SDL/src/dynapi/SDL_dynapi.sym
2025-04-07 09:26:03 -07:00

1255 lines
32 KiB
Text

SDL3_0.0.0 {
global:
JNI_OnLoad;
SDL_DYNAPI_entry;
SDL_AcquireCameraFrame;
SDL_AcquireGPUCommandBuffer;
SDL_AcquireGPUSwapchainTexture;
SDL_AddAtomicInt;
SDL_AddEventWatch;
SDL_AddGamepadMapping;
SDL_AddGamepadMappingsFromFile;
SDL_AddGamepadMappingsFromIO;
SDL_AddHintCallback;
SDL_AddSurfaceAlternateImage;
SDL_AddTimer;
SDL_AddTimerNS;
SDL_AddVulkanRenderSemaphores;
SDL_AttachVirtualJoystick;
SDL_AudioDevicePaused;
SDL_BeginGPUComputePass;
SDL_BeginGPUCopyPass;
SDL_BeginGPURenderPass;
SDL_BindAudioStream;
SDL_BindAudioStreams;
SDL_BindGPUComputePipeline;
SDL_BindGPUComputeSamplers;
SDL_BindGPUComputeStorageBuffers;
SDL_BindGPUComputeStorageTextures;
SDL_BindGPUFragmentSamplers;
SDL_BindGPUFragmentStorageBuffers;
SDL_BindGPUFragmentStorageTextures;
SDL_BindGPUGraphicsPipeline;
SDL_BindGPUIndexBuffer;
SDL_BindGPUVertexBuffers;
SDL_BindGPUVertexSamplers;
SDL_BindGPUVertexStorageBuffers;
SDL_BindGPUVertexStorageTextures;
SDL_BlitGPUTexture;
SDL_BlitSurface9Grid;
SDL_BlitSurface;
SDL_BlitSurfaceScaled;
SDL_BlitSurfaceTiled;
SDL_BlitSurfaceTiledWithScale;
SDL_BlitSurfaceUnchecked;
SDL_BlitSurfaceUncheckedScaled;
SDL_BroadcastCondition;
SDL_CaptureMouse;
SDL_ClaimWindowForGPUDevice;
SDL_CleanupTLS;
SDL_ClearAudioStream;
SDL_ClearClipboardData;
SDL_ClearComposition;
SDL_ClearError;
SDL_ClearProperty;
SDL_ClearSurface;
SDL_CloseAudioDevice;
SDL_CloseCamera;
SDL_CloseGamepad;
SDL_CloseHaptic;
SDL_CloseIO;
SDL_CloseJoystick;
SDL_CloseSensor;
SDL_CloseStorage;
SDL_CompareAndSwapAtomicInt;
SDL_CompareAndSwapAtomicPointer;
SDL_CompareAndSwapAtomicU32;
SDL_ComposeCustomBlendMode;
SDL_ConvertAudioSamples;
SDL_ConvertEventToRenderCoordinates;
SDL_ConvertPixels;
SDL_ConvertPixelsAndColorspace;
SDL_ConvertSurface;
SDL_ConvertSurfaceAndColorspace;
SDL_CopyFile;
SDL_CopyGPUBufferToBuffer;
SDL_CopyGPUTextureToTexture;
SDL_CopyProperties;
SDL_CopyStorageFile;
SDL_CreateAudioStream;
SDL_CreateColorCursor;
SDL_CreateCondition;
SDL_CreateCursor;
SDL_CreateDirectory;
SDL_CreateEnvironment;
SDL_CreateGPUBuffer;
SDL_CreateGPUComputePipeline;
SDL_CreateGPUDevice;
SDL_CreateGPUDeviceWithProperties;
SDL_CreateGPUGraphicsPipeline;
SDL_CreateGPUSampler;
SDL_CreateGPUShader;
SDL_CreateGPUTexture;
SDL_CreateGPUTransferBuffer;
SDL_CreateHapticEffect;
SDL_CreateMutex;
SDL_CreatePalette;
SDL_CreatePopupWindow;
SDL_CreateProcess;
SDL_CreateProcessWithProperties;
SDL_CreateProperties;
SDL_CreateRWLock;
SDL_CreateRenderer;
SDL_CreateRendererWithProperties;
SDL_CreateSemaphore;
SDL_CreateSoftwareRenderer;
SDL_CreateStorageDirectory;
SDL_CreateSurface;
SDL_CreateSurfaceFrom;
SDL_CreateSurfacePalette;
SDL_CreateSystemCursor;
SDL_CreateTexture;
SDL_CreateTextureFromSurface;
SDL_CreateTextureWithProperties;
SDL_CreateThreadRuntime;
SDL_CreateThreadWithPropertiesRuntime;
SDL_CreateWindow;
SDL_CreateWindowAndRenderer;
SDL_CreateWindowWithProperties;
SDL_CursorVisible;
SDL_DateTimeToTime;
SDL_Delay;
SDL_DelayNS;
SDL_DestroyAudioStream;
SDL_DestroyCondition;
SDL_DestroyCursor;
SDL_DestroyEnvironment;
SDL_DestroyGPUDevice;
SDL_DestroyHapticEffect;
SDL_DestroyMutex;
SDL_DestroyPalette;
SDL_DestroyProcess;
SDL_DestroyProperties;
SDL_DestroyRWLock;
SDL_DestroyRenderer;
SDL_DestroySemaphore;
SDL_DestroySurface;
SDL_DestroyTexture;
SDL_DestroyWindow;
SDL_DestroyWindowSurface;
SDL_DetachThread;
SDL_DetachVirtualJoystick;
SDL_DisableScreenSaver;
