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We require stdbool.h in the build environment, so we might as well use the plain bool type. If your environment doesn't have stdbool.h, this simple replacement will suffice: typedef signed char bool;
797 lines
23 KiB
C
797 lines
23 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_PLATFORM_WINDOWS)
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#include "core/windows/SDL_windows.h"
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#endif
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// Simple log messages in SDL
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#include "SDL_log_c.h"
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#ifdef HAVE_STDIO_H
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#include <stdio.h>
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#endif
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#ifdef SDL_PLATFORM_ANDROID
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#include <android/log.h>
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#endif
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#include "stdlib/SDL_vacopy.h"
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// The size of the stack buffer to use for rendering log messages.
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#define SDL_MAX_LOG_MESSAGE_STACK 256
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#define DEFAULT_CATEGORY -1
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typedef struct SDL_LogLevel
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{
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int category;
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SDL_LogPriority priority;
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struct SDL_LogLevel *next;
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} SDL_LogLevel;
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// The default log output function
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static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority, const char *message);
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static void CleanupLogPriorities(void);
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static void CleanupLogPrefixes(void);
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static SDL_InitState SDL_log_init;
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static SDL_Mutex *SDL_log_lock;
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static SDL_Mutex *SDL_log_function_lock;
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static SDL_LogLevel *SDL_loglevels SDL_GUARDED_BY(SDL_log_lock);
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static SDL_LogPriority SDL_log_priorities[SDL_LOG_CATEGORY_CUSTOM] SDL_GUARDED_BY(SDL_log_lock);
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static SDL_LogPriority SDL_log_default_priority SDL_GUARDED_BY(SDL_log_lock);
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static SDL_LogOutputFunction SDL_log_function SDL_GUARDED_BY(SDL_log_function_lock) = SDL_LogOutput;
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static void *SDL_log_userdata SDL_GUARDED_BY(SDL_log_function_lock) = NULL;
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#ifdef HAVE_GCC_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wunused-variable"
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#endif
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// If this list changes, update the documentation for SDL_HINT_LOGGING
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static const char * const SDL_priority_names[] = {
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NULL,
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"TRACE",
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"VERBOSE",
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"DEBUG",
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"INFO",
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"WARN",
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"ERROR",
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"CRITICAL"
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};
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SDL_COMPILE_TIME_ASSERT(priority_names, SDL_arraysize(SDL_priority_names) == SDL_LOG_PRIORITY_COUNT);
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// This is guarded by SDL_log_function_lock because it's the logging function that calls GetLogPriorityPrefix()
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static char *SDL_priority_prefixes[SDL_LOG_PRIORITY_COUNT] SDL_GUARDED_BY(SDL_log_function_lock);
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// If this list changes, update the documentation for SDL_HINT_LOGGING
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static const char * const SDL_category_names[] = {
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"APP",
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"ERROR",
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"ASSERT",
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"SYSTEM",
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"AUDIO",
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"VIDEO",
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"RENDER",
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"INPUT",
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"TEST",
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"GPU"
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};
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SDL_COMPILE_TIME_ASSERT(category_names, SDL_arraysize(SDL_category_names) == SDL_LOG_CATEGORY_RESERVED2);
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#ifdef HAVE_GCC_DIAGNOSTIC_PRAGMA
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#pragma GCC diagnostic pop
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#endif
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#ifdef SDL_PLATFORM_ANDROID
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static int SDL_android_priority[] = {
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ANDROID_LOG_UNKNOWN,
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ANDROID_LOG_VERBOSE,
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ANDROID_LOG_VERBOSE,
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ANDROID_LOG_DEBUG,
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ANDROID_LOG_INFO,
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ANDROID_LOG_WARN,
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ANDROID_LOG_ERROR,
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ANDROID_LOG_FATAL
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};
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SDL_COMPILE_TIME_ASSERT(android_priority, SDL_arraysize(SDL_android_priority) == SDL_LOG_PRIORITY_COUNT);
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#endif // SDL_PLATFORM_ANDROID
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static void SDLCALL SDL_LoggingChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_ResetLogPriorities();
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}
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void SDL_InitLog(void)
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{
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if (!SDL_ShouldInit(&SDL_log_init)) {
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return;
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}
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// If these fail we'll continue without them.
