1739 lines
54 KiB
C
1739 lines
54 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#include "../../SDL_hints_c.h"
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#if defined(SDL_PLATFORM_WIN32) || defined(SDL_PLATFORM_WINGDK)
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#include "../windows/SDL_rawinputjoystick_c.h"
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#endif
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#ifdef SDL_USE_LIBUDEV
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#include "../../core/linux/SDL_sandbox.h"
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#endif
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struct joystick_hwdata
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{
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SDL_HIDAPI_Device *device;
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};
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static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
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#ifdef SDL_JOYSTICK_HIDAPI_GAMECUBE
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&SDL_HIDAPI_DriverGameCube,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_LUNA
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&SDL_HIDAPI_DriverLuna,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_SHIELD
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&SDL_HIDAPI_DriverShield,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS3
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&SDL_HIDAPI_DriverPS3,
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&SDL_HIDAPI_DriverPS3ThirdParty,
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&SDL_HIDAPI_DriverPS3SonySixaxis,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS4
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&SDL_HIDAPI_DriverPS4,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_PS5
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&SDL_HIDAPI_DriverPS5,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_STADIA
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&SDL_HIDAPI_DriverStadia,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_STEAM
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&SDL_HIDAPI_DriverSteam,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_STEAM_HORI
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&SDL_HIDAPI_DriverSteamHori,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_STEAMDECK
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&SDL_HIDAPI_DriverSteamDeck,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
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&SDL_HIDAPI_DriverNintendoClassic,
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&SDL_HIDAPI_DriverJoyCons,
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&SDL_HIDAPI_DriverSwitch,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_WII
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&SDL_HIDAPI_DriverWii,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
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&SDL_HIDAPI_DriverXbox360,
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&SDL_HIDAPI_DriverXbox360W,
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#endif
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#ifdef SDL_JOYSTICK_HIDAPI_XBOXONE
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&SDL_HIDAPI_DriverXboxOne,
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#endif
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};
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static int SDL_HIDAPI_numdrivers = 0;
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static SDL_AtomicInt SDL_HIDAPI_updating_devices;
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static bool SDL_HIDAPI_hints_changed = false;
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static Uint32 SDL_HIDAPI_change_count = 0;
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static SDL_HIDAPI_Device *SDL_HIDAPI_devices SDL_GUARDED_BY(SDL_joystick_lock);
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static int SDL_HIDAPI_numjoysticks = 0;
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static bool SDL_HIDAPI_combine_joycons = true;
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static bool initialized = false;
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static bool shutting_down = false;
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static char *HIDAPI_ConvertString(const wchar_t *wide_string)
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{
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char *string = NULL;
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if (wide_string) {
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string = SDL_iconv_string("UTF-8", "WCHAR_T", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
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if (!string) {
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switch (sizeof(wchar_t)) {
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case 2:
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string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
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break;
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case 4:
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string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char *)wide_string, (SDL_wcslen(wide_string) + 1) * sizeof(wchar_t));
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break;
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}
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}
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}
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return string;
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}
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void HIDAPI_DumpPacket(const char *prefix, const Uint8 *data, int size)
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{
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int i;
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char *buffer;
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size_t length = SDL_strlen(prefix) + 11 * (size / 8) + (5 * size * 2) + 1 + 1;
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int start = 0, amount = size;
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size_t current_len;
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buffer = (char *)SDL_malloc(length);
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current_len = SDL_snprintf(buffer, length, prefix, size);
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for (i = start; i < start + amount; ++i) {
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if ((i % 8) == 0) {
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current_len += SDL_snprintf(&buffer[current_len], length - current_len, "\n%.2d: ", i);
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}
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current_len += SDL_snprintf(&buffer[current_len], length - current_len, " 0x%.2x", data[i]);
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}
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SDL_strlcat(buffer, "\n", length);
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SDL_Log("%s", buffer);
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SDL_free(buffer);
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}
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bool HIDAPI_SupportsPlaystationDetection(Uint16 vendor, Uint16 product)
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{
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/* If we already know the controller is a different type, don't try to detect it.
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* This fixes a hang with the HORIPAD for Nintendo Switch (0x0f0d/0x00c1)
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*/
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if (SDL_GetGamepadTypeFromVIDPID(vendor, product, NULL, false) != SDL_GAMEPAD_TYPE_STANDARD) {
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return false;
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}
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switch (vendor) {
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case USB_VENDOR_DRAGONRISE:
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return true;
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case USB_VENDOR_HORI:
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return true;
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case USB_VENDOR_LOGITECH:
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/* Most Logitech devices are not PlayStation controllers, and some of them
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* lock up or reset when we send them the Sony third-party query feature
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* report, so don't include that vendor here. Instead add devices as
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* appropriate to controller_list.h
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*/
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return false;
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case USB_VENDOR_MADCATZ:
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if (product == USB_PRODUCT_MADCATZ_SAITEK_SIDE_PANEL_CONTROL_DECK) {
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// This is not a Playstation compatible device
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return false;
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}
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return true;
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case USB_VENDOR_MAYFLASH:
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return true;
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case USB_VENDOR_NACON:
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case USB_VENDOR_NACON_ALT:
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return true;
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case USB_VENDOR_PDP:
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return true;
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case USB_VENDOR_POWERA:
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return true;
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case USB_VENDOR_POWERA_ALT:
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return true;
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case USB_VENDOR_QANBA:
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return true;
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case USB_VENDOR_RAZER:
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/* Most Razer devices are not PlayStation controllers, and some of them
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* lock up or reset when we send them the Sony third-party query feature
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* report, so don't include that vendor here. Instead add devices as
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* appropriate to controller_list.h
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*
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* Reference: https://github.com/libsdl-org/SDL/issues/6733
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* https://github.com/libsdl-org/SDL/issues/6799
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*/
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return false;
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case USB_VENDOR_SHANWAN:
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return true;
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case USB_VENDOR_SHANWAN_ALT:
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return true;
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case USB_VENDOR_THRUSTMASTER:
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return true;
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case USB_VENDOR_ZEROPLUS:
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return true;
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case 0x7545 /* SZ-MYPOWER */:
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return true;
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default:
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return false;
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}
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}
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float HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float output_max)
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{
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return output_min + (output_max - output_min) * (val - val_min) / (val_max - val_min);
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}
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static void HIDAPI_UpdateDeviceList(void);
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static void HIDAPI_JoystickClose(SDL_Joystick *joystick);
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static SDL_GamepadType SDL_GetJoystickGameControllerProtocol(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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static const int LIBUSB_CLASS_VENDOR_SPEC = 0xFF;
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static const int XB360_IFACE_SUBCLASS = 93;
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static const int XB360_IFACE_PROTOCOL = 1; // Wired
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static const int XB360W_IFACE_PROTOCOL = 129; // Wireless
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static const int XBONE_IFACE_SUBCLASS = 71;
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static const int XBONE_IFACE_PROTOCOL = 208;
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SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD;
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// This code should match the checks in libusb/hid.c and HIDDeviceManager.java
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if (interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
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interface_subclass == XB360_IFACE_SUBCLASS &&
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(interface_protocol == XB360_IFACE_PROTOCOL ||
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interface_protocol == XB360W_IFACE_PROTOCOL)) {
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static const int SUPPORTED_VENDORS[] = {
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0x0079, // GPD Win 2
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0x044f, // Thrustmaster
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0x045e, // Microsoft
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0x046d, // Logitech
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0x056e, // Elecom
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0x06a3, // Saitek
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0x0738, // Mad Catz
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0x07ff, // Mad Catz
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0x0e6f, // PDP
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0x0f0d, // Hori
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0x1038, // SteelSeries
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0x11c9, // Nacon
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0x12ab, // Unknown
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0x1430, // RedOctane
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0x146b, // BigBen
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0x1532, // Razer
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0x15e4, // Numark
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0x162e, // Joytech
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0x1689, // Razer Onza
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0x1949, // Lab126, Inc.
