SDL/include/build_config
2024-08-29 17:33:52 -07:00
..
SDL_build_config.h Define SDL_PLATFORM_* macros instead of underscored ones (#8875) 2024-01-24 01:40:51 +00:00
SDL_build_config.h.cmake Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_android.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_emscripten.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_build_config_ios.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_build_config_macos.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_build_config_minimal.h Added portable file and directory operations (thanks @icculus!) 2024-03-17 08:39:43 -07:00
SDL_build_config_ngage.h Added portable file and directory operations (thanks @icculus!) 2024-03-17 08:39:43 -07:00
SDL_build_config_windows.h Fix potential cases where we define SDL_GPU_* as an undefined symbol 2024-08-29 17:33:52 -07:00
SDL_build_config_wingdk.h Fix potential cases where we define SDL_GPU_* as an undefined symbol 2024-08-29 17:33:52 -07:00
SDL_build_config_winrt.h Use C99 bool internally in SDL 2024-08-22 13:30:02 -07:00
SDL_build_config_xbox.h Add the SDL_GPU API 2024-08-29 15:57:29 -07:00
SDL_revision.h.cmake Updated copyright for 2024 2024-01-01 13:15:26 -08:00