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SDL_log_lock = SDL_CreateMutex();
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SDL_log_function_lock = SDL_CreateMutex();
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SDL_AddHintCallback(SDL_HINT_LOGGING, SDL_LoggingChanged, NULL);
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SDL_SetInitialized(&SDL_log_init, true);
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}
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void SDL_QuitLog(void)
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{
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if (!SDL_ShouldQuit(&SDL_log_init)) {
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return;
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}
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SDL_RemoveHintCallback(SDL_HINT_LOGGING, SDL_LoggingChanged, NULL);
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CleanupLogPriorities();
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CleanupLogPrefixes();
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if (SDL_log_lock) {
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SDL_DestroyMutex(SDL_log_lock);
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SDL_log_lock = NULL;
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}
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if (SDL_log_function_lock) {
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SDL_DestroyMutex(SDL_log_function_lock);
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SDL_log_function_lock = NULL;
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}
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SDL_SetInitialized(&SDL_log_init, false);
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}
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static void SDL_CheckInitLog(void)
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{
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int status = SDL_GetAtomicInt(&SDL_log_init.status);
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if (status == SDL_INIT_STATUS_INITIALIZED ||
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(status == SDL_INIT_STATUS_INITIALIZING && SDL_log_init.thread == SDL_GetCurrentThreadID())) {
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return;
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}
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SDL_InitLog();
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}
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static void CleanupLogPriorities(void)
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{
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while (SDL_loglevels) {
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SDL_LogLevel *entry = SDL_loglevels;
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SDL_loglevels = entry->next;
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SDL_free(entry);
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}
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}
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void SDL_SetLogPriorities(SDL_LogPriority priority)
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{
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SDL_CheckInitLog();
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SDL_LockMutex(SDL_log_lock);
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{
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CleanupLogPriorities();
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SDL_log_default_priority = priority;
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for (int i = 0; i < SDL_arraysize(SDL_log_priorities); ++i) {
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SDL_log_priorities[i] = priority;
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}
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}
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SDL_UnlockMutex(SDL_log_lock);
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}
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void SDL_SetLogPriority(int category, SDL_LogPriority priority)
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{
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SDL_LogLevel *entry;
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SDL_CheckInitLog();
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SDL_LockMutex(SDL_log_lock);
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{
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if (category >= 0 && category < SDL_arraysize(SDL_log_priorities)) {
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SDL_log_priorities[category] = priority;
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} else {
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for (entry = SDL_loglevels; entry; entry = entry->next) {
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if (entry->category == category) {
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entry->priority = priority;
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break;
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}
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}
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if (!entry) {
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entry = (SDL_LogLevel *)SDL_malloc(sizeof(*entry));
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if (entry) {
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entry->category = category;
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entry->priority = priority;
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entry->next = SDL_loglevels;
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SDL_loglevels = entry;
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}
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}
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}
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}
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SDL_UnlockMutex(SDL_log_lock);
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}
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SDL_LogPriority SDL_GetLogPriority(int category)
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{
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SDL_LogLevel *entry;
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SDL_LogPriority priority = SDL_LOG_PRIORITY_INVALID;
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SDL_CheckInitLog();
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// Bypass the lock for known categories
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// Technically if the priority was set on a different CPU the value might not
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// be visible on this CPU for a while, but in practice it's fast enough that
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// this performance improvement is worthwhile.
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if (category >= 0 && category < SDL_arraysize(SDL_log_priorities)) {
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return SDL_log_priorities[category];
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}
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SDL_LockMutex(SDL_log_lock);
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{
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if (category >= 0 && category < SDL_arraysize(SDL_log_priorities)) {
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priority = SDL_log_priorities[category];
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} else {
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for (entry = SDL_loglevels; entry; entry = entry->next) {
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if (entry->category == category) {
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priority = entry->priority;
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break;
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}
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}
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if (priority == SDL_LOG_PRIORITY_INVALID) {
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priority = SDL_log_default_priority;
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}
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}
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}
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SDL_UnlockMutex(SDL_log_lock);
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return priority;
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}
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static bool ParseLogCategory(const char *string, size_t length, int *category)