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0x1bad, // Harmonix
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0x20d6, // PowerA
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0x24c6, // PowerA
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0x2c22, // Qanba
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0x2dc8, // 8BitDo
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0x9886, // ASTRO Gaming
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};
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int i;
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for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
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if (vendor == SUPPORTED_VENDORS[i]) {
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type = SDL_GAMEPAD_TYPE_XBOX360;
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break;
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}
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}
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}
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if (interface_number == 0 &&
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interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
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interface_subclass == XBONE_IFACE_SUBCLASS &&
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interface_protocol == XBONE_IFACE_PROTOCOL) {
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static const int SUPPORTED_VENDORS[] = {
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0x03f0, // HP
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0x044f, // Thrustmaster
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0x045e, // Microsoft
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0x0738, // Mad Catz
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0x0b05, // ASUS
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0x0e6f, // PDP
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0x0f0d, // Hori
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0x10f5, // Turtle Beach
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0x1532, // Razer
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0x20d6, // PowerA
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0x24c6, // PowerA
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0x2dc8, // 8BitDo
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0x2e24, // Hyperkin
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0x3537, // GameSir
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};
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int i;
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for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
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if (vendor == SUPPORTED_VENDORS[i]) {
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type = SDL_GAMEPAD_TYPE_XBOXONE;
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break;
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}
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}
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}
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if (type == SDL_GAMEPAD_TYPE_STANDARD) {
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type = SDL_GetGamepadTypeFromVIDPID(vendor, product, name, false);
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}
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return type;
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}
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static bool HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
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{
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int i;
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SDL_GamepadType type = SDL_GetJoystickGameControllerProtocol(name, vendor_id, product_id, -1, 0, 0, 0);
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for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
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SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
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if (driver->enabled && driver->IsSupportedDevice(NULL, name, type, vendor_id, product_id, version, -1, 0, 0, 0)) {
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return true;
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}
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}
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return false;
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}
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static SDL_HIDAPI_DeviceDriver *HIDAPI_GetDeviceDriver(SDL_HIDAPI_Device *device)
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{
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const Uint16 USAGE_PAGE_GENERIC_DESKTOP = 0x0001;
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const Uint16 USAGE_JOYSTICK = 0x0004;
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const Uint16 USAGE_GAMEPAD = 0x0005;
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const Uint16 USAGE_MULTIAXISCONTROLLER = 0x0008;
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int i;
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if (device->num_children > 0) {
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return &SDL_HIDAPI_DriverCombined;
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}
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if (SDL_ShouldIgnoreJoystick(device->name, device->guid)) {
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return NULL;
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}
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if (device->vendor_id != USB_VENDOR_VALVE) {
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if (device->usage_page && device->usage_page != USAGE_PAGE_GENERIC_DESKTOP) {
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return NULL;
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}
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if (device->usage && device->usage != USAGE_JOYSTICK && device->usage != USAGE_GAMEPAD && device->usage != USAGE_MULTIAXISCONTROLLER) {
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return NULL;
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}
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}
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for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
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SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
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if (driver->enabled && driver->IsSupportedDevice(device, device->name, device->type, device->vendor_id, device->product_id, device->version, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol)) {
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return driver;
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}
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}
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return NULL;
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}
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static SDL_HIDAPI_Device *HIDAPI_GetDeviceByIndex(int device_index, SDL_JoystickID *pJoystickID)
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{
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SDL_HIDAPI_Device *device;
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SDL_AssertJoysticksLocked();
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for (device = SDL_HIDAPI_devices; device; device = device->next) {
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if (device->parent) {
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continue;
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}
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if (device->driver) {
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if (device_index < device->num_joysticks) {
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if (pJoystickID) {
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*pJoystickID = device->joysticks[device_index];
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}
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return device;
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}
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device_index -= device->num_joysticks;
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}
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}
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return NULL;
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}
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static SDL_HIDAPI_Device *HIDAPI_GetJoystickByInfo(const char *path, Uint16 vendor_id, Uint16 product_id)
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{
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SDL_HIDAPI_Device *device;
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SDL_AssertJoysticksLocked();
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for (device = SDL_HIDAPI_devices; device; device = device->next) {
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if (device->vendor_id == vendor_id && device->product_id == product_id &&
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SDL_strcmp(device->path, path) == 0) {
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break;
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}
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}
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return device;
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}
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static void HIDAPI_CleanupDeviceDriver(SDL_HIDAPI_Device *device)
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{
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if (!device->driver) {
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return; // Already cleaned up
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}
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// Disconnect any joysticks
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while (device->num_joysticks && device->joysticks) {
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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device->driver->FreeDevice(device);
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device->driver = NULL;
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SDL_LockMutex(device->dev_lock);
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{
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if (device->dev) {
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SDL_hid_close(device->dev);
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device->dev = NULL;
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}
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if (device->context) {
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SDL_free(device->context);
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device->context = NULL;
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}
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}
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SDL_UnlockMutex(device->dev_lock);
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}
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static void HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device, bool *removed) SDL_NO_THREAD_SAFETY_ANALYSIS // We unlock the joystick lock to be able to open the HID device on Android
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{
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*removed = false;
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if (device->driver) {
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bool enabled;
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if (device->vendor_id == USB_VENDOR_NINTENDO && device->product_id == USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR) {
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enabled = SDL_HIDAPI_combine_joycons;
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} else {
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enabled = device->driver->enabled;
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}
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if (device->children) {
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int i;
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for (i = 0; i < device->num_children; ++i) {
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SDL_HIDAPI_Device *child = device->children[i];
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if (!child->driver || !child->driver->enabled) {
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enabled = false;
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break;
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}
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}
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}
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if (!enabled) {
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HIDAPI_CleanupDeviceDriver(device);
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}
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return; // Already setup
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}
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if (HIDAPI_GetDeviceDriver(device)) {
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// We might have a device driver for this device, try opening it and see
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if (device->num_children == 0) {
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SDL_hid_device *dev;
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// Wait a little bit for the device to initialize
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SDL_Delay(10);
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|
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#ifdef SDL_PLATFORM_ANDROID
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/* On Android we need to leave joysticks unlocked because it calls
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* out to the main thread for permissions and the main thread can
|
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* be in the process of handling controller input.
