mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-24 21:49:10 +00:00
1255 lines
32 KiB
Text
1255 lines
32 KiB
Text
SDL3_0.0.0 {
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global:
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JNI_OnLoad;
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SDL_DYNAPI_entry;
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SDL_AcquireCameraFrame;
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SDL_AcquireGPUCommandBuffer;
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SDL_AcquireGPUSwapchainTexture;
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SDL_AddAtomicInt;
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SDL_AddEventWatch;
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SDL_AddGamepadMapping;
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SDL_AddGamepadMappingsFromFile;
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SDL_AddGamepadMappingsFromIO;
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SDL_AddHintCallback;
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SDL_AddSurfaceAlternateImage;
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SDL_AddTimer;
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SDL_AddTimerNS;
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SDL_AddVulkanRenderSemaphores;
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SDL_AttachVirtualJoystick;
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SDL_AudioDevicePaused;
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SDL_BeginGPUComputePass;
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SDL_BeginGPUCopyPass;
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SDL_BeginGPURenderPass;
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SDL_BindAudioStream;
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SDL_BindAudioStreams;
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SDL_BindGPUComputePipeline;
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SDL_BindGPUComputeSamplers;
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SDL_BindGPUComputeStorageBuffers;
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SDL_BindGPUComputeStorageTextures;
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SDL_BindGPUFragmentSamplers;
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SDL_BindGPUFragmentStorageBuffers;
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SDL_BindGPUFragmentStorageTextures;
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SDL_BindGPUGraphicsPipeline;
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SDL_BindGPUIndexBuffer;
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SDL_BindGPUVertexBuffers;
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SDL_BindGPUVertexSamplers;
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SDL_BindGPUVertexStorageBuffers;
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SDL_BindGPUVertexStorageTextures;
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SDL_BlitGPUTexture;
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SDL_BlitSurface9Grid;
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SDL_BlitSurface;
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SDL_BlitSurfaceScaled;
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SDL_BlitSurfaceTiled;
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SDL_BlitSurfaceTiledWithScale;
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SDL_BlitSurfaceUnchecked;
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SDL_BlitSurfaceUncheckedScaled;
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SDL_BroadcastCondition;
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SDL_CaptureMouse;
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SDL_ClaimWindowForGPUDevice;
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SDL_CleanupTLS;
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SDL_ClearAudioStream;
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SDL_ClearClipboardData;
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SDL_ClearComposition;
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SDL_ClearError;
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SDL_ClearProperty;
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SDL_ClearSurface;
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SDL_CloseAudioDevice;
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SDL_CloseCamera;
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SDL_CloseGamepad;
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SDL_CloseHaptic;
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SDL_CloseIO;
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SDL_CloseJoystick;
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SDL_CloseSensor;
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SDL_CloseStorage;
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SDL_CompareAndSwapAtomicInt;
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SDL_CompareAndSwapAtomicPointer;
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SDL_CompareAndSwapAtomicU32;
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SDL_ComposeCustomBlendMode;
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SDL_ConvertAudioSamples;
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SDL_ConvertEventToRenderCoordinates;
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SDL_ConvertPixels;
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SDL_ConvertPixelsAndColorspace;
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SDL_ConvertSurface;
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SDL_ConvertSurfaceAndColorspace;
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SDL_CopyFile;
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SDL_CopyGPUBufferToBuffer;
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SDL_CopyGPUTextureToTexture;
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SDL_CopyProperties;
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SDL_CopyStorageFile;
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SDL_CreateAudioStream;
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SDL_CreateColorCursor;
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SDL_CreateCondition;
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SDL_CreateCursor;
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SDL_CreateDirectory;
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SDL_CreateEnvironment;
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SDL_CreateGPUBuffer;
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SDL_CreateGPUComputePipeline;
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SDL_CreateGPUDevice;
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SDL_CreateGPUDeviceWithProperties;
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SDL_CreateGPUGraphicsPipeline;
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SDL_CreateGPUSampler;
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SDL_CreateGPUShader;
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SDL_CreateGPUTexture;
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SDL_CreateGPUTransferBuffer;
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SDL_CreateHapticEffect;