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{
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int i;
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if (SDL_isdigit(*string)) {
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*category = SDL_atoi(string);
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return true;
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}
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if (*string == '*') {
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*category = DEFAULT_CATEGORY;
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return true;
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}
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for (i = 0; i < SDL_arraysize(SDL_category_names); ++i) {
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if (SDL_strncasecmp(string, SDL_category_names[i], length) == 0) {
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*category = i;
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return true;
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}
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}
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return false;
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}
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static bool ParseLogPriority(const char *string, size_t length, SDL_LogPriority *priority)
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{
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int i;
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if (SDL_isdigit(*string)) {
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i = SDL_atoi(string);
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if (i == 0) {
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// 0 has a special meaning of "disable this category"
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*priority = SDL_LOG_PRIORITY_COUNT;
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return true;
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}
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if (i > SDL_LOG_PRIORITY_INVALID && i < SDL_LOG_PRIORITY_COUNT) {
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*priority = (SDL_LogPriority)i;
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return true;
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}
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return false;
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}
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if (SDL_strncasecmp(string, "quiet", length) == 0) {
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*priority = SDL_LOG_PRIORITY_COUNT;
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return true;
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}
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for (i = SDL_LOG_PRIORITY_INVALID + 1; i < SDL_LOG_PRIORITY_COUNT; ++i) {
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if (SDL_strncasecmp(string, SDL_priority_names[i], length) == 0) {
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*priority = (SDL_LogPriority)i;
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return true;
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}
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}
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return false;
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}
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static void ParseLogPriorities(const char *hint)
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{
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const char *name, *next;
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int category = DEFAULT_CATEGORY;
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SDL_LogPriority priority = SDL_LOG_PRIORITY_INVALID;
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if (SDL_strchr(hint, '=') == NULL) {
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if (ParseLogPriority(hint, SDL_strlen(hint), &priority)) {
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SDL_SetLogPriorities(priority);
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}
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return;
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}
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for (name = hint; name; name = next) {
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const char *sep = SDL_strchr(name, '=');
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if (!sep) {
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break;
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}
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next = SDL_strchr(sep, ',');
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if (next) {
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++next;
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}
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if (ParseLogCategory(name, (sep - name), &category)) {
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const char *value = sep + 1;
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size_t len;
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if (next) {
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len = (next - value - 1);
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} else {
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len = SDL_strlen(value);
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}
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if (ParseLogPriority(value, len, &priority)) {
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if (category == DEFAULT_CATEGORY) {
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for (int i = 0; i < SDL_arraysize(SDL_log_priorities); ++i) {
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if (SDL_log_priorities[i] == SDL_LOG_PRIORITY_INVALID) {
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SDL_log_priorities[i] = priority;
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}
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}
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SDL_log_default_priority = priority;
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} else {
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SDL_SetLogPriority(category, priority);
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}
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}
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}
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}
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}
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void SDL_ResetLogPriorities(void)
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{
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SDL_CheckInitLog();
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SDL_LockMutex(SDL_log_lock);
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{
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CleanupLogPriorities();
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SDL_log_default_priority = SDL_LOG_PRIORITY_INVALID;
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for (int i = 0; i < SDL_arraysize(SDL_log_priorities); ++i) {
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SDL_log_priorities[i] = SDL_LOG_PRIORITY_INVALID;
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}
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const char *hint = SDL_GetHint(SDL_HINT_LOGGING);
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if (hint) {
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ParseLogPriorities(hint);
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}
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if (SDL_log_default_priority == SDL_LOG_PRIORITY_INVALID) {
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SDL_log_default_priority = SDL_LOG_PRIORITY_ERROR;
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}
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for (int i = 0; i < SDL_arraysize(SDL_log_priorities); ++i) {
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if (SDL_log_priorities[i] != SDL_LOG_PRIORITY_INVALID) {
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continue;
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}
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switch (i) {
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case SDL_LOG_CATEGORY_APPLICATION:
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SDL_log_priorities[i] = SDL_LOG_PRIORITY_INFO;
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break;
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case SDL_LOG_CATEGORY_ASSERT:
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SDL_log_priorities[i] = SDL_LOG_PRIORITY_WARN;
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break;
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case SDL_LOG_CATEGORY_TEST:
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SDL_log_priorities[i] = SDL_LOG_PRIORITY_VERBOSE;
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break;
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default:
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SDL_log_priorities[i] = SDL_LOG_PRIORITY_ERROR;
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break;
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}
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}
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}
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SDL_UnlockMutex(SDL_log_lock);
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}
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static void CleanupLogPrefixes(void)
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{
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for (int i = 0; i < SDL_arraysize(SDL_priority_prefixes); ++i) {
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if (SDL_priority_prefixes[i]) {
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SDL_free(SDL_priority_prefixes[i]);
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SDL_priority_prefixes[i] = NULL;
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}
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}
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}
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static const char *GetLogPriorityPrefix(SDL_LogPriority priority)
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{
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if (priority <= SDL_LOG_PRIORITY_INVALID || priority >= SDL_LOG_PRIORITY_COUNT) {
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return "";
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}
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if (SDL_priority_prefixes[priority]) {
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return SDL_priority_prefixes[priority];
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}
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switch (priority) {
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case SDL_LOG_PRIORITY_WARN:
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return "WARNING: ";
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case SDL_LOG_PRIORITY_ERROR:
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return "ERROR: ";
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case SDL_LOG_PRIORITY_CRITICAL:
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return "ERROR: ";
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default:
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return "";
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}
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}
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bool SDL_SetLogPriorityPrefix(SDL_LogPriority priority, const char *prefix)
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{
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char *prefix_copy;
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if (priority <= SDL_LOG_PRIORITY_INVALID || priority >= SDL_LOG_PRIORITY_COUNT) {
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return SDL_InvalidParamError("priority");
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}
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if (!prefix || !*prefix) {
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prefix_copy = SDL_strdup("");
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} else {
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prefix_copy = SDL_strdup(prefix);
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}
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if (!prefix_copy) {
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return false;
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}
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SDL_LockMutex(SDL_log_function_lock);
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{
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if (SDL_priority_prefixes[priority]) {
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SDL_free(SDL_priority_prefixes[priority]);
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}
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SDL_priority_prefixes[priority] = prefix_copy;
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}
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SDL_UnlockMutex(SDL_log_function_lock);
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return true;
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}
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void SDL_Log(SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO, fmt, ap);
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va_end(ap);
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}
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void SDL_LogTrace(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_TRACE, fmt, ap);
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va_end(ap);
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}
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void SDL_LogVerbose(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_VERBOSE, fmt, ap);
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va_end(ap);
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}
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void SDL_LogDebug(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_DEBUG, fmt, ap);
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va_end(ap);
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}
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void SDL_LogInfo(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_INFO, fmt, ap);
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va_end(ap);
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}
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void SDL_LogWarn(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_WARN, fmt, ap);
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va_end(ap);
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}
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void SDL_LogError(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
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{
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va_list ap;
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va_start(ap, fmt);
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SDL_LogMessageV(category, SDL_LOG_PRIORITY_ERROR, fmt, ap);
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va_end(ap);
|
|
}
|
|
|
|
void SDL_LogCritical(int category, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
|
|
va_start(ap, fmt);
|
|
SDL_LogMessageV(category, SDL_LOG_PRIORITY_CRITICAL, fmt, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
void SDL_LogMessage(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, ...)
|
|
{
|
|
va_list ap;
|
|
|
|
va_start(ap, fmt);
|
|
SDL_LogMessageV(category, priority, fmt, ap);
|
|
va_end(ap);
|
|
}
|
|
|
|
#ifdef SDL_PLATFORM_ANDROID
|
|
static const char *GetCategoryPrefix(int category)
|
|
{
|
|
if (category < SDL_LOG_CATEGORY_RESERVED2) {
|
|
return SDL_category_names[category];
|
|
}
|
|
if (category < SDL_LOG_CATEGORY_CUSTOM) {
|
|
return "RESERVED";
|
|
}
|
|
return "CUSTOM";
|
|
}
|
|
#endif // SDL_PLATFORM_ANDROID
|
|
|
|
void SDL_LogMessageV(int category, SDL_LogPriority priority, SDL_PRINTF_FORMAT_STRING const char *fmt, va_list ap)
|
|
{
|
|
char *message = NULL;
|
|
char stack_buf[SDL_MAX_LOG_MESSAGE_STACK];
|
|
size_t len_plus_term;
|
|
int len;
|
|
va_list aq;
|
|
|
|
// Nothing to do if we don't have an output function
|
|
if (!SDL_log_function) {
|
|
return;
|
|
}
|
|
|
|
// See if we want to do anything with this message
|
|
if (priority < SDL_GetLogPriority(category)) {
|
|
return;
|
|
}
|
|
|
|
// Render into stack buffer
|
|
va_copy(aq, ap);
|
|
len = SDL_vsnprintf(stack_buf, sizeof(stack_buf), fmt, aq);
|
|
va_end(aq);
|
|
|
|
if (len < 0) {
|
|
return;
|
|
}
|
|
|
|
// If message truncated, allocate and re-render
|
|
if (len >= sizeof(stack_buf) && SDL_size_add_check_overflow(len, 1, &len_plus_term)) {
|
|
// Allocate exactly what we need, including the zero-terminator
|
|
message = (char *)SDL_malloc(len_plus_term);
|
|
if (!message) {
|
|
return;
|
|
}
|
|
va_copy(aq, ap);
|
|
len = SDL_vsnprintf(message, len_plus_term, fmt, aq);
|
|
va_end(aq);
|
|
} else {
|
|
message = stack_buf;
|
|
}
|
|
|
|
// Chop off final endline.
