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SDL API renaming: SDL_joystick.h
Fixes https://github.com/libsdl-org/SDL/issues/6881
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aa0053141b
commit
fc478c1bc0
38 changed files with 751 additions and 543 deletions
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@ -182,25 +182,25 @@
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#define SDL_AddHintCallback SDL_AddHintCallback_REAL
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#define SDL_DelHintCallback SDL_DelHintCallback_REAL
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#define SDL_ClearHints SDL_ClearHints_REAL
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#define SDL_NumJoysticks SDL_NumJoysticks_REAL
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#define SDL_JoystickNameForIndex SDL_JoystickNameForIndex_REAL
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#define SDL_JoystickOpen SDL_JoystickOpen_REAL
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#define SDL_JoystickName SDL_JoystickName_REAL
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#define SDL_JoystickGetDeviceGUID SDL_JoystickGetDeviceGUID_REAL
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#define SDL_JoystickGetGUID SDL_JoystickGetGUID_REAL
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#define SDL_JoystickGetGUIDString SDL_JoystickGetGUIDString_REAL
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#define SDL_JoystickGetGUIDFromString SDL_JoystickGetGUIDFromString_REAL
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#define SDL_JoystickGetAttached SDL_JoystickGetAttached_REAL
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#define SDL_JoystickInstanceID SDL_JoystickInstanceID_REAL
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#define SDL_JoystickNumAxes SDL_JoystickNumAxes_REAL
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#define SDL_JoystickNumHats SDL_JoystickNumHats_REAL
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#define SDL_JoystickNumButtons SDL_JoystickNumButtons_REAL
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#define SDL_JoystickUpdate SDL_JoystickUpdate_REAL
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#define SDL_JoystickEventState SDL_JoystickEventState_REAL
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#define SDL_JoystickGetAxis SDL_JoystickGetAxis_REAL
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#define SDL_JoystickGetHat SDL_JoystickGetHat_REAL
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#define SDL_JoystickGetButton SDL_JoystickGetButton_REAL
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#define SDL_JoystickClose SDL_JoystickClose_REAL
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#define SDL_GetNumJoysticks SDL_GetNumJoysticks_REAL
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#define SDL_GetJoystickNameForIndex SDL_GetJoystickNameForIndex_REAL
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#define SDL_OpenJoystick SDL_OpenJoystick_REAL
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#define SDL_GetJoystickName SDL_GetJoystickName_REAL
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#define SDL_GetJoystickDeviceGUID SDL_GetJoystickDeviceGUID_REAL
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#define SDL_GetJoystickGUID SDL_GetJoystickGUID_REAL
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#define SDL_GetJoystickGUIDString SDL_GetJoystickGUIDString_REAL
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#define SDL_GetJoystickGUIDFromString SDL_GetJoystickGUIDFromString_REAL
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#define SDL_IsJoystickConnected SDL_IsJoystickConnected_REAL
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#define SDL_GetJoystickInstanceID SDL_GetJoystickInstanceID_REAL
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#define SDL_GetNumJoystickAxes SDL_GetNumJoystickAxes_REAL
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#define SDL_GetNumJoystickHats SDL_GetNumJoystickHats_REAL
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#define SDL_GetNumJoystickButtons SDL_GetNumJoystickButtons_REAL
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#define SDL_UpdateJoysticks SDL_UpdateJoysticks_REAL
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#define SDL_GetJoystickEventState SDL_GetJoystickEventState_REAL
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#define SDL_GetJoystickAxis SDL_GetJoystickAxis_REAL
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#define SDL_GetJoystickHat SDL_GetJoystickHat_REAL
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#define SDL_GetJoystickButton SDL_GetJoystickButton_REAL
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#define SDL_CloseJoystick SDL_CloseJoystick_REAL
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#define SDL_GetKeyboardFocus SDL_GetKeyboardFocus_REAL
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#define SDL_GetKeyboardState SDL_GetKeyboardState_REAL
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#define SDL_GetModState SDL_GetModState_REAL
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@ -562,9 +562,9 @@