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SDL_CreateMutex;
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SDL_CreatePalette;
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SDL_CreatePopupWindow;
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SDL_CreateProcess;
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SDL_CreateProcessWithProperties;
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SDL_CreateProperties;
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SDL_CreateRWLock;
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SDL_CreateRenderer;
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SDL_CreateRendererWithProperties;
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SDL_CreateSemaphore;
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SDL_CreateSoftwareRenderer;
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SDL_CreateStorageDirectory;
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SDL_CreateSurface;
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SDL_CreateSurfaceFrom;
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SDL_CreateSurfacePalette;
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SDL_CreateSystemCursor;
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SDL_CreateTexture;
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SDL_CreateTextureFromSurface;
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SDL_CreateTextureWithProperties;
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SDL_CreateThreadRuntime;
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SDL_CreateThreadWithPropertiesRuntime;
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SDL_CreateWindow;
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SDL_CreateWindowAndRenderer;
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SDL_CreateWindowWithProperties;
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SDL_CursorVisible;
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SDL_DateTimeToTime;
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SDL_Delay;
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SDL_DelayNS;
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SDL_DestroyAudioStream;
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SDL_DestroyCondition;
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SDL_DestroyCursor;
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SDL_DestroyEnvironment;
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SDL_DestroyGPUDevice;
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SDL_DestroyHapticEffect;
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SDL_DestroyMutex;
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SDL_DestroyPalette;
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SDL_DestroyProcess;
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SDL_DestroyProperties;
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SDL_DestroyRWLock;
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SDL_DestroyRenderer;
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SDL_DestroySemaphore;
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SDL_DestroySurface;
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SDL_DestroyTexture;
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SDL_DestroyWindow;
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SDL_DestroyWindowSurface;
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SDL_DetachThread;
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SDL_DetachVirtualJoystick;
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SDL_DisableScreenSaver;
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SDL_DispatchGPUCompute;
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SDL_DispatchGPUComputeIndirect;
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SDL_DownloadFromGPUBuffer;
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SDL_DownloadFromGPUTexture;
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SDL_DrawGPUIndexedPrimitives;
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SDL_DrawGPUIndexedPrimitivesIndirect;
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SDL_DrawGPUPrimitives;
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SDL_DrawGPUPrimitivesIndirect;
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SDL_DuplicateSurface;
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SDL_EGL_GetCurrentConfig;
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SDL_EGL_GetCurrentDisplay;
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SDL_EGL_GetProcAddress;
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SDL_EGL_GetWindowSurface;
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SDL_EGL_SetAttributeCallbacks;
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SDL_EnableScreenSaver;
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SDL_EndGPUComputePass;
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SDL_EndGPUCopyPass;
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SDL_EndGPURenderPass;
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SDL_EnterAppMainCallbacks;
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SDL_EnumerateDirectory;
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SDL_EnumerateProperties;
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SDL_EnumerateStorageDirectory;
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SDL_EventEnabled;
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SDL_FillSurfaceRect;
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SDL_FillSurfaceRects;
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SDL_FilterEvents;
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SDL_FlashWindow;
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SDL_FlipSurface;
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SDL_FlushAudioStream;
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SDL_FlushEvent;
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SDL_FlushEvents;
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SDL_FlushIO;
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SDL_FlushRenderer;
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SDL_GDKResumeGPU;
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SDL_GDKSuspendComplete;
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SDL_GDKSuspendGPU;
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SDL_GL_CreateContext;
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SDL_GL_DestroyContext;
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SDL_GL_ExtensionSupported;
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SDL_GL_GetAttribute;
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SDL_GL_GetCurrentContext;
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SDL_GL_GetCurrentWindow;
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SDL_GL_GetProcAddress;
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SDL_GL_GetSwapInterval;
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SDL_GL_LoadLibrary;
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SDL_GL_MakeCurrent;
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SDL_GL_ResetAttributes;
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SDL_GL_SetAttribute;