|
|
if ((len > 0) && (message[len - 1] == '\n')) {
|
|
message[--len] = '\0';
|
|
if ((len > 0) && (message[len - 1] == '\r')) { // catch "\r\n", too.
|
|
message[--len] = '\0';
|
|
}
|
|
}
|
|
|
|
SDL_LockMutex(SDL_log_function_lock);
|
|
{
|
|
SDL_log_function(SDL_log_userdata, category, priority, message);
|
|
}
|
|
SDL_UnlockMutex(SDL_log_function_lock);
|
|
|
|
// Free only if dynamically allocated
|
|
if (message != stack_buf) {
|
|
SDL_free(message);
|
|
}
|
|
}
|
|
|
|
#if defined(SDL_PLATFORM_WIN32) && !defined(SDL_PLATFORM_GDK)
|
|
enum {
|
|
CONSOLE_UNATTACHED = 0,
|
|
CONSOLE_ATTACHED_CONSOLE = 1,
|
|
CONSOLE_ATTACHED_FILE = 2,
|
|
CONSOLE_ATTACHED_ERROR = -1,
|
|
} consoleAttached = CONSOLE_UNATTACHED;
|
|
|
|
// Handle to stderr output of console.
|
|
static HANDLE stderrHandle = NULL;
|
|
#endif
|
|
|
|
static void SDLCALL SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
|
const char *message)
|
|
{
|
|
#if defined(SDL_PLATFORM_WINDOWS)
|
|
// Way too many allocations here, urgh
|
|
// Note: One can't call SDL_SetError here, since that function itself logs.
|
|
{
|
|
char *output;
|
|
size_t length;
|
|
LPTSTR tstr;
|
|
bool isstack;
|
|
|
|
#if !defined(SDL_PLATFORM_GDK)
|
|
BOOL attachResult;
|
|
DWORD attachError;
|
|
DWORD consoleMode;
|
|
DWORD charsWritten;
|
|
|
|
// Maybe attach console and get stderr handle
|
|
if (consoleAttached == CONSOLE_UNATTACHED) {
|
|
attachResult = AttachConsole(ATTACH_PARENT_PROCESS);
|
|
if (!attachResult) {
|
|
attachError = GetLastError();
|
|
if (attachError == ERROR_INVALID_HANDLE) {
|
|
// This is expected when running from Visual Studio
|
|
// OutputDebugString(TEXT("Parent process has no console\r\n"));
|
|
consoleAttached = CONSOLE_ATTACHED_ERROR;
|
|
} else if (attachError == ERROR_GEN_FAILURE) {
|
|
OutputDebugString(TEXT("Could not attach to console of parent process\r\n"));
|
|
consoleAttached = CONSOLE_ATTACHED_ERROR;
|
|
} else if (attachError == ERROR_ACCESS_DENIED) {
|
|
// Already attached
|
|
consoleAttached = CONSOLE_ATTACHED_CONSOLE;
|
|
} else {
|
|
OutputDebugString(TEXT("Error attaching console\r\n"));
|
|
consoleAttached = CONSOLE_ATTACHED_ERROR;
|
|
}
|
|
} else {
|
|
// Newly attached
|
|
consoleAttached = CONSOLE_ATTACHED_CONSOLE;
|
|
}
|
|
|
|
if (consoleAttached == CONSOLE_ATTACHED_CONSOLE) {
|
|
stderrHandle = GetStdHandle(STD_ERROR_HANDLE);
|
|
|
|
if (GetConsoleMode(stderrHandle, &consoleMode) == 0) {
|
|
// WriteConsole fails if the output is redirected to a file. Must use WriteFile instead.
|
|
consoleAttached = CONSOLE_ATTACHED_FILE;
|
|
}
|
|
}
|
|
}
|
|
#endif // !defined(SDL_PLATFORM_GDK)
|
|
length = SDL_strlen(GetLogPriorityPrefix(priority)) + SDL_strlen(message) + 1 + 1 + 1;
|
|
output = SDL_small_alloc(char, length, &isstack);
|
|
(void)SDL_snprintf(output, length, "%s%s\r\n", GetLogPriorityPrefix(priority), message);
|
|
tstr = WIN_UTF8ToString(output);
|
|
|
|
// Output to debugger
|
|
OutputDebugString(tstr);
|
|
|
|
#if !defined(SDL_PLATFORM_GDK)
|
|
// Screen output to stderr, if console was attached.