SDL_DispatchGPUCompute;
SDL_DispatchGPUComputeIndirect;
SDL_DownloadFromGPUBuffer;
SDL_DownloadFromGPUTexture;
SDL_DrawGPUIndexedPrimitives;
SDL_DrawGPUIndexedPrimitivesIndirect;
SDL_DrawGPUPrimitives;
SDL_DrawGPUPrimitivesIndirect;
SDL_DuplicateSurface;
SDL_EGL_GetCurrentConfig;
SDL_EGL_GetCurrentDisplay;
SDL_EGL_GetProcAddress;
SDL_EGL_GetWindowSurface;
SDL_EGL_SetAttributeCallbacks;
SDL_EnableScreenSaver;
SDL_EndGPUComputePass;
SDL_EndGPUCopyPass;
SDL_EndGPURenderPass;
SDL_EnterAppMainCallbacks;
SDL_EnumerateDirectory;
SDL_EnumerateProperties;
SDL_EnumerateStorageDirectory;
SDL_EventEnabled;
SDL_FillSurfaceRect;
SDL_FillSurfaceRects;
SDL_FilterEvents;
SDL_FlashWindow;
SDL_FlipSurface;
SDL_FlushAudioStream;
SDL_FlushEvent;
SDL_FlushEvents;
SDL_FlushIO;
SDL_FlushRenderer;
SDL_GDKResumeGPU;
SDL_GDKSuspendComplete;
SDL_GDKSuspendGPU;
SDL_GL_CreateContext;
SDL_GL_DestroyContext;
SDL_GL_ExtensionSupported;
SDL_GL_GetAttribute;
SDL_GL_GetCurrentContext;
SDL_GL_GetCurrentWindow;
SDL_GL_GetProcAddress;
SDL_GL_GetSwapInterval;
SDL_GL_LoadLibrary;
SDL_GL_MakeCurrent;
SDL_GL_ResetAttributes;
SDL_GL_SetAttribute;
SDL_GL_SetSwapInterval;
SDL_GL_SwapWindow;
SDL_GL_UnloadLibrary;
SDL_GPUSupportsProperties;
SDL_GPUSupportsShaderFormats;
SDL_GPUTextureFormatTexelBlockSize;
SDL_GPUTextureSupportsFormat;
SDL_GPUTextureSupportsSampleCount;
SDL_GUIDToString;
SDL_GamepadConnected;
SDL_GamepadEventsEnabled;
SDL_GamepadHasAxis;
SDL_GamepadHasButton;
SDL_GamepadHasSensor;
SDL_GamepadSensorEnabled;
SDL_GenerateMipmapsForGPUTexture;
SDL_GetAndroidActivity;
SDL_GetAndroidCachePath;
SDL_GetAndroidExternalStoragePath;
SDL_GetAndroidExternalStorageState;
SDL_GetAndroidInternalStoragePath;
SDL_GetAndroidJNIEnv;
SDL_GetAndroidSDKVersion;
SDL_GetAppMetadataProperty;
SDL_GetAssertionHandler;
SDL_GetAssertionReport;
SDL_GetAtomicInt;
SDL_GetAtomicPointer;
SDL_GetAtomicU32;
SDL_GetAudioDeviceChannelMap;
SDL_GetAudioDeviceFormat;
SDL_GetAudioDeviceGain;
SDL_GetAudioDeviceName;
SDL_GetAudioDriver;
SDL_GetAudioFormatName;
SDL_GetAudioPlaybackDevices;
SDL_GetAudioRecordingDevices;
SDL_GetAudioStreamAvailable;
SDL_GetAudioStreamData;
SDL_GetAudioStreamDevice;
SDL_GetAudioStreamFormat;
SDL_GetAudioStreamFrequencyRatio;
SDL_GetAudioStreamGain;
SDL_GetAudioStreamInputChannelMap;
SDL_GetAudioStreamOutputChannelMap;
SDL_GetAudioStreamProperties;
SDL_GetAudioStreamQueued;
SDL_GetBasePath;
SDL_GetBooleanProperty;
SDL_GetCPUCacheLineSize;
SDL_GetCameraDriver;
SDL_GetCameraFormat;
SDL_GetCameraID;
SDL_GetCameraName;
SDL_GetCameraPermissionState;
SDL_GetCameraPosition;
SDL_GetCameraProperties;
SDL_GetCameraSupportedFormats;
SDL_GetCameras;
SDL_GetClipboardData;
SDL_GetClipboardMimeTypes;
SDL_GetClipboardText;
SDL_GetClosestFullscreenDisplayMode;
SDL_GetCurrentAudioDriver;
SDL_GetCurrentCameraDriver;
SDL_GetCurrentDisplayMode;
SDL_GetCurrentDisplayOrientation;
SDL_GetCurrentRenderOutputSize;
SDL_GetCurrentThreadID;
SDL_GetCurrentTime;
SDL_GetCurrentVideoDriver;
SDL_GetCursor;
SDL_GetDXGIOutputInfo;
SDL_GetDateTimeLocalePreferences;
SDL_GetDayOfWeek;
SDL_GetDayOfYear;
SDL_GetDaysInMonth;
SDL_GetDefaultAssertionHandler;
SDL_GetDefaultCursor;
SDL_GetDesktopDisplayMode;
SDL_GetDirect3D9AdapterIndex;
SDL_GetDisplayBounds;
SDL_GetDisplayContentScale;
SDL_GetDisplayForPoint;
SDL_GetDisplayForRect;
SDL_GetDisplayForWindow;
SDL_GetDisplayName;
SDL_GetDisplayProperties;
SDL_GetDisplayUsableBounds;
SDL_GetDisplays;
SDL_GetEnvironment;
