SDL/build-scripts
Ryan C. Gordon 54459def69 render: Remove the logical presentation render target.
Now we render directly to the window, scaling as appropriate. This fixes some
concerns the render target introduced, like the quality of the final scaled
output, how to step outside of the logical size temporarily to draw some
things sharply at the native resolution, and loss of sub-pixel precision.

Fixes .
2024-09-25 16:26:36 -04:00
..
pkg-support Dynamically generate __main__.py of Android aar package 2024-08-29 13:57:29 +02:00
add-source-to-projects.pl winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
androidbuildlibs.sh Allow specifying APP_PLATFORM and APP_ABI on the command line 2023-06-21 13:49:09 -07:00
build-release.py build-release.py fixes from SDL2 port 2024-09-17 16:24:02 +02:00
build-web-examples.pl build-web-examples.pl: Added a FIXME. 2024-09-22 10:35:59 -04:00
casefolding.txt stdlib: Improve Unicode support and consistency in string comparison functions. 2024-03-29 15:01:40 -04:00
check_android_jni.py android: add python script checking Android JNI bindings 2024-09-25 20:34:32 +02:00
check_stdlib_usage.py Fix warnings in build-scripts/check_stdlib_usage.py 2024-09-25 20:34:32 +02:00
clang-format-src.sh Added video/x11/edid.h to third party code list 2024-09-18 08:18:26 -07:00
cmake-toolchain-mingw64-i686.cmake cmake: add winres to the list of potential name rc compilers 2024-03-05 20:38:00 +01:00
cmake-toolchain-mingw64-x86_64.cmake cmake: add winres to the list of potential name rc compilers 2024-03-05 20:38:00 +01:00
cmake-toolchain-qnx-aarch64le.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
cmake-toolchain-qnx-x86_64.cmake Do not look at local headers when determining features 2023-03-27 15:33:08 -07:00
codechecker-buildbot.sh cmake: Prefix all options with "SDL_" 2021-10-05 10:45:26 -04:00
create-android-project.py Document the new SDL3 Android archive artifact 2024-08-01 17:48:49 +00:00
create-release.sh Added a script to trigger the release workflow 2024-03-24 07:22:58 -07:00
fnsince.pl build-scripts/fnsince.pl: Remove SDL2-specific fixup. 2024-04-13 08:05:43 -04:00
gen_audio_channel_conversion.c Updated copyright for 2024 2024-01-01 13:15:26 -08:00
git-pre-push-hook.pl Remove some vim config lines 2023-02-10 11:00:48 +01:00
makecasefoldhashtable.pl stdlib: Improve Unicode support and consistency in string comparison functions. 2024-03-29 15:01:40 -04:00
mkinstalldirs build-scripts: update install-sh and mkinstalldirs from automake-1.16.3 2020-12-24 01:32:10 +03:00
rename_api.py Added the examples directory to the API renaming tool 2024-09-18 08:32:30 -07:00
rename_headers.py Define SDL_PLATFORM_* macros instead of underscored ones () 2024-01-24 01:40:51 +00:00
rename_macros.py winrt: Removed WinRT/Windows Phone/UWP support. 2024-09-06 13:28:39 -04:00
rename_symbols.py Added "--substring" to the help for rename_symbols.py 2023-10-23 09:14:54 -07:00
rename_types.py Added a script to help with the bool rename 2024-09-18 10:48:11 -07:00
SDL_migration.cocci render: Remove the logical presentation render target. 2024-09-25 16:26:36 -04:00
setup-gdk-desktop.py Fixed crashes in Metal renderer due to ARC releasing references on random memory in newly allocated structs 2024-09-05 19:48:33 -07:00
showrev.sh Moved the SDL version back to SDL_version.h 2024-05-15 14:38:29 -07:00
strip_fPIC.sh Fixed crash if initialization of EGL failed but was tried again later. 2015-06-21 17:33:46 +02:00
test-versioning.sh Moved the SDL version back to SDL_version.h 2024-05-15 14:38:29 -07:00
update-copyright.sh Use GNU sed if available 2023-02-06 15:47:16 -08:00
update-version.sh Moved the SDL version back to SDL_version.h 2024-05-15 14:38:29 -07:00
updaterev.sh Switch header convention from #include "SDL.h" to #include <SDL3/SDLh> 2022-11-26 22:15:18 -08:00
wikiheaders.pl wikiheaders: generate wiki redirect pages for individual enumerators. 2024-08-16 23:45:14 -04:00