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SDL_GL_SetSwapInterval;
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SDL_GL_SwapWindow;
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SDL_GL_UnloadLibrary;
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SDL_GPUSupportsProperties;
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SDL_GPUSupportsShaderFormats;
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SDL_GPUTextureFormatTexelBlockSize;
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SDL_GPUTextureSupportsFormat;
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SDL_GPUTextureSupportsSampleCount;
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SDL_GUIDToString;
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SDL_GamepadConnected;
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SDL_GamepadEventsEnabled;
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SDL_GamepadHasAxis;
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SDL_GamepadHasButton;
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SDL_GamepadHasSensor;
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SDL_GamepadSensorEnabled;
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SDL_GenerateMipmapsForGPUTexture;
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SDL_GetAndroidActivity;
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SDL_GetAndroidCachePath;
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SDL_GetAndroidExternalStoragePath;
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SDL_GetAndroidExternalStorageState;
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SDL_GetAndroidInternalStoragePath;
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SDL_GetAndroidJNIEnv;
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SDL_GetAndroidSDKVersion;
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SDL_GetAppMetadataProperty;
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SDL_GetAssertionHandler;
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SDL_GetAssertionReport;
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SDL_GetAtomicInt;
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SDL_GetAtomicPointer;
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SDL_GetAtomicU32;
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SDL_GetAudioDeviceChannelMap;
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SDL_GetAudioDeviceFormat;
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SDL_GetAudioDeviceGain;
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SDL_GetAudioDeviceName;
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SDL_GetAudioDriver;
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SDL_GetAudioFormatName;
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SDL_GetAudioPlaybackDevices;
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SDL_GetAudioRecordingDevices;
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SDL_GetAudioStreamAvailable;
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SDL_GetAudioStreamData;
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SDL_GetAudioStreamDevice;
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SDL_GetAudioStreamFormat;
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SDL_GetAudioStreamFrequencyRatio;
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SDL_GetAudioStreamGain;
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SDL_GetAudioStreamInputChannelMap;
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SDL_GetAudioStreamOutputChannelMap;
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SDL_GetAudioStreamProperties;
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SDL_GetAudioStreamQueued;
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SDL_GetBasePath;
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SDL_GetBooleanProperty;
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SDL_GetCPUCacheLineSize;
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SDL_GetCameraDriver;
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SDL_GetCameraFormat;
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SDL_GetCameraID;
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SDL_GetCameraName;
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SDL_GetCameraPermissionState;
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SDL_GetCameraPosition;
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SDL_GetCameraProperties;
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SDL_GetCameraSupportedFormats;
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SDL_GetCameras;
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SDL_GetClipboardData;
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SDL_GetClipboardMimeTypes;
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SDL_GetClipboardText;
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SDL_GetClosestFullscreenDisplayMode;
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SDL_GetCurrentAudioDriver;
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SDL_GetCurrentCameraDriver;
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SDL_GetCurrentDisplayMode;
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SDL_GetCurrentDisplayOrientation;
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SDL_GetCurrentRenderOutputSize;
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SDL_GetCurrentThreadID;
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SDL_GetCurrentTime;
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SDL_GetCurrentVideoDriver;
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SDL_GetCursor;
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SDL_GetDXGIOutputInfo;
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SDL_GetDateTimeLocalePreferences;
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SDL_GetDayOfWeek;
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SDL_GetDayOfYear;
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SDL_GetDaysInMonth;
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SDL_GetDefaultAssertionHandler;
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SDL_GetDefaultCursor;
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SDL_GetDesktopDisplayMode;
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SDL_GetDirect3D9AdapterIndex;
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SDL_GetDisplayBounds;
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SDL_GetDisplayContentScale;
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SDL_GetDisplayForPoint;
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SDL_GetDisplayForRect;
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SDL_GetDisplayForWindow;
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SDL_GetDisplayName;
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SDL_GetDisplayProperties;
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SDL_GetDisplayUsableBounds;
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SDL_GetDisplays;
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SDL_GetEnvironment;
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SDL_GetEnvironmentVariable;
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SDL_GetEnvironmentVariables;