SDL_GetEnvironmentVariable;
SDL_GetEnvironmentVariables;
SDL_GetError;
SDL_GetEventFilter;
SDL_GetFloatProperty;
SDL_GetFullscreenDisplayModes;
SDL_GetGDKDefaultUser;
SDL_GetGDKTaskQueue;
SDL_GetGPUDeviceDriver;
SDL_GetGPUDriver;
SDL_GetGPUShaderFormats;
SDL_GetGPUSwapchainTextureFormat;
SDL_GetGamepadAppleSFSymbolsNameForAxis;
SDL_GetGamepadAppleSFSymbolsNameForButton;
SDL_GetGamepadAxis;
SDL_GetGamepadAxisFromString;
SDL_GetGamepadBindings;
SDL_GetGamepadButton;
SDL_GetGamepadButtonFromString;
SDL_GetGamepadButtonLabel;
SDL_GetGamepadButtonLabelForType;
SDL_GetGamepadConnectionState;
SDL_GetGamepadFirmwareVersion;
SDL_GetGamepadFromID;
SDL_GetGamepadFromPlayerIndex;
SDL_GetGamepadGUIDForID;
SDL_GetGamepadID;
SDL_GetGamepadJoystick;
SDL_GetGamepadMapping;
SDL_GetGamepadMappingForGUID;
SDL_GetGamepadMappingForID;
SDL_GetGamepadMappings;
SDL_GetGamepadName;
SDL_GetGamepadNameForID;
SDL_GetGamepadPath;
SDL_GetGamepadPathForID;
SDL_GetGamepadPlayerIndex;
SDL_GetGamepadPlayerIndexForID;
SDL_GetGamepadPowerInfo;
SDL_GetGamepadProduct;
SDL_GetGamepadProductForID;
SDL_GetGamepadProductVersion;
SDL_GetGamepadProductVersionForID;
SDL_GetGamepadProperties;
SDL_GetGamepadSensorData;
SDL_GetGamepadSensorDataRate;
SDL_GetGamepadSerial;
SDL_GetGamepadSteamHandle;
SDL_GetGamepadStringForAxis;
SDL_GetGamepadStringForButton;
SDL_GetGamepadStringForType;
SDL_GetGamepadTouchpadFinger;
SDL_GetGamepadType;
SDL_GetGamepadTypeForID;
SDL_GetGamepadTypeFromString;
SDL_GetGamepadVendor;
SDL_GetGamepadVendorForID;
SDL_GetGamepads;
SDL_GetGlobalMouseState;
SDL_GetGlobalProperties;
SDL_GetGrabbedWindow;
SDL_GetHapticEffectStatus;
SDL_GetHapticFeatures;
SDL_GetHapticFromID;
SDL_GetHapticID;
SDL_GetHapticName;
SDL_GetHapticNameForID;
SDL_GetHaptics;
SDL_GetHint;
SDL_GetHintBoolean;
SDL_GetIOProperties;
SDL_GetIOSize;
SDL_GetIOStatus;
SDL_GetJoystickAxis;
SDL_GetJoystickAxisInitialState;
SDL_GetJoystickBall;
SDL_GetJoystickButton;
SDL_GetJoystickConnectionState;
SDL_GetJoystickFirmwareVersion;
SDL_GetJoystickFromID;
SDL_GetJoystickFromPlayerIndex;
SDL_GetJoystickGUID;
SDL_GetJoystickGUIDForID;
SDL_GetJoystickGUIDInfo;
SDL_GetJoystickHat;
SDL_GetJoystickID;
SDL_GetJoystickName;
SDL_GetJoystickNameForID;
SDL_GetJoystickPath;
SDL_GetJoystickPathForID;
SDL_GetJoystickPlayerIndex;
SDL_GetJoystickPlayerIndexForID;
SDL_GetJoystickPowerInfo;
SDL_GetJoystickProduct;
SDL_GetJoystickProductForID;
SDL_GetJoystickProductVersion;
SDL_GetJoystickProductVersionForID;
SDL_GetJoystickProperties;
SDL_GetJoystickSerial;
SDL_GetJoystickType;
SDL_GetJoystickTypeForID;
SDL_GetJoystickVendor;
SDL_GetJoystickVendorForID;
SDL_GetJoysticks;
SDL_GetKeyFromName;
SDL_GetKeyFromScancode;
SDL_GetKeyName;
SDL_GetKeyboardFocus;
SDL_GetKeyboardNameForID;
SDL_GetKeyboardState;
SDL_GetKeyboards;
SDL_GetLogOutputFunction;
SDL_GetLogPriority;
SDL_GetMasksForPixelFormat;
SDL_GetMaxHapticEffects;
SDL_GetMaxHapticEffectsPlaying;
SDL_GetMemoryFunctions;
SDL_GetMice;
SDL_GetModState;
SDL_GetMouseFocus;
SDL_GetMouseNameForID;
SDL_GetMouseState;
SDL_GetNaturalDisplayOrientation;
SDL_GetNumAllocations;
SDL_GetNumAudioDrivers;
SDL_GetNumCameraDrivers;
SDL_GetNumGPUDrivers;
SDL_GetNumGamepadTouchpadFingers;
SDL_GetNumGamepadTouchpads;
SDL_GetNumHapticAxes;
SDL_GetNumJoystickAxes;
SDL_GetNumJoystickBalls;
SDL_GetNumJoystickButtons;
SDL_GetNumJoystickHats;
SDL_GetNumLogicalCPUCores;
SDL_GetNumRenderDrivers;
SDL_GetNumVideoDrivers;
SDL_GetNumberProperty;
