mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-06-03 02:17:39 +00:00

This involved changing button state from Uint8 to SDL_bool, and made SDL_PRESSED and SDL_RELEASED unnecessary. Fixes https://github.com/libsdl-org/SDL/issues/10069
1446 lines
51 KiB
C
1446 lines
51 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_PS3
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// Define this if you want to log all packets from the controller
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// #define DEBUG_PS3_PROTOCOL
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#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
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typedef enum
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{
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k_EPS3ReportIdState = 1,
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k_EPS3ReportIdEffects = 1,
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} EPS3ReportId;
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typedef enum
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{
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k_EPS3SonySixaxisReportIdState = 0,
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k_EPS3SonySixaxisReportIdEffects = 0,
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} EPS3SonySixaxisReportId;
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// Commands for Sony's sixaxis.sys Windows driver
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// All commands must be sent using 49-byte buffer containing output report
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// Byte 0 indicates reportId and must always be 0
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// Byte 1 indicates a command, supported values are specified below:
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typedef enum
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{
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// This command allows to set user LEDs.
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// Bytes 5,6.7.8 contain mode for corresponding LED: 0 - LED is off, 1 - LED in on, 2 - LED is flashing.
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// Bytes 9-16 specify 64-bit LED flash period in 100 ns units if some LED is flashing, otherwise not used.
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k_EPS3SixaxisCommandSetLEDs = 1,
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// This command allows to set left and right motors.
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// Byte 5 is right motor duration (0-255) and byte 6, if not zero, activates right motor. Zero value disables right motor.
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// Byte 7 is left motor duration (0-255) and byte 8 is left motor amplitude (0-255).
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k_EPS3SixaxisCommandSetMotors = 2,
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// This command allows to block/unblock setting device LEDs by applications.
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// Byte 5 is used as parameter - any non-zero value blocks LEDs, zero value will unblock LEDs.
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k_EPS3SixaxisCommandBlockLEDs = 3,
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// This command refreshes driver settings. No parameters used.
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// When sixaxis driver loads it reads 'CurrentDriverSetting' binary value from 'HKLM\System\CurrentControlSet\Services\sixaxis\Parameters' registry key.
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// If the key is not present then default values are used. Sending this command forces sixaxis driver to re-read the registry and update driver settings.
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k_EPS3SixaxisCommandRefreshDriverSetting = 9,
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// This command clears current bluetooth pairing. No parameters used.
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k_EPS3SixaxisCommandClearPairing = 10
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} EPS3SixaxisDriverCommands;
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typedef struct
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{
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SDL_HIDAPI_Device *device;
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SDL_Joystick *joystick;
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bool is_shanwan;
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bool has_analog_buttons;
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bool report_sensors;
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bool effects_updated;
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int player_index;
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Uint8 rumble_left;
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Uint8 rumble_right;
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_DriverPS3_Context;
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static bool HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
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static void HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
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}
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static void HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
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}
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static bool HIDAPI_DriverPS3_IsEnabled(void)
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{
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bool default_value;
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#ifdef SDL_PLATFORM_MACOS
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// This works well on macOS
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default_value = true;
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#elif defined(SDL_PLATFORM_WIN32)
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/* For official Sony driver (sixaxis.sys) use SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER.
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*
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* See https://github.com/ViGEm/DsHidMini as an alternative driver
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*/
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default_value = false;
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#elif defined(SDL_PLATFORM_LINUX)
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/* Linux drivers do a better job of managing the transition between
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* USB and Bluetooth. There are also some quirks in communicating
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* with PS3 controllers that have been implemented in SDL's hidapi
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* for libusb, but are not possible to support using hidraw if the
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* kernel doesn't already know about them.