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SDL_GetError;
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SDL_GetEventFilter;
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SDL_GetFloatProperty;
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SDL_GetFullscreenDisplayModes;
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SDL_GetGDKDefaultUser;
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SDL_GetGDKTaskQueue;
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SDL_GetGPUDeviceDriver;
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SDL_GetGPUDriver;
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SDL_GetGPUShaderFormats;
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SDL_GetGPUSwapchainTextureFormat;
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SDL_GetGamepadAppleSFSymbolsNameForAxis;
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SDL_GetGamepadAppleSFSymbolsNameForButton;
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SDL_GetGamepadAxis;
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SDL_GetGamepadAxisFromString;
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SDL_GetGamepadBindings;
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SDL_GetGamepadButton;
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SDL_GetGamepadButtonFromString;
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SDL_GetGamepadButtonLabel;
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SDL_GetGamepadButtonLabelForType;
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SDL_GetGamepadConnectionState;
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SDL_GetGamepadFirmwareVersion;
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SDL_GetGamepadFromID;
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SDL_GetGamepadFromPlayerIndex;
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SDL_GetGamepadGUIDForID;
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SDL_GetGamepadID;
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SDL_GetGamepadJoystick;
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SDL_GetGamepadMapping;
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SDL_GetGamepadMappingForGUID;
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SDL_GetGamepadMappingForID;
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SDL_GetGamepadMappings;
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SDL_GetGamepadName;
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SDL_GetGamepadNameForID;
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SDL_GetGamepadPath;
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SDL_GetGamepadPathForID;
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SDL_GetGamepadPlayerIndex;
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SDL_GetGamepadPlayerIndexForID;
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SDL_GetGamepadPowerInfo;
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SDL_GetGamepadProduct;
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SDL_GetGamepadProductForID;
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SDL_GetGamepadProductVersion;
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SDL_GetGamepadProductVersionForID;
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SDL_GetGamepadProperties;
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SDL_GetGamepadSensorData;
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SDL_GetGamepadSensorDataRate;
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SDL_GetGamepadSerial;
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SDL_GetGamepadSteamHandle;
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SDL_GetGamepadStringForAxis;
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SDL_GetGamepadStringForButton;
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SDL_GetGamepadStringForType;
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SDL_GetGamepadTouchpadFinger;
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SDL_GetGamepadType;
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SDL_GetGamepadTypeForID;
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SDL_GetGamepadTypeFromString;
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SDL_GetGamepadVendor;
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SDL_GetGamepadVendorForID;
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SDL_GetGamepads;
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SDL_GetGlobalMouseState;
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SDL_GetGlobalProperties;
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SDL_GetGrabbedWindow;
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SDL_GetHapticEffectStatus;
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SDL_GetHapticFeatures;
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SDL_GetHapticFromID;
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SDL_GetHapticID;
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SDL_GetHapticName;
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SDL_GetHapticNameForID;
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SDL_GetHaptics;
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SDL_GetHint;
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SDL_GetHintBoolean;
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SDL_GetIOProperties;
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SDL_GetIOSize;
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SDL_GetIOStatus;
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SDL_GetJoystickAxis;
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SDL_GetJoystickAxisInitialState;
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SDL_GetJoystickBall;
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SDL_GetJoystickButton;
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SDL_GetJoystickConnectionState;
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SDL_GetJoystickFirmwareVersion;
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SDL_GetJoystickFromID;
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SDL_GetJoystickFromPlayerIndex;
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SDL_GetJoystickGUID;
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SDL_GetJoystickGUIDForID;
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SDL_GetJoystickGUIDInfo;
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SDL_GetJoystickHat;
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SDL_GetJoystickID;
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SDL_GetJoystickName;
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SDL_GetJoystickNameForID;
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SDL_GetJoystickPath;
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SDL_GetJoystickPathForID;
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SDL_GetJoystickPlayerIndex;
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SDL_GetJoystickPlayerIndexForID;
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SDL_GetJoystickPowerInfo;
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SDL_GetJoystickProduct;
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SDL_GetJoystickProductForID;
