SDL/include/SDL3/SDL_error.h
Ryan C. Gordon e23257307e Introduce formal policy for APIs that return strings.
This declares that any `const char *` returned from SDL is owned by SDL, and
promises to be valid _at least_ until the next time the event queue runs, or
SDL_Quit() is called, even if the thing that owns the string gets destroyed
or changed before then.

This is noted in the headers as "the SDL_GetStringRule", so this will both be
greppable to find a detailed explaination in docs/README-strings.md and
wikiheaders will automatically turn it into a link we can point at the
appropriate documentation.

Fixes #9902.

(and several FIXMEs, both known and yet-undocumented.)
2024-06-03 14:20:49 -04:00

144 lines
4.4 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/**
* # CategoryError
*
* Simple error message routines for SDL.
*/
#ifndef SDL_error_h_
#define SDL_error_h_
#include <SDL3/SDL_stdinc.h>
#include <SDL3/SDL_begin_code.h>
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
extern "C" {
#endif
/* Public functions */
/**
* Set the SDL error message for the current thread.
*
* Calling this function will replace any previous error message that was set.
*
* This function always returns -1, since SDL frequently uses -1 to signify an
* failing result, leading to this idiom:
*
* ```c
* if (error_code) {
* return SDL_SetError("This operation has failed: %d", error_code);
* }
* ```
*
* \param fmt a printf()-style message format string
* \param ... additional parameters matching % tokens in the `fmt` string, if
* any
* \returns always -1.
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearError
* \sa SDL_GetError
*/
extern SDL_DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
/**
* Set an error indicating that memory allocation failed.
*
* This function does not do any memory allocation.
*
* \returns -1
*
* \since This function is available since SDL 3.0.0.
*/
extern SDL_DECLSPEC int SDLCALL SDL_OutOfMemory(void);
/**
* Retrieve a message about the last error that occurred on the current
* thread.
*
* It is possible for multiple errors to occur before calling SDL_GetError().
* Only the last error is returned.
*
* The message is only applicable when an SDL function has signaled an error.
* You must check the return values of SDL function calls to determine when to
* appropriately call SDL_GetError(). You should *not* use the results of
* SDL_GetError() to decide if an error has occurred! Sometimes SDL will set
* an error string even when reporting success.
*
* SDL will *not* clear the error string for successful API calls. You *must*
* check return values for failure cases before you can assume the error
* string applies.
*
* Error strings are set per-thread, so an error set in a different thread
* will not interfere with the current thread's operation.
*
* The returned string does **NOT** follow the SDL_GetStringRule! The
* pointer is valid until the current thread's error string is changed, so
* the caller should make a copy if the string is to be used after calling
* into SDL again.
*
* \returns a message with information about the specific error that occurred,
* or an empty string if there hasn't been an error message set since
* the last call to SDL_ClearError().
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_ClearError
* \sa SDL_SetError
*/
extern SDL_DECLSPEC const char *SDLCALL SDL_GetError(void);
/**
* Clear any previous error message for this thread.
*
* \returns 0
*
* \since This function is available since SDL 3.0.0.
*
* \sa SDL_GetError
* \sa SDL_SetError
*/
extern SDL_DECLSPEC int SDLCALL SDL_ClearError(void);
/**
* \name Internal error functions
*
* \internal
* Private error reporting function - used internally.
*/
/* @{ */
#define SDL_Unsupported() SDL_SetError("That operation is not supported")
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
/* @} *//* Internal error functions */
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}
#endif
#include <SDL3/SDL_close_code.h>
#endif /* SDL_error_h_ */