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*/
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default_value = false;
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#else
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// Untested, default off
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default_value = false;
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#endif
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if (default_value) {
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default_value = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT);
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}
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, default_value);
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}
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static bool HIDAPI_DriverPS3_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
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return true;
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}
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if (vendor_id == USB_VENDOR_SHANWAN && product_id == USB_PRODUCT_SHANWAN_DS3) {
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return true;
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}
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return false;
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}
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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{
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SDL_memset(report, 0, length);
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report[0] = report_id;
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return SDL_hid_get_feature_report(dev, report, length);
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}
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static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length)
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{
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return SDL_hid_send_feature_report(dev, report, length);
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}
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static bool HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx;
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bool is_shanwan = false;
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if (device->vendor_id == USB_VENDOR_SONY &&
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SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
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is_shanwan = true;
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}
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if (device->vendor_id == USB_VENDOR_SHANWAN ||
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device->vendor_id == USB_VENDOR_SHANWAN_ALT) {
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is_shanwan = true;
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}
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ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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return false;
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}
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ctx->device = device;
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ctx->is_shanwan = is_shanwan;
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ctx->has_analog_buttons = true;
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device->context = ctx;
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// Set the controller into report mode over Bluetooth
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if (device->is_bluetooth) {
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Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
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SendFeatureReport(device->dev, data, sizeof(data));
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}
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// Set the controller into report mode over USB
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if (!device->is_bluetooth) {
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Uint8 data[USB_PACKET_LENGTH];
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int size = ReadFeatureReport(device->dev, 0xf2, data, 17);
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if (size < 0) {
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SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
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"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf2");
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return false;
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}
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
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#endif
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size = ReadFeatureReport(device->dev, 0xf5, data, 8);
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if (size < 0) {
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SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
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"HIDAPI_DriverPS3_InitDevice(): Couldn't read feature report 0xf5");
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return false;
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}
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size);
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#endif
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if (!ctx->is_shanwan) {
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// An output report could cause ShanWan controllers to rumble non-stop
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SDL_hid_write(device->dev, data, 1);
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}
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}
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device->type = SDL_GAMEPAD_TYPE_PS3;
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HIDAPI_SetDeviceName(device, "PS3 Controller");
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static bool HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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Uint8 effects[] = {
