Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685)

* Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_CreateRGBSurfaceWithFormatFrom
* Removed unused 'flags' parameter from SDL_CreateRGBSurface and SDL_CreateRGBSurfaceWithFormat
* Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat
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Sylvain Becker 2022-11-29 18:40:09 +01:00 committed by GitHub
parent 6873082c34
commit fc4fc5295f
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GPG key ID: 4AEE18F83AFDEB23
30 changed files with 95 additions and 109 deletions

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@ -3185,8 +3185,7 @@ int SDLTest_DrawCharacter(SDL_Renderer *renderer, int x, int y, Uint32 c)
/*
* Redraw character into surface
*/
character = SDL_CreateRGBSurface(SDL_SWSURFACE,
charWidth, charHeight, 32,
character = SDL_CreateRGBSurface(charWidth, charHeight, 32,
0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF);
if (character == NULL) {
return -1;