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Shove all build system generated headers in include/build_config. Doing this, cmake does not need to copy the headers anymore. This was done for external projects vendoring SDL. See https://github.com/libsdl-org/SDL/issues/6641#issuecomment-1328092535
8 lines
214 B
CMake
8 lines
214 B
CMake
#cmakedefine SDL_VENDOR_INFO "@SDL_VENDOR_INFO@"
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#define SDL_REVISION_NUMBER 0
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#ifdef SDL_VENDOR_INFO
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#define SDL_REVISION "@SDL_REVISION@ (" SDL_VENDOR_INFO ")"
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#else
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#define SDL_REVISION "@SDL_REVISION@"
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#endif
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