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0x01, 0xff, 0x00, 0xff, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0x00, 0x00, 0x00, 0x00, 0x00
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};
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effects[2] = ctx->rumble_right ? 1 : 0;
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effects[4] = ctx->rumble_left;
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effects[9] = (0x01 << (1 + (ctx->player_index % 4)));
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return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects));
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}
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static void HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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if (!ctx) {
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return;
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}
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ctx->player_index = player_index;
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// This will set the new LED state based on the new player index
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HIDAPI_DriverPS3_UpdateEffects(device);
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}
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static bool HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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SDL_AssertJoysticksLocked();
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ctx->joystick = joystick;
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ctx->effects_updated = false;
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ctx->rumble_left = 0;
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ctx->rumble_right = 0;
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SDL_zeroa(ctx->last_state);
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// Initialize player index (needed for setting LEDs)
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ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
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// Initialize the joystick capabilities
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joystick->nbuttons = 11;
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joystick->naxes = 6;
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if (ctx->has_analog_buttons) {
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joystick->naxes += 10;
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}
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joystick->nhats = 1;
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
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return true;
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}
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static bool HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->rumble_left = (low_frequency_rumble >> 8);
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ctx->rumble_right = (high_frequency_rumble >> 8);
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return HIDAPI_DriverPS3_UpdateEffects(device);
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}
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static bool HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32 HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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return SDL_JOYSTICK_CAP_RUMBLE;
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}
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static bool HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static bool HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
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{
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Uint8 data[49];
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int report_size, offset;
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SDL_zeroa(data);
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data[0] = k_EPS3ReportIdEffects;
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report_size = sizeof(data);
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offset = 1;
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SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
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if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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return true;
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}
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static bool HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->report_sensors = enabled;
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return true;
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}
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static float HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
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{
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// Accelerometer values are in big endian order
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value = SDL_Swap16BE(value);
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return ((float)(value - 511) / 113.0f) * SDL_STANDARD_GRAVITY;
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}
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static void HIDAPI_DriverPS3_HandleMiniStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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Uint64 timestamp = SDL_GetTicksNS();
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if (ctx->last_state[4] != data[4]) {
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Uint8 hat;
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switch (data[4] & 0x0f) {
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case 0:
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hat = SDL_HAT_UP;
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break;
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case 1:
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hat = SDL_HAT_RIGHTUP;
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break;
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case 2:
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hat = SDL_HAT_RIGHT;
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break;
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case 3:
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hat = SDL_HAT_RIGHTDOWN;
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break;
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case 4:
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hat = SDL_HAT_DOWN;
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break;
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case 5:
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hat = SDL_HAT_LEFTDOWN;
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break;
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case 6:
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hat = SDL_HAT_LEFT;
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break;
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case 7:
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hat = SDL_HAT_LEFTUP;
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break;
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default:
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hat = SDL_HAT_CENTERED;
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break;
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}
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SDL_SendJoystickHat(timestamp, joystick, 0, hat);
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[4] & 0x10) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[4] & 0x20) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[4] & 0x40) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[4] & 0x80) != 0));
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}
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if (ctx->last_state[5] != data[5]) {
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[5] & 0x01) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[5] & 0x02) != 0));
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, (data[5] & 0x04) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, (data[5] & 0x08) ? SDL_JOYSTICK_AXIS_MAX : SDL_JOYSTICK_AXIS_MIN);
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[5] & 0x10) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[5] & 0x20) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[5] & 0x40) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[5] & 0x80) != 0));
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}
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axis = ((int)data[2] * 257) - 32768;
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
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axis = ((int)data[3] * 257) - 32768;
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
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axis = ((int)data[0] * 257) - 32768;
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
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axis = ((int)data[1] * 257) - 32768;
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SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static void HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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Uint64 timestamp = SDL_GetTicksNS();
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if (ctx->last_state[2] != data[2]) {
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Uint8 hat = 0;
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x01) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x02) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x04) != 0));
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SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x08) != 0));
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if (data[2] & 0x10) {
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hat |= SDL_HAT_UP;
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}
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if (data[2] & 0x20) {
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hat |= SDL_HAT_RIGHT;
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}
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if (data[2] & 0x40) {
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|
hat |= SDL_HAT_DOWN;
|
|
}
|
|
if (data[2] & 0x80) {
|
|
hat |= SDL_HAT_LEFT;
|
|
}
|
|
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
|
}
|
|
|
|
if (ctx->last_state[3] != data[3]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x08) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x10) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x80) != 0));
|
|
}
|
|
|
|
if (ctx->last_state[4] != data[4]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[4] & 0x01) != 0));
|
|
}
|
|
|
|
axis = ((int)data[18] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
|
axis = ((int)data[19] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
|
axis = ((int)data[6] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
|
axis = ((int)data[7] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
|
axis = ((int)data[8] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
|
axis = ((int)data[9] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
|
|
|
// Buttons are mapped as axes in the order they appear in the button enumeration
|
|
if (ctx->has_analog_buttons) {
|
|
static int button_axis_offsets[] = {
|
|
24, // SDL_GAMEPAD_BUTTON_SOUTH
|
|
23, // SDL_GAMEPAD_BUTTON_EAST
|
|
25, // SDL_GAMEPAD_BUTTON_WEST
|
|
22, // SDL_GAMEPAD_BUTTON_NORTH
|
|
0, // SDL_GAMEPAD_BUTTON_BACK
|
|
0, // SDL_GAMEPAD_BUTTON_GUIDE
|
|
0, // SDL_GAMEPAD_BUTTON_START
|
|
0, // SDL_GAMEPAD_BUTTON_LEFT_STICK
|
|
0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK
|
|
20, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
|
|
21, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
|
|
14, // SDL_GAMEPAD_BUTTON_DPAD_UP
|
|
16, // SDL_GAMEPAD_BUTTON_DPAD_DOWN
|
|
17, // SDL_GAMEPAD_BUTTON_DPAD_LEFT
|
|
15, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT
|
|
};
|
|
Uint8 i, axis_index = 6;
|
|
|
|
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
|
int offset = button_axis_offsets[i];
|
|
if (!offset) {
|
|
// This button doesn't report as an axis
|
|
continue;
|
|
}
|
|
|
|
axis = ((int)data[offset] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
