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Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT
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3 changed files with 27 additions and 1 deletions
10
WhatsNew.txt
10
WhatsNew.txt
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@ -1,6 +1,16 @@
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This is a list of major changes in SDL's version history.
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---------------------------------------------------------------------------
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3.2.10:
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---------------------------------------------------------------------------
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* Added SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT to control whether XSelectInput() should be called on external windows to enable input events.
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---------------------------------------------------------------------------
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3.2.4:
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---------------------------------------------------------------------------
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* Added SDL_StretchSurface()
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---------------------------------------------------------------------------
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3.2.0:
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---------------------------------------------------------------------------
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@ -3607,6 +3607,20 @@ extern "C" {
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*/
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#define SDL_HINT_VIDEO_WIN_D3DCOMPILER "SDL_VIDEO_WIN_D3DCOMPILER"
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/**
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* A variable controlling whether SDL should call XSelectInput() to enable input events on X11 windows wrapped by SDL windows.
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*
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* The variable can be set to the following values:
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*
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* - "0": Don't call XSelectInput(), assuming the native window code has done it already.
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* - "1": Call XSelectInput() to enable input events. (default)
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*
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* This hint should be set before creating a window.
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*
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* \since This hint is available since SDL 3.2.10.
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*/
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#define SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT "SDL_VIDEO_X11_EXTERNAL_WINDOW_INPUT"
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/**
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* A variable controlling whether the X11 _NET_WM_BYPASS_COMPOSITOR hint
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* should be used.
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@ -521,7 +521,9 @@ bool X11_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_Properties
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return false;
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}
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SetupWindowInput(_this, window);
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if (SDL_GetHintBoolean(SDL_HINT_VIDEO_X11_EXTERNAL_WINDOW_INPUT, true)) {
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SetupWindowInput(_this, window);
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}
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return true;
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}
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