|
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*
|
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* See https://github.com/libsdl-org/SDL/issues/6347 for details
|
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*/
|
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{
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SDL_HIDAPI_Device *curr;
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int lock_count = 0;
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char *path = SDL_strdup(device->path);
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SDL_AssertJoysticksLocked();
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while (SDL_JoysticksLocked()) {
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++lock_count;
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SDL_UnlockJoysticks();
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}
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dev = SDL_hid_open_path(path);
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while (lock_count > 0) {
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--lock_count;
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SDL_LockJoysticks();
|
|
}
|
|
SDL_free(path);
|
|
|
|
// Make sure the device didn't get removed while opening the HID path
|
|
for (curr = SDL_HIDAPI_devices; curr && curr != device; curr = curr->next) {
|
|
continue;
|
|
}
|
|
if (curr == NULL) {
|
|
*removed = true;
|
|
if (dev) {
|
|
SDL_hid_close(dev);
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
#else
|
|
/* On other platforms we want to keep the lock so other threads wait for
|
|
* us to finish opening the controller before checking to see whether the
|
|
* HIDAPI driver is handling the device.
|
|
*
|
|
* On Windows, for example, the main thread can be enumerating DirectInput
|
|
* devices while the Windows.Gaming.Input thread is calling back with a new
|
|
* controller available.
|
|
*
|
|
* See https://github.com/libsdl-org/SDL/issues/7304 for details.
|
|
*/
|
|
dev = SDL_hid_open_path(device->path);
|
|
#endif
|
|
|
|
if (dev == NULL) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"HIDAPI_SetupDeviceDriver() couldn't open %s: %s\n",
|
|
device->path, SDL_GetError());
|
|
return;
|
|
}
|
|
SDL_hid_set_nonblocking(dev, 1);
|
|
|
|
device->dev = dev;
|
|
}
|
|
|
|
device->driver = HIDAPI_GetDeviceDriver(device);
|
|
|
|
// Initialize the device, which may cause a connected event
|
|
if (device->driver && !device->driver->InitDevice(device)) {
|
|
HIDAPI_CleanupDeviceDriver(device);
|
|
}
|
|
|
|
if (!device->driver && device->dev) {
|
|
// No driver claimed this device, go ahead and close it
|
|
SDL_hid_close(device->dev);
|
|
device->dev = NULL;
|
|
}
|
|
}
|
|
}
|
|
|
|
static void SDL_HIDAPI_UpdateDrivers(void)
|
|
{
|
|
int i;
|
|
SDL_HIDAPI_Device *device;
|
|
bool removed;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
SDL_HIDAPI_numdrivers = 0;
|
|
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
|
|
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
|
|
driver->enabled = driver->IsEnabled();
|
|
if (driver->enabled && driver != &SDL_HIDAPI_DriverCombined) {
|
|
++SDL_HIDAPI_numdrivers;
|
|
}
|
|
}
|
|
|
|
removed = false;
|
|
do {
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
HIDAPI_SetupDeviceDriver(device, &removed);
|
|
if (removed) {
|
|
break;
|
|
}
|
|
}
|
|
} while (removed);
|
|
}
|
|
|
|
static void SDLCALL SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
|
{
|
|
if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS) == 0) {
|
|
SDL_HIDAPI_combine_joycons = SDL_GetStringBoolean(hint, true);
|
|
}
|
|
SDL_HIDAPI_hints_changed = true;
|
|
SDL_HIDAPI_change_count = 0;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickInit(void)
|
|
{
|
|
int i;
|
|
|
|
if (initialized) {
|
|
return true;
|
|
}
|
|
|
|
#ifdef SDL_USE_LIBUDEV
|
|
if (linux_enumeration_method == ENUMERATION_UNSET) {
|
|
if (!SDL_GetHintBoolean(SDL_HINT_HIDAPI_UDEV, true)) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"udev disabled by SDL_HINT_HIDAPI_UDEV");
|
|
linux_enumeration_method = ENUMERATION_FALLBACK;
|
|
} else if (SDL_DetectSandbox() != SDL_SANDBOX_NONE) {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"Container detected, disabling HIDAPI udev integration");
|
|
linux_enumeration_method = ENUMERATION_FALLBACK;
|
|
} else {
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT,
|
|
"Using udev for HIDAPI joystick device discovery");
|
|
linux_enumeration_method = ENUMERATION_LIBUDEV;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
if (SDL_hid_init() < 0) {
|
|
return SDL_SetError("Couldn't initialize hidapi");
|
|
}
|
|
|
|
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
|
|
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
|
|
driver->RegisterHints(SDL_HIDAPIDriverHintChanged, driver);
|
|
}
|
|
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
|
|
SDL_HIDAPIDriverHintChanged, NULL);
|
|
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
|
|
SDL_HIDAPIDriverHintChanged, NULL);
|
|
|
|
SDL_HIDAPI_change_count = SDL_hid_device_change_count();
|
|
HIDAPI_UpdateDeviceList();
|
|
HIDAPI_UpdateDevices();
|
|
|
|
initialized = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
static bool HIDAPI_AddJoystickInstanceToDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
|
|
{
|
|
SDL_JoystickID *joysticks = (SDL_JoystickID *)SDL_realloc(device->joysticks, (device->num_joysticks + 1) * sizeof(*device->joysticks));
|
|
if (!joysticks) {
|
|
return false;
|
|
}
|
|
|
|
device->joysticks = joysticks;
|
|
device->joysticks[device->num_joysticks++] = joystickID;
|
|
return true;
|
|
}
|
|
|
|
static bool HIDAPI_DelJoystickInstanceFromDevice(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
|
|
{
|
|
int i, size;
|
|
|
|
for (i = 0; i < device->num_joysticks; ++i) {
|
|
if (device->joysticks[i] == joystickID) {
|
|
size = (device->num_joysticks - i - 1) * sizeof(SDL_JoystickID);
|
|
SDL_memmove(&device->joysticks[i], &device->joysticks[i + 1], size);
|
|
--device->num_joysticks;
|
|
if (device->num_joysticks == 0) {
|
|
SDL_free(device->joysticks);
|
|
device->joysticks = NULL;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickInstanceIsUnique(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
|
|
{
|
|
