Update for Vulkan-Docs 1.3.246

This commit is contained in:
Jon Leech 2023-03-31 03:21:46 -07:00 committed by Jon Leech
parent 0c34d02861
commit 63af1cf1ee
15 changed files with 17290 additions and 3985 deletions

View file

@ -21516,6 +21516,317 @@ namespace VULKAN_HPP_NAMESPACE
}
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
//=== VK_EXT_shader_object ===
template <typename Dispatch>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE Result Device::createShadersEXT( uint32_t createInfoCount,
const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT * pCreateInfos,
const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator,
VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
return static_cast<Result>( d.vkCreateShadersEXT( m_device,
createInfoCount,
reinterpret_cast<const VkShaderCreateInfoEXT *>( pCreateInfos ),
reinterpret_cast<const VkAllocationCallbacks *>( pAllocator ),
reinterpret_cast<VkShaderEXT *>( pShaders ) ) );
}
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename ShaderEXTAllocator, typename Dispatch>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type
Device::createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size() );
VkResult result =
d.vkCreateShadersEXT( m_device,
createInfos.size(),
reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ),
reinterpret_cast<VkShaderEXT *>( shaders.data() ) );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXT" );
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), shaders );
}
template <typename ShaderEXTAllocator,
typename Dispatch,
typename B0,
typename std::enable_if<std::is_same<typename B0::value_type, ShaderEXT>::value, int>::type>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator>>::type
Device::createShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
ShaderEXTAllocator & shaderEXTAllocator,
Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT, ShaderEXTAllocator> shaders( createInfos.size(), shaderEXTAllocator );
VkResult result =
d.vkCreateShadersEXT( m_device,
createInfos.size(),
reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ),
reinterpret_cast<VkShaderEXT *>( shaders.data() ) );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXT" );
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), shaders );
}
template <typename Dispatch>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<VULKAN_HPP_NAMESPACE::ShaderEXT>::type
Device::createShaderEXT( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
VULKAN_HPP_NAMESPACE::ShaderEXT shader;
VkResult result =
d.vkCreateShadersEXT( m_device,
1,
reinterpret_cast<const VkShaderCreateInfoEXT *>( &createInfo ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ),
reinterpret_cast<VkShaderEXT *>( &shader ) );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShaderEXT" );
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), shader );
}
# ifndef VULKAN_HPP_NO_SMART_HANDLE
template <typename Dispatch, typename ShaderEXTAllocator>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE
typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type
Device::createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() );
VkResult result =
d.vkCreateShadersEXT( m_device,
createInfos.size(),
reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ),
reinterpret_cast<VkShaderEXT *>( shaders.data() ) );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXTUnique" );
std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator> uniqueShaders;
uniqueShaders.reserve( createInfos.size() );
ObjectDestroy<Device, Dispatch> deleter( *this, allocator, d );
for ( auto const & shader : shaders )
{
uniqueShaders.push_back( UniqueHandle<ShaderEXT, Dispatch>( shader, deleter ) );
}
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), std::move( uniqueShaders ) );
}
template <typename Dispatch,
typename ShaderEXTAllocator,
typename B0,
typename std::enable_if<std::is_same<typename B0::value_type, UniqueHandle<ShaderEXT, Dispatch>>::value, int>::type>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE
typename ResultValueType<std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator>>::type
Device::createShadersEXTUnique( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT> const & createInfos,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
ShaderEXTAllocator & shaderEXTAllocator,
Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
std::vector<VULKAN_HPP_NAMESPACE::ShaderEXT> shaders( createInfos.size() );
VkResult result =
d.vkCreateShadersEXT( m_device,
createInfos.size(),
reinterpret_cast<const VkShaderCreateInfoEXT *>( createInfos.data() ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ),
reinterpret_cast<VkShaderEXT *>( shaders.data() ) );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShadersEXTUnique" );
std::vector<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>, ShaderEXTAllocator> uniqueShaders( shaderEXTAllocator );
uniqueShaders.reserve( createInfos.size() );
ObjectDestroy<Device, Dispatch> deleter( *this, allocator, d );
for ( auto const & shader : shaders )
{
uniqueShaders.push_back( UniqueHandle<ShaderEXT, Dispatch>( shader, deleter ) );
}
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), std::move( uniqueShaders ) );
}
template <typename Dispatch>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>>::type
Device::createShaderEXTUnique( const VULKAN_HPP_NAMESPACE::ShaderCreateInfoEXT & createInfo,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
VULKAN_HPP_NAMESPACE::ShaderEXT shader;
VkResult result =
d.vkCreateShadersEXT( m_device,
1,
reinterpret_cast<const VkShaderCreateInfoEXT *>( &createInfo ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ),
reinterpret_cast<VkShaderEXT *>( &shader ) );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::createShaderEXTUnique" );
