
<p>Enable it if you expect your application to crash, which may leave recording file truncated. It may degrade performance though. </p>
@ -1119,8 +1119,8 @@ Functions</h2></td></tr>
</table>
</dd>
</dl>
<p>You should free the memory using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage(). ">vmaFreeMemory()</a> or <a class="el" href="vk__mem__alloc_8h.html#ab9e709de044c5d8476bea77a4e755840" title="Frees memory and destroys multiple allocations. ">vmaFreeMemoryPages()</a>.</p>
<p>It is recommended to use <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer(). ">vmaAllocateMemoryForImage()</a>, <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer(). ">vmaCreateImage()</a> instead whenever possible. </p>
<p>You should free the memory using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> or <a class="el" href="vk__mem__alloc_8h.html#ab9e709de044c5d8476bea77a4e755840" title="Frees memory and destroys multiple allocations.">vmaFreeMemoryPages()</a>.</p>
<p>It is recommended to use <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer().">vmaAllocateMemoryForImage()</a>, <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a> instead whenever possible. </p>
</div>
</div>
@ -1174,7 +1174,7 @@ Functions</h2></td></tr>
</table>
</dd>
</dl>
<p>You should free the memory using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage(). ">vmaFreeMemory()</a>. </p>
<p>You should free the memory using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a>. </p>
</div>
</div>
@ -1288,8 +1288,8 @@ Functions</h2></td></tr>
</table>
</dd>
</dl>
<p>You should free the memory using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage(). ">vmaFreeMemory()</a> or <a class="el" href="vk__mem__alloc_8h.html#ab9e709de044c5d8476bea77a4e755840" title="Frees memory and destroys multiple allocations. ">vmaFreeMemoryPages()</a>.</p>
<p>Word "pages" is just a suggestion to use this function to allocate pieces of memory needed for sparse binding. It is just a general purpose allocation function able to make multiple allocations at once. It may be internally optimized to be more efficient than calling <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation. ">vmaAllocateMemory()</a> <code>allocationCount</code> times.</p>
<p>You should free the memory using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> or <a class="el" href="vk__mem__alloc_8h.html#ab9e709de044c5d8476bea77a4e755840" title="Frees memory and destroys multiple allocations.">vmaFreeMemoryPages()</a>.</p>
<p>Word "pages" is just a suggestion to use this function to allocate pieces of memory needed for sparse binding. It is just a general purpose allocation function able to make multiple allocations at once. It may be internally optimized to be more efficient than calling <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a> <code>allocationCount</code> times.</p>
<p>All allocations are made using same parameters. All of them are created out of the same memory pool and type. If any allocation fails, all allocations already made within this function call are also freed, so that when returned result is not <code>VK_SUCCESS</code>, <code>pAllocation</code> array is always entirely filled with <code>VK_NULL_HANDLE</code>. </p>
</div>
@ -1366,7 +1366,7 @@ Functions</h2></td></tr>
<p>Binds image to allocation. </p>
<p>Binds specified image to region of memory represented by specified allocation. Gets <code>VkDeviceMemory</code> handle and offset from the allocation. If you want to create an image, allocate memory for it and bind them together separately, you should use this function for binding instead of standard <code>vkBindImageMemory()</code>, because it ensures proper synchronization so that when a <code>VkDeviceMemory</code> object is used by multiple allocations, calls to <code>vkBind*Memory()</code> or <code>vkMapMemory()</code> won't happen from multiple threads simultaneously (which is illegal in Vulkan).</p>
<p>It is recommended to use function <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer(). ">vmaCreateImage()</a> instead of this one. </p>
<p>It is recommended to use function <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a> instead of this one. </p>
</div>
</div>
@ -1618,8 +1618,8 @@ Functions</h2></td></tr>
<li>Binds the buffer with the memory.</li>
</ol>
<p>If any of these operations fail, buffer and allocation are not created, returned value is negative error code, *pBuffer and *pAllocation are null.</p>
<p>If the function succeeded, you must destroy both buffer and allocation when you no longer need them using either convenience function <a class="el" href="vk__mem__alloc_8h.html#a0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory. ">vmaDestroyBuffer()</a> or separately, using <code>vkDestroyBuffer()</code> and <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage(). ">vmaFreeMemory()</a>.</p>
<p>If VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT flag was used, VK_KHR_dedicated_allocation extension is used internally to query driver whether it requires or prefers the new buffer to have dedicated allocation. If yes, and if dedicated allocation is possible (<a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in. ">VmaAllocationCreateInfo::pool</a> is null and VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT is not used), it creates dedicated allocation for this buffer, just like when using VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT. </p>