|
++axis_index;
|
|
}
|
|
}
|
|
|
|
if (ctx->report_sensors) {
|
|
float sensor_data[3];
|
|
|
|
sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
|
|
sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
|
|
sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
|
|
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data));
|
|
}
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
SDL_Joystick *joystick = NULL;
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
int size;
|
|
|
|
if (device->num_joysticks > 0) {
|
|
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
|
#ifdef DEBUG_PS3_PROTOCOL
|
|
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
|
#endif
|
|
if (!joystick) {
|
|
continue;
|
|
}
|
|
|
|
if (size == 7) {
|
|
// Seen on a ShanWan PS2 -> PS3 USB converter
|
|
HIDAPI_DriverPS3_HandleMiniStatePacket(joystick, ctx, data, size);
|
|
|
|
// Wait for the first report to set the LED state after the controller stops blinking
|
|
if (!ctx->effects_updated) {
|
|
HIDAPI_DriverPS3_UpdateEffects(device);
|
|
ctx->effects_updated = true;
|
|
}
|
|
continue;
|
|
}
|
|
|
|
switch (data[0]) {
|
|
case k_EPS3ReportIdState:
|
|
if (data[1] == 0xFF) {
|
|
// Invalid data packet, ignore
|
|
break;
|
|
}
|
|
HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size);
|
|
|
|
// Wait for the first report to set the LED state after the controller stops blinking
|
|
if (!ctx->effects_updated) {
|
|
HIDAPI_DriverPS3_UpdateEffects(device);
|
|
ctx->effects_updated = true;
|
|
}
|
|
break;
|
|
default:
|
|
#ifdef DEBUG_JOYSTICK
|
|
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
|
|
#endif
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (size < 0) {
|
|
// Read error, device is disconnected
|
|
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
|
}
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
ctx->joystick = NULL;
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 = {
|
|
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
|
true,
|
|
HIDAPI_DriverPS3_RegisterHints,
|
|
HIDAPI_DriverPS3_UnregisterHints,
|
|
HIDAPI_DriverPS3_IsEnabled,
|
|
HIDAPI_DriverPS3_IsSupportedDevice,
|
|
HIDAPI_DriverPS3_InitDevice,
|
|
HIDAPI_DriverPS3_GetDevicePlayerIndex,
|
|
HIDAPI_DriverPS3_SetDevicePlayerIndex,
|
|
HIDAPI_DriverPS3_UpdateDevice,
|
|
HIDAPI_DriverPS3_OpenJoystick,
|
|
HIDAPI_DriverPS3_RumbleJoystick,
|
|
HIDAPI_DriverPS3_RumbleJoystickTriggers,
|
|
HIDAPI_DriverPS3_GetJoystickCapabilities,
|
|
HIDAPI_DriverPS3_SetJoystickLED,
|
|
HIDAPI_DriverPS3_SendJoystickEffect,
|
|
HIDAPI_DriverPS3_SetJoystickSensorsEnabled,
|
|
HIDAPI_DriverPS3_CloseJoystick,
|
|
HIDAPI_DriverPS3_FreeDevice,
|
|
};
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_IsEnabled(void)
|
|
{
|
|
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
|
SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
|
|
SDL_HIDAPI_DEFAULT));
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
|
{
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
int size;
|
|
|
|
if (vendor_id == USB_VENDOR_LOGITECH &&
|
|
product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) {
|
|
return true;
|
|
}
|
|
|
|
if ((type == SDL_GAMEPAD_TYPE_PS3 && vendor_id != USB_VENDOR_SONY) ||
|
|
HIDAPI_SupportsPlaystationDetection(vendor_id, product_id)) {
|
|
if (device && device->dev) {
|
|
size = ReadFeatureReport(device->dev, 0x03, data, sizeof(data));
|
|
if (size == 8 && data[2] == 0x26) {
|
|
// Supported third party controller
|
|
return true;
|
|
} else {
|
|
return false;
|
|
}
|
|
} else {
|
|
// Might be supported by this driver, enumerate and find out
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_InitDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx;
|
|
|
|
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
if (!ctx) {
|
|
return false;
|
|
}
|
|
ctx->device = device;
|
|
if (device->vendor_id == USB_VENDOR_SWITCH && device->product_id == USB_PRODUCT_SWITCH_RETROBIT_CONTROLLER) {
|
|
ctx->has_analog_buttons = false;
|
|
} else {
|
|
ctx->has_analog_buttons = true;
|
|
}
|
|
|
|
device->context = ctx;
|
|
|
|
device->type = SDL_GAMEPAD_TYPE_PS3;
|
|
|
|
if (device->vendor_id == USB_VENDOR_LOGITECH &&
|
|
device->product_id == USB_PRODUCT_LOGITECH_CHILLSTREAM) {
|
|
HIDAPI_SetDeviceName(device, "Logitech ChillStream");
|
|
}
|
|
|
|
return HIDAPI_JoystickConnected(device, NULL);
|
|
}
|
|
|
|
static int HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
|
{
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
ctx->joystick = joystick;
|
|
SDL_zeroa(ctx->last_state);
|
|
|
|
// Initialize the joystick capabilities
|
|
joystick->nbuttons = 11;
|
|
joystick->naxes = 6;
|
|
if (ctx->has_analog_buttons) {
|
|
joystick->naxes += 10;
|
|
}
|
|
joystick->nhats = 1;
|
|
|
|
if (device->vendor_id == USB_VENDOR_SWITCH && device->product_id == USB_PRODUCT_SWITCH_RETROBIT_CONTROLLER) {
|
|
// This is a wireless controller using a USB dongle
|
|
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static Uint32 HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
|
{
|
|
Sint16 axis;
|
|
Uint64 timestamp = SDL_GetTicksNS();
|
|
|
|
if (ctx->last_state[0] != data[0]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x01) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x02) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x08) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0));
|
|
}
|
|
|
|
if (ctx->last_state[1] != data[1]) {
|
|
Uint8 hat;
|
|
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0));
|
|
|
|
switch (data[1] >> 4) {
|
|
case 0:
|
|
hat = SDL_HAT_UP;
|
|
break;
|
|
case 1:
|
|
hat = SDL_HAT_RIGHTUP;
|
|
break;
|
|
case 2:
|
|
hat = SDL_HAT_RIGHT;
|
|
break;
|
|
case 3:
|
|
hat = SDL_HAT_RIGHTDOWN;
|
|
break;
|
|
case 4:
|
|
hat = SDL_HAT_DOWN;
|
|
break;
|
|
case 5:
|
|
hat = SDL_HAT_LEFTDOWN;
|
|
break;
|
|
case 6:
|
|
hat = SDL_HAT_LEFT;
|
|
break;
|
|
case 7:
|
|
hat = SDL_HAT_LEFTUP;
|
|
break;
|
|
default:
|
|
hat = SDL_HAT_CENTERED;
|
|
break;
|
|
}
|
|
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
|
}
|
|
|
|
axis = ((int)data[16] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
|
axis = ((int)data[17] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
|
axis = ((int)data[2] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
|
axis = ((int)data[3] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