if (device->parent && device->num_joysticks == 1 && device->parent->num_joysticks == 1 &&
|
|
device->joysticks[0] == device->parent->joysticks[0]) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void HIDAPI_SetDeviceName(SDL_HIDAPI_Device *device, const char *name)
|
|
{
|
|
if (name && *name && SDL_strcmp(name, device->name) != 0) {
|
|
SDL_free(device->name);
|
|
device->name = SDL_strdup(name);
|
|
SDL_SetJoystickGUIDCRC(&device->guid, SDL_crc16(0, name, SDL_strlen(name)));
|
|
}
|
|
}
|
|
|
|
void HIDAPI_SetDeviceProduct(SDL_HIDAPI_Device *device, Uint16 vendor_id, Uint16 product_id)
|
|
{
|
|
// Don't set the device product ID directly, or we'll constantly re-enumerate this device
|
|
device->guid = SDL_CreateJoystickGUID(device->guid.data[0], vendor_id, product_id, device->version, device->manufacturer_string, device->product_string, 'h', 0);
|
|
}
|
|
|
|
static void HIDAPI_UpdateJoystickSerial(SDL_HIDAPI_Device *device)
|
|
{
|
|
int i;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
for (i = 0; i < device->num_joysticks; ++i) {
|
|
SDL_Joystick *joystick = SDL_GetJoystickFromID(device->joysticks[i]);
|
|
if (joystick && device->serial) {
|
|
SDL_free(joystick->serial);
|
|
joystick->serial = SDL_strdup(device->serial);
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool HIDAPI_SerialIsEmpty(SDL_HIDAPI_Device *device)
|
|
{
|
|
bool all_zeroes = true;
|
|
|
|
if (device->serial) {
|
|
const char *serial = device->serial;
|
|
for (serial = device->serial; *serial; ++serial) {
|
|
if (*serial != '0') {
|
|
all_zeroes = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
return all_zeroes;
|
|
}
|
|
|
|
void HIDAPI_SetDeviceSerial(SDL_HIDAPI_Device *device, const char *serial)
|
|
{
|
|
if (serial && *serial && (!device->serial || SDL_strcmp(serial, device->serial) != 0)) {
|
|
SDL_free(device->serial);
|
|
device->serial = SDL_strdup(serial);
|
|
HIDAPI_UpdateJoystickSerial(device);
|
|
}
|
|
}
|
|
|
|
static int wcstrcmp(const wchar_t *str1, const char *str2)
|
|
{
|
|
int result;
|
|
|
|
while (1) {
|
|
result = (*str1 - *str2);
|
|
if (result != 0 || *str1 == 0) {
|
|
break;
|
|
}
|
|
++str1;
|
|
++str2;
|
|
}
|
|
return result;
|
|
}
|
|
|
|
static void HIDAPI_SetDeviceSerialW(SDL_HIDAPI_Device *device, const wchar_t *serial)
|
|
{
|
|
if (serial && *serial && (!device->serial || wcstrcmp(serial, device->serial) != 0)) {
|
|
SDL_free(device->serial);
|
|
device->serial = HIDAPI_ConvertString(serial);
|
|
HIDAPI_UpdateJoystickSerial(device);
|
|
}
|
|
}
|
|
|
|
bool HIDAPI_HasConnectedUSBDevice(const char *serial)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
if (!serial) {
|
|
return false;
|
|
}
|
|
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (!device->driver) {
|
|
continue;
|
|
}
|
|
|
|
if (device->is_bluetooth) {
|
|
continue;
|
|
}
|
|
|
|
if (device->serial && SDL_strcmp(serial, device->serial) == 0) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void HIDAPI_DisconnectBluetoothDevice(const char *serial)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
if (!serial) {
|
|
return;
|
|
}
|
|
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (!device->driver) {
|
|
continue;
|
|
}
|
|
|
|
if (!device->is_bluetooth) {
|
|
continue;
|
|
}
|
|
|
|
if (device->serial && SDL_strcmp(serial, device->serial) == 0) {
|
|
while (device->num_joysticks && device->joysticks) {
|
|
HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
bool HIDAPI_JoystickConnected(SDL_HIDAPI_Device *device, SDL_JoystickID *pJoystickID)
|
|
{
|
|
int i, j;
|
|
SDL_JoystickID joystickID;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
for (i = 0; i < device->num_children; ++i) {
|
|
SDL_HIDAPI_Device *child = device->children[i];
|
|
for (j = child->num_joysticks; j--;) {
|
|
HIDAPI_JoystickDisconnected(child, child->joysticks[j]);
|
|
}
|
|
}
|
|
|
|
joystickID = SDL_GetNextObjectID();
|
|
HIDAPI_AddJoystickInstanceToDevice(device, joystickID);
|
|
|
|
for (i = 0; i < device->num_children; ++i) {
|
|
SDL_HIDAPI_Device *child = device->children[i];
|
|
HIDAPI_AddJoystickInstanceToDevice(child, joystickID);
|
|
}
|
|
|
|
++SDL_HIDAPI_numjoysticks;
|
|
|
|
SDL_PrivateJoystickAdded(joystickID);
|
|
|
|
if (pJoystickID) {
|
|
*pJoystickID = joystickID;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void HIDAPI_JoystickDisconnected(SDL_HIDAPI_Device *device, SDL_JoystickID joystickID)
|
|
{
|
|
int i, j;
|
|
|
|
SDL_LockJoysticks();
|
|
|
|
if (!HIDAPI_JoystickInstanceIsUnique(device, joystickID)) {
|
|
// Disconnecting a child always disconnects the parent
|
|
device = device->parent;
|
|
}
|
|
|
|
for (i = 0; i < device->num_joysticks; ++i) {
|
|
if (device->joysticks[i] == joystickID) {
|
|
SDL_Joystick *joystick = SDL_GetJoystickFromID(joystickID);
|
|
if (joystick) {
|
|
HIDAPI_JoystickClose(joystick);
|
|
}
|
|
|
|
HIDAPI_DelJoystickInstanceFromDevice(device, joystickID);
|
|
|
|
for (j = 0; j < device->num_children; ++j) {
|
|
SDL_HIDAPI_Device *child = device->children[j];
|
|
HIDAPI_DelJoystickInstanceFromDevice(child, joystickID);
|
|
}
|
|
|
|
--SDL_HIDAPI_numjoysticks;
|
|
|
|
if (!shutting_down) {
|
|
SDL_PrivateJoystickRemoved(joystickID);
|
|
}
|
|
}
|
|
}
|
|
|
|
// Rescan the device list in case device state has changed
|
|
SDL_HIDAPI_change_count = 0;
|
|
|
|
SDL_UnlockJoysticks();
|
|
}
|
|
|
|
static void HIDAPI_UpdateJoystickProperties(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|
{
|
|
SDL_PropertiesID props = SDL_GetJoystickProperties(joystick);
|
|
Uint32 caps = device->driver->GetJoystickCapabilities(device, joystick);
|
|
|
|
if (caps & SDL_JOYSTICK_CAP_MONO_LED) {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, true);
|
|
} else {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_MONO_LED_BOOLEAN, false);
|
|
}
|
|
if (caps & SDL_JOYSTICK_CAP_RGB_LED) {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, true);
|
|
} else {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RGB_LED_BOOLEAN, false);
|
|
}
|
|
if (caps & SDL_JOYSTICK_CAP_PLAYER_LED) {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, true);
|
|
} else {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_PLAYER_LED_BOOLEAN, false);
|
|
}
|
|
if (caps & SDL_JOYSTICK_CAP_RUMBLE) {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, true);
|
|
} else {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_RUMBLE_BOOLEAN, false);