<p>If the function succeeded, you must destroy both buffer and allocation when you no longer need them using either convenience function <a class="el" href="vk__mem__alloc_8h.html#a0d9f4e4ba5bf9aab1f1c746387753d77" title="Destroys Vulkan buffer and frees allocated memory.">vmaDestroyBuffer()</a> or separately, using <code>vkDestroyBuffer()</code> and <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a>.</p>
<p>If VMA_ALLOCATOR_CREATE_KHR_DEDICATED_ALLOCATION_BIT flag was used, VK_KHR_dedicated_allocation extension is used internally to query driver whether it requires or prefers the new buffer to have dedicated allocation. If yes, and if dedicated allocation is possible (<a class="el" href="struct_vma_allocation_create_info.html#a6272c0555cfd1fe28bff1afeb6190150" title="Pool that this allocation should be created in.">VmaAllocationCreateInfo::pool</a> is null and VMA_ALLOCATION_CREATE_NEVER_ALLOCATE_BIT is not used), it creates dedicated allocation for this buffer, just like when using VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT. </p>
</div>
</div>
@ -1705,7 +1705,7 @@ Functions</h2></td></tr>
<p>Creates new allocation that is in lost state from the beginning. </p>
<p>It can be useful if you need a dummy, non-null allocation.</p>
<p>You still need to destroy created object using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage(). ">vmaFreeMemory()</a>.</p>
<p>You still need to destroy created object using <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a>.</p>
<p>Returned allocation is not tied to any specific memory pool or memory type and not bound to any image or buffer. It has size = 0. It cannot be turned into a real, non-empty allocation. </p>
</div>
@ -1742,7 +1742,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a> object. </p>
<p>Allocates Vulkan device memory and creates <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir"></td><td class="paramname">allocator</td><td>Allocator object. </td></tr>
@ -1816,14 +1816,14 @@ Functions</h2></td></tr>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd><code>VK_SUCCESS</code> if completed, negative error code in case of error.</dd></dl>
<dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000002">Deprecated:</a></b></dt><dd>This is a part of the old interface. It is recommended to use structure <a class="el" href="struct_vma_defragmentation_info2.html" title="Parameters for defragmentation. ">VmaDefragmentationInfo2</a> and function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a> instead.</dd></dl>
<dl class="deprecated"><dt><b><a class="el" href="deprecated.html#_deprecated000002">Deprecated:</a></b></dt><dd>This is a part of the old interface. It is recommended to use structure <a class="el" href="struct_vma_defragmentation_info2.html" title="Parameters for defragmentation.">VmaDefragmentationInfo2</a> and function <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a> instead.</dd></dl>
<p>This function works by moving allocations to different places (different <code>VkDeviceMemory</code> objects and/or different offsets) in order to optimize memory usage. Only allocations that are in <code>pAllocations</code> array can be moved. All other allocations are considered nonmovable in this call. Basic rules:</p>
<ul>
<li>Only allocations made in memory types that have <code>VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT</code> and <code>VK_MEMORY_PROPERTY_HOST_COHERENT_BIT</code> flags can be compacted. You may pass other allocations but it makes no sense - these will never be moved.</li>
<li>Custom pools created with <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool. ">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> or <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a97a0dc38e5161b780594d998d313d35e" title="Enables alternative, buddy allocation algorithm in this pool. ">VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT</a> flag are not defragmented. Allocations passed to this function that come from such pools are ignored.</li>
<li>Allocations created with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block. ">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> or created as dedicated allocations for any other reason are also ignored.</li>
<li>Both allocations made with or without <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it...">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag can be compacted. If not persistently mapped, memory will be mapped temporarily inside this function if needed.</li>
<li>You must not pass same <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation. ">VmaAllocation</a> object multiple times in <code>pAllocations</code> array.</li>
<li>Custom pools created with <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a13c8a444197c67866be9cb05599fc726" title="Enables alternative, linear allocation algorithm in this pool.">VMA_POOL_CREATE_LINEAR_ALGORITHM_BIT</a> or <a class="el" href="vk__mem__alloc_8h.html#a9a7c45f9c863695d98c83fa5ac940fe7a97a0dc38e5161b780594d998d313d35e" title="Enables alternative, buddy allocation algorithm in this pool.">VMA_POOL_CREATE_BUDDY_ALGORITHM_BIT</a> flag are not defragmented. Allocations passed to this function that come from such pools are ignored.</li>
