mirror of
https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
synced 2025-05-15 09:18:34 +00:00
Wrote basic test for sparse binding.
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parent
5975c83402
commit
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4 changed files with 328 additions and 17 deletions
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@ -22,6 +22,7 @@
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#ifdef _WIN32
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#include "SparseBindingTest.h"
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#include "Tests.h"
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#include "VmaUsage.h"
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#include "Common.h"
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@ -46,6 +47,7 @@ bool g_MemoryAliasingWarningEnabled = true;
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static bool g_EnableValidationLayer = true;
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static bool VK_KHR_get_memory_requirements2_enabled = false;
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static bool VK_KHR_dedicated_allocation_enabled = false;
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bool g_SparseBindingEnabled = false;
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static HINSTANCE g_hAppInstance;
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static HWND g_hWnd;
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@ -62,11 +64,13 @@ static std::vector<VkFramebuffer> g_Framebuffers;
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static VkCommandPool g_hCommandPool;
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static VkCommandBuffer g_MainCommandBuffers[COMMAND_BUFFER_COUNT];
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static VkFence g_MainCommandBufferExecutedFances[COMMAND_BUFFER_COUNT];
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VkFence g_ImmediateFence;
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static uint32_t g_NextCommandBufferIndex;
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static VkSemaphore g_hImageAvailableSemaphore;
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static VkSemaphore g_hRenderFinishedSemaphore;
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static uint32_t g_GraphicsQueueFamilyIndex = UINT_MAX;
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static uint32_t g_PresentQueueFamilyIndex = UINT_MAX;
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static uint32_t g_SparseBindingQueueFamilyIndex = UINT_MAX;
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static VkDescriptorSetLayout g_hDescriptorSetLayout;
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static VkDescriptorPool g_hDescriptorPool;
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static VkDescriptorSet g_hDescriptorSet; // Automatically destroyed with m_DescriptorPool.
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@ -86,6 +90,7 @@ static PFN_vkDestroyDebugReportCallbackEXT g_pvkDestroyDebugReportCallbackEXT;
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static VkDebugReportCallbackEXT g_hCallback;
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static VkQueue g_hGraphicsQueue;
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VkQueue g_hSparseBindingQueue;
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static VkCommandBuffer g_hTemporaryCommandBuffer;
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static VkPipelineLayout g_hPipelineLayout;
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@ -1196,8 +1201,10 @@ static void InitializeApplication()
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VkPhysicalDeviceProperties physicalDeviceProperties = {};
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vkGetPhysicalDeviceProperties(g_hPhysicalDevice, &physicalDeviceProperties);
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//VkPhysicalDeviceFeatures physicalDeviceFreatures = {};
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//vkGetPhysicalDeviceFeatures(g_PhysicalDevice, &physicalDeviceFreatures);
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VkPhysicalDeviceFeatures physicalDeviceFeatures = {};
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vkGetPhysicalDeviceFeatures(g_hPhysicalDevice, &physicalDeviceFeatures);
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g_SparseBindingEnabled = physicalDeviceFeatures.sparseBinding != 0;
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// Find queue family index
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@ -1208,7 +1215,9 @@ static void InitializeApplication()
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vkGetPhysicalDeviceQueueFamilyProperties(g_hPhysicalDevice, &queueFamilyCount, queueFamilies.data());
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for(uint32_t i = 0;
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(i < queueFamilyCount) &&
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(g_GraphicsQueueFamilyIndex == UINT_MAX || g_PresentQueueFamilyIndex == UINT_MAX);
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(g_GraphicsQueueFamilyIndex == UINT_MAX ||
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g_PresentQueueFamilyIndex == UINT_MAX ||
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(g_SparseBindingEnabled && g_SparseBindingQueueFamilyIndex == UINT_MAX));
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++i)
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{
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if(queueFamilies[i].queueCount > 0)
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@ -1225,26 +1234,56 @@ static void InitializeApplication()
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{
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g_PresentQueueFamilyIndex = i;
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}
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if(g_SparseBindingEnabled &&
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g_SparseBindingQueueFamilyIndex == UINT32_MAX &&
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(queueFamilies[i].queueFlags & VK_QUEUE_SPARSE_BINDING_BIT) != 0)
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{
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g_SparseBindingQueueFamilyIndex = i;
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}
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}
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}
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assert(g_GraphicsQueueFamilyIndex != UINT_MAX);
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g_SparseBindingEnabled = g_SparseBindingEnabled && g_SparseBindingQueueFamilyIndex != UINT32_MAX;
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// Create logical device
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const float queuePriority = 1.f;
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VkDeviceQueueCreateInfo deviceQueueCreateInfo[2] = { VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO };
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deviceQueueCreateInfo[0].queueFamilyIndex = g_GraphicsQueueFamilyIndex;
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deviceQueueCreateInfo[0].queueCount = 1;
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deviceQueueCreateInfo[0].pQueuePriorities = &queuePriority;
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deviceQueueCreateInfo[1].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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deviceQueueCreateInfo[1].queueFamilyIndex = g_PresentQueueFamilyIndex;
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deviceQueueCreateInfo[1].queueCount = 1;
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deviceQueueCreateInfo[1].pQueuePriorities = &queuePriority;