|
axis = ((int)data[4] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
|
axis = ((int)data[5] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
|
|
|
// Buttons are mapped as axes in the order they appear in the button enumeration
|
|
if (ctx->has_analog_buttons) {
|
|
static int button_axis_offsets[] = {
|
|
12, // SDL_GAMEPAD_BUTTON_SOUTH
|
|
11, // SDL_GAMEPAD_BUTTON_EAST
|
|
13, // SDL_GAMEPAD_BUTTON_WEST
|
|
10, // SDL_GAMEPAD_BUTTON_NORTH
|
|
0, // SDL_GAMEPAD_BUTTON_BACK
|
|
0, // SDL_GAMEPAD_BUTTON_GUIDE
|
|
0, // SDL_GAMEPAD_BUTTON_START
|
|
0, // SDL_GAMEPAD_BUTTON_LEFT_STICK
|
|
0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK
|
|
14, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
|
|
15, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
|
|
8, // SDL_GAMEPAD_BUTTON_DPAD_UP
|
|
9, // SDL_GAMEPAD_BUTTON_DPAD_DOWN
|
|
7, // SDL_GAMEPAD_BUTTON_DPAD_LEFT
|
|
6, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT
|
|
};
|
|
Uint8 i, axis_index = 6;
|
|
|
|
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
|
int offset = button_axis_offsets[i];
|
|
if (!offset) {
|
|
// This button doesn't report as an axis
|
|
continue;
|
|
}
|
|
|
|
axis = ((int)data[offset] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
|
++axis_index;
|
|
}
|
|
}
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
|
{
|
|
Sint16 axis;
|
|
Uint64 timestamp = SDL_GetTicksNS();
|
|
|
|
if (ctx->last_state[0] != data[0]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[0] & 0x01) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[0] & 0x02) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[0] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[0] & 0x08) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[0] & 0x10) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[0] & 0x20) != 0));
|
|
}
|
|
|
|
if (ctx->last_state[1] != data[1]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[1] & 0x01) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[1] & 0x02) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[1] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[1] & 0x08) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[1] & 0x10) != 0));
|
|
}
|
|
|
|
if (ctx->device->vendor_id == USB_VENDOR_SAITEK && ctx->device->product_id == USB_PRODUCT_SAITEK_CYBORG_V3) {
|
|
// Cyborg V.3 Rumble Pad doesn't set the dpad bits as expected, so use the axes instead
|
|
Uint8 hat = 0;
|
|
|
|
if (data[7]) {
|
|
hat |= SDL_HAT_RIGHT;
|
|
}
|
|
if (data[8]) {
|
|
hat |= SDL_HAT_LEFT;
|
|
}
|
|
if (data[9]) {
|
|
hat |= SDL_HAT_UP;
|
|
}
|
|
if (data[10]) {
|
|
hat |= SDL_HAT_DOWN;
|
|
}
|
|
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
|
} else {
|
|
if (ctx->last_state[2] != data[2]) {
|
|
Uint8 hat;
|
|
|
|
switch (data[2] & 0x0f) {
|
|
case 0:
|
|
hat = SDL_HAT_UP;
|
|
break;
|
|
case 1:
|
|
hat = SDL_HAT_RIGHTUP;
|
|
break;
|
|
case 2:
|
|
hat = SDL_HAT_RIGHT;
|
|
break;
|
|
case 3:
|
|
hat = SDL_HAT_RIGHTDOWN;
|
|
break;
|
|
case 4:
|
|
hat = SDL_HAT_DOWN;
|
|
break;
|
|
case 5:
|
|
hat = SDL_HAT_LEFTDOWN;
|
|
break;
|
|
case 6:
|
|
hat = SDL_HAT_LEFT;
|
|
break;
|
|
case 7:
|
|
hat = SDL_HAT_LEFTUP;
|
|
break;
|
|
default:
|
|
hat = SDL_HAT_CENTERED;
|
|
break;
|
|
}
|
|
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
|
}
|
|
}
|
|
|
|
if (data[0] & 0x40) {
|
|
axis = 32767;
|
|
} else {
|
|
axis = ((int)data[17] * 257) - 32768;
|
|
}
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
|
if (data[0] & 0x80) {
|
|
axis = 32767;
|
|
} else {
|
|
axis = ((int)data[18] * 257) - 32768;
|
|
}
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
|
axis = ((int)data[3] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
|
axis = ((int)data[4] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
|
axis = ((int)data[5] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
|
axis = ((int)data[6] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
|
|
|
// Buttons are mapped as axes in the order they appear in the button enumeration
|
|
if (ctx->has_analog_buttons) {
|
|
static int button_axis_offsets[] = {
|
|
13, // SDL_GAMEPAD_BUTTON_SOUTH
|
|
12, // SDL_GAMEPAD_BUTTON_EAST
|
|
14, // SDL_GAMEPAD_BUTTON_WEST
|
|
11, // SDL_GAMEPAD_BUTTON_NORTH
|
|
0, // SDL_GAMEPAD_BUTTON_BACK
|
|
0, // SDL_GAMEPAD_BUTTON_GUIDE
|
|
0, // SDL_GAMEPAD_BUTTON_START
|
|
0, // SDL_GAMEPAD_BUTTON_LEFT_STICK
|
|
0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK
|
|
15, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
|
|
16, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
|
|
9, // SDL_GAMEPAD_BUTTON_DPAD_UP
|
|
10, // SDL_GAMEPAD_BUTTON_DPAD_DOWN
|
|
8, // SDL_GAMEPAD_BUTTON_DPAD_LEFT
|
|
7, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT
|
|
};
|
|
Uint8 i, axis_index = 6;
|
|
|
|
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
|
int offset = button_axis_offsets[i];
|
|
if (!offset) {
|
|
// This button doesn't report as an axis
|
|
continue;
|
|
}
|
|
|
|
axis = ((int)data[offset] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
|
++axis_index;
|
|
}
|
|
}
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3ThirdParty_UpdateDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
SDL_Joystick *joystick = NULL;
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
int size;
|
|
|
|
if (device->num_joysticks > 0) {
|
|
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
|
#ifdef DEBUG_PS3_PROTOCOL
|
|
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
|
#endif
|
|
if (!joystick) {
|
|
continue;
|
|
}
|
|
|
|
if (size >= 19) {
|
|
HIDAPI_DriverPS3ThirdParty_HandleStatePacket19(joystick, ctx, data, size);
|
|
} else if (size == 18) {
|
|
// This packet format was seen with the Logitech ChillStream
|
|
HIDAPI_DriverPS3ThirdParty_HandleStatePacket18(joystick, ctx, data, size);
|
|
} else {
|
|
#ifdef DEBUG_JOYSTICK
|
|
SDL_Log("Unknown PS3 packet, size %d\n", size);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if (size < 0) {
|
|
// Read error, device is disconnected
|
|
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
|
}
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3ThirdParty_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
ctx->joystick = NULL;
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3ThirdParty_FreeDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3ThirdParty = {