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SDL_GetJoystickProductVersion;
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SDL_GetJoystickProductVersionForID;
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SDL_GetJoystickProperties;
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SDL_GetJoystickSerial;
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SDL_GetJoystickType;
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SDL_GetJoystickTypeForID;
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SDL_GetJoystickVendor;
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SDL_GetJoystickVendorForID;
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SDL_GetJoysticks;
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SDL_GetKeyFromName;
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SDL_GetKeyFromScancode;
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SDL_GetKeyName;
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SDL_GetKeyboardFocus;
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SDL_GetKeyboardNameForID;
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SDL_GetKeyboardState;
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SDL_GetKeyboards;
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SDL_GetLogOutputFunction;
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SDL_GetLogPriority;
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SDL_GetMasksForPixelFormat;
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SDL_GetMaxHapticEffects;
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SDL_GetMaxHapticEffectsPlaying;
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SDL_GetMemoryFunctions;
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SDL_GetMice;
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SDL_GetModState;
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SDL_GetMouseFocus;
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SDL_GetMouseNameForID;
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SDL_GetMouseState;
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SDL_GetNaturalDisplayOrientation;
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SDL_GetNumAllocations;
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SDL_GetNumAudioDrivers;
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SDL_GetNumCameraDrivers;
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SDL_GetNumGPUDrivers;
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SDL_GetNumGamepadTouchpadFingers;
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SDL_GetNumGamepadTouchpads;
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SDL_GetNumHapticAxes;
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SDL_GetNumJoystickAxes;
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SDL_GetNumJoystickBalls;
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SDL_GetNumJoystickButtons;
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SDL_GetNumJoystickHats;
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SDL_GetNumLogicalCPUCores;
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SDL_GetNumRenderDrivers;
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SDL_GetNumVideoDrivers;
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SDL_GetNumberProperty;
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SDL_GetOriginalMemoryFunctions;
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SDL_GetPathInfo;
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SDL_GetPerformanceCounter;
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SDL_GetPerformanceFrequency;
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SDL_GetPixelFormatDetails;
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SDL_GetPixelFormatForMasks;
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SDL_GetPixelFormatName;
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SDL_GetPlatform;
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SDL_GetPointerProperty;
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SDL_GetPowerInfo;
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SDL_GetPrefPath;
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SDL_GetPreferredLocales;
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SDL_GetPrimaryDisplay;
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SDL_GetPrimarySelectionText;
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SDL_GetProcessInput;
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SDL_GetProcessOutput;
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SDL_GetProcessProperties;
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SDL_GetPropertyType;
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SDL_GetRGB;
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SDL_GetRGBA;
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SDL_GetRealGamepadType;
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SDL_GetRealGamepadTypeForID;
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SDL_GetRectAndLineIntersection;
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SDL_GetRectAndLineIntersectionFloat;
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SDL_GetRectEnclosingPoints;
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SDL_GetRectEnclosingPointsFloat;
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SDL_GetRectIntersection;
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SDL_GetRectIntersectionFloat;
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SDL_GetRectUnion;
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SDL_GetRectUnionFloat;
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SDL_GetRelativeMouseState;
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SDL_GetRenderClipRect;
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SDL_GetRenderColorScale;
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SDL_GetRenderDrawBlendMode;
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SDL_GetRenderDrawColor;
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SDL_GetRenderDrawColorFloat;
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SDL_GetRenderDriver;
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SDL_GetRenderLogicalPresentation;
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SDL_GetRenderLogicalPresentationRect;
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SDL_GetRenderMetalCommandEncoder;
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SDL_GetRenderMetalLayer;
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SDL_GetRenderOutputSize;
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SDL_GetRenderSafeArea;
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SDL_GetRenderScale;
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SDL_GetRenderTarget;
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SDL_GetRenderVSync;
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SDL_GetRenderViewport;
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SDL_GetRenderWindow;
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SDL_GetRenderer;
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SDL_GetRendererFromTexture;
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SDL_GetRendererName;
