SDL/examples/audio/04-multiple-streams
Ryan C. Gordon f7cadcba84
examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable.
The "available" side is at the mercy of whatever format the hardware wants,
but we control what we queued.

Fixes #12403.
2025-02-27 11:46:56 -05:00
..
multiple-streams.c examples: Use SDL_GetAudioStreamQueued, not SDL_GetAudioStreamAvailable. 2025-02-27 11:46:56 -05:00
README.txt examples/audio/04-multiple-streams: Note about web browser audio in README. 2024-12-11 14:13:52 -05:00

If you're running this in a web browser, you need to click the window before you'll hear anything!

This example code loads two .wav files, puts them an audio streams and binds
them for playback, repeating both sounds on loop. This shows several streams
mixing into a single playback device.