SDL_GetOriginalMemoryFunctions;
SDL_GetPathInfo;
SDL_GetPerformanceCounter;
SDL_GetPerformanceFrequency;
SDL_GetPixelFormatDetails;
SDL_GetPixelFormatForMasks;
SDL_GetPixelFormatName;
SDL_GetPlatform;
SDL_GetPointerProperty;
SDL_GetPowerInfo;
SDL_GetPrefPath;
SDL_GetPreferredLocales;
SDL_GetPrimaryDisplay;
SDL_GetPrimarySelectionText;
SDL_GetProcessInput;
SDL_GetProcessOutput;
SDL_GetProcessProperties;
SDL_GetPropertyType;
SDL_GetRGB;
SDL_GetRGBA;
SDL_GetRealGamepadType;
SDL_GetRealGamepadTypeForID;
SDL_GetRectAndLineIntersection;
SDL_GetRectAndLineIntersectionFloat;
SDL_GetRectEnclosingPoints;
SDL_GetRectEnclosingPointsFloat;
SDL_GetRectIntersection;
SDL_GetRectIntersectionFloat;
SDL_GetRectUnion;
SDL_GetRectUnionFloat;
SDL_GetRelativeMouseState;
SDL_GetRenderClipRect;
SDL_GetRenderColorScale;
SDL_GetRenderDrawBlendMode;
SDL_GetRenderDrawColor;
SDL_GetRenderDrawColorFloat;
SDL_GetRenderDriver;
SDL_GetRenderLogicalPresentation;
SDL_GetRenderLogicalPresentationRect;
SDL_GetRenderMetalCommandEncoder;
SDL_GetRenderMetalLayer;
SDL_GetRenderOutputSize;
SDL_GetRenderSafeArea;
SDL_GetRenderScale;
SDL_GetRenderTarget;
SDL_GetRenderVSync;
SDL_GetRenderViewport;
SDL_GetRenderWindow;
SDL_GetRenderer;
SDL_GetRendererFromTexture;
SDL_GetRendererName;
SDL_GetRendererProperties;
SDL_GetRevision;
SDL_GetSIMDAlignment;
SDL_GetScancodeFromKey;
SDL_GetScancodeFromName;
SDL_GetScancodeName;
SDL_GetSemaphoreValue;
SDL_GetSensorData;
SDL_GetSensorFromID;
SDL_GetSensorID;
SDL_GetSensorName;
SDL_GetSensorNameForID;
SDL_GetSensorNonPortableType;
SDL_GetSensorNonPortableTypeForID;
SDL_GetSensorProperties;
SDL_GetSensorType;
SDL_GetSensorTypeForID;
SDL_GetSensors;
SDL_GetSilenceValueForFormat;
SDL_GetStorageFileSize;
SDL_GetStoragePathInfo;
SDL_GetStorageSpaceRemaining;
SDL_GetStringProperty;
SDL_GetSurfaceAlphaMod;
SDL_GetSurfaceBlendMode;
SDL_GetSurfaceClipRect;
SDL_GetSurfaceColorKey;
SDL_GetSurfaceColorMod;
SDL_GetSurfaceColorspace;
SDL_GetSurfaceImages;
SDL_GetSurfacePalette;
SDL_GetSurfaceProperties;
SDL_GetSystemRAM;
SDL_GetSystemTheme;
SDL_GetTLS;
SDL_GetTextInputArea;
SDL_GetTextureAlphaMod;
SDL_GetTextureAlphaModFloat;
SDL_GetTextureBlendMode;
SDL_GetTextureColorMod;
SDL_GetTextureColorModFloat;
SDL_GetTextureProperties;
SDL_GetTextureScaleMode;
SDL_GetTextureSize;
SDL_GetThreadID;
SDL_GetThreadName;
SDL_GetTicks;
SDL_GetTicksNS;
SDL_GetTouchDeviceName;
SDL_GetTouchDeviceType;
SDL_GetTouchDevices;
SDL_GetTouchFingers;
SDL_GetUserFolder;
SDL_GetVersion;
SDL_GetVideoDriver;
SDL_GetWindowAspectRatio;
SDL_GetWindowBordersSize;
SDL_GetWindowDisplayScale;
SDL_GetWindowFlags;
SDL_GetWindowFromEvent;
SDL_GetWindowFromID;
SDL_GetWindowFullscreenMode;
SDL_GetWindowICCProfile;
SDL_GetWindowID;
SDL_GetWindowKeyboardGrab;
SDL_GetWindowMaximumSize;
SDL_GetWindowMinimumSize;
SDL_GetWindowMouseGrab;
SDL_GetWindowMouseRect;
SDL_GetWindowOpacity;
SDL_GetWindowParent;
SDL_GetWindowPixelDensity;
SDL_GetWindowPixelFormat;
SDL_GetWindowPosition;
SDL_GetWindowProperties;
SDL_GetWindowRelativeMouseMode;
SDL_GetWindowSafeArea;
SDL_GetWindowSize;
SDL_GetWindowSizeInPixels;
SDL_GetWindowSurface;
SDL_GetWindowSurfaceVSync;
SDL_GetWindowTitle;
SDL_GetWindows;
SDL_GlobDirectory;
SDL_GlobStorageDirectory;
SDL_HapticEffectSupported;
SDL_HapticRumbleSupported;
SDL_HasARMSIMD;
SDL_HasAVX2;
SDL_HasAVX512F;
SDL_HasAVX;
SDL_HasAltiVec;
SDL_HasClipboardData;
SDL_HasClipboardText;
SDL_HasEvent;
SDL_HasEvents;
SDL_HasGamepad;
SDL_HasJoystick;