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SDL_GetRendererProperties;
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SDL_GetRevision;
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SDL_GetSIMDAlignment;
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SDL_GetScancodeFromKey;
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SDL_GetScancodeFromName;
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SDL_GetScancodeName;
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SDL_GetSemaphoreValue;
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SDL_GetSensorData;
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SDL_GetSensorFromID;
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SDL_GetSensorID;
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SDL_GetSensorName;
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SDL_GetSensorNameForID;
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SDL_GetSensorNonPortableType;
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SDL_GetSensorNonPortableTypeForID;
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SDL_GetSensorProperties;
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SDL_GetSensorType;
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SDL_GetSensorTypeForID;
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SDL_GetSensors;
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SDL_GetSilenceValueForFormat;
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SDL_GetStorageFileSize;
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SDL_GetStoragePathInfo;
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SDL_GetStorageSpaceRemaining;
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SDL_GetStringProperty;
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SDL_GetSurfaceAlphaMod;
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SDL_GetSurfaceBlendMode;
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SDL_GetSurfaceClipRect;
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SDL_GetSurfaceColorKey;
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SDL_GetSurfaceColorMod;
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SDL_GetSurfaceColorspace;
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SDL_GetSurfaceImages;
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SDL_GetSurfacePalette;
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SDL_GetSurfaceProperties;
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SDL_GetSystemRAM;
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SDL_GetSystemTheme;
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SDL_GetTLS;
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SDL_GetTextInputArea;
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SDL_GetTextureAlphaMod;
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SDL_GetTextureAlphaModFloat;
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SDL_GetTextureBlendMode;
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SDL_GetTextureColorMod;
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SDL_GetTextureColorModFloat;
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SDL_GetTextureProperties;
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SDL_GetTextureScaleMode;
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SDL_GetTextureSize;
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SDL_GetThreadID;
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SDL_GetThreadName;
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SDL_GetTicks;
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SDL_GetTicksNS;
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SDL_GetTouchDeviceName;
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SDL_GetTouchDeviceType;
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SDL_GetTouchDevices;
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SDL_GetTouchFingers;
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SDL_GetUserFolder;
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SDL_GetVersion;
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SDL_GetVideoDriver;
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SDL_GetWindowAspectRatio;
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SDL_GetWindowBordersSize;
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SDL_GetWindowDisplayScale;
|
|
SDL_GetWindowFlags;
|
|
SDL_GetWindowFromEvent;
|
|
SDL_GetWindowFromID;
|
|
SDL_GetWindowFullscreenMode;
|
|
SDL_GetWindowICCProfile;
|
|
SDL_GetWindowID;
|
|
SDL_GetWindowKeyboardGrab;
|
|
SDL_GetWindowMaximumSize;
|
|
SDL_GetWindowMinimumSize;
|
|
SDL_GetWindowMouseGrab;
|
|
SDL_GetWindowMouseRect;
|
|
SDL_GetWindowOpacity;
|
|
SDL_GetWindowParent;
|
|
SDL_GetWindowPixelDensity;
|
|
SDL_GetWindowPixelFormat;
|
|
SDL_GetWindowPosition;
|
|
SDL_GetWindowProperties;
|
|
SDL_GetWindowRelativeMouseMode;
|
|
SDL_GetWindowSafeArea;
|
|
SDL_GetWindowSize;
|
|
SDL_GetWindowSizeInPixels;
|
|
SDL_GetWindowSurface;
|
|
SDL_GetWindowSurfaceVSync;
|
|
SDL_GetWindowTitle;
|
|
SDL_GetWindows;
|
|
SDL_GlobDirectory;
|
|
SDL_GlobStorageDirectory;
|
|
SDL_HapticEffectSupported;
|
|
SDL_HapticRumbleSupported;
|
|
SDL_HasARMSIMD;
|
|
SDL_HasAVX2;
|
|
SDL_HasAVX512F;
|
|
SDL_HasAVX;
|
|
SDL_HasAltiVec;
|
|
SDL_HasClipboardData;
|
|
SDL_HasClipboardText;
|
|
SDL_HasEvent;
|
|
SDL_HasEvents;
|
|
SDL_HasGamepad;
|
|
SDL_HasJoystick;
|
|
SDL_HasKeyboard;
|
|
SDL_HasLASX;
|
|
SDL_HasLSX;
|
|
SDL_HasMMX;
|
|
SDL_HasMouse;
|
|
SDL_HasNEON;
|
|
SDL_HasPrimarySelectionText;
|
|
SDL_HasProperty;
|
|
SDL_HasRectIntersection;
|
|
SDL_HasRectIntersectionFloat;
|
|
SDL_HasSSE2;
|
|
SDL_HasSSE3;
|
|
SDL_HasSSE41;
|
|
SDL_HasSSE42;
|
|
SDL_HasSSE;
|
|
SDL_HasScreenKeyboardSupport;
|
|
SDL_HideCursor;
|
|
SDL_HideWindow;
|
|
SDL_IOFromConstMem;
|
|
SDL_IOFromDynamicMem;
|
|
SDL_IOFromFile;
|
|
SDL_IOFromMem;
|
|
SDL_IOprintf;
|
|
SDL_IOvprintf;
|
|
SDL_Init;
|
|
SDL_InitHapticRumble;
|
|
SDL_InitSubSystem;
|
|
SDL_InsertGPUDebugLabel;
|
|
SDL_IsChromebook;
|
|
SDL_IsDeXMode;
|
|
SDL_IsGamepad;
|
|
SDL_IsJoystickHaptic;
|
|
SDL_IsJoystickVirtual;
|
|
SDL_IsMouseHaptic;
|
|
SDL_IsTV;
|
|
SDL_IsTablet;
|
|
SDL_JoystickConnected;
|
|
SDL_JoystickEventsEnabled;
|
|
SDL_KillProcess;
|
|
SDL_LoadBMP;
|
|
SDL_LoadBMP_IO;
|
|
SDL_LoadFile;
|
|
SDL_LoadFile_IO;
|
|
SDL_LoadFunction;
|
|
SDL_LoadObject;
|
|
SDL_LoadWAV;
|
|
SDL_LoadWAV_IO;
|
|
SDL_LockAudioStream;
|
|
SDL_LockJoysticks;
|
|
SDL_LockMutex;
|
|
SDL_LockProperties;
|
|
SDL_LockRWLockForReading;
|
|
SDL_LockRWLockForWriting;
|
|
SDL_LockSpinlock;
|
|
SDL_LockSurface;
|
|
SDL_LockTexture;
|
|
SDL_LockTextureToSurface;
|
|
SDL_Log;
|
|
SDL_LogCritical;
|
|
SDL_LogDebug;
|
|
SDL_LogError;
|
|
SDL_LogInfo;
|
|
SDL_LogMessage;
|
|
SDL_LogMessageV;
|
|
SDL_LogTrace;
|
|
SDL_LogVerbose;
|
|
SDL_LogWarn;
|
|
SDL_MapGPUTransferBuffer;
|
|
SDL_MapRGB;
|
|
SDL_MapRGBA;
|
|
SDL_MapSurfaceRGB;
|
|
SDL_MapSurfaceRGBA;
|
|
SDL_MaximizeWindow;
|
|
SDL_MemoryBarrierAcquireFunction;
|
|
SDL_MemoryBarrierReleaseFunction;
|
|
SDL_Metal_CreateView;
|
|
SDL_Metal_DestroyView;
|
|
SDL_Metal_GetLayer;
|
|
SDL_MinimizeWindow;
|
|
SDL_MixAudio;
|
|
SDL_OnApplicationDidChangeStatusBarOrientation;
|
|
SDL_OnApplicationDidEnterBackground;
|
|
SDL_OnApplicationDidEnterForeground;
|
|