|
|
}
|
|
if (caps & SDL_JOYSTICK_CAP_TRIGGER_RUMBLE) {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, true);
|
|
} else {
|
|
SDL_SetBooleanProperty(props, SDL_PROP_JOYSTICK_CAP_TRIGGER_RUMBLE_BOOLEAN, false);
|
|
}
|
|
}
|
|
|
|
void HIDAPI_UpdateDeviceProperties(SDL_HIDAPI_Device *device)
|
|
{
|
|
int i;
|
|
|
|
SDL_LockJoysticks();
|
|
|
|
for (i = 0; i < device->num_joysticks; ++i) {
|
|
SDL_Joystick *joystick = SDL_GetJoystickFromID(device->joysticks[i]);
|
|
if (joystick) {
|
|
HIDAPI_UpdateJoystickProperties(device, joystick);
|
|
}
|
|
}
|
|
|
|
SDL_UnlockJoysticks();
|
|
}
|
|
|
|
static int HIDAPI_JoystickGetCount(void)
|
|
{
|
|
return SDL_HIDAPI_numjoysticks;
|
|
}
|
|
|
|
static SDL_HIDAPI_Device *HIDAPI_AddDevice(const struct SDL_hid_device_info *info, int num_children, SDL_HIDAPI_Device **children)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_HIDAPI_Device *curr, *last = NULL;
|
|
bool removed;
|
|
Uint16 bus;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
|
|
}
|
|
|
|
device = (SDL_HIDAPI_Device *)SDL_calloc(1, sizeof(*device));
|
|
if (!device) {
|
|
return NULL;
|
|
}
|
|
SDL_SetObjectValid(device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, true);
|
|
device->path = SDL_strdup(info->path);
|
|
if (!device->path) {
|
|
SDL_free(device);
|
|
return NULL;
|
|
}
|
|
device->seen = true;
|
|
device->vendor_id = info->vendor_id;
|
|
device->product_id = info->product_id;
|
|
device->version = info->release_number;
|
|
device->interface_number = info->interface_number;
|
|
device->interface_class = info->interface_class;
|
|
device->interface_subclass = info->interface_subclass;
|
|
device->interface_protocol = info->interface_protocol;
|
|
device->usage_page = info->usage_page;
|
|
device->usage = info->usage;
|
|
device->is_bluetooth = (info->bus_type == SDL_HID_API_BUS_BLUETOOTH);
|
|
device->dev_lock = SDL_CreateMutex();
|
|
|
|
// Need the device name before getting the driver to know whether to ignore this device
|
|
{
|
|
char *serial_number = HIDAPI_ConvertString(info->serial_number);
|
|
|
|
device->manufacturer_string = HIDAPI_ConvertString(info->manufacturer_string);
|
|
device->product_string = HIDAPI_ConvertString(info->product_string);
|
|
device->name = SDL_CreateJoystickName(device->vendor_id, device->product_id, device->manufacturer_string, device->product_string);
|
|
|
|
if (serial_number && *serial_number) {
|
|
device->serial = serial_number;
|
|
} else {
|
|
SDL_free(serial_number);
|
|
}
|
|
|
|
if (!device->name) {
|
|
SDL_free(device->manufacturer_string);
|
|
SDL_free(device->product_string);
|
|
SDL_free(device->serial);
|
|
SDL_free(device->path);
|
|
SDL_free(device);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (info->bus_type == SDL_HID_API_BUS_BLUETOOTH) {
|
|
bus = SDL_HARDWARE_BUS_BLUETOOTH;
|
|
} else {
|
|
bus = SDL_HARDWARE_BUS_USB;
|
|
}
|
|
device->guid = SDL_CreateJoystickGUID(bus, device->vendor_id, device->product_id, device->version, device->manufacturer_string, device->product_string, 'h', 0);
|
|
device->joystick_type = SDL_JOYSTICK_TYPE_GAMEPAD;
|
|
device->type = SDL_GetJoystickGameControllerProtocol(device->name, device->vendor_id, device->product_id, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol);
|
|
|
|
if (num_children > 0) {
|
|
int i;
|
|
|
|
device->num_children = num_children;
|
|
device->children = children;
|
|
for (i = 0; i < num_children; ++i) {
|
|
children[i]->parent = device;
|
|
}
|
|
}
|
|
|
|
// Add it to the list
|
|
if (last) {
|
|
last->next = device;
|
|
} else {
|
|
SDL_HIDAPI_devices = device;
|
|
}
|
|
|
|
removed = false;
|
|
HIDAPI_SetupDeviceDriver(device, &removed);
|
|
if (removed) {
|
|
return NULL;
|
|
}
|
|
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
|
|
device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
|
|
device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
|
|
|
|
return device;
|
|
}
|
|
|
|
static void HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
|
|
{
|
|
SDL_HIDAPI_Device *curr, *last;
|
|
int i;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
SDL_LogDebug(SDL_LOG_CATEGORY_INPUT, "Removing HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, bluetooth %d, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->is_bluetooth, device->version,
|
|
device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage,
|
|
device->path, device->driver ? device->driver->name : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
|
|
|
|
for (curr = SDL_HIDAPI_devices, last = NULL; curr; last = curr, curr = curr->next) {
|
|
if (curr == device) {
|
|
if (last) {
|
|
last->next = curr->next;
|
|
} else {
|
|
SDL_HIDAPI_devices = curr->next;
|
|
}
|
|
|
|
HIDAPI_CleanupDeviceDriver(device);
|
|
|
|
// Make sure the rumble thread is done with this device
|
|
while (SDL_GetAtomicInt(&device->rumble_pending) > 0) {
|
|
SDL_Delay(10);
|
|
}
|
|
|
|
for (i = 0; i < device->num_children; ++i) {
|
|
device->children[i]->parent = NULL;
|
|
}
|
|
|
|
SDL_SetObjectValid(device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK, false);
|
|
SDL_DestroyMutex(device->dev_lock);
|
|
SDL_free(device->manufacturer_string);
|
|
SDL_free(device->product_string);
|
|
SDL_free(device->serial);
|
|
SDL_free(device->name);
|
|
SDL_free(device->path);
|
|
SDL_free(device->children);
|
|
SDL_free(device);
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
static bool HIDAPI_CreateCombinedJoyCons(void)
|
|
{
|
|
SDL_HIDAPI_Device *device, *combined;
|
|
SDL_HIDAPI_Device *joycons[2] = { NULL, NULL };
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
if (!SDL_HIDAPI_combine_joycons) {
|
|
return false;
|
|
}
|
|
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
Uint16 vendor, product;
|
|
|
|
if (!device->driver) {
|
|
// Unsupported device
|
|
continue;
|
|
}
|
|
if (device->parent) {
|
|
// This device is already part of a combined device
|
|
continue;
|
|
}
|
|
|
|
SDL_GetJoystickGUIDInfo(device->guid, &vendor, &product, NULL, NULL);
|
|
|
|
if (!joycons[0] &&
|
|
(SDL_IsJoystickNintendoSwitchJoyConLeft(vendor, product) ||
|
|
(SDL_IsJoystickNintendoSwitchJoyConGrip(vendor, product) &&
|
|
SDL_strstr(device->name, "(L)") != NULL))) {
|
|
joycons[0] = device;
|
|
}
|
|
if (!joycons[1] &&
|
|
(SDL_IsJoystickNintendoSwitchJoyConRight(vendor, product) ||