SDL_HasKeyboard;
SDL_HasLASX;
SDL_HasLSX;
SDL_HasMMX;
SDL_HasMouse;
SDL_HasNEON;
SDL_HasPrimarySelectionText;
SDL_HasProperty;
SDL_HasRectIntersection;
SDL_HasRectIntersectionFloat;
SDL_HasSSE2;
SDL_HasSSE3;
SDL_HasSSE41;
SDL_HasSSE42;
SDL_HasSSE;
SDL_HasScreenKeyboardSupport;
SDL_HideCursor;
SDL_HideWindow;
SDL_IOFromConstMem;
SDL_IOFromDynamicMem;
SDL_IOFromFile;
SDL_IOFromMem;
SDL_IOprintf;
SDL_IOvprintf;
SDL_Init;
SDL_InitHapticRumble;
SDL_InitSubSystem;
SDL_InsertGPUDebugLabel;
SDL_IsChromebook;
SDL_IsDeXMode;
SDL_IsGamepad;
SDL_IsJoystickHaptic;
SDL_IsJoystickVirtual;
SDL_IsMouseHaptic;
SDL_IsTV;
SDL_IsTablet;
SDL_JoystickConnected;
SDL_JoystickEventsEnabled;
SDL_KillProcess;
SDL_LoadBMP;
SDL_LoadBMP_IO;
SDL_LoadFile;
SDL_LoadFile_IO;
SDL_LoadFunction;
SDL_LoadObject;
SDL_LoadWAV;
SDL_LoadWAV_IO;
SDL_LockAudioStream;
SDL_LockJoysticks;
SDL_LockMutex;
SDL_LockProperties;
SDL_LockRWLockForReading;
SDL_LockRWLockForWriting;
SDL_LockSpinlock;
SDL_LockSurface;
SDL_LockTexture;
SDL_LockTextureToSurface;
SDL_Log;
SDL_LogCritical;
SDL_LogDebug;
SDL_LogError;
SDL_LogInfo;
SDL_LogMessage;
SDL_LogMessageV;
SDL_LogTrace;
SDL_LogVerbose;
SDL_LogWarn;
SDL_MapGPUTransferBuffer;
SDL_MapRGB;
SDL_MapRGBA;
SDL_MapSurfaceRGB;
SDL_MapSurfaceRGBA;
SDL_MaximizeWindow;
SDL_MemoryBarrierAcquireFunction;
SDL_MemoryBarrierReleaseFunction;
SDL_Metal_CreateView;
SDL_Metal_DestroyView;
SDL_Metal_GetLayer;
SDL_MinimizeWindow;
SDL_MixAudio;
SDL_OnApplicationDidChangeStatusBarOrientation;
SDL_OnApplicationDidEnterBackground;
SDL_OnApplicationDidEnterForeground;
SDL_OnApplicationDidReceiveMemoryWarning;
SDL_OnApplicationWillEnterBackground;
SDL_OnApplicationWillEnterForeground;
SDL_OnApplicationWillTerminate;
SDL_OpenAudioDevice;
SDL_OpenAudioDeviceStream;
SDL_OpenCamera;
SDL_OpenFileStorage;
SDL_OpenGamepad;
SDL_OpenHaptic;
SDL_OpenHapticFromJoystick;
SDL_OpenHapticFromMouse;
SDL_OpenIO;
SDL_OpenJoystick;
SDL_OpenSensor;
SDL_OpenStorage;
SDL_OpenTitleStorage;
SDL_OpenURL;
SDL_OpenUserStorage;
SDL_OutOfMemory;
SDL_PauseAudioDevice;
SDL_PauseAudioStreamDevice;
SDL_PauseHaptic;
SDL_PeepEvents;
SDL_PlayHapticRumble;
SDL_PollEvent;
SDL_PopGPUDebugGroup;
SDL_PremultiplyAlpha;
SDL_PremultiplySurfaceAlpha;
SDL_PumpEvents;
SDL_PushEvent;
SDL_PushGPUComputeUniformData;
SDL_PushGPUDebugGroup;
SDL_PushGPUFragmentUniformData;
SDL_PushGPUVertexUniformData;
SDL_PutAudioStreamData;
SDL_QueryGPUFence;
SDL_Quit;
SDL_QuitSubSystem;
SDL_RaiseWindow;
SDL_ReadIO;
SDL_ReadProcess;
SDL_ReadS16BE;
SDL_ReadS16LE;
SDL_ReadS32BE;
SDL_ReadS32LE;
SDL_ReadS64BE;
SDL_ReadS64LE;
SDL_ReadS8;
SDL_ReadStorageFile;
SDL_ReadSurfacePixel;
SDL_ReadSurfacePixelFloat;
SDL_ReadU16BE;
SDL_ReadU16LE;
SDL_ReadU32BE;
SDL_ReadU32LE;
SDL_ReadU64BE;
SDL_ReadU64LE;
SDL_ReadU8;
SDL_RegisterApp;
SDL_RegisterEvents;
SDL_ReleaseCameraFrame;
SDL_ReleaseGPUBuffer;
SDL_ReleaseGPUComputePipeline;
SDL_ReleaseGPUFence;
SDL_ReleaseGPUGraphicsPipeline;
SDL_ReleaseGPUSampler;
SDL_ReleaseGPUShader;
SDL_ReleaseGPUTexture;
SDL_ReleaseGPUTransferBuffer;
SDL_ReleaseWindowFromGPUDevice;
SDL_ReloadGamepadMappings;
SDL_RemoveEventWatch;
SDL_RemoveHintCallback;
SDL_RemovePath;
SDL_RemoveStoragePath;
SDL_RemoveSurfaceAlternateImages;
SDL_RemoveTimer;
SDL_RenamePath;
SDL_RenameStoragePath;
SDL_RenderClear;
SDL_RenderClipEnabled;
SDL_RenderCoordinatesFromWindow;
SDL_RenderCoordinatesToWindow;
SDL_RenderFillRect;
SDL_RenderFillRects;
SDL_RenderGeometry;
SDL_RenderGeometryRaw;
