render: patched to compile on C89 compilers, other untested code fixes.

This commit is contained in:
Ryan C. Gordon 2018-09-29 04:00:38 +00:00
parent daad53af13
commit fdc52a65dd
3 changed files with 7 additions and 12 deletions

View file

@ -600,8 +600,8 @@ QueueCmdCopyEx(SDL_Renderer *renderer, SDL_Texture * texture,
const double angle, const SDL_FPoint *center, const SDL_RendererFlip flip)
{
SDL_RenderCommand *cmd = PrepQueueCmdDrawTexture(renderer, texture, SDL_RENDERCMD_COPY_EX);
SDL_assert(renderer->QueueCopyEx != NULL); /* should have caught at higher level. */
int retval = -1;
SDL_assert(renderer->QueueCopyEx != NULL); /* should have caught at higher level. */
if (cmd != NULL) {
retval = renderer->QueueCopyEx(renderer, cmd, texture, srcquad, dstrect, angle, center, flip);
if (retval < 0) {
@ -1287,11 +1287,8 @@ SDL_QueryTexture(SDL_Texture * texture, Uint32 * format, int *access,
int
SDL_SetTextureColorMod(SDL_Texture * texture, Uint8 r, Uint8 g, Uint8 b)
{
SDL_Renderer *renderer;
CHECK_TEXTURE_MAGIC(texture, -1);
renderer = texture->renderer;
if (r < 255 || g < 255 || b < 255) {
texture->modMode |= SDL_TEXTUREMODULATE_COLOR;
} else {
@ -1327,11 +1324,8 @@ SDL_GetTextureColorMod(SDL_Texture * texture, Uint8 * r, Uint8 * g,
int
SDL_SetTextureAlphaMod(SDL_Texture * texture, Uint8 alpha)
{
SDL_Renderer *renderer;
CHECK_TEXTURE_MAGIC(texture, -1);
renderer = texture->renderer;
if (alpha < 255) {
texture->modMode |= SDL_TEXTUREMODULATE_ALPHA;
} else {