Re-added a simplified version of SDL_SetWindowShape()
In order to handle mouse click transparency this needs to be implemented inside SDL
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1143bdc351
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f6b92c9b88
33 changed files with 128676 additions and 59 deletions
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@ -348,6 +348,7 @@ int SDL_SetPropertyWithCleanup(SDL_PropertiesID props, const char *name, void *v
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property = (SDL_Property *)SDL_calloc(1, sizeof(*property));
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if (!property) {
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SDL_FreePropertyWithCleanup(NULL, property, NULL, SDL_FALSE);
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return -1;
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}
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property->type = SDL_PROPERTY_TYPE_POINTER;
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@ -374,6 +375,17 @@ int SDL_SetProperty(SDL_PropertiesID props, const char *name, void *value)
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return SDL_PrivateSetProperty(props, name, property);
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}
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static void CleanupSurface(void *userdata, void *value)
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{
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SDL_Surface *surface = (SDL_Surface *)value;
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SDL_DestroySurface(surface);
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}
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int SDL_SetSurfaceProperty(SDL_PropertiesID props, const char *name, SDL_Surface *surface)
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{
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return SDL_SetPropertyWithCleanup(props, name, surface, CleanupSurface, NULL);
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}
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int SDL_SetStringProperty(SDL_PropertiesID props, const char *name, const char *value)
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{
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