#define SDL_MAIN_USE_CALLBACKS #include #include #include SDL_AppResult SDL_AppEvent(void *appstate, SDL_Event *event) { return SDL_APP_SUCCESS; } SDL_AppResult SDL_AppIterate(void *appstate) { return SDL_APP_SUCCESS; } SDL_AppResult SDL_AppInit(void **appstate, int argc, char *argv[]) { SDLTest_CommonState state; SDLTest_CommonDefaultArgs(&state, argc, argv); return SDL_APP_SUCCESS; } void SDL_AppQuit(void *appstate, SDL_AppResult result) { }