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SDL_Surface has been simplified and internal details are no longer in the public structure. The `format` member of SDL_Surface is now an enumerated pixel format value. You can get the full details of the pixel format by calling `SDL_GetPixelFormatDetails(surface->format)`. You can get the palette associated with the surface by calling SDL_GetSurfacePalette(). You can get the clip rectangle by calling SDL_GetSurfaceClipRect(). SDL_PixelFormat has been renamed SDL_PixelFormatDetails and just describes the pixel format, it does not include a palette for indexed pixel types. SDL_PixelFormatEnum has been renamed SDL_PixelFormat and is used instead of Uint32 for API functions that refer to pixel format by enumerated value. SDL_MapRGB(), SDL_MapRGBA(), SDL_GetRGB(), and SDL_GetRGBA() take an optional palette parameter for indexed color lookups.
540 lines
15 KiB
C
540 lines
15 KiB
C
/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#if defined(SDL_VIDEO_DRIVER_WINDOWS) && !defined(SDL_PLATFORM_XBOXONE) && !defined(SDL_PLATFORM_XBOXSERIES)
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#include "SDL_windowsvideo.h"
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#include "SDL_windowsevents.h"
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#include "SDL_windowsrawinput.h"
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#include "../SDL_video_c.h"
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#include "../../events/SDL_mouse_c.h"
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#include "../../joystick/usb_ids.h"
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DWORD SDL_last_warp_time = 0;
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HCURSOR SDL_cursor = NULL;
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static SDL_Cursor *SDL_blank_cursor = NULL;
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static SDL_Cursor *WIN_CreateDefaultCursor()
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{
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SDL_Cursor *cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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cursor->driverdata = LoadCursor(NULL, IDC_ARROW);
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}
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return cursor;
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}
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static SDL_bool IsMonochromeSurface(SDL_Surface *surface)
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{
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int x, y;
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Uint8 r, g, b, a;
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SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888);
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for (y = 0; y < surface->h; y++) {
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for (x = 0; x < surface->w; x++) {
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SDL_ReadSurfacePixel(surface, x, y, &r, &g, &b, &a);
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/* Black or white pixel. */
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if (!((r == 0x00 && g == 0x00 && b == 0x00) || (r == 0xff && g == 0xff && b == 0xff))) {
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return SDL_FALSE;
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}
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/* Transparent or opaque pixel. */
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if (!(a == 0x00 || a == 0xff)) {
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return SDL_FALSE;
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}
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}
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}
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return SDL_TRUE;
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}
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static HBITMAP CreateColorBitmap(SDL_Surface *surface)
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{
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HBITMAP bitmap;
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BITMAPINFO bi;
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void *pixels;
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SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888);
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SDL_zero(bi);
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bi.bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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bi.bmiHeader.biWidth = surface->w;
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bi.bmiHeader.biHeight = -surface->h; /* Invert height to make the top-down DIB. */
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bi.bmiHeader.biPlanes = 1;
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bi.bmiHeader.biBitCount = 32;
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bi.bmiHeader.biCompression = BI_RGB;
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bitmap = CreateDIBSection(NULL, &bi, DIB_RGB_COLORS, &pixels, NULL, 0);
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if (!bitmap || !pixels) {
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WIN_SetError("CreateDIBSection()");
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return NULL;
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}
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SDL_memcpy(pixels, surface->pixels, surface->pitch * surface->h);
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return bitmap;
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}
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/* Generate bitmap with a mask and optional monochrome image data.