<li>Allocations created with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a3fc311d855c2ff53f1090ef5c722b38f" title="Set this flag if the allocation should have its own memory block.">VMA_ALLOCATION_CREATE_DEDICATED_MEMORY_BIT</a> or created as dedicated allocations for any other reason are also ignored.</li>
<li>Both allocations made with or without <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag can be compacted. If not persistently mapped, memory will be mapped temporarily inside this function if needed.</li>
<li>You must not pass same <a class="el" href="struct_vma_allocation.html" title="Represents single memory allocation.">VmaAllocation</a> object multiple times in <code>pAllocations</code> array.</li>
</ul>
<p>The function also frees empty <code>VkDeviceMemory</code> blocks.</p>
<p>Warning: This function may be time-consuming, so you shouldn't call it too often (like after every resource creation/destruction). You can call it on special occasions (like when reloading a game level or when you just destroyed a lot of objects). Calling it every frame may be OK, but you should measure that on your platform.</p>
@ -1875,18 +1875,18 @@ Functions</h2></td></tr>
<tr><td class="paramdir"></td><td class="paramname">allocator</td><td>Allocator object. </td></tr>
<tr><td class="paramdir"></td><td class="paramname">pInfo</td><td>Structure filled with parameters of defragmentation. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">pStats</td><td>Optional. Statistics of defragmentation. You can pass null if you are not interested in this information. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">pContext</td><td>Context object that must be passed to <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process. ">vmaDefragmentationEnd()</a> to finish defragmentation. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">pContext</td><td>Context object that must be passed to <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process.">vmaDefragmentationEnd()</a> to finish defragmentation. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd><code>VK_SUCCESS</code> and <code>*pContext == null</code> if defragmentation finished within this function call. <code>VK_NOT_READY</code> and <code>*pContext != null</code> if defragmentation has been started and you need to call <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process. ">vmaDefragmentationEnd()</a> to finish it. Negative value in case of error.</dd></dl>
<p>Use this function instead of old, deprecated <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations. ">vmaDefragment()</a>.</p>
<p>Warning! Between the call to <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a> and <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process. ">vmaDefragmentationEnd()</a>:</p>
<dl class="section return"><dt>Returns</dt><dd><code>VK_SUCCESS</code> and <code>*pContext == null</code> if defragmentation finished within this function call. <code>VK_NOT_READY</code> and <code>*pContext != null</code> if defragmentation has been started and you need to call <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process.">vmaDefragmentationEnd()</a> to finish it. Negative value in case of error.</dd></dl>
<p>Use this function instead of old, deprecated <a class="el" href="vk__mem__alloc_8h.html#a6aced90fcc7b39882b6654a740a0b9bb" title="Deprecated. Compacts memory by moving allocations.">vmaDefragment()</a>.</p>
<p>Warning! Between the call to <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a> and <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process.">vmaDefragmentationEnd()</a>:</p>
<ul>
<li>You should not use any of allocations passed as <code>pInfo-&gt;pAllocations</code> or any allocations that belong to pools passed as <code>pInfo-&gt;pPools</code>, including calling <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>, <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame...">vmaTouchAllocation()</a>, or access their data.</li>
<li>You should not use any of allocations passed as <code>pInfo-&gt;pAllocations</code> or any allocations that belong to pools passed as <code>pInfo-&gt;pPools</code>, including calling <a class="el" href="vk__mem__alloc_8h.html#a86dd08aba8633bfa4ad0df2e76481d8b" title="Returns current information about specified allocation and atomically marks it as used in current fra...">vmaGetAllocationInfo()</a>, <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame.">vmaTouchAllocation()</a>, or access their data.</li>
<li>Some mutexes protecting internal data structures may be locked, so trying to make or free any allocations, bind buffers or images, map memory, or launch another simultaneous defragmentation in between may cause stall (when done on another thread) or deadlock (when done on the same thread), unless you are 100% sure that defragmented allocations are in different pools.</li>
