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direct3d
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
direct3d11
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
direct3d12
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
metal
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
opengl
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opengl: Creating a texture trashes the cached texturing state, fix it.
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2023-11-23 20:00:01 -05:00 |
opengles
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render: GL-based renderers should treat adaptive vsync as vsync being enabled.
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2023-11-23 18:29:19 -05:00 |
opengles2
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render: GL-based renderers should treat adaptive vsync as vsync being enabled.
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2023-11-23 18:29:19 -05:00 |
ps2
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
psp
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
software
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
vitagxm
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
SDL_d3dmath.c
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
SDL_d3dmath.h
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cmake: fix uses of undefined macro identifiers (-Wundef)
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2023-11-17 03:06:26 +00:00 |
SDL_render.c
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render: Clip lines before Bresenham algorithm generates points.
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2023-11-24 19:33:04 -05:00 |
SDL_sysrender.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |
SDL_yuv_sw.c
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[SDL2] pointer boolean (#8523)
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2023-11-10 06:30:56 -08:00 |
SDL_yuv_sw_c.h
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Updated copyright for 2023
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2023-01-09 09:48:21 -08:00 |