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*
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* For info on the expected mask format see:
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* https://devblogs.microsoft.com/oldnewthing/20101018-00/?p=12513
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*/
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static HBITMAP CreateMaskBitmap(SDL_Surface *surface, SDL_bool is_monochrome)
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{
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HBITMAP bitmap;
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SDL_bool isstack;
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void *pixels;
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int x, y;
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Uint8 r, g, b, a;
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Uint8 *dst;
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const int pitch = ((surface->w + 15) & ~15) / 8;
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const int size = pitch * surface->h;
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static const unsigned char masks[] = { 0x80, 0x40, 0x20, 0x10, 0x8, 0x4, 0x2, 0x1 };
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SDL_assert(surface->format == SDL_PIXELFORMAT_ARGB8888);
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pixels = SDL_small_alloc(Uint8, size * (is_monochrome ? 2 : 1), &isstack);
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if (!pixels) {
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return NULL;
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}
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dst = (Uint8 *)pixels;
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/* Make the mask completely transparent. */
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SDL_memset(dst, 0xff, size);
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if (is_monochrome) {
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SDL_memset(dst + size, 0x00, size);
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}
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for (y = 0; y < surface->h; y++, dst += pitch) {
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for (x = 0; x < surface->w; x++) {
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SDL_ReadSurfacePixel(surface, x, y, &r, &g, &b, &a);
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if (a != 0) {
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/* Reset bit of an opaque pixel. */
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dst[x >> 3] &= ~masks[x & 7];
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}
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if (is_monochrome && !(r == 0x00 && g == 0x00 && b == 0x00)) {
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/* Set bit of white or inverted pixel. */
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dst[size + (x >> 3)] |= masks[x & 7];
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}
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}
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}
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bitmap = CreateBitmap(surface->w, surface->h * (is_monochrome ? 2 : 1), 1, 1, pixels);
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SDL_small_free(pixels, isstack);
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if (!bitmap) {
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WIN_SetError("CreateBitmap()");
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return NULL;
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}
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return bitmap;
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}
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static SDL_Cursor *WIN_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
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{
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HCURSOR hcursor;
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SDL_Cursor *cursor;
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ICONINFO ii;
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SDL_bool is_monochrome = IsMonochromeSurface(surface);
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SDL_zero(ii);
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ii.fIcon = FALSE;
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ii.xHotspot = (DWORD)hot_x;
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ii.yHotspot = (DWORD)hot_y;
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ii.hbmMask = CreateMaskBitmap(surface, is_monochrome);
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ii.hbmColor = is_monochrome ? NULL : CreateColorBitmap(surface);
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if (!ii.hbmMask || (!is_monochrome && !ii.hbmColor)) {
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return NULL;
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}
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hcursor = CreateIconIndirect(&ii);
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DeleteObject(ii.hbmMask);
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if (ii.hbmColor) {
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DeleteObject(ii.hbmColor);
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}
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if (!hcursor) {
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WIN_SetError("CreateIconIndirect()");
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return NULL;
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}
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cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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cursor->driverdata = hcursor;
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} else {
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DestroyCursor(hcursor);
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}
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return cursor;
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}
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static SDL_Cursor *WIN_CreateBlankCursor()
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{
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SDL_Cursor *cursor = NULL;
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SDL_Surface *surface = SDL_CreateSurface(32, 32, SDL_PIXELFORMAT_ARGB8888);
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if (surface) {
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cursor = WIN_CreateCursor(surface, 0, 0);
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SDL_DestroySurface(surface);
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}
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return cursor;
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}
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static SDL_Cursor *WIN_CreateSystemCursor(SDL_SystemCursor id)
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{
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SDL_Cursor *cursor;
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LPCTSTR name;
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switch (id) {
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default:
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SDL_assert(0);
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return NULL;
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case SDL_SYSTEM_CURSOR_DEFAULT:
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name = IDC_ARROW;
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break;
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case SDL_SYSTEM_CURSOR_TEXT:
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name = IDC_IBEAM;
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break;
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case SDL_SYSTEM_CURSOR_WAIT:
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name = IDC_WAIT;
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break;
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case SDL_SYSTEM_CURSOR_CROSSHAIR:
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name = IDC_CROSS;
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break;
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case SDL_SYSTEM_CURSOR_PROGRESS:
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name = IDC_WAIT;
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break;
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case SDL_SYSTEM_CURSOR_NWSE_RESIZE:
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name = IDC_SIZENWSE;
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break;
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case SDL_SYSTEM_CURSOR_NESW_RESIZE:
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name = IDC_SIZENESW;
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break;
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case SDL_SYSTEM_CURSOR_EW_RESIZE:
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name = IDC_SIZEWE;
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break;
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case SDL_SYSTEM_CURSOR_NS_RESIZE:
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name = IDC_SIZENS;
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break;
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case SDL_SYSTEM_CURSOR_MOVE:
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name = IDC_SIZEALL;
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break;
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case SDL_SYSTEM_CURSOR_NOT_ALLOWED:
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name = IDC_NO;
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break;
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case SDL_SYSTEM_CURSOR_POINTER:
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name = IDC_HAND;
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break;
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case SDL_SYSTEM_CURSOR_NW_RESIZE:
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name = IDC_SIZENWSE;
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break;
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case SDL_SYSTEM_CURSOR_N_RESIZE:
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name = IDC_SIZENS;
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break;
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case SDL_SYSTEM_CURSOR_NE_RESIZE:
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name = IDC_SIZENESW;
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break;
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case SDL_SYSTEM_CURSOR_E_RESIZE:
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name = IDC_SIZEWE;
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break;
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case SDL_SYSTEM_CURSOR_SE_RESIZE:
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name = IDC_SIZENWSE;
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break;
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case SDL_SYSTEM_CURSOR_S_RESIZE:
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name = IDC_SIZENS;
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break;
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case SDL_SYSTEM_CURSOR_SW_RESIZE:
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name = IDC_SIZENESW;
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break;
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case SDL_SYSTEM_CURSOR_W_RESIZE:
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name = IDC_SIZEWE;
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break;
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}
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cursor = (SDL_Cursor *)SDL_calloc(1, sizeof(*cursor));
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if (cursor) {
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HCURSOR hcursor;
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hcursor = LoadCursor(NULL, name);
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cursor->driverdata = hcursor;
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}
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return cursor;
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}
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static void WIN_FreeCursor(SDL_Cursor *cursor)
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{
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HCURSOR hcursor = (HCURSOR)cursor->driverdata;
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DestroyCursor(hcursor);
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SDL_free(cursor);
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}
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static int WIN_ShowCursor(SDL_Cursor *cursor)
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{
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if (!cursor) {
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cursor = SDL_blank_cursor;
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}
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if (cursor) {
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SDL_cursor = (HCURSOR)cursor->driverdata;
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} else {
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SDL_cursor = NULL;
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}
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if (SDL_GetMouseFocus() != NULL) {
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SetCursor(SDL_cursor);
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}
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return 0;
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}
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void WIN_SetCursorPos(int x, int y)
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{
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/* We need to jitter the value because otherwise Windows will occasionally inexplicably ignore the SetCursorPos() or SendInput() */
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SetCursorPos(x, y);
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SetCursorPos(x + 1, y);
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SetCursorPos(x, y);
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/* Flush any mouse motion prior to or associated with this warp */
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#ifdef _MSC_VER /* We explicitly want to use GetTickCount(), not GetTickCount64() */
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#pragma warning(push)
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#pragma warning(disable : 28159)
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#endif
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SDL_last_warp_time = GetTickCount();
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if (!SDL_last_warp_time) {
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SDL_last_warp_time = 1;
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}
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#ifdef _MSC_VER
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#pragma warning(pop)
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#endif
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}
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static int WIN_WarpMouse(SDL_Window *window, float x, float y)
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{
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SDL_WindowData *data = window->driverdata;
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HWND hwnd = data->hwnd;
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POINT pt;
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/* Don't warp the mouse while we're doing a modal interaction */
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if (data->in_title_click || data->focus_click_pending) {
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return 0;
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}
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pt.x = (int)SDL_roundf(x);
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pt.y = (int)SDL_roundf(y);
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ClientToScreen(hwnd, &pt);