<li>Information returned via <code>pStats</code> and <code>pInfo-&gt;pAllocationsChanged</code> are undefined. They become valid after call to <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process. ">vmaDefragmentationEnd()</a>.</li>
<li>If <code>pInfo-&gt;commandBuffer</code> is not null, you must submit that command buffer and make sure it finished execution before calling <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process. ">vmaDefragmentationEnd()</a>. </li>
<li>Information returned via <code>pStats</code> and <code>pInfo-&gt;pAllocationsChanged</code> are undefined. They become valid after call to <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process.">vmaDefragmentationEnd()</a>.</li>
<li>If <code>pInfo-&gt;commandBuffer</code> is not null, you must submit that command buffer and make sure it finished execution before calling <a class="el" href="vk__mem__alloc_8h.html#a8774e20e91e245aae959ba63efa15dd2" title="Ends defragmentation process.">vmaDefragmentationEnd()</a>. </li>
</ul>
</div>
@ -1918,7 +1918,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<p>Ends defragmentation process. </p>
<p>Use this function to finish defragmentation started by <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process. ">vmaDefragmentationBegin()</a>. It is safe to pass <code>context == null</code>. The function then does nothing. </p>
<p>Use this function to finish defragmentation started by <a class="el" href="vk__mem__alloc_8h.html#a36ba776fd7fd5cb1e9359fdc0d8e6e8a" title="Begins defragmentation process.">vmaDefragmentationBegin()</a>. It is safe to pass <code>context == null</code>. The function then does nothing. </p>
</div>
</div>
@ -2044,7 +2044,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a> object and frees Vulkan device memory. </p>
<p>Destroys <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object and frees Vulkan device memory. </p>
</div>
</div>
@ -2137,7 +2137,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<p>Helps to find memoryTypeIndex, given VkBufferCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a>. </p>
<p>It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from. ">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy buffer that never has memory bound. It is just a convenience function, equivalent to calling:</p>
<p>It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from.">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy buffer that never has memory bound. It is just a convenience function, equivalent to calling:</p>
<ul>
<li><code>vkCreateBuffer</code></li>
<li><code>vkGetBufferMemoryRequirements</code></li>
@ -2186,7 +2186,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<p>Helps to find memoryTypeIndex, given VkImageCreateInfo and <a class="el" href="struct_vma_allocation_create_info.html">VmaAllocationCreateInfo</a>. </p>
<p>It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from. ">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy image that never has memory bound. It is just a convenience function, equivalent to calling:</p>
<p>It can be useful e.g. to determine value to be used as <a class="el" href="struct_vma_pool_create_info.html#a596fa76b685d3f1f688f84a709a5b319" title="Vulkan memory type index to allocate this pool from.">VmaPoolCreateInfo::memoryTypeIndex</a>. It internally creates a temporary, dummy image that never has memory bound. It is just a convenience function, equivalent to calling:</p>
<ul>
<li><code>vkCreateImage</code></li>
<li><code>vkGetImageMemoryRequirements</code></li>
@ -2272,7 +2272,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Frees memory previously allocated using <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation. ">vmaAllocateMemory()</a>, <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer(). ">vmaAllocateMemoryForImage()</a>. </p>
<p>Frees memory previously allocated using <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="vk__mem__alloc_8h.html#a7fdf64415b6c3d83c454f28d2c53df7b">vmaAllocateMemoryForBuffer()</a>, or <a class="el" href="vk__mem__alloc_8h.html#a0faa3f9e5fb233d29d1e00390650febb" title="Function similar to vmaAllocateMemoryForBuffer().">vmaAllocateMemoryForImage()</a>. </p>
<p>Passing <code>VK_NULL_HANDLE</code> as <code>allocation</code> is valid. Such function call is just skipped. </p>
</div>
@ -2310,7 +2310,7 @@ Functions</h2></td></tr>
</div><div class="memdoc">
<p>Frees memory and destroys multiple allocations. </p>
<p>Word "pages" is just a suggestion to use this function to free pieces of memory used for sparse binding. It is just a general purpose function to free memory and destroy allocations made using e.g. <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation. ">vmaAllocateMemory()</a>, <a class="el" href="vk__mem__alloc_8h.html#ad37e82e492b3de38fc3f4cffd9ad0ae1" title="General purpose memory allocation for multiple allocation objects at once. ">vmaAllocateMemoryPages()</a> and other functions. It may be internally optimized to be more efficient than calling <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(), or vmaAllocateMemoryForImage(). ">vmaFreeMemory()</a> <code>allocationCount</code> times.</p>
