/* Contributed by Piotr Usewicz (https://github.com/pusewicz) */ import SDL3 guard SDL_Init(Uint32(SDL_INIT_VIDEO)) == 0 else { fatalError("SDL_Init error: \(String(cString: SDL_GetError()))") } var sdlVersion = SDL_GetVersion() print("SDL version: \(sdlVersion)") SDL_Quit()