SDL/include
Ryan C. Gordon df438a3170
opengl: OpenGL renderers need to support texture target in properties.
Otherwise this has to become an awkward heuristic in sdl2-compat.
2024-01-08 14:08:35 -05:00
..
build_config Updated copyright for 2024 2024-01-01 13:15:26 -08:00
SDL3 opengl: OpenGL renderers need to support texture target in properties. 2024-01-08 14:08:35 -05:00