<p>Word "pages" is just a suggestion to use this function to free pieces of memory used for sparse binding. It is just a general purpose function to free memory and destroy allocations made using e.g. <a class="el" href="vk__mem__alloc_8h.html#abf28077dbf82d0908b8acbe8ee8dd9b8" title="General purpose memory allocation.">vmaAllocateMemory()</a>, <a class="el" href="vk__mem__alloc_8h.html#ad37e82e492b3de38fc3f4cffd9ad0ae1" title="General purpose memory allocation for multiple allocation objects at once.">vmaAllocateMemoryPages()</a> and other functions. It may be internally optimized to be more efficient than calling <a class="el" href="vk__mem__alloc_8h.html#a11f0fbc034fa81a4efedd73d61ce7568" title="Frees memory previously allocated using vmaAllocateMemory(), vmaAllocateMemoryForBuffer(),...">vmaFreeMemory()</a> <code>allocationCount</code> times.</p>
<p>Allocations in <code>pAllocations</code> array can come from any memory pools and types. Passing <code>VK_NULL_HANDLE</code> as elements of <code>pAllocations</code> array is valid. Such entries are just skipped. </p>
</div>
@ -2377,11 +2377,11 @@ Functions</h2></td></tr>
<p>Returns current information about specified allocation and atomically marks it as used in current frame. </p>
<p>Current paramters of given allocation are returned in <code>pAllocationInfo</code>.</p>
<p>This function also atomically "touches" allocation - marks it as used in current frame, just like <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame...">vmaTouchAllocation()</a>. If the allocation is in lost state, <code>pAllocationInfo-&gt;deviceMemory == VK_NULL_HANDLE</code>.</p>
<p>This function also atomically "touches" allocation - marks it as used in current frame, just like <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame.">vmaTouchAllocation()</a>. If the allocation is in lost state, <code>pAllocationInfo-&gt;deviceMemory == VK_NULL_HANDLE</code>.</p>
<p>Although this function uses atomics and doesn't lock any mutex, so it should be quite efficient, you can avoid calling it too often.</p>
<ul>
<li>You can retrieve same <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo(). ">VmaAllocationInfo</a> structure while creating your resource, from function <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer(). ">vmaCreateImage()</a>. You can remember it if you are sure parameters don't change (e.g. due to defragmentation or allocation becoming lost).</li>
<li>If you just want to check if allocation is not lost, <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame...">vmaTouchAllocation()</a> will work faster. </li>
<li>You can retrieve same <a class="el" href="struct_vma_allocation_info.html" title="Parameters of VmaAllocation objects, that can be retrieved using function vmaGetAllocationInfo().">VmaAllocationInfo</a> structure while creating your resource, from function <a class="el" href="vk__mem__alloc_8h.html#ac72ee55598617e8eecca384e746bab51">vmaCreateBuffer()</a>, <a class="el" href="vk__mem__alloc_8h.html#a02a94f25679275851a53e82eacbcfc73" title="Function similar to vmaCreateBuffer().">vmaCreateImage()</a>. You can remember it if you are sure parameters don't change (e.g. due to defragmentation or allocation becoming lost).</li>
<li>If you just want to check if allocation is not lost, <a class="el" href="vk__mem__alloc_8h.html#a43d8ba9673c846f049089a5029d5c73a" title="Returns VK_TRUE if allocation is not lost and atomically marks it as used in current frame.">vmaTouchAllocation()</a> will work faster. </li>
</ul>
</div>
@ -2513,7 +2513,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool. ">VmaPool</a> object. </p>
<p>Retrieves statistics of existing <a class="el" href="struct_vma_pool.html" title="Represents custom memory pool.">VmaPool</a> object. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir"></td><td class="paramname">allocator</td><td>Allocator object. </td></tr>
@ -2607,7 +2607,7 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Marks all allocations in given pool as lost if they are not used in current frame or <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa" title="Maximum number of additional frames that are in use at the same time as current frame. ">VmaPoolCreateInfo::frameInUseCount</a> back from now. </p>
<p>Marks all allocations in given pool as lost if they are not used in current frame or <a class="el" href="struct_vma_pool_create_info.html#a9437e43ffbb644dbbf7fc4e50cfad6aa" title="Maximum number of additional frames that are in use at the same time as current frame.">VmaPoolCreateInfo::frameInUseCount</a> back from now. </p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir"></td><td class="paramname">allocator</td><td>Allocator object. </td></tr>
@ -2654,9 +2654,9 @@ Functions</h2></td></tr>
<p>Maps memory represented by given allocation and returns pointer to it. </p>
<p>Maps memory represented by given allocation to make it accessible to CPU code. When succeeded, <code>*ppData</code> contains pointer to first byte of this memory. If the allocation is part of bigger <code>VkDeviceMemory</code> block, the pointer is correctly offseted to the beginning of region assigned to this particular allocation.</p>
