Cleanup add brace (#6545)

* Add braces after if conditions

* More add braces after if conditions

* Add braces after while() conditions

* Fix compilation because of macro being modified

* Add braces to for loop

* Add braces after if/goto

* Move comments up

* Remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements

* More remove extra () in the 'return ...;' statements after merge

* Fix inconsistent patterns are xxx == NULL vs !xxx

* More "{}" for "if() break;"  and "if() continue;"

* More "{}" after if() short statement

* More "{}" after "if () return;" statement

* More fix inconsistent patterns are xxx == NULL vs !xxx

* Revert some modificaion on SDL_RLEaccel.c

* SDL_RLEaccel: no short statement

* Cleanup 'if' where the bracket is in a new line

* Cleanup 'while' where the bracket is in a new line

* Cleanup 'for' where the bracket is in a new line

* Cleanup 'else' where the bracket is in a new line

(cherry picked from commit 6a2200823c to reduce conflicts merging between SDL2 and SDL3)
This commit is contained in:
Sylvain Becker 2022-11-27 17:38:43 +01:00 committed by Sam Lantinga
parent 0739d237ad
commit fb0ce375f0
386 changed files with 6103 additions and 4637 deletions

View file

@ -389,8 +389,7 @@ WASAPI_RemoveDevice(const SDL_bool iscapture, LPCWSTR devid)
if (SDL_wcscmp(i->str, devid) == 0) {
if (prev) {
prev->next = next;
}
else {
} else {
deviceid_list = next;
}
SDL_RemoveAudioDevice(iscapture, i->str);
@ -421,7 +420,7 @@ WASAPI_AddDevice(const SDL_bool iscapture, const char *devname, WAVEFORMATEXTENS
}
devidlist = (DevIdList *)SDL_malloc(sizeof(*devidlist));
if (!devidlist) {
if (devidlist == NULL) {
return; /* oh well. */
}