Commit graph

230 commits

Author SHA1 Message Date
Anonymous Maarten
48aa1cccf7 Port build-script from SDL3
[ci skip]
2024-11-02 01:58:46 +01:00
Anonymous Maarten
e4126d8d6f Add parametrized release script
[ci skip]
2024-10-04 23:42:29 +02:00
Anonymous Maarten
2b2907db18 Add docs to mingw release and don't modify libtool files in mingw's Makefile 2024-10-01 23:04:32 +02:00
Anonymous Maarten
8291b1be36 Port SDL3 release scripts to SDL2
[skip ci]
2024-10-01 21:09:41 +02:00
Ozkan Sezer
46ee6a3848 update config.guess and config.sub from mainstream 2024-09-18 17:33:10 +03:00
Ozkan Sezer
d6b7be8abd autotools, libtool, win32: add 'aarch64' support to the file magic test.
From libtool development commit 1638a6407573b74517b57a0f6e596918344a4394
2024-09-17 14:10:02 +03:00
Anonymous Maarten
5c013a4f0d ci: add GDK
SDL2 port of 31b3f5ea79
2024-08-04 17:17:43 +02:00
Ryan C. Gordon
b2b2369414
Moved function pointer params to typedefs, etc, for latest wikiheaders. 2024-06-12 19:29:21 -04:00
Ozkan Sezer
70faef84aa build-scripts/ltmain.sh: minor updates hand-picked from mainstream 2024-06-05 23:11:10 +03:00
Ryan C. Gordon
1c3a1e1139
wikiheaders: Updated to latest, cleaned up category documentation a little.
This documentation needs a LOT of work--maybe someday--but it's definitely not
_broken_ right now, which is good enough for now.
2024-05-16 11:49:21 -04:00
Ryan C. Gordon
0805990668
wikiheaders: Automatically categorize API symbols by subsystem. 2024-05-14 10:50:37 -04:00
Ryan C. Gordon
06f437e1b6
wikiheaders: sync up with main branch. 2024-05-07 14:24:39 -04:00
Ryan C. Gordon
8b4e389ad0
wikiheaders: updated from SDL3, plus fixes to headers to deal with that. 2024-05-02 13:00:03 -04:00
Ryan C. Gordon
59937e0fd5
wikiheaders: manpages See Also sections should specify 3 vs 3type.
(cherry picked from commit 5481ea4cd4)
2024-04-30 21:56:43 -04:00
Ryan C. Gordon
2f54d8a458
wikiheaders: Manpages go in man3 directory, even if they're 3type.
(cherry picked from commit 9210c68c44)
2024-04-30 21:56:34 -04:00
Ryan C. Gordon
e03ad30a57
docs: heavy editing to make this happy with latest wikibridge.
The public headers saw lots of cleanups, backporting from SDL3 docs, and
merging with the wiki.

The markdown files in docs/README-*.md were converted to Unix endlines.
2024-04-23 14:21:54 -04:00
Ryan C. Gordon
02246aaeb9
wikiheaders.pl: Report a function's header file name.
(cherry picked from commit e055a9fc2d)
2024-03-31 12:58:19 -04:00
Sam Lantinga
75c5cff0bf Fixed "${folder^}Activity: bad substitution" with bash 3.2 on macOS
(cherry picked from commit c36f773eb4)
2024-03-05 13:47:59 -08:00
Sam Lantinga
a842bc29fa Uppercase the first letter of the class name to match Java conventions
Fixes https://github.com/libsdl-org/SDL/issues/8930

(cherry picked from commit 4189edaeb7)
2024-03-03 16:57:16 -08:00
Ozkan Sezer
971508c0d7 autotools: a few libtool updates from mainstream 2024-01-28 20:04:34 +03:00
Ozkan Sezer
3d6cf2b5c0 update config.guess and config.sub from mainstream 2024-01-18 00:29:56 +03:00
Sam Lantinga
0fc3574464 Updated copyright for 2024 2024-01-01 13:19:49 -08:00
Sam Lantinga
d649f95723 Use GNU sed if available
Fixes update-copyright.sh on macOS, which doesn't support the -b option.

