SDL/src/render
Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer.
This uses the same `SDL_VerbNoun` format as the rest of SDL3, and also
adds stronger effort to invalidate cached state in the backend, so cooperation
improves with apps that are using lowlevel rendering APIs directly.

Fixes #367.
2023-11-29 14:24:26 -05:00
..
direct3d render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
direct3d11 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
direct3d12 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
metal render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
opengl render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
opengles2 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
ps2 render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
psp render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
software render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
vitagxm render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
SDL_d3dmath.c Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
SDL_d3dmath.h Fix uses of undefined macro identifiers (-Wundef) 2023-03-29 21:49:01 +00:00
SDL_render.c render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
SDL_render_unsupported.c Replaced SDL_RenderGetD3D11Device(), SDL_RenderGetD3D12Device(), and SDL_RenderGetD3D9Device() with renderer properties. 2023-11-08 12:01:48 -08:00
SDL_sysrender.h render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
SDL_yuv_sw.c Pointer as bool (libsdl-org#7214) 2023-11-09 14:18:36 -08:00
SDL_yuv_sw_c.h Fixed Visual Studio warning 4244 2023-03-30 14:04:32 -07:00