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#define SDL_ClearQueuedAudio SDL_ClearQueuedAudio_REAL
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#define SDL_GetGrabbedWindow SDL_GetGrabbedWindow_REAL
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#define SDL_SetWindowsMessageHook SDL_SetWindowsMessageHook_REAL
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#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
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#define SDL_GetJoystickPowerLevel SDL_GetJoystickPowerLevel_REAL
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#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
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#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
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#define SDL_GetJoystickFromInstanceID SDL_GetJoystickFromInstanceID_REAL
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#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
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#define SDL_GetWindowBordersSize SDL_GetWindowBordersSize_REAL
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#define SDL_SetWindowOpacity SDL_SetWindowOpacity_REAL
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@ -578,24 +578,24 @@
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#define SDL_CreateSurface SDL_CreateSurface_REAL
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#define SDL_CreateSurfaceFrom SDL_CreateSurfaceFrom_REAL
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#define SDL_GetHintBoolean SDL_GetHintBoolean_REAL
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#define SDL_JoystickGetDeviceVendor SDL_JoystickGetDeviceVendor_REAL
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#define SDL_JoystickGetDeviceProduct SDL_JoystickGetDeviceProduct_REAL
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#define SDL_JoystickGetDeviceProductVersion SDL_JoystickGetDeviceProductVersion_REAL
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#define SDL_JoystickGetVendor SDL_JoystickGetVendor_REAL
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#define SDL_JoystickGetProduct SDL_JoystickGetProduct_REAL
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#define SDL_JoystickGetProductVersion SDL_JoystickGetProductVersion_REAL
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#define SDL_GetJoystickDeviceVendor SDL_GetJoystickDeviceVendor_REAL
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#define SDL_GetJoystickDeviceProduct SDL_GetJoystickDeviceProduct_REAL
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#define SDL_GetJoystickDeviceProductVersion SDL_GetJoystickDeviceProductVersion_REAL
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#define SDL_GetJoystickVendor SDL_GetJoystickVendor_REAL
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#define SDL_GetJoystickProduct SDL_GetJoystickProduct_REAL
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#define SDL_GetJoystickProductVersion SDL_GetJoystickProductVersion_REAL
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#define SDL_GameControllerGetVendor SDL_GameControllerGetVendor_REAL
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#define SDL_GameControllerGetProduct SDL_GameControllerGetProduct_REAL
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#define SDL_GameControllerGetProductVersion SDL_GameControllerGetProductVersion_REAL
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#define SDL_HasNEON SDL_HasNEON_REAL
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#define SDL_GameControllerNumMappings SDL_GameControllerNumMappings_REAL
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#define SDL_GameControllerMappingForIndex SDL_GameControllerMappingForIndex_REAL
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#define SDL_JoystickGetAxisInitialState SDL_JoystickGetAxisInitialState_REAL
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#define SDL_JoystickGetDeviceType SDL_JoystickGetDeviceType_REAL
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#define SDL_JoystickGetType SDL_JoystickGetType_REAL
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#define SDL_GetJoystickAxisInitialState SDL_GetJoystickAxisInitialState_REAL
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#define SDL_GetJoystickDeviceType SDL_GetJoystickDeviceType_REAL
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#define SDL_GetJoystickType SDL_GetJoystickType_REAL
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#define SDL_MemoryBarrierReleaseFunction SDL_MemoryBarrierReleaseFunction_REAL
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#define SDL_MemoryBarrierAcquireFunction SDL_MemoryBarrierAcquireFunction_REAL
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#define SDL_JoystickGetDeviceInstanceID SDL_JoystickGetDeviceInstanceID_REAL
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#define SDL_GetJoystickDeviceInstanceID SDL_GetJoystickDeviceInstanceID_REAL
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#define SDL_utf8strlen SDL_utf8strlen_REAL
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#define SDL_LoadFile_RW SDL_LoadFile_RW_REAL
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#define SDL_wcscmp SDL_wcscmp_REAL
