Guard VmaWriteMagicValue / VmaValidateMagicValue on VMA_DEBUG_MARGIN > 0

Avoids some compiler warnings in the default case (VMA_DEBUG_MARGIN == 0)
This commit is contained in:
past-due 2019-06-25 12:26:34 -04:00
parent daa6a551f8
commit 0021c38ac8

View file

@ -3725,16 +3725,21 @@ static inline bool VmaIsBufferImageGranularityConflict(
static void VmaWriteMagicValue(void* pData, VkDeviceSize offset)
{
#if VMA_DEBUG_MARGIN > 0
uint32_t* pDst = (uint32_t*)((char*)pData + offset);
const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
for(size_t i = 0; i < numberCount; ++i, ++pDst)
{
*pDst = VMA_CORRUPTION_DETECTION_MAGIC_VALUE;
}
#else
// no-op
#endif
}
static bool VmaValidateMagicValue(const void* pData, VkDeviceSize offset)
{
#if VMA_DEBUG_MARGIN > 0
const uint32_t* pSrc = (const uint32_t*)((const char*)pData + offset);
const size_t numberCount = VMA_DEBUG_MARGIN / sizeof(uint32_t);
for(size_t i = 0; i < numberCount; ++i, ++pSrc)
@ -3744,6 +3749,7 @@ static bool VmaValidateMagicValue(const void* pData, VkDeviceSize offset)
return false;
}
}
#endif
return true;
}