SDL Wiki Bot
6647345be0
Sync SDL3 wiki -> header
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[ci skip]
2024-10-29 21:43:56 +00:00
Evan Hemsley
b4dff42dcd
GPU: Add SDL_CancelGPUCommandBuffer ( #11316 )
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Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
2024-10-29 14:43:22 -07:00
SDL Wiki Bot
e0d019c941
Sync SDL3 wiki -> header
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[ci skip]
2024-10-28 07:00:30 +00:00
SDL Wiki Bot
acfc223e15
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 16:37:46 +00:00
Evan Hemsley
423337796c
GPU Vulkan: Use dedicated allocation for download buffers ( #11298 )
2024-10-23 09:37:06 -07:00
SDL Wiki Bot
24b376ef18
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 16:30:58 +00:00
Ryan C. Gordon
1c1706a00b
fnsince: update \since
policy for documentation.
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Everything in SDL3 up to the ABI lock is reported as available since 3.1.3.
Everything else will be reported as since 3.2.0 (what will be the first
official release).
Also ran a Perl script over the headers to change everything to 3.1.3 that
wasn't an API function, since fnsince.pl can't manage those. If there's a
macro or datatype that has snuck in that needs to be 3.2.0 instead, we'll
have to manually fix it up, but it shouldn't be a big deal in any case.
Reference PR #11304 .
2024-10-23 12:22:43 -04:00
SDL Wiki Bot
7b6416add0
Sync SDL3 wiki -> header
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[ci skip]
2024-10-23 05:41:03 +00:00
Petar Popovic
af1c165352
Set version of new identifiers after 3.1.3 release to 3.1.6
2024-10-22 22:40:07 -07:00
SDL Wiki Bot
b4554a8a75
Sync SDL3 wiki -> header
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[ci skip]
2024-10-15 22:37:00 +00:00
Sam Lantinga
97f1da73da
Rename GPU properties for consistency
2024-10-15 15:36:26 -07:00
SDL Wiki Bot
ce49465b13
Sync SDL3 wiki -> header
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[ci skip]
2024-10-15 03:30:54 +00:00
Sam Lantinga
72bae5167e
Updated documentation
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Fixes https://github.com/libsdl-org/sdlwiki/issues/616
2024-10-14 20:30:22 -07:00
SDL Wiki Bot
e31c68427a
Sync SDL3 wiki -> header
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[ci skip]
2024-10-10 23:35:37 +00:00
Evan Hemsley
6ea4a66451
GPU: Add SDL_CalculateGPUTextureFormatSize ( #11146 )
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Co-authored-by: Sam Lantinga <slouken@libsdl.org>
2024-10-10 16:34:38 -07:00
SDL Wiki Bot
8aaaeb7560
Sync SDL3 wiki -> header
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[ci skip]
2024-10-10 17:02:43 +00:00
Delta
8e6ead2f7b
[GPU] Added ASTC texture format support ( #11116 )
2024-10-08 18:45:04 -04:00
SDL Wiki Bot
e59078ac6f
Sync SDL3 wiki -> header
2024-10-06 18:31:17 +00:00
Ryan C. Gordon
9e74ada7b8
gpu: fixed formatting in docs.
2024-10-06 14:30:07 -04:00
Sam Lantinga
a57ecad648
Fixed documentation typos
2024-10-04 13:04:27 -07:00
SDL Wiki Bot
64cbf02dbf
Sync SDL3 wiki -> header
2024-10-04 19:35:00 +00:00
Ryan C. Gordon
ffe4e571d1
wikiheaders: regex hack to make a URL not confuse wikilink genertion.
2024-10-04 15:34:18 -04:00
SDL Wiki Bot
a7e4e9219a
Sync SDL3 wiki -> header
2024-10-04 19:29:06 +00:00
cosmonaut
e8c852d77c
GPU: re-add parens to wiki intro
2024-10-04 12:28:05 -07:00
SDL Wiki Bot
f592a35439
Sync SDL3 wiki -> header
2024-10-04 18:32:44 +00:00
cosmonaut
12d007038c
GPU: wiki header link typo
2024-10-04 11:31:52 -07:00
SDL Wiki Bot
f275731e18
Sync SDL3 wiki -> header
2024-10-04 18:30:06 +00:00
cosmonaut
f3285b01c8
GPU: Intro fixes
2024-10-04 11:29:27 -07:00
SDL Wiki Bot
93c7521dd5
Sync SDL3 wiki -> header
2024-10-04 18:22:19 +00:00
Evan Hemsley
c1084bfaa3
GPU Introduction ( #11062 )
2024-10-04 11:21:36 -07:00
cosmonaut
21e7fa45e8
GPU: fix padding field typo
2024-10-04 10:45:47 -07:00
SDL Wiki Bot
dcc7560a5c
Sync SDL3 wiki -> header
2024-09-30 17:23:50 +00:00
Evan Hemsley
afdf325fb4
GPU: Add swapchain dimension out params ( #11003 )
2024-09-30 10:23:19 -07:00
SDL Wiki Bot
62938837c2
Sync SDL3 wiki -> header
2024-09-29 01:10:39 +00:00
Evan Hemsley
fc242abbd2
GPU: recreate swapchain on window pixel size change event ( #10985 )
2024-09-28 18:09:56 -07:00
SDL Wiki Bot
8377cad974
Sync SDL3 wiki -> header
2024-09-27 20:50:17 +00:00
cosmonaut
c39e8298b7
GPU: Document swapchain dimensions
2024-09-27 13:49:27 -07:00
SDL Wiki Bot
0befa7d8e9
Sync SDL3 wiki -> header
2024-09-27 20:27:48 +00:00
cosmonaut
eedd2039f9
GPU: 32-bit component texture formats
2024-09-27 16:26:43 -04:00
SDL Wiki Bot
769ff47461
Sync SDL3 wiki -> header
2024-09-27 19:50:13 +00:00
Evan Hemsley
05d0656bd6
GPU: Simultaneous compute pass read-write ( #10965 )
2024-09-27 12:49:37 -07:00
Caleb Cornett
5ff6e8d522
GPU: Add enable_depth_clip to RasterizerState ( #10964 )
2024-09-27 11:18:54 -05:00
SDL Wiki Bot
c7442b04f0
Sync SDL3 wiki -> header
2024-09-27 07:30:57 +00:00
Evan Hemsley
be401dd1e3
GPU: More robust error reporting ( #10958 )
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Co-authored-by: Ethan Lee <flibitijibibo@gmail.com>
Co-authored-by: Caleb Cornett <caleb.cornett@outlook.com>
2024-09-27 00:30:18 -07:00
Petar Popovic
4392233007
Removed tabs from headers
2024-09-21 10:39:53 -07:00
SDL Wiki Bot
026d3c2306
Sync SDL3 wiki -> header
2024-09-18 15:33:11 +00:00
Sam Lantinga
a90ad3b0e2
Removed SDL_bool in favor of plain bool
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We require stdbool.h in the build environment, so we might as well use the plain bool type.
If your environment doesn't have stdbool.h, this simple replacement will suffice:
typedef signed char bool;
2024-09-18 08:32:30 -07:00
SDL Wiki Bot
fd1fcfc951
Sync SDL3 wiki -> header
2024-09-16 17:19:42 +00:00
Caleb Cornett
9416917353
GPU: Rework MSAA ( #10859 )
2024-09-16 12:19:09 -05:00
Caleb Cornett
4f722d372a
GPU: Metal vertex buffer indices should grow upward ( #10837 )
2024-09-15 20:17:43 -05:00