Minor fix in documentation.

This commit is contained in:
Adam Sawicki 2018-03-12 16:01:00 +01:00
parent d8359cd295
commit 2283f4287a
3 changed files with 113 additions and 112 deletions

View file

@ -800,8 +800,9 @@ That string is also printed in JSON report created by vmaBuildStatsString().
Please check "CONFIGURATION SECTION" in the code to find macros that you can define
before each include of this file or change directly in this file to provide
your own implementation of basic facilities like assert, `min()` and `max()` functions,
mutex etc. C++ STL is used by default, but changing these allows you to get rid
of any STL usage if you want, as many game developers tend to do.
mutex, atomic etc.
The library uses its own implementation of containers by default, but you can switch to using
STL containers instead.
\section config_Vulkan_functions Pointers to Vulkan functions