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.github android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
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cmake Remove ARM32 assembly/pixman blitters 2024-07-08 10:53:46 -07:00
docs android: create android project in create-android-project.py python script 2024-07-05 21:12:26 +02:00
include Revert "Switch pixel format loss fields to number of bits" 2024-07-07 19:41:05 -07:00
mingw/pkg-support mingw: use DESTDIR to change the install location of the mingw package 2024-07-07 20:35:33 +02:00
src Optimize BlitRGBtoRGBSurfaceAlpha 2024-07-08 20:59:42 +01:00
test Set ALLOWABLE_ERROR_BLENDED to 0 2024-07-08 20:59:42 +01:00
VisualC Refactor alpha blitters, move the SSE41/AVX2 versions into SDL_blit_A.c 2024-07-08 20:59:42 +01:00
VisualC-GDK Refactor alpha blitters, move the SSE41/AVX2 versions into SDL_blit_A.c 2024-07-08 20:59:42 +01:00
VisualC-WinRT Refactor alpha blitters, move the SSE41/AVX2 versions into SDL_blit_A.c 2024-07-08 20:59:42 +01:00
wayland-protocols video: Expose HDR metadata per-window 2024-06-20 15:55:07 -04:00
Xcode main: Move SDL_RunApp bits from src/core to src/main. 2024-07-05 08:52:25 -07:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00
.wikiheaders-options wikiheaders: bridge wiki Category docs to the headers! 2024-05-16 11:48:23 -04:00
Android.mk Create a functional CMake project using androidbuild.sh 2024-06-18 00:11:44 +02:00
BUGS.txt
CMakeLists.txt Remove ARM32 assembly/pixman blitters 2024-07-08 10:53:46 -07:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Updated INSTALL.md 2024-04-10 09:18:42 -04:00
LICENSE.txt Updated copyright for 2024 2024-01-01 13:15:26 -08:00
README-SDL.txt
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt audio: Refer to audio devices to "playback" and "recording". 2024-06-15 01:08:12 -04:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)