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ),
UniqueHandle<VULKAN_HPP_NAMESPACE::ShaderEXT, Dispatch>( shader, ObjectDestroy<Device, Dispatch>( *this, allocator, d ) ) );
}
# endif /* VULKAN_HPP_NO_SMART_HANDLE */
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
template <typename Dispatch>
VULKAN_HPP_INLINE void Device::destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
d.vkDestroyShaderEXT( m_device, static_cast<VkShaderEXT>( shader ), reinterpret_cast<const VkAllocationCallbacks *>( pAllocator ) );
}
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Dispatch>
VULKAN_HPP_INLINE void Device::destroyShaderEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
d.vkDestroyShaderEXT( m_device,
static_cast<VkShaderEXT>( shader ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ) );
}
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
template <typename Dispatch>
VULKAN_HPP_INLINE void Device::destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
const VULKAN_HPP_NAMESPACE::AllocationCallbacks * pAllocator,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
d.vkDestroyShaderEXT( m_device, static_cast<VkShaderEXT>( shader ), reinterpret_cast<const VkAllocationCallbacks *>( pAllocator ) );
}
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Dispatch>
VULKAN_HPP_INLINE void Device::destroy( VULKAN_HPP_NAMESPACE::ShaderEXT shader,
Optional<const VULKAN_HPP_NAMESPACE::AllocationCallbacks> allocator,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
d.vkDestroyShaderEXT( m_device,
static_cast<VkShaderEXT>( shader ),
reinterpret_cast<const VkAllocationCallbacks *>( static_cast<const VULKAN_HPP_NAMESPACE::AllocationCallbacks *>( allocator ) ) );
}
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
template <typename Dispatch>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE Result
Device::getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, size_t * pDataSize, void * pData, Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
return static_cast<Result>( d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), pDataSize, pData ) );
}
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Uint8_tAllocator, typename Dispatch>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type
Device::getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
std::vector<uint8_t, Uint8_tAllocator> data;
size_t dataSize;
VkResult result;
do
{
result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, nullptr );
if ( ( result == VK_SUCCESS ) && dataSize )
{
data.resize( dataSize );
result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, reinterpret_cast<void *>( data.data() ) );
}
} while ( result == VK_INCOMPLETE );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::getShaderBinaryDataEXT" );
VULKAN_HPP_ASSERT( dataSize <= data.size() );
if ( dataSize < data.size() )
{
data.resize( dataSize );
}
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), data );
}
template <typename Uint8_tAllocator,
typename Dispatch,
typename B1,
typename std::enable_if<std::is_same<typename B1::value_type, uint8_t>::value, int>::type>
VULKAN_HPP_NODISCARD VULKAN_HPP_INLINE typename ResultValueType<std::vector<uint8_t, Uint8_tAllocator>>::type
Device::getShaderBinaryDataEXT( VULKAN_HPP_NAMESPACE::ShaderEXT shader, Uint8_tAllocator & uint8_tAllocator, Dispatch const & d ) const
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
std::vector<uint8_t, Uint8_tAllocator> data( uint8_tAllocator );
size_t dataSize;
VkResult result;
do
{
result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, nullptr );
if ( ( result == VK_SUCCESS ) && dataSize )
{
data.resize( dataSize );
result = d.vkGetShaderBinaryDataEXT( m_device, static_cast<VkShaderEXT>( shader ), &dataSize, reinterpret_cast<void *>( data.data() ) );
}
} while ( result == VK_INCOMPLETE );
resultCheck( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), VULKAN_HPP_NAMESPACE_STRING "::Device::getShaderBinaryDataEXT" );
VULKAN_HPP_ASSERT( dataSize <= data.size() );
if ( dataSize < data.size() )
{
data.resize( dataSize );
}
return createResultValueType( static_cast<VULKAN_HPP_NAMESPACE::Result>( result ), data );
}
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
template <typename Dispatch>
VULKAN_HPP_INLINE void CommandBuffer::bindShadersEXT( uint32_t stageCount,
const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits * pStages,
const VULKAN_HPP_NAMESPACE::ShaderEXT * pShaders,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
d.vkCmdBindShadersEXT(
m_commandBuffer, stageCount, reinterpret_cast<const VkShaderStageFlagBits *>( pStages ), reinterpret_cast<const VkShaderEXT *>( pShaders ) );
}
#ifndef VULKAN_HPP_DISABLE_ENHANCED_MODE
template <typename Dispatch>
VULKAN_HPP_INLINE void CommandBuffer::bindShadersEXT( VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderStageFlagBits> const & stages,
VULKAN_HPP_NAMESPACE::ArrayProxy<const VULKAN_HPP_NAMESPACE::ShaderEXT> const & shaders,
Dispatch const & d ) const VULKAN_HPP_NOEXCEPT_WHEN_NO_EXCEPTIONS
{
VULKAN_HPP_ASSERT( d.getVkHeaderVersion() == VK_HEADER_VERSION );
# ifdef VULKAN_HPP_NO_EXCEPTIONS
VULKAN_HPP_ASSERT( stages.size() == shaders.size() );
# else
if ( stages.size() != shaders.size() )
{
throw LogicError( VULKAN_HPP_NAMESPACE_STRING "::CommandBuffer::bindShadersEXT: stages.size() != shaders.size()" );
}
# endif /*VULKAN_HPP_NO_EXCEPTIONS*/
d.vkCmdBindShadersEXT( m_commandBuffer,
stages.size(),
reinterpret_cast<const VkShaderStageFlagBits *>( stages.data() ),
reinterpret_cast<const VkShaderEXT *>( shaders.data() ) );
}
#endif /* VULKAN_HPP_DISABLE_ENHANCED_MODE */
//=== VK_QCOM_tile_properties ===
template <typename Dispatch>