(cherry picked from commit a357021800)
2024-01-01 13:18:35 -08:00
Sam Lantinga
4f8dd2d39d Speed up processing of update-copyright.sh
(cherry picked from commit 78ccadd5a2)
2024-01-01 13:18:35 -08:00
Ozkan Sezer
95a6f986a0 update config.guess and config.sub from mainstream 2023-09-20 14:50:56 +03:00
Ozkan Sezer
53d818e31c updated config.guess and config.sub from mainstream 2023-08-05 14:03:02 +03:00
Ozkan Sezer
45a6ad8e57 wikiheaders.pl: make it work with older perl versions, e.g. 5.10. 2023-03-24 11:56:40 +03:00
Stephen Kitt
3e1d7e6a14 Specify bash for androidbuildlibs.sh
This script relies on string indexes in parameter expansions, which
aren't suppored by /bin/sh (e.g. dash).

Based on a patch by Roflcopter4:
https://github.com/joncampbell123/dosbox-x/pull/3850

Signed-off-by: Stephen Kitt <steve@sk2.org>
(cherry picked from commit bbfd5b3fb2)
2023-03-10 07:38:28 -08:00
Ryan C. Gordon
0a0dfdb2f9
wikiheaders: Sort pages before listing them in README/FrontPage.md.
(cherry picked from commit 99c38268cd)
2023-02-28 12:29:21 -05:00
Ryan C. Gordon
8572e19327
wikiheaders: Use Windows endlines in the source, Unix in the wiki.
(cherry picked from commit 7745c9b3ae)
2023-02-28 12:29:16 -05:00
Ryan C. Gordon
462d95ab4d
wikiheaders: ignore wiki's README/FrontPage.md
(cherry picked from commit 6d1e14b792)
2023-02-28 11:56:20 -05:00
Ryan C. Gordon
a48bb80ea0
wikiheaders: Bridge README files in the docs directory to wiki.
Fixes #6026.

(cherry picked from commit 2506676f34)
2023-02-28 11:46:46 -05:00
Ryan C. Gordon
37de5d4849
wikiheaders: fixed wikilinks in Markdown code sections.
(cherry picked from commit a479633455)
2023-02-27 23:08:55 -05:00
Ryan C. Gordon
171fba320f
wikiheaders: Fix wikilinks inside code sections a little. Not perfect yet.
(cherry picked from commit 5b0351a672)
2023-02-24 14:30:34 -05:00
Ryan C. Gordon
858ae9900e
wikiheaders: fixed see-also conversion
(cherry picked from commit d748a454a8)
2023-02-24 11:46:41 -05:00
Ryan C. Gordon
f87f0fe781
wikibridge: Fixes for manpage generation from Markdown format.
(cherry picked from commit 5ff49955ab)
2023-02-24 10:22:28 -05:00
Ryan C. Gordon
b3ea81b33f
wikiheaders: Work to make the wiki exist primarily in Markdown format.
This adds a means to mass-convert the whole wiki to Markdown as a one-time
operation, and then some fixes to make --copy-to-headers correctly deal with
Markdown-formatted wiki pages.

(cherry picked from commit 936a51d5cc)
2023-02-24 09:48:37 -05:00
Ryan C. Gordon
d5680c5d20
wikiheaders: Allow markdown in the wikipreamble string.
Reference Issue #6568.

(cherry picked from commit a089b2ea19404f6dacd083327e13cae888b58993)
2023-01-26 10:23:21 -05:00
Ryan C. Gordon
1069c8931d
wikiheaders: Add a \threadsafety tag to document threading details.
Reference Issue #7140.

(cherry picked from commit 01cba48d18)
2023-01-26 10:23:08 -05:00
Ozkan Sezer
880ac537a5 typo fix to config.sub,
from https://lists.gnu.org/archive/html/config-patches/2023-01/msg00001.html
2023-01-21 10:15:02 +03:00
Sam Lantinga
0479df53ca Updated copyright for 2023 2023-01-09 09:48:21 -08:00
Sam Lantinga
b8d85c6939 Update for SDL3 coding style (#6717)
I updated .clang-format and ran clang-format 14 over the src and test directories to standardize the code base.

