Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2023-11-06 18:32:15 +00:00
parent 2f92807087
commit fccec65afe

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@ -166,13 +166,13 @@ extern DECLSPEC char const* const* SDLCALL SDL_Vulkan_GetInstanceExtensions(Uint
* `instance` must have been created with extensions returned by * `instance` must have been created with extensions returned by
* SDL_Vulkan_GetInstanceExtensions() enabled. * SDL_Vulkan_GetInstanceExtensions() enabled.
* *
* If `allocator` is NULL, Vulkan will use the system default allocator. * If `allocator` is NULL, Vulkan will use the system default allocator. This
* This argument is passed directly to Vulkan and isn't used by SDL itself. * argument is passed directly to Vulkan and isn't used by SDL itself.
* *
* \param window The window to which to attach the Vulkan surface * \param window The window to which to attach the Vulkan surface
* \param instance The Vulkan instance handle * \param instance The Vulkan instance handle
* \param allocator A VkAllocationCallbacks struct, which lets the app * \param allocator A VkAllocationCallbacks struct, which lets the app set the
* set the allocator that creates the surface. Can be NULL. * allocator that creates the surface. Can be NULL.
* \param surface A pointer to a VkSurfaceKHR handle to output the newly * \param surface A pointer to a VkSurfaceKHR handle to output the newly
* created surface * created surface
* \returns SDL_TRUE on success, SDL_FALSE on error. * \returns SDL_TRUE on success, SDL_FALSE on error.