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WIN_SetCursorPos(pt.x, pt.y);
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/* Send the exact mouse motion associated with this warp */
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SDL_SendMouseMotion(0, window, SDL_GLOBAL_MOUSE_ID, SDL_FALSE, x, y);
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return 0;
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}
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static int WIN_WarpMouseGlobal(float x, float y)
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{
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POINT pt;
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pt.x = (int)SDL_roundf(x);
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pt.y = (int)SDL_roundf(y);
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SetCursorPos(pt.x, pt.y);
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return 0;
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}
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static int WIN_SetRelativeMouseMode(SDL_bool enabled)
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{
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return WIN_SetRawMouseEnabled(SDL_GetVideoDevice(), enabled);
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}
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static int WIN_CaptureMouse(SDL_Window *window)
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{
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if (window) {
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SDL_WindowData *data = window->driverdata;
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SetCapture(data->hwnd);
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} else {
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SDL_Window *focus_window = SDL_GetMouseFocus();
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if (focus_window) {
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SDL_WindowData *data = focus_window->driverdata;
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if (!data->mouse_tracked) {
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SDL_SetMouseFocus(NULL);
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}
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}
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ReleaseCapture();
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}
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return 0;
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}
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static SDL_MouseButtonFlags WIN_GetGlobalMouseState(float *x, float *y)
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{
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SDL_MouseButtonFlags retval = 0;
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POINT pt = { 0, 0 };
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SDL_bool swapButtons = GetSystemMetrics(SM_SWAPBUTTON) != 0;
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GetCursorPos(&pt);
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*x = (float)pt.x;
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*y = (float)pt.y;
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retval |= GetAsyncKeyState(!swapButtons ? VK_LBUTTON : VK_RBUTTON) & 0x8000 ? SDL_BUTTON_LMASK : 0;
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retval |= GetAsyncKeyState(!swapButtons ? VK_RBUTTON : VK_LBUTTON) & 0x8000 ? SDL_BUTTON_RMASK : 0;
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retval |= GetAsyncKeyState(VK_MBUTTON) & 0x8000 ? SDL_BUTTON_MMASK : 0;
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retval |= GetAsyncKeyState(VK_XBUTTON1) & 0x8000 ? SDL_BUTTON_X1MASK : 0;
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retval |= GetAsyncKeyState(VK_XBUTTON2) & 0x8000 ? SDL_BUTTON_X2MASK : 0;
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return retval;
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}
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void WIN_InitMouse(SDL_VideoDevice *_this)
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{
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SDL_Mouse *mouse = SDL_GetMouse();
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mouse->CreateCursor = WIN_CreateCursor;
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mouse->CreateSystemCursor = WIN_CreateSystemCursor;
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mouse->ShowCursor = WIN_ShowCursor;
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mouse->FreeCursor = WIN_FreeCursor;
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mouse->WarpMouse = WIN_WarpMouse;
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mouse->WarpMouseGlobal = WIN_WarpMouseGlobal;
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mouse->SetRelativeMouseMode = WIN_SetRelativeMouseMode;
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mouse->CaptureMouse = WIN_CaptureMouse;
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mouse->GetGlobalMouseState = WIN_GetGlobalMouseState;
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SDL_SetDefaultCursor(WIN_CreateDefaultCursor());
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SDL_blank_cursor = WIN_CreateBlankCursor();
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WIN_UpdateMouseSystemScale();
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}
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void WIN_QuitMouse(SDL_VideoDevice *_this)
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{
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if (SDL_blank_cursor) {
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WIN_FreeCursor(SDL_blank_cursor);
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SDL_blank_cursor = NULL;
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}
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}
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/* For a great description of how the enhanced mouse curve works, see:
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* https://superuser.com/questions/278362/windows-mouse-acceleration-curve-smoothmousexcurve-and-smoothmouseycurve
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* http://www.esreality.com/?a=post&id=1846538/
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*/
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static SDL_bool LoadFiveFixedPointFloats(const BYTE *bytes, float *values)
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{
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int i;
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for (i = 0; i < 5; ++i) {
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float fraction = (float)((Uint16)bytes[1] << 8 | bytes[0]) / 65535.0f;
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float value = (float)(((Uint16)bytes[3] << 8) | bytes[2]) + fraction;
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*values++ = value;
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bytes += 8;
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}
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return SDL_TRUE;
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}
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static void WIN_SetEnhancedMouseScale(int mouse_speed)
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{
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float scale = (float)mouse_speed / 10.0f;
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HKEY hKey;
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DWORD dwType = REG_BINARY;
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BYTE value[40];
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DWORD length = sizeof(value);
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int i;
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float xpoints[5];
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float ypoints[5];
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float scale_points[10];
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const int dpi = USER_DEFAULT_SCREEN_DPI; // FIXME, how do we handle different monitors with different DPI?
