mirror of
https://github.com/libsdl-org/SDL.git
synced 2025-05-24 05:29:12 +00:00

Also added a test case to catch the main thread waiting indefinitely when a function is pending. Fixes https://github.com/libsdl-org/SDL/issues/12390
341 lines
12 KiB
C
341 lines
12 KiB
C
/**
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* Events test suite
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*/
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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#include "testautomation_suites.h"
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/* ================= Test Case Implementation ================== */
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/* Test case functions */
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/* Flag indicating if the userdata should be checked */
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static int g_userdataCheck = 0;
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/* Userdata value to check */
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static int g_userdataValue = 0;
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/* Flag indicating that the filter was called */
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static int g_eventFilterCalled = 0;
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/* Userdata values for event */
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static int g_userdataValue1 = 1;
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static int g_userdataValue2 = 2;
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#define MAX_ITERATIONS 100
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/* Event filter that sets some flags and optionally checks userdata */
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static bool SDLCALL events_sampleNullEventFilter(void *userdata, SDL_Event *event)
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{
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g_eventFilterCalled = 1;
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if (g_userdataCheck != 0) {
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SDLTest_AssertCheck(userdata != NULL, "Check userdata pointer, expected: non-NULL, got: %s", (userdata != NULL) ? "non-NULL" : "NULL");
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if (userdata != NULL) {
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SDLTest_AssertCheck(*(int *)userdata == g_userdataValue, "Check userdata value, expected: %i, got: %i", g_userdataValue, *(int *)userdata);
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}
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}
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return true;
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}
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/**
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* Test pumping and peeking events.
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*
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* \sa SDL_PumpEvents
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* \sa SDL_PollEvent
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*/
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static int SDLCALL events_pushPumpAndPollUserevent(void *arg)
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{
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SDL_Event event_in;
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SDL_Event event_out;
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int result;
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int i;
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Sint32 ref_code = SDLTest_RandomSint32();
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SDL_Window *event_window;
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/* Flush all events */
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SDL_FlushEvents(SDL_EVENT_FIRST, SDL_EVENT_LAST);
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SDLTest_AssertCheck(!SDL_HasEvents(SDL_EVENT_USER, SDL_EVENT_USER), "Check SDL_HasEvents returns false");
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/* Create user event */
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event_in.type = SDL_EVENT_USER;
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event_in.user.windowID = 0;
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event_in.common.timestamp = 0;
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event_in.user.code = ref_code;
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event_in.user.data1 = (void *)&g_userdataValue1;
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event_in.user.data2 = (void *)&g_userdataValue2;
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event_in);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(SDL_HasEvents(SDL_EVENT_USER, SDL_EVENT_USER), "Check SDL_HasEvents returns true");
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/* Poll until we get a user event. */
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for (i = 0; i < MAX_ITERATIONS; i++) {
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result = SDL_PollEvent(&event_out);
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SDLTest_AssertPass("Call to SDL_PollEvent()");
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SDLTest_AssertCheck(result == 1, "Check result from SDL_PollEvent, expected: 1, got: %d", result);
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if (!result) {
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break;
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}
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if (event_out.type == SDL_EVENT_USER) {
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break;
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}
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}
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SDLTest_AssertCheck(i < MAX_ITERATIONS, "Check the user event is seen in less then %d polls, got %d poll", MAX_ITERATIONS, i + 1);
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SDLTest_AssertCheck(SDL_EVENT_USER == event_out.type, "Check event type is SDL_EVENT_USER, expected: 0x%x, got: 0x%" SDL_PRIx32, SDL_EVENT_USER, event_out.type);
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SDLTest_AssertCheck(ref_code == event_out.user.code, "Check SDL_Event.user.code, expected: 0x%" SDL_PRIx32 ", got: 0x%" SDL_PRIx32 , ref_code, event_out.user.code);
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SDLTest_AssertCheck(0 == event_out.user.windowID, "Check SDL_Event.user.windowID, expected: NULL , got: %" SDL_PRIu32, event_out.user.windowID);
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SDLTest_AssertCheck((void *)&g_userdataValue1 == event_out.user.data1, "Check SDL_Event.user.data1, expected: %p, got: %p", &g_userdataValue1, event_out.user.data1);
