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SDL.h
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
SDL_assert.h
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Remove more reserved identifiers (#6925)
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2022-12-29 13:58:16 -08:00 |
SDL_atomic.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_audio.h
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Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice()
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2023-01-06 09:15:39 -08:00 |
SDL_begin_code.h
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The alloc_size attribute isn't supported in clang 3.x
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2023-01-06 12:10:21 -08:00 |
SDL_bits.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_blendmode.h
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SDL API renaming: SDL_render.h
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2022-12-27 06:21:13 -08:00 |
SDL_clipboard.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_close_code.h
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Remove underscore in guard header defines (#6922)
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2022-12-27 12:31:12 -08:00 |
SDL_copying.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_cpuinfo.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_egl.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_endian.h
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Remove more reserved identifiers (#6925)
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2022-12-29 13:58:16 -08:00 |
SDL_error.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_events.h
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Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED
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2023-01-04 14:32:37 -08:00 |
SDL_filesystem.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_gamepad.h
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Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
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2022-12-29 23:20:26 -08:00 |
SDL_guid.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_haptic.h
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Removed leading underscore in structure names
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2022-12-27 10:35:53 -08:00 |
SDL_hidapi.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_hints.h
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
SDL_init.h
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SDL API renaming: SDL_gamecontroller.h
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2022-12-27 09:47:24 -08:00 |
SDL_joystick.h
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Revert "Removed public joystick locking API"
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2023-01-04 13:51:40 -08:00 |
SDL_keyboard.h
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SDL API renaming: *Is* functions
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2022-12-28 19:40:25 -08:00 |
SDL_keycode.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_loadso.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_locale.h
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Remove underscore in guard header defines (#6922)
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2022-12-27 12:31:12 -08:00 |
SDL_log.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_main.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_main_impl.h
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Separate wmain() and main() implementations
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2023-01-07 08:28:07 -08:00 |
SDL_messagebox.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_metal.h
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include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2022-12-22 11:39:26 -05:00 |
SDL_misc.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_mouse.h
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Mouse coordinates are floating point
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2022-12-29 23:12:19 -08:00 |
SDL_mutex.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_name.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_oldnames.h
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Document renamed API functions in SDL_keyboard.h
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2023-01-04 15:41:35 -08:00 |
SDL_opengl.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_opengl_glext.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_opengles.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2ext.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_gl2platform.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_opengles2_khrplatform.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_pixels.h
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SDL API renaming: SDL_pixels.h
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2022-12-27 06:08:31 -08:00 |
SDL_platform.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_power.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_quit.h
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Switch header convention from #include "SDL.h" to #include <SDL3/SDLh>
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2022-11-26 22:15:18 -08:00 |
SDL_rect.h
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Spell out "Float" in function names
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2022-12-29 14:50:31 -08:00 |
SDL_render.h
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Fixed documentation warnings
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2023-01-03 15:39:11 -08:00 |
SDL_revision.h
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Removed SDL_REVISION_NUMBER
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2023-01-06 09:53:18 -08:00 |
SDL_rwops.h
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Be really explicit about needing to check for negative error codes with SDL_RWread()
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2023-01-04 22:29:45 -08:00 |
SDL_scancode.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_sensor.h
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Removed SDL_HasGamepads(), SDL_HasJoysticks(), and SDL_HasSensors()
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2022-12-29 23:20:26 -08:00 |
SDL_shape.h
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include: Renamed begin_code.h and close_code.h to have SDL_ prefixes.
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2022-12-22 11:39:26 -05:00 |
SDL_stdinc.h
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Added SDL_modf() and SDL_modff()
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2022-12-29 23:12:19 -08:00 |
SDL_surface.h
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SDL API renaming: SDL_surface.h
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2022-12-27 06:36:39 -08:00 |
SDL_system.h
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SDL API renaming: SDL_render.h
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2022-12-28 19:40:25 -08:00 |
SDL_syswm.h
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SDL_syswm.h provides the platform specific types by default again
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2023-01-05 23:50:37 -08:00 |
SDL_test.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_assert.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_common.h
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Remove legacy SDL_Audio functions that acts on device id == 1
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2023-01-05 09:40:06 -05:00 |
SDL_test_compare.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_crc32.h
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Test text rendering APIs take floating point coordinates
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2023-01-04 16:45:02 -08:00 |
SDL_test_font.h
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Test text rendering APIs take floating point coordinates
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2023-01-04 16:45:02 -08:00 |
SDL_test_fuzzer.h
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Test text rendering APIs take floating point coordinates
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2023-01-04 16:45:02 -08:00 |
SDL_test_harness.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_images.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_log.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_md5.h
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Test text rendering APIs take floating point coordinates
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2023-01-04 16:45:02 -08:00 |
SDL_test_memory.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_test_random.h
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Test text rendering APIs take floating point coordinates
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2023-01-04 16:45:02 -08:00 |
SDL_thread.h
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SDL_thread.h: fix beginthread param of SDL_CreateThreadWithStackSize for win32
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2022-12-27 00:10:00 +03:00 |
SDL_timer.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_touch.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_version.h
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Removed the vi format comments from the source
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2022-12-26 11:17:23 -08:00 |
SDL_video.h
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Add SDL_WindowID type for SDL_Window id
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2023-01-04 09:21:52 -08:00 |
SDL_vulkan.h
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SDL_Vulkan_GetInstanceExtensions: Remove window
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2023-01-08 07:55:34 -08:00 |