|
|
(SDL_IsJoystickNintendoSwitchJoyConGrip(vendor, product) &&
|
|
SDL_strstr(device->name, "(R)") != NULL))) {
|
|
joycons[1] = device;
|
|
}
|
|
if (joycons[0] && joycons[1]) {
|
|
SDL_hid_device_info info;
|
|
SDL_HIDAPI_Device **children = (SDL_HIDAPI_Device **)SDL_malloc(2 * sizeof(SDL_HIDAPI_Device *));
|
|
if (!children) {
|
|
return false;
|
|
}
|
|
children[0] = joycons[0];
|
|
children[1] = joycons[1];
|
|
|
|
SDL_zero(info);
|
|
info.path = "nintendo_joycons_combined";
|
|
info.vendor_id = USB_VENDOR_NINTENDO;
|
|
info.product_id = USB_PRODUCT_NINTENDO_SWITCH_JOYCON_PAIR;
|
|
info.interface_number = -1;
|
|
info.usage_page = USB_USAGEPAGE_GENERIC_DESKTOP;
|
|
info.usage = USB_USAGE_GENERIC_GAMEPAD;
|
|
info.manufacturer_string = L"Nintendo";
|
|
info.product_string = L"Switch Joy-Con (L/R)";
|
|
|
|
combined = HIDAPI_AddDevice(&info, 2, children);
|
|
if (combined && combined->driver) {
|
|
return true;
|
|
} else {
|
|
if (combined) {
|
|
HIDAPI_DelDevice(combined);
|
|
} else {
|
|
SDL_free(children);
|
|
}
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static void HIDAPI_UpdateDeviceList(void)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
struct SDL_hid_device_info *devs, *info;
|
|
|
|
SDL_LockJoysticks();
|
|
|
|
if (SDL_HIDAPI_hints_changed) {
|
|
SDL_HIDAPI_UpdateDrivers();
|
|
SDL_HIDAPI_hints_changed = false;
|
|
}
|
|
|
|
// Prepare the existing device list
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (device->children) {
|
|
continue;
|
|
}
|
|
device->seen = false;
|
|
}
|
|
|
|
// Enumerate the devices
|
|
if (SDL_HIDAPI_numdrivers > 0) {
|
|
devs = SDL_hid_enumerate(0, 0);
|
|
if (devs) {
|
|
for (info = devs; info; info = info->next) {
|
|
device = HIDAPI_GetJoystickByInfo(info->path, info->vendor_id, info->product_id);
|
|
if (device) {
|
|
device->seen = true;
|
|
|
|
// Check to see if the serial number is available now
|
|
if(HIDAPI_SerialIsEmpty(device)) {
|
|
HIDAPI_SetDeviceSerialW(device, info->serial_number);
|
|
}
|
|
} else {
|
|
HIDAPI_AddDevice(info, 0, NULL);
|
|
}
|
|
}
|
|
SDL_hid_free_enumeration(devs);
|
|
}
|
|
}
|
|
|
|
// Remove any devices that weren't seen or have been disconnected due to read errors
|
|
check_removed:
|
|
device = SDL_HIDAPI_devices;
|
|
while (device) {
|
|
SDL_HIDAPI_Device *next = device->next;
|
|
|
|
if (!device->seen ||
|
|
((device->driver || device->children) && device->num_joysticks == 0 && !device->dev)) {
|
|
if (device->parent) {
|
|
// When a child device goes away, so does the parent
|
|
int i;
|
|
device = device->parent;
|
|
for (i = 0; i < device->num_children; ++i) {
|
|
HIDAPI_DelDevice(device->children[i]);
|
|
}
|
|
HIDAPI_DelDevice(device);
|
|
|
|
// Update the device list again to pick up any children left
|
|
SDL_HIDAPI_change_count = 0;
|
|
|
|
// We deleted more than one device here, restart the loop
|
|
goto check_removed;
|
|
} else {
|
|
HIDAPI_DelDevice(device);
|
|
|
|
// Update the device list again in case this device comes back
|
|
SDL_HIDAPI_change_count = 0;
|
|
}
|
|
}
|
|
device = next;
|
|
}
|
|
|
|
// See if we can create any combined Joy-Con controllers
|
|
while (HIDAPI_CreateCombinedJoyCons()) {
|
|
}
|
|
|
|
SDL_UnlockJoysticks();
|
|
}
|
|
|
|
static bool HIDAPI_IsEquivalentToDevice(Uint16 vendor_id, Uint16 product_id, SDL_HIDAPI_Device *device)
|
|
{
|
|
if (vendor_id == device->vendor_id && product_id == device->product_id) {
|
|
return true;
|
|
}
|
|
|
|
if (vendor_id == USB_VENDOR_MICROSOFT) {
|
|
// If we're looking for the wireless XBox 360 controller, also look for the dongle
|
|
if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER && device->product_id == USB_PRODUCT_XBOX360_WIRELESS_RECEIVER) {
|
|
return true;
|
|
}
|
|
|
|
// If we're looking for the raw input Xbox One controller, match it against any other Xbox One controller
|
|
if (product_id == USB_PRODUCT_XBOX_ONE_XBOXGIP_CONTROLLER &&
|
|
device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
|
|
return true;
|
|
}
|
|
|
|
// If we're looking for an XInput controller, match it against any other Xbox controller
|
|
if (product_id == USB_PRODUCT_XBOX360_XUSB_CONTROLLER) {
|
|
if (device->type == SDL_GAMEPAD_TYPE_XBOX360 || device->type == SDL_GAMEPAD_TYPE_XBOXONE) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (vendor_id == USB_VENDOR_NVIDIA) {
|
|
// If we're looking for the NVIDIA SHIELD controller Xbox interface, match it against any NVIDIA SHIELD controller
|
|
if (product_id == 0xb400 &&
|
|
SDL_IsJoystickNVIDIASHIELDController(vendor_id, product_id)) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool HIDAPI_StartUpdatingDevices()
|
|
{
|
|
return SDL_CompareAndSwapAtomicInt(&SDL_HIDAPI_updating_devices, false, true);
|
|
}
|
|
|
|
static void HIDAPI_FinishUpdatingDevices()
|
|
{
|
|
SDL_SetAtomicInt(&SDL_HIDAPI_updating_devices, false);
|
|
}
|
|
|
|
bool HIDAPI_IsDeviceTypePresent(SDL_GamepadType type)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
bool result = false;
|
|
|
|
// Make sure we're initialized, as this could be called from other drivers during startup
|
|
if (!HIDAPI_JoystickInit()) {
|
|
return false;
|
|
}
|
|
|
|
if (HIDAPI_StartUpdatingDevices()) {
|
|
HIDAPI_UpdateDeviceList();
|
|
HIDAPI_FinishUpdatingDevices();
|
|
}
|
|
|
|
SDL_LockJoysticks();
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (device->driver && device->type == type) {
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
SDL_UnlockJoysticks();
|
|
|
|
#ifdef DEBUG_HIDAPI
|
|
SDL_Log("HIDAPI_IsDeviceTypePresent() returning %s for %d\n", result ? "true" : "false", type);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
bool HIDAPI_IsDevicePresent(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
bool supported = false;
|
|
bool result = false;
|
|
|
|
// Make sure we're initialized, as this could be called from other drivers during startup
|
|
if (!HIDAPI_JoystickInit()) {
|
|
return false;
|
|
}
|
|
|
|
/* Only update the device list for devices we know might be supported.
|
|
If we did this for every device, it would hit the USB driver too hard and potentially
|
|
lock up the system. This won't catch devices that we support but can only detect using
|
|
USB interface details, like Xbox controllers, but hopefully the device list update is
|
|
responsive enough to catch those.