|
|
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
|
true,
|
|
HIDAPI_DriverPS3_RegisterHints,
|
|
HIDAPI_DriverPS3_UnregisterHints,
|
|
HIDAPI_DriverPS3ThirdParty_IsEnabled,
|
|
HIDAPI_DriverPS3ThirdParty_IsSupportedDevice,
|
|
HIDAPI_DriverPS3ThirdParty_InitDevice,
|
|
HIDAPI_DriverPS3ThirdParty_GetDevicePlayerIndex,
|
|
HIDAPI_DriverPS3ThirdParty_SetDevicePlayerIndex,
|
|
HIDAPI_DriverPS3ThirdParty_UpdateDevice,
|
|
HIDAPI_DriverPS3ThirdParty_OpenJoystick,
|
|
HIDAPI_DriverPS3ThirdParty_RumbleJoystick,
|
|
HIDAPI_DriverPS3ThirdParty_RumbleJoystickTriggers,
|
|
HIDAPI_DriverPS3ThirdParty_GetJoystickCapabilities,
|
|
HIDAPI_DriverPS3ThirdParty_SetJoystickLED,
|
|
HIDAPI_DriverPS3ThirdParty_SendJoystickEffect,
|
|
HIDAPI_DriverPS3ThirdParty_SetJoystickSensorsEnabled,
|
|
HIDAPI_DriverPS3ThirdParty_CloseJoystick,
|
|
HIDAPI_DriverPS3ThirdParty_FreeDevice,
|
|
};
|
|
|
|
static bool HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(SDL_HIDAPI_Device *device);
|
|
static bool HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(SDL_HIDAPI_Device *device);
|
|
|
|
static void HIDAPI_DriverPS3SonySixaxis_RegisterHints(SDL_HintCallback callback, void *userdata)
|
|
{
|
|
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, callback, userdata);
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3SonySixaxis_UnregisterHints(SDL_HintCallback callback, void *userdata)
|
|
{
|
|
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, callback, userdata);
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_IsEnabled(void)
|
|
{
|
|
#ifdef SDL_PLATFORM_WIN32
|
|
return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER, false);
|
|
#else
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GamepadType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
|
{
|
|
if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_InitDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx;
|
|
|
|
ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
|
|
if (!ctx) {
|
|
return false;
|
|
}
|
|
ctx->device = device;
|
|
ctx->has_analog_buttons = true;
|
|
|
|
device->context = ctx;
|
|
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
|
|
int size = ReadFeatureReport(device->dev, 0xf2, data, sizeof(data));
|
|
if (size < 0) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"HIDAPI_DriverPS3SonySixaxis_InitDevice(): Couldn't read feature report 0xf2. Trying again with 0x0.");
|
|
SDL_zeroa(data);
|
|
size = ReadFeatureReport(device->dev, 0x00, data, sizeof(data));
|
|
if (size < 0) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"HIDAPI_DriverPS3SonySixaxis_InitDevice(): Couldn't read feature report 0x00.");
|
|
return false;
|
|
}
|
|
#ifdef DEBUG_PS3_PROTOCOL
|
|
HIDAPI_DumpPacket("PS3 0x0 packet: size = %d", data, size);
|
|
#endif
|
|
}
|
|
#ifdef DEBUG_PS3_PROTOCOL
|
|
HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
|
|
#endif
|
|
|
|
device->type = SDL_GAMEPAD_TYPE_PS3;
|
|
HIDAPI_SetDeviceName(device, "PS3 Controller");
|
|
|
|
return HIDAPI_JoystickConnected(device, NULL);
|
|
}
|
|
|
|
static int HIDAPI_DriverPS3SonySixaxis_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3SonySixaxis_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
if (!ctx) {
|
|
return;
|
|
}
|
|
|
|
ctx->player_index = player_index;
|
|
|
|
// This will set the new LED state based on the new player index
|
|
HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(device);
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
ctx->joystick = joystick;
|
|
ctx->effects_updated = false;
|
|
ctx->rumble_left = 0;
|
|
ctx->rumble_right = 0;
|
|
SDL_zeroa(ctx->last_state);
|
|
|
|
// Initialize player index (needed for setting LEDs)
|
|
ctx->player_index = SDL_GetJoystickPlayerIndex(joystick);
|
|
|
|
// Initialize the joystick capabilities
|
|
joystick->nbuttons = 11;
|
|
joystick->naxes = 6;
|
|
if (ctx->has_analog_buttons) {
|
|
joystick->naxes += 10;
|
|
}
|
|
joystick->nhats = 1;
|
|
|
|
SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
ctx->rumble_left = (low_frequency_rumble >> 8);
|
|
ctx->rumble_right = (high_frequency_rumble >> 8);
|
|
|
|
return HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(device);
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static Uint32 HIDAPI_DriverPS3SonySixaxis_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|
{
|
|
return SDL_Unsupported();
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
|
{
|
|
Uint8 data[49];
|
|
int report_size;
|
|
|
|
SDL_zeroa(data);
|
|
|
|
data[0] = k_EPS3SonySixaxisReportIdEffects;
|
|
report_size = sizeof(data);
|
|
|
|
// No offset with Sony sixaxis.sys driver
|
|
SDL_memcpy(&data, effect, SDL_min(sizeof(data), (size_t)size));
|
|
|
|
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
|
|
return SDL_SetError("Couldn't send rumble packet");
|
|
}
|
|
return true;
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, bool enabled)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
ctx->report_sensors = enabled;
|
|
|
|
return true;
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3SonySixaxis_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
|
|
{
|
|
Sint16 axis;
|
|
Uint64 timestamp = SDL_GetTicksNS();
|
|
|
|
if (ctx->last_state[2] != data[2]) {
|
|
Uint8 hat = 0;
|
|
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_BACK, ((data[2] & 0x01) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_STICK, ((data[2] & 0x02) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_STICK, ((data[2] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_START, ((data[2] & 0x08) != 0));
|
|
|
|
if (data[2] & 0x10) {
|
|
hat |= SDL_HAT_UP;
|
|
}
|
|
if (data[2] & 0x20) {
|
|
hat |= SDL_HAT_RIGHT;
|
|
}
|
|
if (data[2] & 0x40) {
|
|
hat |= SDL_HAT_DOWN;
|
|
}
|
|
if (data[2] & 0x80) {
|
|
hat |= SDL_HAT_LEFT;
|
|
}
|
|
SDL_SendJoystickHat(timestamp, joystick, 0, hat);
|
|
}
|
|
|
|
if (ctx->last_state[3] != data[3]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, ((data[3] & 0x04) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, ((data[3] & 0x08) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_NORTH, ((data[3] & 0x10) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_EAST, ((data[3] & 0x20) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_SOUTH, ((data[3] & 0x40) != 0));