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VkDeviceQueueCreateInfo queueCreateInfo[3] = {};
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uint32_t queueCount = 1;
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queueCreateInfo[0].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo[0].queueFamilyIndex = g_GraphicsQueueFamilyIndex;
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queueCreateInfo[0].queueCount = 1;
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queueCreateInfo[0].pQueuePriorities = &queuePriority;
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if(g_PresentQueueFamilyIndex != g_GraphicsQueueFamilyIndex)
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{
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queueCreateInfo[queueCount].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo[queueCount].queueFamilyIndex = g_PresentQueueFamilyIndex;
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queueCreateInfo[queueCount].queueCount = 1;
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queueCreateInfo[queueCount].pQueuePriorities = &queuePriority;
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++queueCount;
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}
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if(g_SparseBindingEnabled &&
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g_SparseBindingQueueFamilyIndex != g_GraphicsQueueFamilyIndex &&
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g_SparseBindingQueueFamilyIndex != g_PresentQueueFamilyIndex)
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{
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queueCreateInfo[queueCount].sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queueCreateInfo[queueCount].queueFamilyIndex = g_SparseBindingQueueFamilyIndex;
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queueCreateInfo[queueCount].queueCount = 1;
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queueCreateInfo[queueCount].pQueuePriorities = &queuePriority;
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++queueCount;
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}
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VkPhysicalDeviceFeatures deviceFeatures = {};
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deviceFeatures.fillModeNonSolid = VK_TRUE;
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//deviceFeatures.fillModeNonSolid = VK_TRUE;
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deviceFeatures.samplerAnisotropy = VK_TRUE;
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deviceFeatures.sparseBinding = g_SparseBindingEnabled ? VK_TRUE : VK_FALSE;
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// Determine list of device extensions to enable.
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std::vector<const char*> enabledDeviceExtensions;
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@ -1279,8 +1318,8 @@ static void InitializeApplication()
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deviceCreateInfo.ppEnabledLayerNames = nullptr;
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deviceCreateInfo.enabledExtensionCount = (uint32_t)enabledDeviceExtensions.size();
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deviceCreateInfo.ppEnabledExtensionNames = !enabledDeviceExtensions.empty() ? enabledDeviceExtensions.data() : nullptr;
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deviceCreateInfo.queueCreateInfoCount = g_PresentQueueFamilyIndex != g_GraphicsQueueFamilyIndex ? 2 : 1;
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deviceCreateInfo.pQueueCreateInfos = deviceQueueCreateInfo;
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deviceCreateInfo.queueCreateInfoCount = queueCount;
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deviceCreateInfo.pQueueCreateInfos = queueCreateInfo;
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deviceCreateInfo.pEnabledFeatures = &deviceFeatures;
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ERR_GUARD_VULKAN( vkCreateDevice(g_hPhysicalDevice, &deviceCreateInfo, nullptr, &g_hDevice) );
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@ -1308,13 +1347,19 @@ static void InitializeApplication()
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ERR_GUARD_VULKAN( vmaCreateAllocator(&allocatorInfo, &g_hAllocator) );
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// Retrieve queue (doesn't need to be destroyed)
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// Retrieve queues (don't need to be destroyed).
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vkGetDeviceQueue(g_hDevice, g_GraphicsQueueFamilyIndex, 0, &g_hGraphicsQueue);
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vkGetDeviceQueue(g_hDevice, g_PresentQueueFamilyIndex, 0, &g_hPresentQueue);
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assert(g_hGraphicsQueue);
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assert(g_hPresentQueue);
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if(g_SparseBindingEnabled)
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{
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vkGetDeviceQueue(g_hDevice, g_SparseBindingQueueFamilyIndex, 0, &g_hSparseBindingQueue);
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assert(g_hSparseBindingQueue);
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}
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// Create command pool
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VkCommandPoolCreateInfo commandPoolInfo = { VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO };
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@ -1335,6 +1380,8 @@ static void InitializeApplication()
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ERR_GUARD_VULKAN( vkCreateFence(g_hDevice, &fenceInfo, nullptr, &g_MainCommandBufferExecutedFances[i]) );
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}
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ERR_GUARD_VULKAN( vkCreateFence(g_hDevice, &fenceInfo, nullptr, &g_ImmediateFence) );
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commandBufferInfo.commandBufferCount = 1;
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ERR_GUARD_VULKAN( vkAllocateCommandBuffers(g_hDevice, &commandBufferInfo, &g_hTemporaryCommandBuffer) );
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@ -1460,6 +1507,12 @@ static void FinalizeApplication()
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g_hSampler = VK_NULL_HANDLE;
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}
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if(g_ImmediateFence)
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{
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vkDestroyFence(g_hDevice, g_ImmediateFence, nullptr);
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g_ImmediateFence = VK_NULL_HANDLE;
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}
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for(size_t i = COMMAND_BUFFER_COUNT; i--; )
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{
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if(g_MainCommandBufferExecutedFances[i] != VK_NULL_HANDLE)
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@ -1716,6 +1769,9 @@ static LRESULT WINAPI WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
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case 'T':
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Test();
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break;
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case 'S':
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TestSparseBinding();
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break;
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}
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return 0;
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