|
|
*/
|
|
supported = HIDAPI_IsDeviceSupported(vendor_id, product_id, version, name);
|
|
#if defined(SDL_JOYSTICK_HIDAPI_XBOX360) || defined(SDL_JOYSTICK_HIDAPI_XBOXONE)
|
|
if (!supported &&
|
|
(SDL_strstr(name, "Xbox") || SDL_strstr(name, "X-Box") || SDL_strstr(name, "XBOX"))) {
|
|
supported = true;
|
|
}
|
|
#endif // SDL_JOYSTICK_HIDAPI_XBOX360 || SDL_JOYSTICK_HIDAPI_XBOXONE
|
|
if (supported) {
|
|
if (HIDAPI_StartUpdatingDevices()) {
|
|
HIDAPI_UpdateDeviceList();
|
|
HIDAPI_FinishUpdatingDevices();
|
|
}
|
|
}
|
|
|
|
/* Note that this isn't a perfect check - there may be multiple devices with 0 VID/PID,
|
|
or a different name than we have it listed here, etc, but if we support the device
|
|
and we have something similar in our device list, mark it as present.
|
|
*/
|
|
SDL_LockJoysticks();
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (device->driver &&
|
|
HIDAPI_IsEquivalentToDevice(vendor_id, product_id, device)) {
|
|
result = true;
|
|
break;
|
|
}
|
|
}
|
|
SDL_UnlockJoysticks();
|
|
|
|
#ifdef DEBUG_HIDAPI
|
|
SDL_Log("HIDAPI_IsDevicePresent() returning %s for 0x%.4x / 0x%.4x\n", result ? "true" : "false", vendor_id, product_id);
|
|
#endif
|
|
return result;
|
|
}
|
|
|
|
SDL_JoystickType HIDAPI_GetJoystickTypeFromGUID(SDL_GUID guid)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_JoystickType type = SDL_JOYSTICK_TYPE_UNKNOWN;
|
|
|
|
SDL_LockJoysticks();
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
|
|
type = device->joystick_type;
|
|
break;
|
|
}
|
|
}
|
|
SDL_UnlockJoysticks();
|
|
|
|
return type;
|
|
}
|
|
|
|
SDL_GamepadType HIDAPI_GetGamepadTypeFromGUID(SDL_GUID guid)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_GamepadType type = SDL_GAMEPAD_TYPE_STANDARD;
|
|
|
|
SDL_LockJoysticks();
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (SDL_memcmp(&guid, &device->guid, sizeof(guid)) == 0) {
|
|
type = device->type;
|
|
break;
|
|
}
|
|
}
|
|
SDL_UnlockJoysticks();
|
|
|
|
return type;
|
|
}
|
|
|
|
static void HIDAPI_JoystickDetect(void)
|
|
{
|
|
if (HIDAPI_StartUpdatingDevices()) {
|
|
Uint32 count = SDL_hid_device_change_count();
|
|
if (SDL_HIDAPI_change_count != count) {
|
|
SDL_HIDAPI_change_count = count;
|
|
HIDAPI_UpdateDeviceList();
|
|
}
|
|
HIDAPI_FinishUpdatingDevices();
|
|
}
|
|
}
|
|
|
|
void HIDAPI_UpdateDevices(void)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
// Update the devices, which may change connected joysticks and send events
|
|
|
|
// Prepare the existing device list
|
|
if (HIDAPI_StartUpdatingDevices()) {
|
|
for (device = SDL_HIDAPI_devices; device; device = device->next) {
|
|
if (device->parent) {
|
|
continue;
|
|
}
|
|
if (device->driver) {
|
|
if (SDL_TryLockMutex(device->dev_lock)) {
|
|
device->updating = true;
|
|
device->driver->UpdateDevice(device);
|
|
device->updating = false;
|
|
SDL_UnlockMutex(device->dev_lock);
|
|
}
|
|
}
|
|
}
|
|
HIDAPI_FinishUpdatingDevices();
|
|
}
|
|
}
|
|
|
|
static const char *HIDAPI_JoystickGetDeviceName(int device_index)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
const char *name = NULL;
|
|
|
|
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
|
|
if (device) {
|
|
// FIXME: The device could be freed after this name is returned...
|
|
name = device->name;
|
|
}
|
|
|
|
return name;
|
|
}
|
|
|
|
static const char *HIDAPI_JoystickGetDevicePath(int device_index)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
const char *path = NULL;
|
|
|
|
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
|
|
if (device) {
|
|
// FIXME: The device could be freed after this path is returned...
|
|
path = device->path;
|
|
}
|
|
|
|
return path;
|
|
}
|
|
|
|
static int HIDAPI_JoystickGetDeviceSteamVirtualGamepadSlot(int device_index)
|
|
{
|
|
return -1;
|
|
}
|
|
|
|
static int HIDAPI_JoystickGetDevicePlayerIndex(int device_index)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_JoystickID instance_id;
|
|
int player_index = -1;
|
|
|
|
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
|
|
if (device) {
|
|
player_index = device->driver->GetDevicePlayerIndex(device, instance_id);
|
|
}
|
|
|
|
return player_index;
|
|
}
|
|
|
|
static void HIDAPI_JoystickSetDevicePlayerIndex(int device_index, int player_index)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_JoystickID instance_id;
|
|
|
|
device = HIDAPI_GetDeviceByIndex(device_index, &instance_id);
|
|
if (device) {
|
|
device->driver->SetDevicePlayerIndex(device, instance_id, player_index);
|
|
}
|
|
}
|
|
|
|
static SDL_GUID HIDAPI_JoystickGetDeviceGUID(int device_index)
|
|
{
|
|
SDL_HIDAPI_Device *device;
|
|
SDL_GUID guid;
|
|
|
|
device = HIDAPI_GetDeviceByIndex(device_index, NULL);
|
|
if (device) {
|
|
SDL_memcpy(&guid, &device->guid, sizeof(guid));
|
|
} else {
|
|
SDL_zero(guid);
|
|
}
|
|
|
|
return guid;
|
|
}
|
|
|
|
static SDL_JoystickID HIDAPI_JoystickGetDeviceInstanceID(int device_index)
|
|
{
|
|
SDL_JoystickID joystickID = 0;
|
|
HIDAPI_GetDeviceByIndex(device_index, &joystickID);
|
|
return joystickID;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
|
{
|
|
SDL_JoystickID joystickID = 0;
|
|
SDL_HIDAPI_Device *device = HIDAPI_GetDeviceByIndex(device_index, &joystickID);
|
|
struct joystick_hwdata *hwdata;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
if (!device || !device->driver) {
|
|
// This should never happen - validated before being called
|
|
return SDL_SetError("Couldn't find HIDAPI device at index %d\n", device_index);
|
|
}
|
|
|
|
hwdata = (struct joystick_hwdata *)SDL_calloc(1, sizeof(*hwdata));
|
|
if (!hwdata) {
|
|
return false;
|
|
}
|
|
hwdata->device = device;
|
|
|
|
// Process any pending reports before opening the device
|
|
SDL_LockMutex(device->dev_lock);
|
|
device->updating = true;
|
|
device->driver->UpdateDevice(device);
|
|
device->updating = false;
|
|
SDL_UnlockMutex(device->dev_lock);
|
|
|
|
// UpdateDevice() may have called HIDAPI_JoystickDisconnected() if the device went away
|
|
