Initial merge of Emscripten port!
With this commit, you can compile SDL2 with Emscripten ( http://emscripten.org/ ), and make your SDL-based C/C++ program into a web app. This port was due to the efforts of several people, including: Charlie Birks, Sathyanarayanan Gunasekaran, Jukka Jyl?nki, Alon Zakai, Edward Rudd, Bruce Mitchener, and Martin Gerhardy. (Thanks, everyone!)
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61 changed files with 4047 additions and 600 deletions
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@ -15,6 +15,10 @@
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#include <stdio.h>
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#include <time.h>
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#endif
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#include "SDL_test_common.h"
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@ -29,6 +33,10 @@ typedef struct {
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int scale_direction;
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} DrawState;
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DrawState *drawstates;
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int done;
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SDL_bool test_composite = SDL_FALSE;
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/* Call this instead of exit(), so we can clean up SDL: atexit() is evil. */
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static void
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quit(int rc)
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@ -214,15 +222,33 @@ Draw(DrawState *s)
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return SDL_TRUE;
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}
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void
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loop()
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{
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int i;
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SDL_Event event;
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/* Check for events */
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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}
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for (i = 0; i < state->num_windows; ++i) {
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if (state->windows[i] == NULL)
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continue;
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if (test_composite) {
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if (!DrawComposite(&drawstates[i])) done = 1;
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} else {
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if (!Draw(&drawstates[i])) done = 1;
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}
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}
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}
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int
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main(int argc, char *argv[])
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{
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DrawState *drawstates;
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int i, done;
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SDL_Event event;
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int i;
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int frames;
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Uint32 then, now;
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SDL_bool test_composite = SDL_FALSE;
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/* Enable standard application logging */
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SDL_LogSetPriority(SDL_LOG_CATEGORY_APPLICATION, SDL_LOG_PRIORITY_INFO);
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@ -278,22 +304,15 @@ main(int argc, char *argv[])
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frames = 0;
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then = SDL_GetTicks();
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done = 0;
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#ifdef __EMSCRIPTEN__
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emscripten_set_main_loop(loop, 0, 1);
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#else
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while (!done) {
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/* Check for events */
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++frames;
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while (SDL_PollEvent(&event)) {
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SDLTest_CommonEvent(state, &event, &done);
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}
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for (i = 0; i < state->num_windows; ++i) {
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if (state->windows[i] == NULL)
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continue;
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if (test_composite) {
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if (!DrawComposite(&drawstates[i])) done = 1;
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} else {
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if (!Draw(&drawstates[i])) done = 1;
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}
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}
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loop();
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}
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#endif
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/* Print out some timing information */
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now = SDL_GetTicks();
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