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SDLTest_AssertCheck((void *)&g_userdataValue2 == event_out.user.data2, "Check SDL_Event.user.data2, expected: %p, got: %p", &g_userdataValue2, event_out.user.data2);
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event_window = SDL_GetWindowFromEvent(&event_out);
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SDLTest_AssertCheck(NULL == SDL_GetWindowFromEvent(&event_out), "Check SDL_GetWindowFromEvent returns the window id from a user event, expected: NULL, got: %p", event_window);
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/* Need to finish getting all events and sentinel, otherwise other tests that rely on event are in bad state */
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SDL_FlushEvents(SDL_EVENT_FIRST, SDL_EVENT_LAST);
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return TEST_COMPLETED;
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}
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/**
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* Adds and deletes an event watch function with NULL userdata
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*
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* \sa SDL_AddEventWatch
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* \sa SDL_RemoveEventWatch
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*
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*/
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static int SDLCALL events_addDelEventWatch(void *arg)
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{
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SDL_Event event;
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/* Create user event */
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event.type = SDL_EVENT_USER;
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event.common.timestamp = 0;
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event.user.code = SDLTest_RandomSint32();
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event.user.data1 = (void *)&g_userdataValue1;
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event.user.data2 = (void *)&g_userdataValue2;
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/* Disable userdata check */
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g_userdataCheck = 0;
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/* Reset event filter call tracker */
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g_eventFilterCalled = 0;
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/* Add watch */
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SDL_AddEventWatch(events_sampleNullEventFilter, NULL);
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SDLTest_AssertPass("Call to SDL_AddEventWatch()");
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 1, "Check that event filter was called");
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/* Delete watch */
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SDL_RemoveEventWatch(events_sampleNullEventFilter, NULL);
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SDLTest_AssertPass("Call to SDL_RemoveEventWatch()");
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/* Push a user event onto the queue and force queue update */
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g_eventFilterCalled = 0;
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 0, "Check that event filter was NOT called");
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return TEST_COMPLETED;
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}
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/**
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* Adds and deletes an event watch function with userdata
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*
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* \sa SDL_AddEventWatch
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* \sa SDL_RemoveEventWatch
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*
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*/
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static int SDLCALL events_addDelEventWatchWithUserdata(void *arg)
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{
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SDL_Event event;
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/* Create user event */
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event.type = SDL_EVENT_USER;
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event.common.timestamp = 0;
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event.user.code = SDLTest_RandomSint32();
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event.user.data1 = (void *)&g_userdataValue1;
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event.user.data2 = (void *)&g_userdataValue2;
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/* Enable userdata check and set a value to check */
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g_userdataCheck = 1;
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g_userdataValue = SDLTest_RandomIntegerInRange(-1024, 1024);
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/* Reset event filter call tracker */
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g_eventFilterCalled = 0;
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/* Add watch */
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SDL_AddEventWatch(events_sampleNullEventFilter, (void *)&g_userdataValue);
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SDLTest_AssertPass("Call to SDL_AddEventWatch()");
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/* Push a user event onto the queue and force queue update */
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 1, "Check that event filter was called");
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/* Delete watch */
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SDL_RemoveEventWatch(events_sampleNullEventFilter, (void *)&g_userdataValue);
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SDLTest_AssertPass("Call to SDL_RemoveEventWatch()");
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/* Push a user event onto the queue and force queue update */
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g_eventFilterCalled = 0;
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SDL_PushEvent(&event);
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SDLTest_AssertPass("Call to SDL_PushEvent()");
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SDL_PumpEvents();
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SDLTest_AssertPass("Call to SDL_PumpEvents()");
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SDLTest_AssertCheck(g_eventFilterCalled == 0, "Check that event filter was NOT called");
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return TEST_COMPLETED;
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}
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/**
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* Runs callbacks on the main thread.
