Only do work to process text events if text input is active
Fixes https://github.com/libsdl-org/SDL/issues/9353
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658f3cdcf1
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6 changed files with 105 additions and 79 deletions
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@ -1180,6 +1180,10 @@ int SDL_SendKeyboardText(const char *text)
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SDL_Keyboard *keyboard = &SDL_keyboard;
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int posted;
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if (!SDL_TextInputActive()) {
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return 0;
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}
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/* Don't post text events for unprintable characters */
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if (SDL_iscntrl((unsigned char)*text)) {
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return 0;
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@ -1210,6 +1214,10 @@ int SDL_SendEditingText(const char *text, int start, int length)
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SDL_Keyboard *keyboard = &SDL_keyboard;
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int posted;
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if (!SDL_TextInputActive()) {
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return 0;
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}
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/* Post the event, if desired */
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posted = 0;
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if (SDL_EventEnabled(SDL_EVENT_TEXT_EDITING)) {
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@ -837,11 +837,14 @@ static EM_BOOL Emscripten_HandleKey(int eventType, const EmscriptenKeyboardEvent
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static EM_BOOL Emscripten_HandleKeyPress(int eventType, const EmscriptenKeyboardEvent *keyEvent, void *userData)
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{
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if (SDL_TextInputActive()) {
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char text[5];
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if (Emscripten_ConvertUTF32toUTF8(keyEvent->charCode, text)) {
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SDL_SendKeyboardText(text);
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}
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return SDL_EventEnabled(SDL_EVENT_TEXT_INPUT);
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return EM_TRUE;
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}
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return EM_FALSE;
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}
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static EM_BOOL Emscripten_HandleFullscreenChange(int eventType, const EmscriptenFullscreenChangeEvent *fullscreenChangeEvent, void *userData)
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@ -1605,7 +1605,9 @@ static void keyboard_handle_key(void *data, struct wl_keyboard *keyboard,
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Wayland_UpdateImplicitGrabSerial(input, serial);
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if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
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if (SDL_TextInputActive()) {
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has_text = keyboard_input_get_text(text, input, key, SDL_PRESSED, &handled_by_ime);
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}
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} else {
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if (keyboard_repeat_key_is_set(&input->keyboard_repeat, key)) {
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/* Send any due key repeat events before stopping the repeat and generating the key up event.
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@ -1164,21 +1164,25 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
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if (wParam == UNICODE_NOCHAR) {
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returnCode = 1;
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} else {
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if (SDL_TextInputActive()) {
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char text[5];
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if (SDL_UCS4ToUTF8((Uint32)wParam, text) != text) {
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SDL_SendKeyboardText(text);
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}
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}
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returnCode = 0;
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}
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break;
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case WM_CHAR:
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if (SDL_TextInputActive()) {
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/* Characters outside Unicode Basic Multilingual Plane (BMP)
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* are coded as so called "surrogate pair" in two separate UTF-16 character events.
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* Cache high surrogate until next character event. */
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if (IS_HIGH_SURROGATE(wParam)) {
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data->high_surrogate = (WCHAR)wParam;
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} else {
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if (SDL_TextInputActive()) {
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WCHAR utf16[3];
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utf16[0] = data->high_surrogate ? data->high_surrogate : (WCHAR)wParam;
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@ -1190,7 +1194,10 @@ LRESULT CALLBACK WIN_WindowProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lPara
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if (result > 0) {
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SDL_SendKeyboardText(utf8);
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}
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}
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data->high_surrogate = L'\0';
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}
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} else {
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data->high_surrogate = L'\0';
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}
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@ -88,6 +88,7 @@ void WINRT_ProcessCharacterReceivedEvent(SDL_Window *window, Windows::UI::Core::
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SDL_WindowData *data = window->driverdata;
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if (SDL_TextInputActive()) {
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/* Characters outside Unicode Basic Multilingual Plane (BMP)
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* are coded as so called "surrogate pair" in two separate UTF-16 character events.
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* Cache high surrogate until next character event. */
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@ -107,6 +108,9 @@ void WINRT_ProcessCharacterReceivedEvent(SDL_Window *window, Windows::UI::Core::
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SDL_SendKeyboardText(utf8);
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}
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data->high_surrogate = L'\0';
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}
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} else {
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data->high_surrogate = L'\0';
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}
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}
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@ -842,6 +842,23 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
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Status status = 0;
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SDL_bool handled_by_ime = SDL_FALSE;
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#ifdef DEBUG_XEVENTS
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printf("window %p: %s (X11 keycode = 0x%X)\n", data, (xevent->type == KeyPress ? "KeyPress" : "KeyRelease"), xevent->xkey.keycode);
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#endif
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#ifdef DEBUG_SCANCODES
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if (videodata->key_layout[keycode] == SDL_SCANCODE_UNKNOWN && keycode) {
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int min_keycode, max_keycode;
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X11_XDisplayKeycodes(display, &min_keycode, &max_keycode);
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keysym = X11_KeyCodeToSym(_this, keycode, xevent->xkey.state >> 13);
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SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL forums/mailing list <https://discourse.libsdl.org/> X11 KeyCode %d (%d), X11 KeySym 0x%lX (%s).\n",
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keycode, keycode - min_keycode, keysym,
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X11_XKeysymToString(keysym));
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}
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#endif /* DEBUG SCANCODES */
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text[0] = '\0';
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if (SDL_TextInputActive()) {
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/* Save the original keycode for dead keys, which are filtered out by
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the XFilterEvent() call below.
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*/
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@ -871,21 +888,6 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
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return;
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}
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#ifdef DEBUG_XEVENTS
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printf("window %p: %s (X11 keycode = 0x%X)\n", data, (xevent->type == KeyPress ? "KeyPress" : "KeyRelease"), xevent->xkey.keycode);
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#endif
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#ifdef DEBUG_SCANCODES
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if (videodata->key_layout[keycode] == SDL_SCANCODE_UNKNOWN && keycode) {
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int min_keycode, max_keycode;
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X11_XDisplayKeycodes(display, &min_keycode, &max_keycode);
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keysym = X11_KeyCodeToSym(_this, keycode, xevent->xkey.state >> 13);
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SDL_Log("The key you just pressed is not recognized by SDL. To help get this fixed, please report this to the SDL forums/mailing list <https://discourse.libsdl.org/> X11 KeyCode %d (%d), X11 KeySym 0x%lX (%s).\n",
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keycode, keycode - min_keycode, keysym,
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X11_XKeysymToString(keysym));
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}
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#endif /* DEBUG SCANCODES */
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SDL_zeroa(text);
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#ifdef X_HAVE_UTF8_STRING
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if (windowdata->ic && xevent->type == KeyPress) {
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X11_Xutf8LookupString(windowdata->ic, &xevent->xkey, text, sizeof(text),
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@ -898,10 +900,10 @@ void X11_HandleKeyEvent(SDL_VideoDevice *_this, SDL_WindowData *windowdata, SDL_
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#endif
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#ifdef SDL_USE_IME
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if (SDL_TextInputActive()) {
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handled_by_ime = SDL_IME_ProcessKeyEvent(keysym, keycode, (xevent->type == KeyPress ? SDL_PRESSED : SDL_RELEASED));
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}
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#endif
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}
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if (!handled_by_ime) {
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if (xevent->type == KeyPress) {
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/* Don't send the key if it looks like a duplicate of a filtered key sent by an IME */
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