SDL/build-scripts
Ryan C. Gordon dfee3f9e92 render: Replaced SDL_RenderFlush with SDL_FlushRenderer.
This uses the same `SDL_VerbNoun` format as the rest of SDL3, and also
adds stronger effort to invalidate cached state in the backend, so cooperation
improves with apps that are using lowlevel rendering APIs directly.

Fixes #367.
2023-11-29 14:24:26 -05:00
..
add-source-to-projects.pl add-source-to-projects.pl: Fix adding files in the base src dir. 2023-10-09 19:19:01 -04:00
android-prefab.sh cmake: no more SDL3_* cache variables 2023-01-31 01:59:21 +01:00
androidbuild.sh Updated Android build tools version, which bumped minimum deployment target to API 14 2017-10-23 23:23:47 -07:00
androidbuildlibs.sh Allow specifying APP_PLATFORM and APP_ABI on the command line 2023-06-21 13:49:09 -07:00
check_stdlib_usage.py Fix some issues caught by check_stdlib_usage.py 2023-06-27 06:19:06 -07:00
clang-format-src.sh Update for SDL3 coding style (#6717) 2022-11-30 12:51:59 -08:00
cmake-toolchain-mingw64-i686.cmake Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
cmake-toolchain-mingw64-x86_64.cmake Added toolchain files for cross-compiling to Windows 2022-11-25 15:37:30 -08:00
cmake-toolchain-qnx-aarch64le.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
fnsince.pl Unify all the SDL_*RunApp() functions into just SDL_RunApp() 2022-12-15 08:01:01 -08:00
gen_audio_channel_conversion.c audio: Cleaned out most remaining /* */ comments for // style. 2023-10-18 15:39:01 -04:00
gen_audio_resampler_filter.c audio: Cleaned out most remaining /* */ comments for // style. 2023-10-18 15:39:01 -04:00
git-pre-push-hook.pl Remove some vim config lines 2023-02-10 11:00:48 +01:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
rename_api.py SDL_migration.cocci / rename_api.py: handle migration of enum/structure 2023-01-11 23:33:14 +01:00
rename_headers.py Fix various typos (docs/build scripts/tests) 2023-07-03 08:35:37 -07:00
rename_symbols.py Added "--substring" to the help for rename_symbols.py 2023-10-23 09:14:54 -07:00
SDL_migration.cocci render: Replaced SDL_RenderFlush with SDL_FlushRenderer. 2023-11-29 14:24:26 -05:00
showrev.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
update-copyright.sh Use GNU sed if available 2023-02-06 15:47:16 -08:00
update-version.sh cmake: pass VERSION to project() + don't use SDL_VERSION 2023-01-31 01:59:21 +01:00
updaterev.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
wikiheaders.pl wikiheaders: Sort undocumented functions. 2023-09-12 09:58:10 -04:00