SDL_OnApplicationDidReceiveMemoryWarning;
|
|
SDL_OnApplicationWillEnterBackground;
|
|
SDL_OnApplicationWillEnterForeground;
|
|
SDL_OnApplicationWillTerminate;
|
|
SDL_OpenAudioDevice;
|
|
SDL_OpenAudioDeviceStream;
|
|
SDL_OpenCamera;
|
|
SDL_OpenFileStorage;
|
|
SDL_OpenGamepad;
|
|
SDL_OpenHaptic;
|
|
SDL_OpenHapticFromJoystick;
|
|
SDL_OpenHapticFromMouse;
|
|
SDL_OpenIO;
|
|
SDL_OpenJoystick;
|
|
SDL_OpenSensor;
|
|
SDL_OpenStorage;
|
|
SDL_OpenTitleStorage;
|
|
SDL_OpenURL;
|
|
SDL_OpenUserStorage;
|
|
SDL_OutOfMemory;
|
|
SDL_PauseAudioDevice;
|
|
SDL_PauseAudioStreamDevice;
|
|
SDL_PauseHaptic;
|
|
SDL_PeepEvents;
|
|
SDL_PlayHapticRumble;
|
|
SDL_PollEvent;
|
|
SDL_PopGPUDebugGroup;
|
|
SDL_PremultiplyAlpha;
|
|
SDL_PremultiplySurfaceAlpha;
|
|
SDL_PumpEvents;
|
|
SDL_PushEvent;
|
|
SDL_PushGPUComputeUniformData;
|
|
SDL_PushGPUDebugGroup;
|
|
SDL_PushGPUFragmentUniformData;
|
|
SDL_PushGPUVertexUniformData;
|
|
SDL_PutAudioStreamData;
|
|
SDL_QueryGPUFence;
|
|
SDL_Quit;
|
|
SDL_QuitSubSystem;
|
|
SDL_RaiseWindow;
|
|
SDL_ReadIO;
|
|
SDL_ReadProcess;
|
|
SDL_ReadS16BE;
|
|
SDL_ReadS16LE;
|
|
SDL_ReadS32BE;
|
|
SDL_ReadS32LE;
|
|
SDL_ReadS64BE;
|
|
SDL_ReadS64LE;
|
|
SDL_ReadS8;
|
|
SDL_ReadStorageFile;
|
|
SDL_ReadSurfacePixel;
|
|
SDL_ReadSurfacePixelFloat;
|
|
SDL_ReadU16BE;
|
|
SDL_ReadU16LE;
|
|
SDL_ReadU32BE;
|
|
SDL_ReadU32LE;
|
|
SDL_ReadU64BE;
|
|
SDL_ReadU64LE;
|
|
SDL_ReadU8;
|
|
SDL_RegisterApp;
|
|
SDL_RegisterEvents;
|
|
SDL_ReleaseCameraFrame;
|
|
SDL_ReleaseGPUBuffer;
|
|
SDL_ReleaseGPUComputePipeline;
|
|
SDL_ReleaseGPUFence;
|
|
SDL_ReleaseGPUGraphicsPipeline;
|
|
SDL_ReleaseGPUSampler;
|
|
SDL_ReleaseGPUShader;
|
|
SDL_ReleaseGPUTexture;
|
|
SDL_ReleaseGPUTransferBuffer;
|
|
SDL_ReleaseWindowFromGPUDevice;
|
|
SDL_ReloadGamepadMappings;
|
|
SDL_RemoveEventWatch;
|
|
SDL_RemoveHintCallback;
|
|
SDL_RemovePath;
|
|
SDL_RemoveStoragePath;
|
|
SDL_RemoveSurfaceAlternateImages;
|
|
SDL_RemoveTimer;
|
|
SDL_RenamePath;
|
|
SDL_RenameStoragePath;
|
|
SDL_RenderClear;
|
|
SDL_RenderClipEnabled;
|
|
SDL_RenderCoordinatesFromWindow;
|
|
SDL_RenderCoordinatesToWindow;
|
|
SDL_RenderFillRect;
|
|
SDL_RenderFillRects;
|
|
SDL_RenderGeometry;
|
|
SDL_RenderGeometryRaw;
|
|
SDL_RenderLine;
|
|
SDL_RenderLines;
|
|
SDL_RenderPoint;
|
|
SDL_RenderPoints;
|
|
SDL_RenderPresent;
|
|
SDL_RenderReadPixels;
|
|
SDL_RenderRect;
|
|
SDL_RenderRects;
|
|
SDL_RenderTexture9Grid;
|
|
SDL_RenderTexture;
|
|
SDL_RenderTextureRotated;
|
|
SDL_RenderTextureTiled;
|
|
SDL_RenderViewportSet;
|
|
SDL_ReportAssertion;
|
|
SDL_RequestAndroidPermission;
|
|
SDL_ResetAssertionReport;
|
|
SDL_ResetHint;
|
|
SDL_ResetHints;
|
|
SDL_ResetKeyboard;
|
|
SDL_ResetLogPriorities;
|
|
SDL_RestoreWindow;
|
|
SDL_ResumeAudioDevice;
|
|
SDL_ResumeAudioStreamDevice;
|
|
SDL_ResumeHaptic;
|
|
SDL_RumbleGamepad;
|
|
SDL_RumbleGamepadTriggers;
|
|
SDL_RumbleJoystick;
|
|
SDL_RumbleJoystickTriggers;
|
|
SDL_RunApp;
|
|
SDL_RunHapticEffect;
|
|
SDL_SaveBMP;
|
|
SDL_SaveBMP_IO;
|
|
SDL_ScaleSurface;
|
|
SDL_ScreenKeyboardShown;
|
|
SDL_ScreenSaverEnabled;
|
|
SDL_SeekIO;
|
|
SDL_SendAndroidBackButton;
|
|
SDL_SendAndroidMessage;
|
|
SDL_SendGamepadEffect;
|
|
SDL_SendJoystickEffect;
|
|
SDL_SendJoystickVirtualSensorData;
|
|
SDL_SetAppMetadata;
|
|
SDL_SetAppMetadataProperty;
|
|
SDL_SetAssertionHandler;
|
|
SDL_SetAtomicInt;
|
|
SDL_SetAtomicPointer;
|
|
SDL_SetAtomicU32;
|
|
SDL_SetAudioDeviceGain;
|
|
SDL_SetAudioPostmixCallback;
|
|
SDL_SetAudioStreamFormat;
|
|
SDL_SetAudioStreamFrequencyRatio;
|
|
SDL_SetAudioStreamGain;
|
|
SDL_SetAudioStreamGetCallback;
|
|
SDL_SetAudioStreamInputChannelMap;
|
|
SDL_SetAudioStreamOutputChannelMap;
|
|
SDL_SetAudioStreamPutCallback;
|
|
SDL_SetBooleanProperty;
|
|
SDL_SetClipboardData;
|
|
SDL_SetClipboardText;
|
|
SDL_SetCurrentThreadPriority;
|
|
SDL_SetCursor;
|
|
SDL_SetEnvironmentVariable;
|
|
SDL_SetError;
|
|
SDL_SetEventEnabled;
|
|
SDL_SetEventFilter;
|
|
SDL_SetFloatProperty;
|
|
SDL_SetGPUBlendConstants;
|
|
SDL_SetGPUBufferName;
|
|
SDL_SetGPUScissor;
|
|
SDL_SetGPUStencilReference;
|
|
SDL_SetGPUSwapchainParameters;
|
|
SDL_SetGPUTextureName;
|
|
SDL_SetGPUViewport;
|
|
SDL_SetGamepadEventsEnabled;
|
|
SDL_SetGamepadLED;
|
|
SDL_SetGamepadMapping;
|
|
SDL_SetGamepadPlayerIndex;
|
|
SDL_SetGamepadSensorEnabled;
|
|
SDL_SetHapticAutocenter;
|
|
SDL_SetHapticGain;
|
|
SDL_SetHint;
|
|
SDL_SetHintWithPriority;
|
|
SDL_SetInitialized;
|
|
SDL_SetJoystickEventsEnabled;
|
|
SDL_SetJoystickLED;
|
|
SDL_SetJoystickPlayerIndex;
|
|
SDL_SetJoystickVirtualAxis;
|
|
SDL_SetJoystickVirtualBall;
|
|
SDL_SetJoystickVirtualButton;
|
|
SDL_SetJoystickVirtualHat;
|
|
SDL_SetJoystickVirtualTouchpad;
|
|
SDL_SetLinuxThreadPriority;
|
|
SDL_SetLinuxThreadPriorityAndPolicy;
|
|
SDL_SetLogOutputFunction;
|
|
SDL_SetLogPriorities;
|
|
SDL_SetLogPriority;
|
|
SDL_SetLogPriorityPrefix;
|
|
SDL_SetMainReady;
|
|
SDL_SetMemoryFunctions;
|
|
SDL_SetModState;
|
|
SDL_SetNumberProperty;
|
|
SDL_SetPaletteColors;
|
|
SDL_SetPointerProperty;
|
|
SDL_SetPointerPropertyWithCleanup;
|
|
SDL_SetPrimarySelectionText;
|
|
SDL_SetRenderClipRect;
|
|
SDL_SetRenderColorScale;
|
|
SDL_SetRenderDrawBlendMode;
|
|
SDL_SetRenderDrawColor;
|
|
SDL_SetRenderDrawColorFloat;
|
|
SDL_SetRenderLogicalPresentation;
|
|
SDL_SetRenderScale;
|
|
SDL_SetRenderTarget;
|
|
SDL_SetRenderVSync;
|
|
SDL_SetRenderViewport;
|
|
SDL_SetScancodeName;
|
|
SDL_SetStringProperty;
|
|
SDL_SetSurfaceAlphaMod;
|
|
SDL_SetSurfaceBlendMode;
|
|
SDL_SetSurfaceClipRect;
|
|
SDL_SetSurfaceColorKey;
|
|
SDL_SetSurfaceColorMod;
|
|
SDL_SetSurfaceColorspace;
|
|
SDL_SetSurfacePalette;
|
|
SDL_SetSurfaceRLE;
|
|
SDL_SetTLS;
|
|
SDL_SetTextInputArea;
|
|
SDL_SetTextureAlphaMod;
|
|
SDL_SetTextureAlphaModFloat;
|
|
SDL_SetTextureBlendMode;
|
|
SDL_SetTextureColorMod;
|
|
SDL_SetTextureColorModFloat;
|
|
SDL_SetTextureScaleMode;
|
|
SDL_SetWindowAlwaysOnTop;
|
|
SDL_SetWindowAspectRatio;
|
|
SDL_SetWindowBordered;
|
|
SDL_SetWindowFocusable;
|
|
SDL_SetWindowFullscreen;
|
|
SDL_SetWindowFullscreenMode;
|
|
SDL_SetWindowHitTest;
|
|
SDL_SetWindowIcon;
|
|
SDL_SetWindowKeyboardGrab;
|
|
SDL_SetWindowMaximumSize;
|
|
SDL_SetWindowMinimumSize;
|
|
SDL_SetWindowModal;
|
|
SDL_SetWindowMouseGrab;
|
|
SDL_SetWindowMouseRect;
|
|
SDL_SetWindowOpacity;
|
|
SDL_SetWindowParent;
|
|
SDL_SetWindowPosition;
|
|
SDL_SetWindowRelativeMouseMode;
|
|
SDL_SetWindowResizable;
|
|
SDL_SetWindowShape;
|
|
SDL_SetWindowSize;
|
|
SDL_SetWindowSurfaceVSync;
|
|
SDL_SetWindowTitle;
|
|
SDL_SetWindowsMessageHook;
|
|
SDL_SetX11EventHook;
|
|
SDL_SetiOSAnimationCallback;
|
|
SDL_SetiOSEventPump;
|
|
SDL_ShouldInit;
|
|
SDL_ShouldQuit;
|
|
SDL_ShowAndroidToast;
|
|
SDL_ShowCursor;
|
|
SDL_ShowMessageBox;
|
|
SDL_ShowOpenFileDialog;
|
|
SDL_ShowOpenFolderDialog;
|
|
SDL_ShowSaveFileDialog;
|
|
SDL_ShowSimpleMessageBox;
|
|
SDL_ShowWindow;
|
|
SDL_ShowWindowSystemMenu;
|
|
SDL_SignalCondition;
|
|
SDL_SignalSemaphore;
|
|
SDL_StartTextInput;
|
|
SDL_StartTextInputWithProperties;
|
|
SDL_StepUTF8;
|
|
SDL_StopHapticEffect;
|
|
SDL_StopHapticEffects;
|
|
SDL_StopHapticRumble;
|
|
SDL_StopTextInput;
|
|
SDL_StorageReady;
|
|
SDL_StringToGUID;
|
|
SDL_SubmitGPUCommandBuffer;
|
|
SDL_SubmitGPUCommandBufferAndAcquireFence;
|
|
SDL_SurfaceHasAlternateImages;
