Sam Lantinga
df48af22d4
Removed unused math code from the Xcode project
2024-12-06 16:20:13 -08:00
Sam Lantinga
8d8578785c
SDL_asyncio.h is a public header and should be included in the framework
2024-12-06 13:46:31 -08:00
Sam Lantinga
045e31178f
Added SDL_dialog.c to the Xcode project
2024-12-04 15:12:44 -08:00
Ryan C. Gordon
4745aa3324
asyncio: Windows IoRing support, other tweaks and fixes.
2024-12-03 17:32:20 -05:00
Ryan C. Gordon
e79ce2a200
asyncio: Added async i/o APIs.
2024-12-03 17:32:20 -05:00
Sam Lantinga
b54f6044a5
Removed Linux Steam Controller support
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The HIDAPI driver has all the functionality we need on Linux
2024-11-15 08:53:40 -08:00
Anonymous Maarten
c56a3f60fe
xcode+cmake: use SDL3.framework folder as IMPORTED_LOCATION
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[ci skip]
2024-11-02 22:22:35 +01:00
Sam Lantinga
927d297161
Updated to version 3.1.7 for development
2024-11-01 15:49:31 -07:00
Sam Lantinga
78cc5c1734
Updated to version 3.1.6 for the preview release
2024-11-01 14:27:01 -07:00
Anonymous Maarten
45dfdfbb7b
Add parametrized build script
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[ci skip]
2024-10-14 21:30:48 +02:00
Sam Lantinga
46835650db
Added config.xcconfig to the Xcode build
2024-10-14 09:25:23 -07:00
Sam Lantinga
ee9b6204cf
Updated to version 3.1.5 for development
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We should bump the version immediately before and after release so the release version corresponds to a fixed snapshot of code.
2024-10-09 11:02:01 -07:00
Sam Lantinga
4627283eca
Allow building both Cocoa and dummy dialog implementations
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This allows us to remove platformFilters from the Xcode project, which is not supported in Xcode 12.
2024-10-07 18:01:39 -07:00
Sam Lantinga
c8526532de
Changed objectVersion to 54 so Xcode 12 can load the projects (thanks @Wohlstand!)
2024-10-07 18:01:39 -07:00
Sam Lantinga
43e7ce7dfc
Updated to version 3.1.3 for the preview release
2024-10-03 23:01:55 -07:00
Sam Lantinga
a923771978
Added SDL_murmur3_32()
2024-09-28 17:19:01 -07:00
Sam Lantinga
7a924b36ae
compile_shaders.sh shouldn't be in the SDL framework
2024-09-18 14:31:00 -07:00
Sam Lantinga
398dff7c25
Added support for the HORI licensed Steam Controller
2024-09-18 14:08:32 -07:00
Semphris
9eea8234e6
Add SDL_Process subsystem
2024-09-13 15:19:32 -07:00
Sam Lantinga
4123023d3e
Renamed sdlgpu to gpu
2024-09-11 08:34:51 -07:00
Sam Lantinga
387774ab8a
Build config flags are either defined or undefined, never 0
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This is for consistency with CMake build configuration
Also added SDL_VIDEO_RENDER_GPU to the non-CMake build configurations
2024-09-05 09:52:40 -07:00
kanjitalk755
1bc81c7e30
Add GPU files to xcodeproj
2024-08-31 12:32:38 +02:00
Anonymous Maarten
c298d2024a
Include SDL_build_config.h without a 'build_config/' prefix
2024-08-23 00:51:35 +00:00
Ryan C. Gordon
b4ca15b654
pen: Added Cocoa backend.
2024-08-09 22:09:23 -04:00
Ryan C. Gordon
a9d70dbacb
pen: Rework public API.
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This changes the API in various ways, and updates the backends for this.
Overall, this is a massive simplification of the API, as most future backends
can't support the previously-offered API.
This also removes the testautomation pen code (not only did these interfaces
change completely, it also did something no other test did: mock the internal
API), and replaces testpen.c with a different implementation (the existing
code was fine, it was just easier to start from scratch than update it).
2024-08-09 22:09:23 -04:00
Sam Lantinga
978e5fc4f8
Updated Xcode project for SDL_GetWindowFromEvent()
2024-08-02 20:38:50 -07:00
Sam Lantinga
81f8e6aba6
Added SDL_StartTextInputWithProperties()
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This allows you to customize the text input so you can have numeric text entry, hidden passwords, etc.
Fixes https://github.com/libsdl-org/SDL/issues/7101
Fixes https://github.com/libsdl-org/SDL/issues/7965
Fixes https://github.com/libsdl-org/SDL/issues/9439
2024-08-02 14:49:37 -07:00
Sam Lantinga
bffd35995c
Added unifont-15.1.05.hex to the Xcode project for testime
2024-08-02 14:49:37 -07:00
Ryan C. Gordon
614a88ca3b
SDL_IOFromFile: Apple targets no longer use the app bundle's resources dir.