SDL_RenderLine;
SDL_RenderLines;
SDL_RenderPoint;
SDL_RenderPoints;
SDL_RenderPresent;
SDL_RenderReadPixels;
SDL_RenderRect;
SDL_RenderRects;
SDL_RenderTexture9Grid;
SDL_RenderTexture;
SDL_RenderTextureRotated;
SDL_RenderTextureTiled;
SDL_RenderViewportSet;
SDL_ReportAssertion;
SDL_RequestAndroidPermission;
SDL_ResetAssertionReport;
SDL_ResetHint;
SDL_ResetHints;
SDL_ResetKeyboard;
SDL_ResetLogPriorities;
SDL_RestoreWindow;
SDL_ResumeAudioDevice;
SDL_ResumeAudioStreamDevice;
SDL_ResumeHaptic;
SDL_RumbleGamepad;
SDL_RumbleGamepadTriggers;
SDL_RumbleJoystick;
SDL_RumbleJoystickTriggers;
SDL_RunApp;
SDL_RunHapticEffect;
SDL_SaveBMP;
SDL_SaveBMP_IO;
SDL_ScaleSurface;
SDL_ScreenKeyboardShown;
SDL_ScreenSaverEnabled;
SDL_SeekIO;
SDL_SendAndroidBackButton;
SDL_SendAndroidMessage;
SDL_SendGamepadEffect;
SDL_SendJoystickEffect;
SDL_SendJoystickVirtualSensorData;
SDL_SetAppMetadata;
SDL_SetAppMetadataProperty;
SDL_SetAssertionHandler;
SDL_SetAtomicInt;
SDL_SetAtomicPointer;
SDL_SetAtomicU32;
SDL_SetAudioDeviceGain;
SDL_SetAudioPostmixCallback;
SDL_SetAudioStreamFormat;
SDL_SetAudioStreamFrequencyRatio;
SDL_SetAudioStreamGain;
SDL_SetAudioStreamGetCallback;
SDL_SetAudioStreamInputChannelMap;
SDL_SetAudioStreamOutputChannelMap;
SDL_SetAudioStreamPutCallback;
SDL_SetBooleanProperty;
SDL_SetClipboardData;
SDL_SetClipboardText;
SDL_SetCurrentThreadPriority;
SDL_SetCursor;
SDL_SetEnvironmentVariable;
SDL_SetError;
SDL_SetEventEnabled;
SDL_SetEventFilter;
SDL_SetFloatProperty;
SDL_SetGPUBlendConstants;
SDL_SetGPUBufferName;
SDL_SetGPUScissor;
SDL_SetGPUStencilReference;
SDL_SetGPUSwapchainParameters;
SDL_SetGPUTextureName;
SDL_SetGPUViewport;
SDL_SetGamepadEventsEnabled;
SDL_SetGamepadLED;
SDL_SetGamepadMapping;
SDL_SetGamepadPlayerIndex;
SDL_SetGamepadSensorEnabled;
SDL_SetHapticAutocenter;
SDL_SetHapticGain;
SDL_SetHint;
SDL_SetHintWithPriority;
SDL_SetInitialized;
SDL_SetJoystickEventsEnabled;
SDL_SetJoystickLED;
SDL_SetJoystickPlayerIndex;
SDL_SetJoystickVirtualAxis;
SDL_SetJoystickVirtualBall;
SDL_SetJoystickVirtualButton;
SDL_SetJoystickVirtualHat;
SDL_SetJoystickVirtualTouchpad;
SDL_SetLinuxThreadPriority;
SDL_SetLinuxThreadPriorityAndPolicy;
SDL_SetLogOutputFunction;
SDL_SetLogPriorities;
SDL_SetLogPriority;
SDL_SetLogPriorityPrefix;
SDL_SetMainReady;
SDL_SetMemoryFunctions;
SDL_SetModState;
SDL_SetNumberProperty;
SDL_SetPaletteColors;
SDL_SetPointerProperty;
SDL_SetPointerPropertyWithCleanup;
SDL_SetPrimarySelectionText;
SDL_SetRenderClipRect;
SDL_SetRenderColorScale;
SDL_SetRenderDrawBlendMode;
SDL_SetRenderDrawColor;
SDL_SetRenderDrawColorFloat;
SDL_SetRenderLogicalPresentation;
SDL_SetRenderScale;
SDL_SetRenderTarget;
SDL_SetRenderVSync;
SDL_SetRenderViewport;
SDL_SetScancodeName;
SDL_SetStringProperty;
SDL_SetSurfaceAlphaMod;
SDL_SetSurfaceBlendMode;
SDL_SetSurfaceClipRect;
SDL_SetSurfaceColorKey;
SDL_SetSurfaceColorMod;
SDL_SetSurfaceColorspace;
SDL_SetSurfacePalette;
SDL_SetSurfaceRLE;
SDL_SetTLS;
SDL_SetTextInputArea;
SDL_SetTextureAlphaMod;
SDL_SetTextureAlphaModFloat;
SDL_SetTextureBlendMode;
SDL_SetTextureColorMod;
SDL_SetTextureColorModFloat;
SDL_SetTextureScaleMode;
SDL_SetWindowAlwaysOnTop;
SDL_SetWindowAspectRatio;
SDL_SetWindowBordered;
SDL_SetWindowFocusable;
SDL_SetWindowFullscreen;
SDL_SetWindowFullscreenMode;
SDL_SetWindowHitTest;
SDL_SetWindowIcon;
SDL_SetWindowKeyboardGrab;
SDL_SetWindowMaximumSize;
SDL_SetWindowMinimumSize;
SDL_SetWindowModal;
