Sync SDL3 wiki -> header

This commit is contained in:
SDL Wiki Bot 2024-02-25 23:55:23 +00:00
parent e223e1d498
commit fbe7301aba
2 changed files with 13 additions and 7 deletions

View file

@ -344,13 +344,16 @@ extern DECLSPEC int SDLCALL SDL_GetRendererInfo(SDL_Renderer *renderer, SDL_Rend
* SDL_COLORSPACE_SRGB.
* - `SDL_PROP_RENDERER_HDR_ENABLED_BOOLEAN`: true if the output colorspace is
* SDL_COLORSPACE_SRGB_LINEAR and the renderer is showing on a display with
* HDR enabled. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
* HDR enabled. This property can change dynamically when
* SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
* - `SDL_PROP_RENDERER_SDR_WHITE_POINT_FLOAT`: the value of SDR white in the
* SDL_COLORSPACE_SRGB_LINEAR colorspace. When HDR is enabled, this value is
* automatically multiplied into the color scale. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
* automatically multiplied into the color scale. This property can change
* dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
* - `SDL_PROP_RENDERER_HDR_HEADROOM_FLOAT`: the additional high dynamic range
* that can be displayed, in terms of the SDR white point. When HDR is not
* enabled, this will be 1.0. This property can change dynamically when SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
* enabled, this will be 1.0. This property can change dynamically when
* SDL_EVENT_DISPLAY_HDR_STATE_CHANGED is sent.
* - `SDL_PROP_RENDERER_D3D9_DEVICE_POINTER`: the IDirect3DDevice9 associated
* with the renderer
* - `SDL_PROP_RENDERER_D3D11_DEVICE_POINTER`: the ID3D11Device associated