if (device->num_joysticks == 0) {
|
|
SDL_free(hwdata);
|
|
return SDL_SetError("HIDAPI device disconnected while opening");
|
|
}
|
|
|
|
// Set the default connection state, can be overridden below
|
|
if (device->is_bluetooth) {
|
|
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRELESS;
|
|
} else {
|
|
joystick->connection_state = SDL_JOYSTICK_CONNECTION_WIRED;
|
|
}
|
|
|
|
if (!device->driver->OpenJoystick(device, joystick)) {
|
|
// The open failed, mark this device as disconnected and update devices
|
|
HIDAPI_JoystickDisconnected(device, joystickID);
|
|
SDL_free(hwdata);
|
|
return false;
|
|
}
|
|
|
|
HIDAPI_UpdateJoystickProperties(device, joystick);
|
|
|
|
if (device->serial) {
|
|
joystick->serial = SDL_strdup(device->serial);
|
|
}
|
|
|
|
joystick->hwdata = hwdata;
|
|
return true;
|
|
}
|
|
|
|
static bool HIDAPI_GetJoystickDevice(SDL_Joystick *joystick, SDL_HIDAPI_Device **device)
|
|
{
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
if (joystick && joystick->hwdata) {
|
|
*device = joystick->hwdata->device;
|
|
if (SDL_ObjectValid(*device, SDL_OBJECT_TYPE_HIDAPI_JOYSTICK) && (*device)->driver != NULL) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
|
{
|
|
bool result;
|
|
SDL_HIDAPI_Device *device = NULL;
|
|
|
|
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
|
|
result = device->driver->RumbleJoystick(device, joystick, low_frequency_rumble, high_frequency_rumble);
|
|
} else {
|
|
result = SDL_SetError("Rumble failed, device disconnected");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
|
{
|
|
bool result;
|
|
SDL_HIDAPI_Device *device = NULL;
|
|
|
|
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
|
|
result = device->driver->RumbleJoystickTriggers(device, joystick, left_rumble, right_rumble);
|
|
} else {
|
|
result = SDL_SetError("Rumble failed, device disconnected");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|
{
|
|
bool result;
|
|
SDL_HIDAPI_Device *device = NULL;
|
|
|
|
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
|
|
result = device->driver->SetJoystickLED(device, joystick, red, green, blue);
|
|
} else {
|
|
result = SDL_SetError("SetLED failed, device disconnected");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
|
{
|
|
bool result;
|
|
SDL_HIDAPI_Device *device = NULL;
|
|
|
|
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
|
|
result = device->driver->SendJoystickEffect(device, joystick, data, size);
|
|
} else {
|
|
result = SDL_SetError("SendEffect failed, device disconnected");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick *joystick, bool enabled)
|
|
{
|
|
bool result;
|
|
SDL_HIDAPI_Device *device = NULL;
|
|
|
|
if (HIDAPI_GetJoystickDevice(joystick, &device)) {
|
|
result = device->driver->SetJoystickSensorsEnabled(device, joystick, enabled);
|
|
} else {
|
|
result = SDL_SetError("SetSensorsEnabled failed, device disconnected");
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
static void HIDAPI_JoystickUpdate(SDL_Joystick *joystick)
|
|
{
|
|
// This is handled in SDL_HIDAPI_UpdateDevices()
|
|
}
|
|
|
|
static void HIDAPI_JoystickClose(SDL_Joystick *joystick) SDL_NO_THREAD_SAFETY_ANALYSIS // We unlock the device lock so rumble can complete
|
|
{
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
if (joystick->hwdata) {
|
|
SDL_HIDAPI_Device *device = joystick->hwdata->device;
|
|
int i;
|
|
|
|
// Wait up to 30 ms for pending rumble to complete
|
|
if (device->updating) {
|
|
// Unlock the device so rumble can complete
|
|
SDL_UnlockMutex(device->dev_lock);
|
|
}
|
|
for (i = 0; i < 3; ++i) {
|
|
if (SDL_GetAtomicInt(&device->rumble_pending) > 0) {
|
|
SDL_Delay(10);
|
|
}
|
|
}
|
|
if (device->updating) {
|
|
// Relock the device
|
|
SDL_LockMutex(device->dev_lock);
|
|
}
|
|
|
|
device->driver->CloseJoystick(device, joystick);
|
|
|
|
SDL_free(joystick->hwdata);
|
|
joystick->hwdata = NULL;
|
|
}
|
|
}
|
|
|
|
static void HIDAPI_JoystickQuit(void)
|
|
{
|
|
int i;
|
|
|
|
SDL_AssertJoysticksLocked();
|
|
|
|
shutting_down = true;
|
|
|
|
SDL_HIDAPI_QuitRumble();
|
|
|
|
while (SDL_HIDAPI_devices) {
|
|
SDL_HIDAPI_Device *device = SDL_HIDAPI_devices;
|
|
if (device->parent) {
|
|
// When a child device goes away, so does the parent
|
|
device = device->parent;
|
|
for (i = 0; i < device->num_children; ++i) {
|
|
HIDAPI_DelDevice(device->children[i]);
|
|
}
|
|
HIDAPI_DelDevice(device);
|
|
} else {
|
|
HIDAPI_DelDevice(device);
|
|
}
|
|
}
|
|
|
|
// Make sure the drivers cleaned up properly
|
|
SDL_assert(SDL_HIDAPI_numjoysticks == 0);
|
|
|
|
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
|
|
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
|
|
driver->UnregisterHints(SDL_HIDAPIDriverHintChanged, driver);
|
|
}
|
|
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
|
|
SDL_HIDAPIDriverHintChanged, NULL);
|
|
SDL_RemoveHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
|
|
SDL_HIDAPIDriverHintChanged, NULL);
|
|
|
|
SDL_hid_exit();
|
|
|
|
SDL_HIDAPI_change_count = 0;
|
|
shutting_down = false;
|
|
initialized = false;
|
|
}
|
|
|
|
static bool HIDAPI_JoystickGetGamepadMapping(int device_index, SDL_GamepadMapping *out)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
SDL_JoystickDriver SDL_HIDAPI_JoystickDriver = {
|
|
HIDAPI_JoystickInit,
|
|
HIDAPI_JoystickGetCount,
|
|
HIDAPI_JoystickDetect,
|
|
HIDAPI_IsDevicePresent,
|
|
HIDAPI_JoystickGetDeviceName,
|
|
HIDAPI_JoystickGetDevicePath,
|
|
HIDAPI_JoystickGetDeviceSteamVirtualGamepadSlot,
|
|
HIDAPI_JoystickGetDevicePlayerIndex,
|
|
HIDAPI_JoystickSetDevicePlayerIndex,
|
|
HIDAPI_JoystickGetDeviceGUID,
|
|
HIDAPI_JoystickGetDeviceInstanceID,
|
|
HIDAPI_JoystickOpen,
|
|
HIDAPI_JoystickRumble,
|
|
HIDAPI_JoystickRumbleTriggers,
|
|
HIDAPI_JoystickSetLED,
|
|
HIDAPI_JoystickSendEffect,
|
|
HIDAPI_JoystickSetSensorsEnabled,
|
|
HIDAPI_JoystickUpdate,
|
|
HIDAPI_JoystickClose,
|
|
HIDAPI_JoystickQuit,
|
|
HIDAPI_JoystickGetGamepadMapping
|
|
};
|
|
|
|
#endif // SDL_JOYSTICK_HIDAPI
|