|
|
SDL_SurfaceHasColorKey;
|
|
SDL_SurfaceHasRLE;
|
|
SDL_SyncWindow;
|
|
SDL_TellIO;
|
|
SDL_TextInputActive;
|
|
SDL_TimeFromWindows;
|
|
SDL_TimeToDateTime;
|
|
SDL_TimeToWindows;
|
|
SDL_TryLockMutex;
|
|
SDL_TryLockRWLockForReading;
|
|
SDL_TryLockRWLockForWriting;
|
|
SDL_TryLockSpinlock;
|
|
SDL_TryWaitSemaphore;
|
|
SDL_UCS4ToUTF8;
|
|
SDL_UnbindAudioStream;
|
|
SDL_UnbindAudioStreams;
|
|
SDL_UnloadObject;
|
|
SDL_UnlockAudioStream;
|
|
SDL_UnlockJoysticks;
|
|
SDL_UnlockMutex;
|
|
SDL_UnlockProperties;
|
|
SDL_UnlockRWLock;
|
|
SDL_UnlockSpinlock;
|
|
SDL_UnlockSurface;
|
|
SDL_UnlockTexture;
|
|
SDL_UnmapGPUTransferBuffer;
|
|
SDL_UnregisterApp;
|
|
SDL_UnsetEnvironmentVariable;
|
|
SDL_UpdateGamepads;
|
|
SDL_UpdateHapticEffect;
|
|
SDL_UpdateJoysticks;
|
|
SDL_UpdateNVTexture;
|
|
SDL_UpdateSensors;
|
|
SDL_UpdateTexture;
|
|
SDL_UpdateWindowSurface;
|
|
SDL_UpdateWindowSurfaceRects;
|
|
SDL_UpdateYUVTexture;
|
|
SDL_UploadToGPUBuffer;
|
|
SDL_UploadToGPUTexture;
|
|
SDL_Vulkan_CreateSurface;
|
|
SDL_Vulkan_DestroySurface;
|
|
SDL_Vulkan_GetInstanceExtensions;
|
|
SDL_Vulkan_GetPresentationSupport;
|
|
SDL_Vulkan_GetVkGetInstanceProcAddr;
|
|
SDL_Vulkan_LoadLibrary;
|
|
SDL_Vulkan_UnloadLibrary;
|
|
SDL_WaitCondition;
|
|
SDL_WaitConditionTimeout;
|
|
SDL_WaitEvent;
|
|
SDL_WaitEventTimeout;
|
|
SDL_WaitForGPUFences;
|
|
SDL_WaitForGPUIdle;
|
|
SDL_WaitProcess;
|
|
SDL_WaitSemaphore;
|
|
SDL_WaitSemaphoreTimeout;
|
|
SDL_WaitThread;
|
|
SDL_WarpMouseGlobal;
|
|
SDL_WarpMouseInWindow;
|
|
SDL_WasInit;
|
|
SDL_WindowHasSurface;
|
|
SDL_WindowSupportsGPUPresentMode;
|
|
SDL_WindowSupportsGPUSwapchainComposition;
|
|
SDL_WriteIO;
|
|
SDL_WriteS16BE;
|
|
SDL_WriteS16LE;
|
|
SDL_WriteS32BE;
|
|
SDL_WriteS32LE;
|
|
SDL_WriteS64BE;
|
|
SDL_WriteS64LE;
|
|
SDL_WriteS8;
|
|
SDL_WriteStorageFile;
|
|
SDL_WriteSurfacePixel;
|
|
SDL_WriteSurfacePixelFloat;
|
|
SDL_WriteU16BE;
|
|
SDL_WriteU16LE;
|
|
SDL_WriteU32BE;
|
|
SDL_WriteU32LE;
|
|
SDL_WriteU64BE;
|
|
SDL_WriteU64LE;
|
|
SDL_WriteU8;
|
|
SDL_abs;
|
|
SDL_acos;
|
|
SDL_acosf;
|
|
SDL_aligned_alloc;
|
|
SDL_aligned_free;
|
|
SDL_asin;
|
|
SDL_asinf;
|
|
SDL_asprintf;
|
|
SDL_atan2;
|
|
SDL_atan2f;
|
|
SDL_atan;
|
|
SDL_atanf;
|
|
SDL_atof;
|
|
SDL_atoi;
|
|
SDL_bsearch;
|
|
SDL_bsearch_r;
|
|
SDL_calloc;
|
|
SDL_ceil;
|
|
SDL_ceilf;
|
|
SDL_copysign;
|
|
SDL_copysignf;
|
|
SDL_cos;
|
|
SDL_cosf;
|
|
SDL_crc16;
|
|
SDL_crc32;
|
|
SDL_exp;
|
|
SDL_expf;
|
|
SDL_fabs;
|
|
SDL_fabsf;
|
|
SDL_floor;
|
|
SDL_floorf;
|
|
SDL_fmod;
|
|
SDL_fmodf;
|
|
SDL_free;
|
|
SDL_getenv;
|
|
SDL_getenv_unsafe;
|
|
SDL_hid_ble_scan;
|
|
SDL_hid_close;
|
|
SDL_hid_device_change_count;
|
|
SDL_hid_enumerate;
|
|
SDL_hid_exit;
|
|
SDL_hid_free_enumeration;
|
|
SDL_hid_get_device_info;
|
|
SDL_hid_get_feature_report;
|
|
SDL_hid_get_indexed_string;
|
|
SDL_hid_get_input_report;
|
|
SDL_hid_get_manufacturer_string;
|
|
SDL_hid_get_product_string;
|
|
SDL_hid_get_report_descriptor;
|
|
SDL_hid_get_serial_number_string;
|
|
SDL_hid_init;
|
|
SDL_hid_open;
|
|
SDL_hid_open_path;
|
|
SDL_hid_read;
|
|
SDL_hid_read_timeout;
|
|
SDL_hid_send_feature_report;
|
|
SDL_hid_set_nonblocking;
|
|
SDL_hid_write;
|
|
SDL_iconv;
|
|
SDL_iconv_close;
|
|
SDL_iconv_open;
|
|
SDL_iconv_string;
|
|
SDL_isalnum;
|
|
SDL_isalpha;
|
|
SDL_isblank;
|
|
SDL_iscntrl;
|
|
SDL_isdigit;
|
|
SDL_isgraph;
|
|
SDL_isinf;
|
|
SDL_isinff;
|
|
SDL_islower;
|
|
SDL_isnan;
|
|
SDL_isnanf;
|
|
SDL_isprint;
|
|
SDL_ispunct;
|
|
SDL_isspace;
|
|
SDL_isupper;
|
|
SDL_isxdigit;
|
|
SDL_itoa;
|
|
SDL_lltoa;
|
|
SDL_log10;
|
|
SDL_log10f;
|
|
SDL_log;
|
|
SDL_logf;
|
|
SDL_lround;
|
|
SDL_lroundf;
|
|
SDL_ltoa;
|
|
SDL_malloc;
|
|
SDL_memcmp;
|
|
SDL_memcpy;
|
|
SDL_memmove;
|
|
SDL_memset4;
|
|
SDL_memset;
|
|
SDL_modf;
|
|
SDL_modff;
|
|
SDL_murmur3_32;
|
|
SDL_pow;
|
|
SDL_powf;
|
|
SDL_qsort;
|
|
SDL_qsort_r;
|
|
SDL_rand;
|
|
SDL_rand_bits;
|
|
SDL_rand_bits_r;
|
|
SDL_rand_r;
|
|
SDL_randf;
|
|
SDL_randf_r;
|
|
SDL_realloc;
|
|
SDL_round;
|
|
SDL_roundf;
|
|
SDL_scalbn;
|
|
SDL_scalbnf;
|
|
SDL_setenv_unsafe;
|
|
SDL_sin;
|
|
SDL_sinf;
|
|
SDL_snprintf;
|
|
SDL_sqrt;
|
|
SDL_sqrtf;
|
|
SDL_srand;
|
|
SDL_sscanf;
|
|
SDL_strcasecmp;
|
|
SDL_strcasestr;
|
|
SDL_strchr;
|
|
SDL_strcmp;
|
|
SDL_strdup;
|
|
SDL_strlcat;
|
|
SDL_strlcpy;
|
|
SDL_strlen;
|
|
SDL_strlwr;
|
|
SDL_strncasecmp;
|
|
SDL_strncmp;
|
|
SDL_strndup;
|
|
SDL_strnlen;
|
|
SDL_strnstr;
|
|
SDL_strpbrk;
|
|
SDL_strrchr;
|
|
SDL_strrev;
|
|
SDL_strstr;
|
|
SDL_strtod;
|
|
SDL_strtok_r;
|
|
SDL_strtol;
|
|
SDL_strtoll;
|
|
SDL_strtoul;
|
|
SDL_strtoull;
|
|
SDL_strupr;
|
|
SDL_swprintf;
|
|
SDL_tan;
|
|
SDL_tanf;
|
|
SDL_tolower;
|
|
SDL_toupper;
|
|
SDL_trunc;
|
|
SDL_truncf;
|
|
SDL_uitoa;
|
|
SDL_ulltoa;
|
|
SDL_ultoa;
|
|
SDL_unsetenv_unsafe;
|
|
SDL_utf8strlcpy;
|
|
SDL_utf8strlen;
|
|
SDL_utf8strnlen;
|
|
SDL_vasprintf;
|
|
SDL_vsnprintf;
|
|
SDL_vsscanf;
|
|
SDL_vswprintf;
|
|
SDL_wcscasecmp;
|
|
SDL_wcscmp;
|
|
SDL_wcsdup;
|
|
SDL_wcslcat;
|
|
SDL_wcslcpy;
|
|
SDL_wcslen;
|
|
SDL_wcsncasecmp;
|
|
SDL_wcsncmp;
|
|
SDL_wcsnlen;
|
|
SDL_wcsnstr;
|
|
SDL_wcsstr;
|
|
SDL_wcstol;
|
|
SDL_StepBackUTF8;
|
|
SDL_DelayPrecise;
|
|
SDL_CalculateGPUTextureFormatSize;
|
|
SDL_SetErrorV;
|
|
SDL_GetDefaultLogOutputFunction;
|
|
SDL_RenderDebugText;
|
|
SDL_GetSandbox;
|
|
SDL_CancelGPUCommandBuffer;
|
|
SDL_SaveFile_IO;
|
|
SDL_SaveFile;
|
|
SDL_GetCurrentDirectory;
|
|
SDL_IsAudioDevicePhysical;
|
|
SDL_IsAudioDevicePlayback;
|
|
SDL_AsyncIOFromFile;
|
|
SDL_GetAsyncIOSize;
|
|
SDL_ReadAsyncIO;
|
|
SDL_WriteAsyncIO;
|
|
SDL_CloseAsyncIO;
|
|
SDL_CreateAsyncIOQueue;
|
|
SDL_DestroyAsyncIOQueue;
|
|
SDL_GetAsyncIOResult;
|
|
SDL_WaitAsyncIOResult;
|
|
SDL_SignalAsyncIOQueue;
|
|
SDL_LoadFileAsync;
|
|
SDL_ShowFileDialogWithProperties;
|
|
SDL_IsMainThread;
|
|
SDL_RunOnMainThread;
|
|
SDL_SetGPUAllowedFramesInFlight;
|
|
SDL_RenderTextureAffine;
|
|
SDL_WaitForGPUSwapchain;
|
|
SDL_WaitAndAcquireGPUSwapchainTexture;
|
|
SDL_RenderDebugTextFormat;
|
|
SDL_CreateTray;
|
|
SDL_SetTrayIcon;
|
|
SDL_SetTrayTooltip;
|
|
SDL_CreateTrayMenu;
|
|
SDL_CreateTraySubmenu;
|
|
SDL_GetTrayMenu;
|
|
SDL_GetTraySubmenu;
|
|
SDL_GetTrayEntries;
|
|
SDL_RemoveTrayEntry;
|
|
SDL_InsertTrayEntryAt;
|
|
SDL_SetTrayEntryLabel;
|
|
SDL_GetTrayEntryLabel;
|
|
SDL_SetTrayEntryChecked;
|
|
SDL_GetTrayEntryChecked;
|
|
SDL_SetTrayEntryEnabled;
|
|
SDL_GetTrayEntryEnabled;
|
|
SDL_SetTrayEntryCallback;
|
|
SDL_DestroyTray;
|
|
SDL_GetTrayEntryParent;
|
|
SDL_GetTrayMenuParentEntry;
|
|
SDL_GetTrayMenuParentTray;
|
|
SDL_GetThreadState;
|
|
SDL_AudioStreamDevicePaused;
|
|
SDL_ClickTrayEntry;
|
|
SDL_UpdateTrays;
|
|
SDL_StretchSurface;
|
|
SDL_SetRelativeMouseTransform;
|
|
SDL_RenderTexture9GridTiled;
|
|
SDL_SetDefaultTextureScaleMode;
|
|
SDL_GetDefaultTextureScaleMode;
|
|
SDL_CreateGPURenderState;
|
|
SDL_SetGPURenderStateFragmentUniforms;
|
|
SDL_SetRenderGPUState;
|
|
SDL_DestroyGPURenderState;
|
|
SDL_SetWindowProgressState;
|
|
SDL_SetWindowProgressValue;
|
|
SDL_GetWindowProgressState;
|
|
SDL_GetWindowProgressValue;
|
|
SDL_SetRenderTextureAddressMode;
|
|
SDL_GetRenderTextureAddressMode;
|
|
SDL_GetGPUDeviceProperties;
|
|
SDL_CreateGPURenderer;
|
|
# extra symbols go here (don't modify this line)
|
|
local: *;
|
|
};
|