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Fixes #8403 .
2024-07-29 15:44:51 -04:00
Ryan C. Gordon
4b5309cd98
main: Move SDL_RunApp bits from src/core to src/main.
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Fixes #10170 .
2024-07-05 08:52:25 -07:00
Sam Lantinga
a938e2b979
Replaced test framework random code with SDL random functions
2024-06-24 11:49:15 -07:00
Sam Lantinga
89cdadf7c3
Added SDL_isinf(), SDL_isinff(), SDL_isnan(), and SDL_isnanf()
2024-06-24 11:49:15 -07:00
Sam Lantinga
679e4471ed
Added the ability to query the keymap for keycodes based on modifier state
2024-06-21 22:06:08 -07:00
Sam Lantinga
d1d484ddbe
Added SDL_srand(), SDL_rand(), and SDL_rand_r() (thanks @JKaniarz!)
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These are simple random functions that should not be used for serious random number generation.
Fixes https://github.com/libsdl-org/SDL/issues/4968
2024-06-16 07:41:00 -07:00
Ryan C. Gordon
38f0214e8a
audio: Refer to audio devices to "playback" and "recording".
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Fixes #9619 .
2024-06-15 01:08:12 -04:00
Sam Lantinga
7e231fcd90
Added testcamera to Xcode test apps
2024-06-04 10:43:45 -07:00
Sam Lantinga
b1529699cf
Fixed Xcode build after adding offscreen Vulkan support
2024-06-04 10:43:20 -07:00
Anonymous Maarten
8954e42bcb
xcode: cmake scripts inside frameworks in side xcframework differ from the top cmake script
2024-05-22 20:17:13 +02:00
Sam Lantinga
fbe7e2e6d3
Moved the SDL version back to SDL_version.h
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Added a comment at the top of SDL.h with the current version, for informational purposes
2024-05-15 14:38:29 -07:00
Sam Lantinga
661f2fc1fc
Removed the SDL_Version structure, moved SDL version to SDL.h
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Inspired by https://github.com/libsdl-org/SDL/issues/9788
2024-05-15 10:43:31 -07:00
Anonymous Maarten
8f4cab0f83
ci: fix dmg release artifacts
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- build-release.py: use absolute paths instead of resolved paths
- xcode: run the shell script with 'set -ex' for extra verbosity +
failing when an error happens
- On macOS ci, /tmp resolves to /private/tmp, causing the shell script
to not find the SDL3.xcframework. So don't use /tmp.
2024-05-05 01:30:07 +02:00
Sam Lantinga
d95f5bad24
Updated to version 3.1.2 for the preview release
2024-05-01 09:34:25 -07:00
Brick
8f6f9cadc4
Rewrote audio resampler using cubic filter interpolation
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This allows using a much smaller (1.5 KB) lookup table, in exchange for a small amount of extra work per frame.
The extra work (a few extra loads/mul/adds) is negligible, and can execute in parallel.
The reduction in cache misses almost certainly outweighs any added cost.
The table is generated at runtime, and takes less than 0.02ms on my computer.
2024-04-15 11:47:18 -10:00
Ryan C. Gordon
9c8c254af2
include: Removed SDL_quit.h
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It only had one (sort of scary) macro in it.
Fixes #9534 .
2024-04-15 11:35:39 -04:00
Sylvain Becker
6b9a8f0da1
IOS: fix compilation of testautomation.app
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only for IOS/TVOS, also disable testautomation_pen suite which requires sdl internals files
2024-04-15 03:28:16 -10:00
Semphris
6ad390fc50
File dialog improvements
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- Add a globally-accessible function to handle the parsing of filter extensions
- Remove the ability of putting the wildcard ('*') among other patterns; it's either a list of patterns or a single '*' now
- Add a hint to select between portals and Zenity on Unix
2024-04-04 22:07:14 -07:00
Sam Lantinga
17d4f8d699
Updated to version 3.1.1 for the preview release
2024-04-01 17:03:46 -07:00
Sean Ridenour
3448273be1
Weakly link UniformTypeIdentifiers.framework
2024-04-01 07:38:05 -07:00
Ozkan Sezer
5a1c48be5c
remove non-existent vulkan.hpp and vulkan_mir.h from Xcode project
2024-03-25 21:23:32 +03:00
Anonymous Maarten
cf3cf0e106
dmg: fix SDL_version.h issue in sdl3-config-version.cmake
2024-03-24 20:15:42 +01:00