|
|
if (consoleAttached == CONSOLE_ATTACHED_CONSOLE) {
|
|
if (!WriteConsole(stderrHandle, tstr, (DWORD)SDL_tcslen(tstr), &charsWritten, NULL)) {
|
|
OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
|
|
if (GetLastError() == ERROR_NOT_ENOUGH_MEMORY) {
|
|
OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
|
|
}
|
|
}
|
|
|
|
} else if (consoleAttached == CONSOLE_ATTACHED_FILE) {
|
|
if (!WriteFile(stderrHandle, output, (DWORD)SDL_strlen(output), &charsWritten, NULL)) {
|
|
OutputDebugString(TEXT("Error calling WriteFile\r\n"));
|
|
}
|
|
}
|
|
#endif // !defined(SDL_PLATFORM_GDK)
|
|
|
|
SDL_free(tstr);
|
|
SDL_small_free(output, isstack);
|
|
}
|
|
#elif defined(SDL_PLATFORM_ANDROID)
|
|
{
|
|
char tag[32];
|
|
|
|
SDL_snprintf(tag, SDL_arraysize(tag), "SDL/%s", GetCategoryPrefix(category));
|
|
__android_log_write(SDL_android_priority[priority], tag, message);
|
|
}
|
|
#elif defined(SDL_PLATFORM_APPLE) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT))
|
|
/* Technically we don't need Cocoa/UIKit, but that's where this function is defined for now.
|
|
*/
|
|
extern void SDL_NSLog(const char *prefix, const char *text);
|
|
{
|
|
SDL_NSLog(GetLogPriorityPrefix(priority), message);
|
|
return;
|
|
}
|
|
#elif defined(SDL_PLATFORM_PSP) || defined(SDL_PLATFORM_PS2)
|
|
{
|
|
FILE *pFile;
|
|
pFile = fopen("SDL_Log.txt", "a");
|
|
if (pFile) {
|
|
(void)fprintf(pFile, "%s%s\n", GetLogPriorityPrefix(priority), message);
|
|
(void)fclose(pFile);
|
|
}
|
|
}
|
|
#elif defined(SDL_PLATFORM_VITA)
|
|
{
|
|
FILE *pFile;
|
|
pFile = fopen("ux0:/data/SDL_Log.txt", "a");
|
|
if (pFile) {
|
|
(void)fprintf(pFile, "%s%s\n", GetLogPriorityPrefix(priority), message);
|
|
(void)fclose(pFile);
|
|
}
|
|
}
|
|
#elif defined(SDL_PLATFORM_3DS)
|
|
{
|
|
FILE *pFile;
|
|
pFile = fopen("sdmc:/3ds/SDL_Log.txt", "a");
|
|
if (pFile) {
|
|
(void)fprintf(pFile, "%s%s\n", GetLogPriorityPrefix(priority), message);
|
|
(void)fclose(pFile);
|
|
}
|
|
}
|
|
#endif
|
|
#if defined(HAVE_STDIO_H) && \
|
|
!(defined(SDL_PLATFORM_APPLE) && (defined(SDL_VIDEO_DRIVER_COCOA) || defined(SDL_VIDEO_DRIVER_UIKIT))) && \
|
|
!(defined(SDL_PLATFORM_WIN32))
|
|
(void)fprintf(stderr, "%s%s\n", GetLogPriorityPrefix(priority), message);
|
|
#endif
|
|
}
|
|
|
|
void SDL_GetLogOutputFunction(SDL_LogOutputFunction *callback, void **userdata)
|
|
{
|
|
SDL_LockMutex(SDL_log_function_lock);
|
|
{
|
|
if (callback) {
|
|
*callback = SDL_log_function;
|
|
}
|
|
if (userdata) {
|
|
*userdata = SDL_log_userdata;
|
|
}
|
|
}
|
|
SDL_UnlockMutex(SDL_log_function_lock);
|
|
}
|
|
|
|
void SDL_SetLogOutputFunction(SDL_LogOutputFunction callback, void *userdata)
|
|
{
|
|
SDL_LockMutex(SDL_log_function_lock);
|
|
{
|
|
SDL_log_function = callback;
|
|
SDL_log_userdata = userdata;
|
|
}
|
|
SDL_UnlockMutex(SDL_log_function_lock);
|
|
}
|