SDL_SetWindowMouseGrab;
SDL_SetWindowMouseRect;
SDL_SetWindowOpacity;
SDL_SetWindowParent;
SDL_SetWindowPosition;
SDL_SetWindowRelativeMouseMode;
SDL_SetWindowResizable;
SDL_SetWindowShape;
SDL_SetWindowSize;
SDL_SetWindowSurfaceVSync;
SDL_SetWindowTitle;
SDL_SetWindowsMessageHook;
SDL_SetX11EventHook;
SDL_SetiOSAnimationCallback;
SDL_SetiOSEventPump;
SDL_ShouldInit;
SDL_ShouldQuit;
SDL_ShowAndroidToast;
SDL_ShowCursor;
SDL_ShowMessageBox;
SDL_ShowOpenFileDialog;
SDL_ShowOpenFolderDialog;
SDL_ShowSaveFileDialog;
SDL_ShowSimpleMessageBox;
SDL_ShowWindow;
SDL_ShowWindowSystemMenu;
SDL_SignalCondition;
SDL_SignalSemaphore;
SDL_StartTextInput;
SDL_StartTextInputWithProperties;
SDL_StepUTF8;
SDL_StopHapticEffect;
SDL_StopHapticEffects;
SDL_StopHapticRumble;
SDL_StopTextInput;
SDL_StorageReady;
SDL_StringToGUID;
SDL_SubmitGPUCommandBuffer;
SDL_SubmitGPUCommandBufferAndAcquireFence;
SDL_SurfaceHasAlternateImages;
SDL_SurfaceHasColorKey;
SDL_SurfaceHasRLE;
SDL_SyncWindow;
SDL_TellIO;
SDL_TextInputActive;
SDL_TimeFromWindows;
SDL_TimeToDateTime;
SDL_TimeToWindows;
SDL_TryLockMutex;
SDL_TryLockRWLockForReading;
SDL_TryLockRWLockForWriting;
SDL_TryLockSpinlock;
SDL_TryWaitSemaphore;
SDL_UCS4ToUTF8;
SDL_UnbindAudioStream;
SDL_UnbindAudioStreams;
SDL_UnloadObject;
SDL_UnlockAudioStream;
SDL_UnlockJoysticks;
SDL_UnlockMutex;
SDL_UnlockProperties;
SDL_UnlockRWLock;
SDL_UnlockSpinlock;
SDL_UnlockSurface;
SDL_UnlockTexture;
SDL_UnmapGPUTransferBuffer;
SDL_UnregisterApp;
SDL_UnsetEnvironmentVariable;
SDL_UpdateGamepads;
SDL_UpdateHapticEffect;
SDL_UpdateJoysticks;
SDL_UpdateNVTexture;
SDL_UpdateSensors;
SDL_UpdateTexture;
SDL_UpdateWindowSurface;
SDL_UpdateWindowSurfaceRects;
SDL_UpdateYUVTexture;
SDL_UploadToGPUBuffer;
SDL_UploadToGPUTexture;
SDL_Vulkan_CreateSurface;
SDL_Vulkan_DestroySurface;
SDL_Vulkan_GetInstanceExtensions;
SDL_Vulkan_GetPresentationSupport;
SDL_Vulkan_GetVkGetInstanceProcAddr;
SDL_Vulkan_LoadLibrary;
SDL_Vulkan_UnloadLibrary;
SDL_WaitCondition;
SDL_WaitConditionTimeout;
SDL_WaitEvent;
SDL_WaitEventTimeout;
SDL_WaitForGPUFences;
SDL_WaitForGPUIdle;
SDL_WaitProcess;
SDL_WaitSemaphore;
SDL_WaitSemaphoreTimeout;
SDL_WaitThread;
SDL_WarpMouseGlobal;
SDL_WarpMouseInWindow;
SDL_WasInit;
SDL_WindowHasSurface;
SDL_WindowSupportsGPUPresentMode;
SDL_WindowSupportsGPUSwapchainComposition;
SDL_WriteIO;
SDL_WriteS16BE;
SDL_WriteS16LE;
SDL_WriteS32BE;
SDL_WriteS32LE;
SDL_WriteS64BE;
SDL_WriteS64LE;
SDL_WriteS8;
SDL_WriteStorageFile;
SDL_WriteSurfacePixel;
SDL_WriteSurfacePixelFloat;
SDL_WriteU16BE;
SDL_WriteU16LE;
SDL_WriteU32BE;
SDL_WriteU32LE;
SDL_WriteU64BE;
SDL_WriteU64LE;
SDL_WriteU8;
SDL_abs;
SDL_acos;
SDL_acosf;
SDL_aligned_alloc;
SDL_aligned_free;
SDL_asin;
SDL_asinf;
SDL_asprintf;
SDL_atan2;
SDL_atan2f;
SDL_atan;
SDL_atanf;
SDL_atof;
SDL_atoi;
SDL_bsearch;
SDL_bsearch_r;
SDL_calloc;
SDL_ceil;
SDL_ceilf;
SDL_copysign;
SDL_copysignf;
SDL_cos;
SDL_cosf;
SDL_crc16;
SDL_crc32;
SDL_exp;
SDL_expf;
SDL_fabs;
SDL_fabsf;
SDL_floor;
SDL_floorf;
SDL_fmod;
SDL_fmodf;
SDL_free;
SDL_getenv;
SDL_getenv_unsafe;
SDL_hid_ble_scan;
SDL_hid_close;
SDL_hid_device_change_count;
SDL_hid_enumerate;
SDL_hid_exit;
SDL_hid_free_enumeration;
SDL_hid_get_device_info;
SDL_hid_get_feature_report;
SDL_hid_get_indexed_string;
SDL_hid_get_input_report;
SDL_hid_get_manufacturer_string;
SDL_hid_get_product_string;
SDL_hid_get_report_descriptor;
SDL_hid_get_serial_number_string;
SDL_hid_init;
SDL_hid_open;
SDL_hid_open_path;