<p>Mapping is internally reference-counted and synchronized, so despite raw Vulkan function <code>vkMapMemory()</code> cannot be used to map same block of <code>VkDeviceMemory</code> multiple times simultaneously, it is safe to call this function on allocations assigned to the same memory block. Actual Vulkan memory will be mapped on first mapping and unmapped on last unmapping.</p>
<p>If the function succeeded, you must call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory(). ">vmaUnmapMemory()</a> to unmap the allocation when mapping is no longer needed or before freeing the allocation, at the latest.</p>
<p>It also safe to call this function multiple times on the same allocation. You must call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory(). ">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it. ">vmaMapMemory()</a>.</p>
<p>It is also safe to call this function on allocation created with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it...">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag. Its memory stays mapped all the time. You must still call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory(). ">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it. ">vmaMapMemory()</a>. You must not call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory(). ">vmaUnmapMemory()</a> additional time to free the "0-th" mapping made automatically due to <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it...">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag.</p>
<p>If the function succeeded, you must call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> to unmap the allocation when mapping is no longer needed or before freeing the allocation, at the latest.</p>
<p>It also safe to call this function multiple times on the same allocation. You must call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>.</p>
<p>It is also safe to call this function on allocation created with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag. Its memory stays mapped all the time. You must still call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> same number of times as you called <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. You must not call <a class="el" href="vk__mem__alloc_8h.html#a9bc268595cb33f6ec4d519cfce81ff45" title="Unmaps memory represented by given allocation, mapped previously using vmaMapMemory().">vmaUnmapMemory()</a> additional time to free the "0-th" mapping made automatically due to <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a11da372cc3a82931c5e5d6146cd9dd1f" title="Set this flag to use a memory that will be persistently mapped and retrieve pointer to it.">VMA_ALLOCATION_CREATE_MAPPED_BIT</a> flag.</p>
<p>This function fails when used on allocation made in memory type that is not <code>HOST_VISIBLE</code>.</p>
<p>This function always fails when called for allocation that was created with <a class="el" href="vk__mem__alloc_8h.html#ad9889c10c798b040d59c92f257cae597a5f436af6c8fe8540573a6d22627a6fd2">VMA_ALLOCATION_CREATE_CAN_BECOME_LOST_BIT</a> flag. Such allocations cannot be mapped. </p>
@ -2697,7 +2697,7 @@ Functions</h2></td></tr>
<p>Tries to resize an allocation in place, if there is enough free memory after it. </p>
<p>Tries to change allocation's size without moving or reallocating it. You can both shrink and grow allocation size. When growing, it succeeds only when the allocation belongs to a memory block with enough free space after it.</p>
<p>Returns <code>VK_SUCCESS</code> if allocation's size has been successfully changed. Returns <code>VK_ERROR_OUT_OF_POOL_MEMORY</code> if allocation's size could not be changed.</p>
<p>After successful call to this function, <a class="el" href="struct_vma_allocation_info.html#aac76d113a6a5ccbb09fea00fb25fd18f" title="Size of this allocation, in bytes. ">VmaAllocationInfo::size</a> of this allocation changes. All other parameters stay the same: memory pool and type, alignment, offset, mapped pointer.</p>
<p>After successful call to this function, <a class="el" href="struct_vma_allocation_info.html#aac76d113a6a5ccbb09fea00fb25fd18f" title="Size of this allocation, in bytes.">VmaAllocationInfo::size</a> of this allocation changes. All other parameters stay the same: memory pool and type, alignment, offset, mapped pointer.</p>
<ul>
<li>Calling this function on allocation that is in lost state fails with result <code>VK_ERROR_VALIDATION_FAILED_EXT</code>.</li>
<li>Calling this function with <code>newSize</code> same as current allocation size does nothing and returns <code>VK_SUCCESS</code>.</li>
@ -2834,8 +2834,8 @@ Functions</h2></td></tr>
</table>
</div><div class="memdoc">
<p>Unmaps memory represented by given allocation, mapped previously using <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it. ">vmaMapMemory()</a>. </p>
<p>For details, see description of <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it. ">vmaMapMemory()</a>. </p>
<p>Unmaps memory represented by given allocation, mapped previously using <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. </p>
<p>For details, see description of <a class="el" href="vk__mem__alloc_8h.html#ad5bd1243512d099706de88168992f069" title="Maps memory represented by given allocation and returns pointer to it.">vmaMapMemory()</a>. </p>
</div>
</div>
@ -2844,7 +2844,7 @@ Functions</h2></td></tr>
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