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@ -651,7 +651,7 @@
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#define SDL_expf SDL_expf_REAL
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#define SDL_wcsdup SDL_wcsdup_REAL
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#define SDL_GameControllerRumble SDL_GameControllerRumble_REAL
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#define SDL_JoystickRumble SDL_JoystickRumble_REAL
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#define SDL_RumbleJoystick SDL_RumbleJoystick_REAL
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#define SDL_NumSensors SDL_NumSensors_REAL
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#define SDL_SensorGetDeviceName SDL_SensorGetDeviceName_REAL
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#define SDL_SensorGetDeviceType SDL_SensorGetDeviceType_REAL
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@ -670,8 +670,8 @@
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#define SDL_GetDisplayOrientation SDL_GetDisplayOrientation_REAL
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#define SDL_HasColorKey SDL_HasColorKey_REAL
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#define SDL_CreateThreadWithStackSize SDL_CreateThreadWithStackSize_REAL
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#define SDL_JoystickGetDevicePlayerIndex SDL_JoystickGetDevicePlayerIndex_REAL
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#define SDL_JoystickGetPlayerIndex SDL_JoystickGetPlayerIndex_REAL
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#define SDL_GetJoystickDevicePlayerIndex SDL_GetJoystickDevicePlayerIndex_REAL
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#define SDL_GetJoystickPlayerIndex SDL_GetJoystickPlayerIndex_REAL
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#define SDL_GameControllerGetPlayerIndex SDL_GameControllerGetPlayerIndex_REAL
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#define SDL_RenderFlush SDL_RenderFlush_REAL
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#define SDL_RenderDrawPointF SDL_RenderDrawPointF_REAL
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@ -706,8 +706,8 @@
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#define SDL_GameControllerGetType SDL_GameControllerGetType_REAL
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#define SDL_GameControllerFromPlayerIndex SDL_GameControllerFromPlayerIndex_REAL
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#define SDL_GameControllerSetPlayerIndex SDL_GameControllerSetPlayerIndex_REAL
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#define SDL_JoystickFromPlayerIndex SDL_JoystickFromPlayerIndex_REAL
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#define SDL_JoystickSetPlayerIndex SDL_JoystickSetPlayerIndex_REAL
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#define SDL_GetJoystickFromPlayerIndex SDL_GetJoystickFromPlayerIndex_REAL
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#define SDL_SetJoystickPlayerIndex SDL_SetJoystickPlayerIndex_REAL
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#define SDL_SetTextureScaleMode SDL_SetTextureScaleMode_REAL
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#define SDL_GetTextureScaleMode SDL_GetTextureScaleMode_REAL
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#define SDL_OnApplicationWillTerminate SDL_OnApplicationWillTerminate_REAL
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@ -720,12 +720,12 @@
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#define SDL_GetAndroidSDKVersion SDL_GetAndroidSDKVersion_REAL
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#define SDL_isupper SDL_isupper_REAL
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#define SDL_islower SDL_islower_REAL
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#define SDL_JoystickAttachVirtual SDL_JoystickAttachVirtual_REAL
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#define SDL_JoystickDetachVirtual SDL_JoystickDetachVirtual_REAL
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#define SDL_JoystickIsVirtual SDL_JoystickIsVirtual_REAL
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#define SDL_JoystickSetVirtualAxis SDL_JoystickSetVirtualAxis_REAL
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#define SDL_JoystickSetVirtualButton SDL_JoystickSetVirtualButton_REAL
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#define SDL_JoystickSetVirtualHat SDL_JoystickSetVirtualHat_REAL
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#define SDL_AttachVirtualJoystick SDL_AttachVirtualJoystick_REAL
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#define SDL_DetachVirtualJoystick SDL_DetachVirtualJoystick_REAL
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#define SDL_IsJoystickVirtual SDL_IsJoystickVirtual_REAL
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#define SDL_SetJoystickVirtualAxis SDL_SetJoystickVirtualAxis_REAL
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#define SDL_SetJoystickVirtualButton SDL_SetJoystickVirtualButton_REAL
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#define SDL_SetJoystickVirtualHat SDL_SetJoystickVirtualHat_REAL