SDL_hid_read;
SDL_hid_read_timeout;
SDL_hid_send_feature_report;
SDL_hid_set_nonblocking;
SDL_hid_write;
SDL_iconv;
SDL_iconv_close;
SDL_iconv_open;
SDL_iconv_string;
SDL_isalnum;
SDL_isalpha;
SDL_isblank;
SDL_iscntrl;
SDL_isdigit;
SDL_isgraph;
SDL_isinf;
SDL_isinff;
SDL_islower;
SDL_isnan;
SDL_isnanf;
SDL_isprint;
SDL_ispunct;
SDL_isspace;
SDL_isupper;
SDL_isxdigit;
SDL_itoa;
SDL_lltoa;
SDL_log10;
SDL_log10f;
SDL_log;
SDL_logf;
SDL_lround;
SDL_lroundf;
SDL_ltoa;
SDL_malloc;
SDL_memcmp;
SDL_memcpy;
SDL_memmove;
SDL_memset4;
SDL_memset;
SDL_modf;
SDL_modff;
SDL_murmur3_32;
SDL_pow;
SDL_powf;
SDL_qsort;
SDL_qsort_r;
SDL_rand;
SDL_rand_bits;
SDL_rand_bits_r;
SDL_rand_r;
SDL_randf;
SDL_randf_r;
SDL_realloc;
SDL_round;
SDL_roundf;
SDL_scalbn;
SDL_scalbnf;
SDL_setenv_unsafe;
SDL_sin;
SDL_sinf;
SDL_snprintf;
SDL_sqrt;
SDL_sqrtf;
SDL_srand;
SDL_sscanf;
SDL_strcasecmp;
SDL_strcasestr;
SDL_strchr;
SDL_strcmp;
SDL_strdup;
SDL_strlcat;
SDL_strlcpy;
SDL_strlen;
SDL_strlwr;
SDL_strncasecmp;
SDL_strncmp;
SDL_strndup;
SDL_strnlen;
SDL_strnstr;
SDL_strpbrk;
SDL_strrchr;
SDL_strrev;
SDL_strstr;
SDL_strtod;
SDL_strtok_r;
SDL_strtol;
SDL_strtoll;
SDL_strtoul;
SDL_strtoull;
SDL_strupr;
SDL_swprintf;
SDL_tan;
SDL_tanf;
SDL_tolower;
SDL_toupper;
SDL_trunc;
SDL_truncf;
SDL_uitoa;
SDL_ulltoa;
SDL_ultoa;
SDL_unsetenv_unsafe;
SDL_utf8strlcpy;
SDL_utf8strlen;
SDL_utf8strnlen;
SDL_vasprintf;
SDL_vsnprintf;
SDL_vsscanf;
SDL_vswprintf;
SDL_wcscasecmp;
SDL_wcscmp;
SDL_wcsdup;
SDL_wcslcat;
SDL_wcslcpy;
SDL_wcslen;
SDL_wcsncasecmp;
SDL_wcsncmp;
SDL_wcsnlen;
SDL_wcsnstr;
SDL_wcsstr;
SDL_wcstol;
SDL_StepBackUTF8;
SDL_DelayPrecise;
SDL_CalculateGPUTextureFormatSize;
SDL_SetErrorV;
SDL_GetDefaultLogOutputFunction;
SDL_RenderDebugText;
SDL_GetSandbox;
SDL_CancelGPUCommandBuffer;
SDL_SaveFile_IO;
SDL_SaveFile;
SDL_GetCurrentDirectory;
SDL_IsAudioDevicePhysical;
SDL_IsAudioDevicePlayback;
SDL_AsyncIOFromFile;
SDL_GetAsyncIOSize;
SDL_ReadAsyncIO;
SDL_WriteAsyncIO;
SDL_CloseAsyncIO;
SDL_CreateAsyncIOQueue;
SDL_DestroyAsyncIOQueue;
SDL_GetAsyncIOResult;
SDL_WaitAsyncIOResult;
SDL_SignalAsyncIOQueue;
SDL_LoadFileAsync;
SDL_ShowFileDialogWithProperties;
SDL_IsMainThread;
SDL_RunOnMainThread;
SDL_SetGPUAllowedFramesInFlight;
SDL_RenderTextureAffine;
SDL_WaitForGPUSwapchain;
SDL_WaitAndAcquireGPUSwapchainTexture;
SDL_RenderDebugTextFormat;
SDL_CreateTray;
SDL_SetTrayIcon;
SDL_SetTrayTooltip;
SDL_CreateTrayMenu;
SDL_CreateTraySubmenu;
SDL_GetTrayMenu;
SDL_GetTraySubmenu;
SDL_GetTrayEntries;
SDL_RemoveTrayEntry;
SDL_InsertTrayEntryAt;
SDL_SetTrayEntryLabel;
SDL_GetTrayEntryLabel;
SDL_SetTrayEntryChecked;
SDL_GetTrayEntryChecked;
SDL_SetTrayEntryEnabled;
SDL_GetTrayEntryEnabled;
SDL_SetTrayEntryCallback;
SDL_DestroyTray;
SDL_GetTrayEntryParent;
SDL_GetTrayMenuParentEntry;
SDL_GetTrayMenuParentTray;
SDL_GetThreadState;
SDL_AudioStreamDevicePaused;
SDL_ClickTrayEntry;
SDL_UpdateTrays;
SDL_StretchSurface;
SDL_SetRelativeMouseTransform;
SDL_RenderTexture9GridTiled;
SDL_SetDefaultTextureScaleMode;
SDL_GetDefaultTextureScaleMode;
SDL_CreateGPURenderState;
SDL_SetGPURenderStateFragmentUniforms;
SDL_SetRenderGPUState;
SDL_DestroyGPURenderState;
SDL_SetWindowProgressState;
SDL_SetWindowProgressValue;
SDL_GetWindowProgressState;
SDL_GetWindowProgressValue;
SDL_SetRenderTextureAddressMode;
SDL_GetRenderTextureAddressMode;
SDL_GetGPUDeviceProperties;
SDL_CreateGPURenderer;
# extra symbols go here (don't modify this line)
local: *;
};