Ryan C. Gordon
faa2e40406
gpu: Warn about Direct3D 12 texture alignment requirements.
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Fixes #12835 .
2025-04-25 15:09:13 -04:00
SDL Wiki Bot
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2025-04-25 03:49:37 +00:00
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2025-04-25 03:42:51 +00:00
Sam Lantinga
695cad459b
Corrected documentation for SDL_SetGPUSwapchainParameters()
2025-04-23 14:54:12 -07:00
SDL Wiki Bot
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2025-04-22 21:34:48 +00:00
Sam Lantinga
5a8be8e4c2
Fixed formatting
2025-04-22 14:33:47 -07:00
Sam Lantinga
18fbe6a92f
Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER
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Typically we will name the property with the function that is used to set it, and document the range of values.
2025-04-22 10:28:20 -07:00
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2025-04-22 14:50:56 +00:00
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2025-04-22 14:46:54 +00:00
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2025-04-17 18:06:43 +00:00
Caleb Cornett
44710a248c
gpu: alpha-to-coverage support
2025-04-04 11:39:08 -07:00
Ryan C. Gordon
05939909da
SDL_gpu.h: SDL_GetGPUDeviceProperties() is thread-safe.
2025-04-04 11:44:14 -04:00
SDL Wiki Bot
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2025-04-04 15:40:48 +00:00
Ryan C. Gordon
accd952c4e
SDL_gpu.h: Another attempt to clean up SDL_GetGPUDeviceProperties() docs.
2025-04-04 11:39:23 -04:00
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2025-04-04 15:30:28 +00:00
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2025-04-04 14:35:40 +00:00
Lucas Murray
8ad64aba1b
GPU: Remove subheadings from SDL_GetGPUDeviceProperties() docs
2025-04-04 07:34:52 -07:00
SDL Wiki Bot
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2025-04-04 03:36:13 +00:00
Sam Lantinga
85281be78d
Re-added text removed by the wiki bridge
2025-04-03 15:04:43 -07:00
SDL Wiki Bot
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2025-04-03 22:00:01 +00:00
Sam Lantinga
39a3b14dfe
Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties()
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We may want to extend this with additional properties in the future.
Also removed SDL_PROP_GPU_DEVICE_DEBUG_VULKAN_CONFORMANCE_STRING. If we need feature level queries we can add them in the future.
2025-04-03 14:59:11 -07:00
SDL Wiki Bot
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2025-04-03 15:53:43 +00:00
Lucas Murray
f78aa4d8ea
GPU: Expose debug information from devices
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Co-authored-by: Nikita Kogut <glinka1202@gmail.com>
2025-04-03 08:52:51 -07:00
Eri the Switch
6f456da63f
GPU: Request sampleRateShading feature on Vulkan
2025-03-20 09:31:34 -07:00
Sam Lantinga
ffe69fc354
Fixed SDL_GPUTextureSupportsSampleCount() documentation
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Fixes https://github.com/libsdl-org/sdlwiki/issues/751
2025-03-14 09:30:19 -07:00
SDL Wiki Bot
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2025-03-04 13:27:13 +00:00
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2025-02-28 21:21:47 +00:00
SDL Wiki Bot
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2025-02-26 21:03:33 +00:00
Caleb Cornett
60b7faa987
gpu: Validate that reserved struct members are unset
2025-02-24 08:57:09 -08:00
SDL Wiki Bot
deadfe0c98
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2025-02-23 20:20:09 +00:00
Caleb Cornett
ea77472d75
Document/ignore GPU features without universal support
2025-02-23 12:19:12 -08:00
SDL Wiki Bot
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2025-02-16 17:44:58 +00:00
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2025-02-15 17:42:27 +00:00
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2025-02-07 02:00:45 +00:00
SDL Wiki Bot
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2025-02-06 22:54:21 +00:00
Petar Popovic
8ccf85c59e
Formatting spaces around pointer symbol.
2025-02-03 17:03:26 -08:00
SDL Wiki Bot
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2025-02-02 23:14:17 +00:00
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2025-02-02 21:17:22 +00:00
SDL Wiki Bot
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2025-01-31 01:04:48 +00:00
SDL Wiki Bot
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2025-01-31 00:56:29 +00:00
SDL Wiki Bot
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2025-01-24 20:06:31 +00:00
cosmonaut
8df17c97d1
GPU: Add notes about shader resource requirements to documentation
2025-01-24 12:04:00 -08:00
SDL Wiki Bot
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2025-01-23 23:20:22 +00:00
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2025-01-22 17:20:25 +00:00
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2025-01-21 23:08:39 +00:00
cosmonaut
799093799a
GPU: Note buffer alignment requirements
2025-01-21 15:07:34 -08:00
SDL Wiki Bot
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2025-01-21 23:04:33 +00:00
SDL Wiki Bot
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2025-01-21 23:00:08 +00:00
Sam Lantinga
ed2920afef
All SDL 3.0 release symbols are at version 3.2.0
2025-01-21 10:19:21 -08:00
Ryan C. Gordon
7a5604cf0c
Sync SDL3 wiki -> headers.
2025-01-21 13:12:25 -05:00