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#define SDL_GetErrorMsg SDL_GetErrorMsg_REAL
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#define SDL_LockSensors SDL_LockSensors_REAL
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#define SDL_UnlockSensors SDL_UnlockSensors_REAL
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#define SDL_GameControllerHasLED SDL_GameControllerHasLED_REAL
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#define SDL_GameControllerSetLED SDL_GameControllerSetLED_REAL
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#define SDL_JoystickHasLED SDL_JoystickHasLED_REAL
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#define SDL_JoystickSetLED SDL_JoystickSetLED_REAL
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#define SDL_SetJoystickLED SDL_SetJoystickLED_REAL
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#define SDL_GameControllerRumbleTriggers SDL_GameControllerRumbleTriggers_REAL
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#define SDL_JoystickRumbleTriggers SDL_JoystickRumbleTriggers_REAL
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#define SDL_RumbleJoystickTriggers SDL_RumbleJoystickTriggers_REAL
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#define SDL_GameControllerHasAxis SDL_GameControllerHasAxis_REAL
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#define SDL_GameControllerHasButton SDL_GameControllerHasButton_REAL
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#define SDL_GameControllerGetNumTouchpads SDL_GameControllerGetNumTouchpads_REAL
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@ -751,7 +751,7 @@
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#define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_REAL
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#define SDL_crc32 SDL_crc32_REAL
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#define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_REAL
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#define SDL_JoystickGetSerial SDL_JoystickGetSerial_REAL
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#define SDL_GetJoystickSerial SDL_GetJoystickSerial_REAL
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#define SDL_GameControllerHasSensor SDL_GameControllerHasSensor_REAL
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#define SDL_GameControllerSetSensorEnabled SDL_GameControllerSetSensorEnabled_REAL
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#define SDL_GameControllerIsSensorEnabled SDL_GameControllerIsSensorEnabled_REAL
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#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
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#define SDL_FlashWindow SDL_FlashWindow_REAL
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#define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_REAL
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#define SDL_JoystickSendEffect SDL_JoystickSendEffect_REAL
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#define SDL_SendJoystickEffect SDL_SendJoystickEffect_REAL
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#define SDL_GameControllerGetSensorDataRate SDL_GameControllerGetSensorDataRate_REAL
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#define SDL_SetTextureUserData SDL_SetTextureUserData_REAL
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#define SDL_GetTextureUserData SDL_GetTextureUserData_REAL
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#define SDL_bsearch SDL_bsearch_REAL
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#define SDL_GameControllerPathForIndex SDL_GameControllerPathForIndex_REAL
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#define SDL_GameControllerPath SDL_GameControllerPath_REAL
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#define SDL_JoystickPathForIndex SDL_JoystickPathForIndex_REAL
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#define SDL_JoystickPath SDL_JoystickPath_REAL
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#define SDL_JoystickAttachVirtualEx SDL_JoystickAttachVirtualEx_REAL
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#define SDL_GetJoystickPathForIndex SDL_GetJoystickPathForIndex_REAL
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#define SDL_GetJoystickPath SDL_GetJoystickPath_REAL
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#define SDL_AttachVirtualJoystickEx SDL_AttachVirtualJoystickEx_REAL
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#define SDL_GameControllerGetFirmwareVersion SDL_GameControllerGetFirmwareVersion_REAL
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#define SDL_JoystickGetFirmwareVersion SDL_JoystickGetFirmwareVersion_REAL
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#define SDL_GetJoystickFirmwareVersion SDL_GetJoystickFirmwareVersion_REAL
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#define SDL_GUIDToString SDL_GUIDToString_REAL
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#define SDL_GUIDFromString SDL_GUIDFromString_REAL
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#define SDL_HasLSX SDL_HasLSX_REAL
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