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.github ci: build MSVC workflows using Ninja generator 2024-07-19 10:21:34 +00:00
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build-scripts Removed the need for SDL_CreateTLS() 2024-07-16 12:01:51 -07:00
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docs SDL_GetSensors() follows the SDL_GetStringRule 2024-07-19 12:22:03 -07:00
include SDL_GetTouchDevices() follows the SDL_GetStringRule 2024-07-19 12:22:03 -07:00
mingw/pkg-support mingw: use DESTDIR to change the install location of the mingw package 2024-07-07 20:35:33 +02:00
src SDL_GetTouchDevices() follows the SDL_GetStringRule 2024-07-19 12:22:03 -07:00
test SDL_GetSensors() follows the SDL_GetStringRule 2024-07-19 12:22:03 -07:00
VisualC cmake: detect ARM64EC 2024-07-19 10:21:34 +00:00
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wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
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.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt
CMakeLists.txt ci: build MSVC workflows using Ninja generator 2024-07-19 10:21:34 +00:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
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README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)