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const float display_factor = 3.5f * (150.0f / dpi);
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if (RegOpenKeyExW(HKEY_CURRENT_USER, L"Control Panel\\Mouse", 0, KEY_READ, &hKey) == ERROR_SUCCESS) {
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if (RegQueryValueExW(hKey, L"SmoothMouseXCurve", 0, &dwType, value, &length) == ERROR_SUCCESS &&
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LoadFiveFixedPointFloats(value, xpoints) &&
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RegQueryValueExW(hKey, L"SmoothMouseYCurve", 0, &dwType, value, &length) == ERROR_SUCCESS &&
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LoadFiveFixedPointFloats(value, ypoints)) {
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for (i = 0; i < 5; ++i) {
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float gain;
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if (xpoints[i] > 0.0f) {
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gain = (ypoints[i] / xpoints[i]) * scale;
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} else {
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gain = 0.0f;
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}
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scale_points[i * 2] = xpoints[i];
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scale_points[i * 2 + 1] = gain / display_factor;
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// SDL_Log("Point %d = %f,%f\n", i, scale_points[i * 2], scale_points[i * 2 + 1]);
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}
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SDL_SetMouseSystemScale(SDL_arraysize(scale_points), scale_points);
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}
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RegCloseKey(hKey);
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}
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}
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static void WIN_SetLinearMouseScale(int mouse_speed)
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{
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static float mouse_speed_scale[] = {
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0.0f,
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1 / 32.0f,
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1 / 16.0f,
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1 / 8.0f,
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|
2 / 8.0f,
|
|
3 / 8.0f,
|
|
4 / 8.0f,
|
|
5 / 8.0f,
|
|
6 / 8.0f,
|
|
7 / 8.0f,
|
|
1.0f,
|
|
1.25f,
|
|
1.5f,
|
|
1.75f,
|
|
2.0f,
|
|
2.25f,
|
|
2.5f,
|
|
2.75f,
|
|
3.0f,
|
|
3.25f,
|
|
3.5f
|
|
};
|
|
|
|
if (mouse_speed > 0 && mouse_speed < SDL_arraysize(mouse_speed_scale)) {
|
|
SDL_SetMouseSystemScale(1, &mouse_speed_scale[mouse_speed]);
|
|
}
|
|
}
|
|
|
|
void WIN_UpdateMouseSystemScale()
|
|
{
|
|
int mouse_speed;
|
|
int params[3] = { 0, 0, 0 };
|
|
|
|
if (SystemParametersInfo(SPI_GETMOUSESPEED, 0, &mouse_speed, 0) &&
|
|
SystemParametersInfo(SPI_GETMOUSE, 0, params, 0)) {
|
|
if (params[2]) {
|
|
WIN_SetEnhancedMouseScale(mouse_speed);
|
|
} else {
|
|
WIN_SetLinearMouseScale(mouse_speed);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif /* SDL_VIDEO_DRIVER_WINDOWS */
|