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_WEST, ((data[3] & 0x80) != 0));
|
|
}
|
|
|
|
if (ctx->last_state[4] != data[4]) {
|
|
SDL_SendJoystickButton(timestamp, joystick, SDL_GAMEPAD_BUTTON_GUIDE, ((data[4] & 0x01) != 0));
|
|
}
|
|
|
|
axis = ((int)data[18] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFT_TRIGGER, axis);
|
|
axis = ((int)data[19] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHT_TRIGGER, axis);
|
|
axis = ((int)data[6] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTX, axis);
|
|
axis = ((int)data[7] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_LEFTY, axis);
|
|
axis = ((int)data[8] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTX, axis);
|
|
axis = ((int)data[9] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, SDL_GAMEPAD_AXIS_RIGHTY, axis);
|
|
|
|
// Buttons are mapped as axes in the order they appear in the button enumeration
|
|
if (ctx->has_analog_buttons) {
|
|
static int button_axis_offsets[] = {
|
|
24, // SDL_GAMEPAD_BUTTON_SOUTH
|
|
23, // SDL_GAMEPAD_BUTTON_EAST
|
|
25, // SDL_GAMEPAD_BUTTON_WEST
|
|
22, // SDL_GAMEPAD_BUTTON_NORTH
|
|
0, // SDL_GAMEPAD_BUTTON_BACK
|
|
0, // SDL_GAMEPAD_BUTTON_GUIDE
|
|
0, // SDL_GAMEPAD_BUTTON_START
|
|
0, // SDL_GAMEPAD_BUTTON_LEFT_STICK
|
|
0, // SDL_GAMEPAD_BUTTON_RIGHT_STICK
|
|
20, // SDL_GAMEPAD_BUTTON_LEFT_SHOULDER
|
|
21, // SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER
|
|
14, // SDL_GAMEPAD_BUTTON_DPAD_UP
|
|
16, // SDL_GAMEPAD_BUTTON_DPAD_DOWN
|
|
17, // SDL_GAMEPAD_BUTTON_DPAD_LEFT
|
|
15, // SDL_GAMEPAD_BUTTON_DPAD_RIGHT
|
|
};
|
|
Uint8 i, axis_index = 6;
|
|
|
|
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
|
int offset = button_axis_offsets[i];
|
|
if (!offset) {
|
|
// This button doesn't report as an axis
|
|
continue;
|
|
}
|
|
|
|
axis = ((int)data[offset] * 257) - 32768;
|
|
SDL_SendJoystickAxis(timestamp, joystick, axis_index, axis);
|
|
++axis_index;
|
|
}
|
|
}
|
|
|
|
if (ctx->report_sensors) {
|
|
float sensor_data[3];
|
|
|
|
sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
|
|
sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
|
|
sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
|
|
SDL_SendJoystickSensor(timestamp, joystick, SDL_SENSOR_ACCEL, timestamp, sensor_data, SDL_arraysize(sensor_data));
|
|
}
|
|
|
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3SonySixaxis_UpdateDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
SDL_Joystick *joystick = NULL;
|
|
Uint8 data[USB_PACKET_LENGTH];
|
|
int size;
|
|
|
|
if (device->num_joysticks > 0) {
|
|
joystick = SDL_GetJoystickFromID(device->joysticks[0]);
|
|
} else {
|
|
return false;
|
|
}
|
|
|
|
if (!joystick) {
|
|
return false;
|
|
}
|
|
|
|
// With sixaxis.sys driver we need to use hid_get_feature_report instead of hid_read
|
|
size = ReadFeatureReport(device->dev, 0x0, data, sizeof(data));
|
|
if (size < 0) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"HIDAPI_DriverPS3SonySixaxis_UpdateDevice(): Couldn't read feature report 0x00");
|
|
return false;
|
|
}
|
|
|
|
switch (data[0]) {
|
|
case k_EPS3SonySixaxisReportIdState:
|
|
HIDAPI_DriverPS3SonySixaxis_HandleStatePacket(joystick, ctx, &data[1], size - 1); // report data starts in data[1]
|
|
|
|
// Wait for the first report to set the LED state after the controller stops blinking
|
|
if (!ctx->effects_updated) {
|
|
HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(device);
|
|
ctx->effects_updated = true;
|
|
}
|
|
|
|
break;
|
|
default:
|
|
#ifdef DEBUG_JOYSTICK
|
|
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
|
|
#endif
|
|
break;
|
|
}
|
|
|
|
if (size < 0) {
|
|
// Read error, device is disconnected
|
|
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
|
}
|
|
return (size >= 0);
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3SonySixaxis_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
ctx->joystick = NULL;
|
|
}
|
|
|
|
static void HIDAPI_DriverPS3SonySixaxis_FreeDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3_UpdateRumbleSonySixaxis(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
Uint8 effects[] = {
|
|
0x0, // Report Id
|
|
k_EPS3SixaxisCommandSetMotors, // 2 = Set Motors
|
|
0x00, 0x00, 0x00, // padding
|
|
0xff, // Small Motor duration - 0xff is forever
|
|
0x00, // Small Motor off/on (0 or 1)
|
|
0xff, // Large Motor duration - 0xff is forever
|
|
0x00 // Large Motor force (0 to 255)
|
|
};
|
|
|
|
effects[6] = ctx->rumble_right ? 1 : 0; // Small motor
|
|
effects[8] = ctx->rumble_left; // Large motor
|
|
|
|
return HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects));
|
|
}
|
|
|
|
static bool HIDAPI_DriverPS3_UpdateLEDsSonySixaxis(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
|
|
|
Uint8 effects[] = {
|
|
0x0, // Report Id
|
|
k_EPS3SixaxisCommandSetLEDs, // 1 = Set LEDs
|
|
0x00, 0x00, 0x00, // padding
|
|
0x00, 0x00, 0x00, 0x00 // LED #4, LED #3, LED #2, LED #1 (0 = Off, 1 = On, 2 = Flashing)
|
|
};
|
|
|
|
// Turn on LED light on DS3 Controller for relevant player (player_index 0 lights up LED #1, player_index 1 lights up LED #2, etc)
|
|
if (ctx->player_index < 4) {
|
|
effects[8 - ctx->player_index] = 1;
|
|
}
|
|
|
|
return HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect(device, ctx->joystick, effects, sizeof(effects));
|
|
}
|
|
|
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3SonySixaxis = {
|
|
SDL_HINT_JOYSTICK_HIDAPI_PS3_SIXAXIS_DRIVER,
|
|
true,
|
|
HIDAPI_DriverPS3SonySixaxis_RegisterHints,
|
|
HIDAPI_DriverPS3SonySixaxis_UnregisterHints,
|
|
HIDAPI_DriverPS3SonySixaxis_IsEnabled,
|
|
HIDAPI_DriverPS3SonySixaxis_IsSupportedDevice,
|
|
HIDAPI_DriverPS3SonySixaxis_InitDevice,
|
|
HIDAPI_DriverPS3SonySixaxis_GetDevicePlayerIndex,
|
|
HIDAPI_DriverPS3SonySixaxis_SetDevicePlayerIndex,
|
|
HIDAPI_DriverPS3SonySixaxis_UpdateDevice,
|
|
HIDAPI_DriverPS3SonySixaxis_OpenJoystick,
|
|
HIDAPI_DriverPS3SonySixaxis_RumbleJoystick,
|
|
HIDAPI_DriverPS3SonySixaxis_RumbleJoystickTriggers,
|
|
HIDAPI_DriverPS3SonySixaxis_GetJoystickCapabilities,
|
|
HIDAPI_DriverPS3SonySixaxis_SetJoystickLED,
|
|
HIDAPI_DriverPS3SonySixaxis_SendJoystickEffect,
|
|
HIDAPI_DriverPS3SonySixaxis_SetJoystickSensorsEnabled,
|
|
HIDAPI_DriverPS3SonySixaxis_CloseJoystick,
|
|
HIDAPI_DriverPS3SonySixaxis_FreeDevice,
|
|
};
|
|
|
|
#endif // SDL_JOYSTICK_HIDAPI_PS3
|
|
|
|
#endif // SDL_JOYSTICK_HIDAPI
|