SDL_syswm.h has been removed and replaced with window properties
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82 changed files with 277 additions and 1069 deletions
src/render/direct3d11
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@ -39,35 +39,14 @@ using namespace Windows::Graphics::Display;
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#include <DXGI.h>
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#include <SDL3/SDL_syswm.h>
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#include "SDL_render_winrt.h"
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extern "C" void *
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D3D11_GetCoreWindowFromSDLRenderer(SDL_Renderer *renderer)
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{
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SDL_Window *sdlWindow = renderer->window;
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if (renderer->window == NULL) {
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return NULL;
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}
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SDL_SysWMinfo sdlWindowInfo;
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if (SDL_GetWindowWMInfo(sdlWindow, &sdlWindowInfo, SDL_SYSWM_CURRENT_VERSION) < 0 ||
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sdlWindowInfo.subsystem != SDL_SYSWM_WINRT) {
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SDL_SetError("Couldn't get window handle");
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return NULL;
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}
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if (sdlWindowInfo.subsystem != SDL_SYSWM_WINRT) {
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return NULL;
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}
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if (!sdlWindowInfo.info.winrt.window) {
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return NULL;
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}
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IInspectable *window = (IInspectable *)SDL_GetProperty(SDL_GetWindowProperties(renderer->window), "SDL.window.winrt.window");
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ABI::Windows::UI::Core::ICoreWindow *coreWindow = NULL;
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if (FAILED(sdlWindowInfo.info.winrt.window->QueryInterface(&coreWindow))) {
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if (!window || FAILED(window->QueryInterface(&coreWindow))) {
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return NULL;
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}
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