SDL/examples/renderer/15-cliprect
2024-09-29 23:24:04 -04:00
..
cliprect.c main: SDL_AppQuit() now reports the result value. 2024-09-29 23:24:04 -04:00
README.txt examples: Added renderer/15-cliprect 2024-09-24 13:55:28 -04:00

This example creates an SDL window and renderer, loads a texture
from a .bmp file, and stretches it across the window. Each frame, we move
the clipping rectangle around, so only a small square of the texture is
actually drawn.