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*
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* \sa SDL_IsMainThread
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* \sa SDL_RunOnMainThread
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*
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*/
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typedef struct IncrementCounterData_t
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{
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Uint32 delay;
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int counter;
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} IncrementCounterData_t;
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static void SDLCALL IncrementCounter(void *userdata)
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{
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IncrementCounterData_t *data = (IncrementCounterData_t *)userdata;
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++data->counter;
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}
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#ifndef SDL_PLATFORM_EMSCRIPTEN /* Emscripten doesn't have threads */
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static int SDLCALL IncrementCounterThread(void *userdata)
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{
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IncrementCounterData_t *data = (IncrementCounterData_t *)userdata;
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SDL_Event event;
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SDL_assert(!SDL_IsMainThread());
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if (data->delay > 0) {
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SDL_Delay(data->delay);
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}
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if (!SDL_RunOnMainThread(IncrementCounter, userdata, false)) {
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SDLTest_LogError("Couldn't run IncrementCounter asynchronously on main thread: %s", SDL_GetError());
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}
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if (!SDL_RunOnMainThread(IncrementCounter, userdata, true)) {
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SDLTest_LogError("Couldn't run IncrementCounter synchronously on main thread: %s", SDL_GetError());
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}
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/* Send an event to unblock the main thread, which is waiting in SDL_WaitEvent() */
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event.type = SDL_EVENT_USER;
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SDL_PushEvent(&event);
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return 0;
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}
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#endif /* !SDL_PLATFORM_EMSCRIPTEN */
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static int SDLCALL events_mainThreadCallbacks(void *arg)
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{
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IncrementCounterData_t data = { 0, 0 };
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/* Make sure we're on the main thread */
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SDLTest_AssertCheck(SDL_IsMainThread(), "Verify we're on the main thread");
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SDL_RunOnMainThread(IncrementCounter, &data, true);
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SDLTest_AssertCheck(data.counter == 1, "Incremented counter on main thread, expected 1, got %d", data.counter);
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#ifndef SDL_PLATFORM_EMSCRIPTEN /* Emscripten doesn't have threads */
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{
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SDL_Window *window;
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SDL_Thread *thread;
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SDL_Event event;
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window = SDL_CreateWindow("test", 0, 0, SDL_WINDOW_HIDDEN);
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SDLTest_AssertCheck(window != NULL, "Create window, expected non-NULL, got %p", window);
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/* Flush any pending events */
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SDL_PumpEvents();
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SDL_FlushEvents(SDL_EVENT_FIRST, SDL_EVENT_LAST);
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/* Increment the counter on a thread, waiting for both calls to be queued */
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thread = SDL_CreateThread(IncrementCounterThread, NULL, &data);
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SDLTest_AssertCheck(thread != NULL, "Create counter thread");
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/* Wait for both increment calls to be queued up */
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SDL_Delay(100);
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/* Run the main callbacks */
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SDL_WaitEvent(&event);
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SDLTest_AssertCheck(event.type == SDL_EVENT_USER, "Expected user event (0x%.4x), got 0x%.4x", SDL_EVENT_USER, (int)event.type);
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SDL_WaitThread(thread, NULL);
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SDLTest_AssertCheck(data.counter == 3, "Incremented counter on main thread, expected 3, got %d", data.counter);
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/* Try again, but this time delay the calls until we've started waiting for events */
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data.delay = 100;
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thread = SDL_CreateThread(IncrementCounterThread, NULL, &data);
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SDLTest_AssertCheck(thread != NULL, "Create counter thread");
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/* Run the main callbacks */
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SDL_WaitEvent(&event);
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SDLTest_AssertCheck(event.type == SDL_EVENT_USER, "Expected user event (0x%.4x), got 0x%.4x", SDL_EVENT_USER, (int)event.type);
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SDL_WaitThread(thread, NULL);
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SDLTest_AssertCheck(data.counter == 5, "Incremented counter on main thread, expected 5, got %d", data.counter);
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SDL_DestroyWindow(window);
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}
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#endif /* !SDL_PLATFORM_EMSCRIPTEN */
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return TEST_COMPLETED;
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}
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/* ================= Test References ================== */
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/* Events test cases */
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static const SDLTest_TestCaseReference eventsTest_pushPumpAndPollUserevent = {
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events_pushPumpAndPollUserevent, "events_pushPumpAndPollUserevent", "Pushes, pumps and polls a user event", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference eventsTest_addDelEventWatch = {
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events_addDelEventWatch, "events_addDelEventWatch", "Adds and deletes an event watch function with NULL userdata", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference eventsTest_addDelEventWatchWithUserdata = {
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events_addDelEventWatchWithUserdata, "events_addDelEventWatchWithUserdata", "Adds and deletes an event watch function with userdata", TEST_ENABLED
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};
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static const SDLTest_TestCaseReference eventsTest_mainThreadCallbacks = {
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events_mainThreadCallbacks, "events_mainThreadCallbacks", "Run callbacks on the main thread", TEST_ENABLED
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};
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/* Sequence of Events test cases */
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static const SDLTest_TestCaseReference *eventsTests[] = {
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&eventsTest_pushPumpAndPollUserevent,
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&eventsTest_addDelEventWatch,
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&eventsTest_addDelEventWatchWithUserdata,
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&eventsTest_mainThreadCallbacks,
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NULL
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};
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/* Events test suite (global) */
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SDLTest_TestSuiteReference eventsTestSuite = {
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"Events",
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NULL,
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eventsTests,
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NULL
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};
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