In general I let clang-format have it's way, and added markup to prevent formatting of code that would break or be completely unreadable if formatted.

The script I ran for the src directory is added as build-scripts/clang-format-src.sh

This fixes:
#6592
#6593
#6594

(cherry picked from commit 5750bcb174)
2022-11-30 12:57:41 -08:00
Sam Lantinga
44975d40ef Update SDL info and Xcode marketing version with version update scripts 2022-11-22 09:18:05 -08:00
Sam Lantinga
8ae46a49ea Save the version in VERSION.txt instead of VERSION
Fixes https://github.com/libsdl-org/SDL/issues/6558
2022-11-21 06:57:02 -08:00
Ryan C. Gordon
98dfc9296a
build-scripts/fnsince.pl: Deal with new point-release system.
This ignores 2.x.1 (etc) releases, which prevents it from thinking
the next official non-point-release version is 2.26.1, when it
should be 2.26.0, because it saw the "latest" release is 2.24.1.

This fixes the wiki ending up with imaginary version numbers for
the "this function is available since SDL 2.x.y" sections.

Fixes #6343.
2022-10-25 14:03:32 -04:00
Simon McVittie
4ca5ea5b7e build: Add a mechanism to mark builds with vendor info
Downstream distributors can use this to mark a version with their
preferred version information, like a Linux distribution package version
or the Steam revision it was built to be bundled into, or just to mark
it with the vendor it was built by or the environment it's intended to
be used in.

For instance, in Debian I'd use this by configuring with:

    --enable-vendor-info="${DEB_VENDOR} ${DEB_VERSION}"

to get a SDL_REVISION like:

    release-2.24.1-0-ga1d1946dc (Debian 2.24.1+dfsg-2)

which gives a Debian user enough information to track down the patches
and build-time configuration that were used for package revision 2.

In Autotools and CMake, this is a configure-time option like any other,
and will go into both SDL_REVISION (via SDL_revision.h) and
SDL_GetRevision().

In other build systems (MSVC, Xcode, etc.), defining the
SDL_VENDOR_INFO macro will get it into the output of SDL_GetRevision(),
although not SDL_REVISION.

Resolves: https://github.com/libsdl-org/SDL/issues/6418
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-22 09:27:10 -07:00
Simon McVittie
2dc788cb9f build: Expand version info in SDL_REVISION and SDL_GetRevision()
Instead of using a URL and git sha1, this uses `git describe` to
describe the version relative to the nearest previous git tag, which
gives a better indication of whether this is a release, a prerelease,
a slightly patched prerelease, or a long way after the last release
during active development.

This serves two purposes: it makes those APIs more informative, and it
also puts this information into the binary in a form that is easy to
screen-scrape using strings(1). For instance, if the bundled version of
SDL in a game has this, we can see at a glance what version it is.

It's also shorter than using the web address of the origin git
repository and the full git commit sha1.

Also write the computed version into a file ./VERSION in `make dist`
tarballs, so that when we build from a tarball on a system that doesn't
have git available, we still get the version details.

For the Perforce code path in showrev.sh, output the version number
followed by the Perforce revision, in a format reminiscent of
`git describe` (with p instead of g to indicate Perforce).

For the code path with no VCS available at all, put a suffix on the
version number to indicate that this is just a guess (we can't know
whether this SDL version is actually a git snapshot or has been
patched locally or similar).

Resolves: https://github.com/libsdl-org/SDL/issues/6418
Signed-off-by: Simon McVittie <smcv@collabora.com>
2022-10-22 09:27:10 -07:00
Sam Lantinga
5291e5cb76 Added version checking to SDLActivity.java
Make sure the SDL java and C code match when updating SDL in a game.
Right now we're assuming that we only have to make sure release versions match. We can extend the version string with an interface version if we need more fine grained sanity checking.

Fixes https://github.com/libsdl-org/SDL/issues/1540
2022-10-03 17:36:17 -07:00
Anonymous Maarten
bac54b3d26 Android: add script for building prefab archive 2022-10-01 22:26:46 -07:00
Ryan C. Gordon
f648c000bd
build: Fixed some references to renamed test-versioning.sh 2022-09-28 09:37:21 -04:00