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Anonymous Maarten 16ad3e5af6 cmake: consider X11 as not available when xext.h is not found
This is user friendlier than straight up erroring
2025-01-05 16:05:25 +01:00
.github ci: bump FreeBSD to 14.2 2025-01-03 23:24:41 +01:00
android-project Removed outdated comment in AndroidManifest.xml 2025-01-04 19:25:00 -08:00
build-scripts Check that dll's built by MinGW do not link to unwanted runtime libraries 2025-01-03 16:56:22 +01:00
cmake cmake: consider X11 as not available when xext.h is not found 2025-01-05 16:05:25 +01:00
docs Add detailed documentation on building with MinGW64 (#11780) 2025-01-03 21:07:38 -08:00
examples examples/pen/01-drawing-lines: Match render target size to renderer output. 2024-12-28 15:36:02 -05:00
include Sync SDL3 wiki -> header 2025-01-04 19:04:41 +00:00
src tray: unix: Shutdown the GTK thread when not in use 2025-01-05 02:51:12 -08:00
test testautomation: Added a test to stdlib_swprintf that previously would fail. 2025-01-05 02:45:15 -05:00
VisualC When building with libc enabled, we don't need to provide __chkstk ourselves 2025-01-02 01:15:28 +01:00
VisualC-GDK Updated copyright for 2025 2025-01-01 07:45:52 -08:00
wayland-protocols wayland: Remove kde_output_order_v1 support 2024-10-19 11:16:30 -04:00
Xcode Updated copyright for 2025 2025-01-01 07:45:52 -08:00
.clang-format Add 'wl_list_for_each_safe' to the clang-format macro list 2024-03-14 10:22:23 -04:00
.clang-tidy Fix size of memcpy in SDL_AudioDeviceFormatChangedAlreadyLocked 2023-08-05 14:14:45 -04:00
.editorconfig .editorconfig: Remove excess apostrophe at *.cocci 2024-06-16 09:18:17 -07:00
.gitignore Allow in-tree build 2024-10-30 00:04:17 +01:00
.wikiheaders-options include: Filling in some more documentation gaps. 2024-12-18 01:18:40 -05:00
Android.mk SDL_EVENT_QUIT when no window nor tray 2024-12-27 09:22:27 -08:00
BUGS.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
CMakeLists.txt Fixed building on macOS with the dialog subsystem disabled 2025-01-03 16:17:16 -08:00
CREDITS.md docs: Moved CREDITS and INSTALL to markdown format. 2023-11-29 12:31:27 -05:00
INSTALL.md Add detailed documentation on building with MinGW64 (#11780) 2025-01-03 21:07:38 -08:00
LICENSE.txt Updated copyright for 2025 2025-01-01 07:45:52 -08:00
README-SDL.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00
README.md Tweaking documentation for the SDL 3.0 preview release 2024-03-24 06:16:02 -07:00
WhatsNew.txt Replaced \r\n with \n in SDL root files 2024-10-05 18:15:02 -07:00

Simple DirectMedia Layer (SDL) Version 3.0

https://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware. It is used by video playback software, emulators, and popular games including Valve's award winning catalog and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting with README.md. If you are migrating to SDL 3.0 from SDL 2.0, the changes are extensively documented in README-migration.md.

Enjoy!

Sam Lantinga (slouken@libsdl.org)