SDL/src/misc/unix/SDL_sysurl.c
Sam Lantinga 90e01040c5 Added thread-safe environment functions
Also marked the existing functions as unsafe, as they can cause crashes if used in multi-threaded applications.

As a bonus, since the new functions are hashtable based, hint environment lookups are much faster.
2024-09-13 22:14:54 -07:00

85 lines
3.1 KiB
C

/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#include "../SDL_sysurl.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <sys/wait.h>
#include <errno.h>
#ifdef USE_POSIX_SPAWN
#include <spawn.h>
extern char **environ;
#endif
bool SDL_SYS_OpenURL(const char *url)
{
const pid_t pid1 = fork();
if (pid1 == 0) { // child process
#ifdef USE_POSIX_SPAWN
pid_t pid2;
const char *args[] = { "xdg-open", url, NULL };
// Clear LD_PRELOAD so Chrome opens correctly when this application is launched by Steam
SDL_unsetenv_unsafe("LD_PRELOAD");
if (posix_spawnp(&pid2, args[0], NULL, NULL, (char **)args, environ) == 0) {
// Child process doesn't wait for possibly-blocking grandchild.
_exit(EXIT_SUCCESS);
} else {
_exit(EXIT_FAILURE);
}
#else
pid_t pid2;
// Clear LD_PRELOAD so Chrome opens correctly when this application is launched by Steam
SDL_unsetenv_unsafe("LD_PRELOAD");
// Notice this is vfork and not fork!
pid2 = vfork();
if (pid2 == 0) { // Grandchild process will try to launch the url
execlp("xdg-open", "xdg-open", url, NULL);
_exit(EXIT_FAILURE);
} else if (pid2 < 0) { // There was an error forking
_exit(EXIT_FAILURE);
} else {
// Child process doesn't wait for possibly-blocking grandchild.
_exit(EXIT_SUCCESS);
}
#endif // USE_POSIX_SPAWN
} else if (pid1 < 0) {
return SDL_SetError("fork() failed: %s", strerror(errno));
} else {
int status;
if (waitpid(pid1, &status, 0) == pid1) {
if (WIFEXITED(status)) {
if (WEXITSTATUS(status) == 0) {
return true; // success!
} else {
return SDL_SetError("xdg-open reported error or failed to launch: %d", WEXITSTATUS(status));
}
} else {
return SDL_SetError("xdg-open failed for some reason");
}
} else {
return SDL_SetError("Waiting on xdg-open failed: %s", strerror(errno));
}
}
}