filesystem: Added SDL_GetCurrentDirectory().

Fixes #11531.
This commit is contained in:
Ryan C. Gordon 2024-11-27 19:41:37 -05:00
parent 16113374ff
commit f852038384
10 changed files with 101 additions and 2 deletions

View file

@ -447,6 +447,22 @@ extern SDL_DECLSPEC bool SDLCALL SDL_GetPathInfo(const char *path, SDL_PathInfo
*/
extern SDL_DECLSPEC char ** SDLCALL SDL_GlobDirectory(const char *path, const char *pattern, SDL_GlobFlags flags, int *count);
/**
* Get what the system believes is the "current working directory."
*
* For systems without a concept of a current working directory, this will
* still attempt to provide something reasonable.
*
* SDL does not provide a means to _change_ the current working directory;
* for platforms without this concept, this would cause surprises with file
* access outside of SDL.
*
* \returns a UTF-8 string of the current working directory in
* platform-dependent notation. NULL if there's a problem. This
* should be freed with SDL_free() when it is no longer needed.
*/
extern SDL_DECLSPEC char * SDLCALL SDL_GetCurrentDirectory(void);
/* Ends C function definitions when using C++ */
#ifdef __cplusplus
}

View file

@ -1186,6 +1186,7 @@ SDL3_0.0.0 {
SDL_CancelGPUCommandBuffer;
SDL_SaveFile_IO;
SDL_SaveFile;
SDL_GetCurrentDirectory;
# extra symbols go here (don't modify this line)
local: *;
};

View file

@ -1211,3 +1211,4 @@
#define SDL_CancelGPUCommandBuffer SDL_CancelGPUCommandBuffer_REAL
#define SDL_SaveFile_IO SDL_SaveFile_IO_REAL
#define SDL_SaveFile SDL_SaveFile_REAL
#define SDL_GetCurrentDirectory SDL_GetCurrentDirectory_REAL

View file

@ -1217,3 +1217,4 @@ SDL_DYNAPI_PROC(SDL_Sandbox,SDL_GetSandbox,(void),(),return)
SDL_DYNAPI_PROC(bool,SDL_CancelGPUCommandBuffer,(SDL_GPUCommandBuffer *a),(a),return)
SDL_DYNAPI_PROC(bool,SDL_SaveFile_IO,(SDL_IOStream *a,const void *b,size_t c,bool d),(a,b,c,d),return)
SDL_DYNAPI_PROC(bool,SDL_SaveFile,(const char *a,const void *b,size_t c),(a,b,c),return)
SDL_DYNAPI_PROC(char*,SDL_GetCurrentDirectory,(void),(),return)

View file

@ -495,10 +495,13 @@ const char *SDL_GetUserFolder(SDL_Folder folder)
char *SDL_GetPrefPath(const char *org, const char *app)
{
char *path = SDL_SYS_GetPrefPath(org, app);
return path;
return SDL_SYS_GetPrefPath(org, app);
}
char *SDL_GetCurrentDirectory(void)
{
return SDL_SYS_GetCurrentDirectory();
}
void SDL_InitFilesystem(void)
{

View file

@ -26,6 +26,7 @@
extern char *SDL_SYS_GetBasePath(void);
extern char *SDL_SYS_GetPrefPath(const char *org, const char *app);
extern char *SDL_SYS_GetUserFolder(SDL_Folder folder);
extern char *SDL_SYS_GetCurrentDirectory(void);
extern bool SDL_SYS_EnumerateDirectory(const char *path, const char *dirname, SDL_EnumerateDirectoryCallback cb, void *userdata);
extern bool SDL_SYS_RemovePath(const char *path);

View file

@ -45,4 +45,10 @@ char *SDL_SYS_GetUserFolder(SDL_Folder folder)
return NULL;
}
char *SDL_SYS_GetCurrentDirectory(void)
{
SDL_Unsupported();
return NULL;
}
#endif // SDL_FILESYSTEM_DUMMY || SDL_FILESYSTEM_DISABLED

View file

@ -33,6 +33,7 @@
#include <errno.h>
#include <dirent.h>
#include <sys/stat.h>
#include <unistd.h>
bool SDL_SYS_EnumerateDirectory(const char *path, const char *dirname, SDL_EnumerateDirectoryCallback cb, void *userdata)
{
@ -185,5 +186,36 @@ bool SDL_SYS_GetPathInfo(const char *path, SDL_PathInfo *info)
return true;
}
// Note that this isn't actually part of filesystem, not fsops, but everything that uses posix fsops uses this implementation, even with separate filesystem code.
char *SDL_SYS_GetCurrentDirectory(void)
{
size_t buflen = 64;
char *buf = NULL;
while (true) {
void *ptr = SDL_realloc(buf, buflen);
if (!ptr) {
SDL_free(buf);
return NULL;
}
buf = (char *) ptr;
if (getcwd(buf, buflen) != NULL) {
break; // we got it!
}
if (errno == ERANGE) {
buflen *= 2; // try again with a bigger buffer.
continue;
}
SDL_free(buf);
SDL_SetError("getcwd failed: %s", strerror(errno));
return NULL;
}
return buf;
}
#endif // SDL_FSOPS_POSIX

View file

@ -345,4 +345,32 @@ done:
}
return result;
}
char *SDL_SYS_GetCurrentDirectory(void)
{
WCHAR *wstr = NULL;
DWORD buflen = 0;
while (true) {
const DWORD bw = GetCurrentDirectoryW(buflen, wstr);
if (bw == 0) {
WIN_SetError("GetCurrentDirectoryW failed");
return NULL;
} else if (bw < buflen) {
break; // we got it!
}
void *ptr = SDL_realloc(wstr, bw * sizeof (WCHAR));
if (!ptr) {
SDL_free(wstr);
return NULL;
}
wstr = (WCHAR *) ptr;
buflen = bw;
}
char *retval = WIN_StringToUTF8W(wstr);
SDL_free(wstr);
return retval;
}
#endif // SDL_FILESYSTEM_WINDOWS

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@ -62,6 +62,7 @@ int main(int argc, char *argv[])
{
SDLTest_CommonState *state;
char *pref_path;
char *curdir;
const char *base_path;
/* Initialize test framework */
@ -106,6 +107,15 @@ int main(int argc, char *argv[])
}
SDL_free(pref_path);
curdir = SDL_GetCurrentDirectory();
if (!curdir) {
SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, "Couldn't find current directory: %s\n",
SDL_GetError());
} else {
SDL_Log("current directory: '%s'\n", curdir);
}
SDL_free(curdir);
if (base_path) {
char **globlist;
SDL_IOStream *stream;